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authorMatthew Auld <matthew.auld@intel.com>2021-07-23 13:50:44 +0300
committerMatthew Auld <matthew.auld@intel.com>2021-07-27 11:16:44 +0300
commit3821cc7fc0b90a55c3708628336a97993e464dba (patch)
tree80c56c7a30f275b0beaa16bef9671031d86cbd49
parentcdb35d1ed6d216978521b75927acb3b8c50a6cac (diff)
downloadlinux-3821cc7fc0b90a55c3708628336a97993e464dba.tar.xz
drm/i915: document caching related bits
Try to document the object caching related bits, like cache_coherent and cache_dirty. v2(Ville): - As pointed out by Ville, fix the completely incorrect assumptions about the "partial" coherency on shared LLC platforms. v3(Daniel): - Fix nonsense about "dirtying" the cache with reads. v4(Daniel): - Various improvements, including adding some more details for WT. Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Matthew Auld <matthew.auld@intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20210723105045.400841-1-matthew.auld@intel.com
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_object_types.h187
-rw-r--r--drivers/gpu/drm/i915/i915_drv.h9
2 files changed, 183 insertions, 13 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object_types.h b/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
index afbadfc5516b..79de925aecfd 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
+++ b/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
@@ -92,6 +92,86 @@ struct drm_i915_gem_object_ops {
const char *name; /* friendly name for debug, e.g. lockdep classes */
};
+/**
+ * enum i915_cache_level - The supported GTT caching values for system memory
+ * pages.
+ *
+ * These translate to some special GTT PTE bits when binding pages into some
+ * address space. It also determines whether an object, or rather its pages are
+ * coherent with the GPU, when also reading or writing through the CPU cache
+ * with those pages.
+ *
+ * Userspace can also control this through struct drm_i915_gem_caching.
+ */
+enum i915_cache_level {
+ /**
+ * @I915_CACHE_NONE:
+ *
+ * GPU access is not coherent with the CPU cache. If the cache is dirty
+ * and we need the underlying pages to be coherent with some later GPU
+ * access then we need to manually flush the pages.
+ *
+ * On shared LLC platforms reads and writes through the CPU cache are
+ * still coherent even with this setting. See also
+ * &drm_i915_gem_object.cache_coherent for more details. Due to this we
+ * should only ever use uncached for scanout surfaces, otherwise we end
+ * up over-flushing in some places.
+ *
+ * This is the default on non-LLC platforms.
+ */
+ I915_CACHE_NONE = 0,
+ /**
+ * @I915_CACHE_LLC:
+ *
+ * GPU access is coherent with the CPU cache. If the cache is dirty,
+ * then the GPU will ensure that access remains coherent, when both
+ * reading and writing through the CPU cache. GPU writes can dirty the
+ * CPU cache.
+ *
+ * Not used for scanout surfaces.
+ *
+ * Applies to both platforms with shared LLC(HAS_LLC), and snooping
+ * based platforms(HAS_SNOOP).
+ *
+ * This is the default on shared LLC platforms. The only exception is
+ * scanout objects, where the display engine is not coherent with the
+ * CPU cache. For such objects I915_CACHE_NONE or I915_CACHE_WT is
+ * automatically applied by the kernel in pin_for_display, if userspace
+ * has not done so already.
+ */
+ I915_CACHE_LLC,
+ /**
+ * @I915_CACHE_L3_LLC:
+ *
+ * Explicitly enable the Gfx L3 cache, with coherent LLC.
+ *
+ * The Gfx L3 sits between the domain specific caches, e.g
+ * sampler/render caches, and the larger LLC. LLC is coherent with the
+ * GPU, but L3 is only visible to the GPU, so likely needs to be flushed
+ * when the workload completes.
+ *
+ * Not used for scanout surfaces.
+ *
+ * Only exposed on some gen7 + GGTT. More recent hardware has dropped
+ * this explicit setting, where it should now be enabled by default.
+ */
+ I915_CACHE_L3_LLC,
+ /**
+ * @I915_CACHE_WT:
+ *
+ * Write-through. Used for scanout surfaces.
+ *
+ * The GPU can utilise the caches, while still having the display engine
+ * be coherent with GPU writes, as a result we don't need to flush the
+ * CPU caches when moving out of the render domain. This is the default
+ * setting chosen by the kernel, if supported by the HW, otherwise we
+ * fallback to I915_CACHE_NONE. On the CPU side writes through the CPU
+ * cache still need to be flushed, to remain coherent with the display
+ * engine.
+ */
+ I915_CACHE_WT,
+};
+
enum i915_map_type {
I915_MAP_WB = 0,
I915_MAP_WC,
@@ -229,14 +309,113 @@ struct drm_i915_gem_object {
unsigned int mem_flags;
#define I915_BO_FLAG_STRUCT_PAGE BIT(0) /* Object backed by struct pages */
#define I915_BO_FLAG_IOMEM BIT(1) /* Object backed by IO memory */
- /*
- * Is the object to be mapped as read-only to the GPU
- * Only honoured if hardware has relevant pte bit
+ /**
+ * @cache_level: The desired GTT caching level.
+ *
+ * See enum i915_cache_level for possible values, along with what
+ * each does.
*/
unsigned int cache_level:3;
- unsigned int cache_coherent:2;
+ /**
+ * @cache_coherent:
+ *
+ * Track whether the pages are coherent with the GPU if reading or
+ * writing through the CPU caches. The largely depends on the
+ * @cache_level setting.
