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authorYafang Shao <laoar.shao@gmail.com>2022-01-08 16:47:39 +0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2022-04-08 15:23:24 +0300
commitb385ebe91ae917677ae8cdd3240828155248ff0c (patch)
tree72e96a3c782daa4a4f09c1b94fd87b9cd8eb630d /tools
parent34d0a99fa09a75a12641dd7b34b05e63d3b58805 (diff)
downloadlinux-b385ebe91ae917677ae8cdd3240828155248ff0c.tar.xz
libbpf: Fix possible NULL pointer dereference when destroying skeleton
[ Upstream commit a32ea51a3f17ce6524c9fc19d311e708331c8b5f ] When I checked the code in skeleton header file generated with my own bpf prog, I found there may be possible NULL pointer dereference when destroying skeleton. Then I checked the in-tree bpf progs, finding that is a common issue. Let's take the generated samples/bpf/xdp_redirect_cpu.skel.h for example. Below is the generated code in xdp_redirect_cpu__create_skeleton(): xdp_redirect_cpu__create_skeleton struct bpf_object_skeleton *s; s = (struct bpf_object_skeleton *)calloc(1, sizeof(*s)); if (!s) goto error; ... error: bpf_object__destroy_skeleton(s); return -ENOMEM; After goto error, the NULL 's' will be deferenced in bpf_object__destroy_skeleton(). We can simply fix this issue by just adding a NULL check in bpf_object__destroy_skeleton(). Fixes: d66562fba1ce ("libbpf: Add BPF object skeleton support") Signed-off-by: Yafang Shao <laoar.shao@gmail.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20220108134739.32541-1-laoar.shao@gmail.com Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'tools')
-rw-r--r--tools/lib/bpf/libbpf.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c
index 0ad29203cbfb..693e14799fb9 100644
--- a/tools/lib/bpf/libbpf.c
+++ b/tools/lib/bpf/libbpf.c
@@ -10809,6 +10809,9 @@ void bpf_object__detach_skeleton(struct bpf_object_skeleton *s)
void bpf_object__destroy_skeleton(struct bpf_object_skeleton *s)
{
+ if (!s)
+ return;
+
if (s->progs)
bpf_object__detach_skeleton(s);
if (s->obj)