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authorSimon Ser <contact@emersion.fr>2020-12-06 18:31:53 +0300
committerSimon Ser <contact@emersion.fr>2020-12-07 19:12:29 +0300
commita3d0d8347978dd6f19b75deb72068d7420662539 (patch)
treeec7e91abe3b0b141c1978500de0a6cce2eafe2c1 /drivers/gpu
parentb215212117f73bc6426d71ee344ef6cc88947916 (diff)
downloadlinux-a3d0d8347978dd6f19b75deb72068d7420662539.tar.xz
drm: fix typos in plane and CRTC overviews
Fix one missing letter, and one duplicate struct field reference. Signed-off-by: Simon Ser <contact@emersion.fr> Cc: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/3gESG7rm6lCex6qBZnl3YXTfefKZODEvJ4DX4RoI1cY@cp4-web-040.plabs.ch
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/drm_crtc.c2
-rw-r--r--drivers/gpu/drm/drm_plane.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
index 74090fc3aa55..8d19d258547f 100644
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -67,7 +67,7 @@
* &drm_crtc_funcs.page_flip and &drm_crtc_funcs.cursor_set2, and other legacy
* operations like &drm_crtc_funcs.gamma_set. For atomic drivers all these
* features are controlled through &drm_property and
- * &drm_mode_config_funcs.atomic_check and &drm_mode_config_funcs.atomic_check.
+ * &drm_mode_config_funcs.atomic_check.
*/
/**
diff --git a/drivers/gpu/drm/drm_plane.c b/drivers/gpu/drm/drm_plane.c
index e6231947f987..385801dd21f9 100644
--- a/drivers/gpu/drm/drm_plane.c
+++ b/drivers/gpu/drm/drm_plane.c
@@ -40,7 +40,7 @@
* A plane represents an image source that can be blended with or overlayed on
* top of a CRTC during the scanout process. Planes take their input data from a
* &drm_framebuffer object. The plane itself specifies the cropping and scaling
- * of that image, and where it is placed on the visible are of a display
+ * of that image, and where it is placed on the visible area of a display
* pipeline, represented by &drm_crtc. A plane can also have additional
* properties that specify how the pixels are positioned and blended, like
* rotation or Z-position. All these properties are stored in &drm_plane_state.