+ *
+ * On platforms which don't have the shared LLC(HAS_SNOOP), like on Atom
+ * platforms, coherency must be explicitly requested with some special
+ * GTT caching bits(see enum i915_cache_level). When enabling coherency
+ * it does come at a performance and power cost on such platforms. On
+ * the flip side the kernel does not need to manually flush any buffers
+ * which need to be coherent with the GPU, if the object is not coherent
+ * i.e @cache_coherent is zero.
+ *
+ * On platforms that share the LLC with the CPU(HAS_LLC), all GT memory
+ * access will automatically snoop the CPU caches(even with CACHE_NONE).
+ * The one exception is when dealing with the display engine, like with
+ * scanout surfaces. To handle this the kernel will always flush the
+ * surface out of the CPU caches when preparing it for scanout. Also
+ * note that since scanout surfaces are only ever read by the display
+ * engine we only need to care about flushing any writes through the CPU
+ * cache, reads on the other hand will always be coherent.
+ *
+ * Something strange here is why @cache_coherent is not a simple
+ * boolean, i.e coherent vs non-coherent. The reasoning for this is back
+ * to the display engine not being fully coherent. As a result scanout
+ * surfaces will either be marked as I915_CACHE_NONE or I915_CACHE_WT.
+ * In the case of seeing I915_CACHE_NONE the kernel makes the assumption
+ * that this is likely a scanout surface, and will set @cache_coherent
+ * as only I915_BO_CACHE_COHERENT_FOR_READ, on platforms with the shared
+ * LLC. The kernel uses this to always flush writes through the CPU
+ * cache as early as possible, where it can, in effect keeping
+ * @cache_dirty clean, so we can potentially avoid stalling when
+ * flushing the surface just before doing the scanout. This does mean
+ * we might unnecessarily flush non-scanout objects in some places, but
+ * the default assumption is that all normal objects should be using
+ * I915_CACHE_LLC, at least on platforms with the shared LLC.
+ *
+ * Supported values:
+ *
+ * I915_BO_CACHE_COHERENT_FOR_READ:
+ *
+ * On shared LLC platforms, we use this for special scanout surfaces,
+ * where the display engine is not coherent with the CPU cache. As such
+ * we need to ensure we flush any writes before doing the scanout. As an
+ * optimisation we try to flush any writes as early as possible to avoid
+ * stalling later.
+ *
+ * Thus for scanout surfaces using I915_CACHE_NONE, on shared LLC
+ * platforms, we use:
+ *
+ * cache_coherent = I915_BO_CACHE_COHERENT_FOR_READ
+ *
+ * While for normal objects that are fully coherent, including special
+ * scanout surfaces marked as I915_CACHE_WT, we use:
+ *
+ * cache_coherent = I915_BO_CACHE_COHERENT_FOR_READ |
+ * I915_BO_CACHE_COHERENT_FOR_WRITE
+ *
+ * And then for objects that are not coherent at all we use:
+ *
+ * cache_coherent = 0
+ *
+ * I915_BO_CACHE_COHERENT_FOR_WRITE:
+ *
+ * When writing through the CPU cache, the GPU is still coherent. Note
+ * that this also implies I915_BO_CACHE_COHERENT_FOR_READ.
+ */
#define I915_BO_CACHE_COHERENT_FOR_READ BIT(0)
#define I915_BO_CACHE_COHERENT_FOR_WRITE BIT(1)
+ unsigned int cache_coherent:2;
+
+ /**
+ * @cache_dirty:
+ *
+ * Track if we are we dirty with writes through the CPU cache for this
+ * object. As a result reading directly from main memory might yield
+ * stale data.
+ *
+ * This also ties into whether the kernel is tracking the object as
+ * coherent with the GPU, as per @cache_coherent, as it determines if
+ * flushing might be needed at various points.
+ *
+ * Another part of @cache_dirty is managing flushing when first
+ * acquiring the pages for system memory, at this point the pages are
+ * considered foreign, so the default assumption is that the cache is
+ * dirty, for example the page zeroing done by the kernel might leave
+ * writes though the CPU cache, or swapping-in, while the actual data in
+ * main memory is potentially stale. Note that this is a potential
+ * security issue when dealing with userspace objects and zeroing. Now,
+ * whether we actually need apply the big sledgehammer of flushing all
+ * the pages on acquire depends on if @cache_coherent is marked as
+ * I915_BO_CACHE_COHERENT_FOR_WRITE, i.e that the GPU will be coherent
+ * for both reads and writes though the CPU cache.
+ *
+ * Note that on shared LLC platforms we still apply the heavy flush for
+ * I915_CACHE_NONE objects, under the assumption that this is going to
+ * be used for scanout.
+ */
unsigned int cache_dirty:1;
/**
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index b83389c06550..5c82a8012332 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -392,15 +392,6 @@ struct drm_i915_display_funcs {
void (*read_luts)(struct intel_crtc_state *crtc_state);
};
-enum i915_cache_level {
- I915_CACHE_NONE = 0,
- I915_CACHE_LLC, /* also used for snoopable memory on non-LLC */
- I915_CACHE_L3_LLC, /* gen7+, L3 sits between the domain specifc
- caches, eg sampler/render caches, and the
- large Last-Level-Cache. LLC is coherent with
- the CPU, but L3 is only visible to the GPU. */
- I915_CACHE_WT, /* hsw:gt3e WriteThrough for scanouts */
-};
#define I915_COLOR_UNEVICTABLE (-1) /* a non-vma sharing the address space */