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authorChristoph Hellwig <hch@lst.de>2021-10-19 09:25:24 +0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2022-04-27 15:38:50 +0300
commit4b7617ae04de31fe96aae445a35395078b6eefd6 (patch)
treef9e65d5b2920f031eceaa2b6a389aa871ae0676a /fs
parent81d8d30c35edf29c5c70186ccb14dac4a5ca38a8 (diff)
downloadlinux-4b7617ae04de31fe96aae445a35395078b6eefd6.tar.xz
fs: remove __sync_filesystem
[ Upstream commit 9a208ba5c9afa62c7b1e9c6f5e783066e84e2d3c ] There is no clear benefit in having this helper vs just open coding it. Signed-off-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com> Link: https://lore.kernel.org/r/20211019062530.2174626-2-hch@lst.de Signed-off-by: Jens Axboe <axboe@kernel.dk> Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'fs')
-rw-r--r--fs/sync.c38
1 files changed, 17 insertions, 21 deletions
diff --git a/fs/sync.c b/fs/sync.c
index 1373a610dc78..0d6cdc507cb9 100644
--- a/fs/sync.c
+++ b/fs/sync.c
@@ -22,25 +22,6 @@
SYNC_FILE_RANGE_WAIT_AFTER)
/*
- * Do the filesystem syncing work. For simple filesystems
- * writeback_inodes_sb(sb) just dirties buffers with inodes so we have to
- * submit IO for these buffers via __sync_blockdev(). This also speeds up the
- * wait == 1 case since in that case write_inode() functions do
- * sync_dirty_buffer() and thus effectively write one block at a time.
- */
-static int __sync_filesystem(struct super_block *sb, int wait)
-{
- if (wait)
- sync_inodes_sb(sb);
- else
- writeback_inodes_sb(sb, WB_REASON_SYNC);
-
- if (sb->s_op->sync_fs)
- sb->s_op->sync_fs(sb, wait);
- return __sync_blockdev(sb->s_bdev, wait);
-}
-
-/*
* Write out and wait upon all dirty data associated with this
* superblock. Filesystem data as well as the underlying block
* device. Takes the superblock lock.
@@ -61,10 +42,25 @@ int sync_filesystem(struct super_block *sb)
if (sb_rdonly(sb))
return 0;
- ret = __sync_filesystem(sb, 0);
+ /*
+ * Do the filesystem syncing work. For simple filesystems
+ * writeback_inodes_sb(sb) just dirties buffers with inodes so we have
+ * to submit I/O for these buffers via __sync_blockdev(). This also
+ * speeds up the wait == 1 case since in that case write_inode()
+ * methods call sync_dirty_buffer() and thus effectively write one block
+ * at a time.
+ */
+ writeback_inodes_sb(sb, WB_REASON_SYNC);
+ if (sb->s_op->sync_fs)
+ sb->s_op->sync_fs(sb, 0);
+ ret = __sync_blockdev(sb->s_bdev, 0);
if (ret < 0)
return ret;
- return __sync_filesystem(sb, 1);
+
+ sync_inodes_sb(sb);
+ if (sb->s_op->sync_fs)
+ sb->s_op->sync_fs(sb, 1);
+ return __sync_blockdev(sb->s_bdev, 1);
}
EXPORT_SYMBOL(sync_filesystem);