From cdc50176597cb44ce25eb7331c450058775b8d2a Mon Sep 17 00:00:00 2001 From: Nayan Deshmukh Date: Fri, 20 Jul 2018 17:51:05 +0530 Subject: drm/scheduler: modify API to avoid redundancy MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit entity has a scheduler field and we don't need the sched argument in any of the functions where entity is provided. Signed-off-by: Nayan Deshmukh Reviewed-by: Christian König Reviewed-by: Eric Anholt Signed-off-by: Alex Deucher --- include/drm/gpu_scheduler.h | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'include/drm/gpu_scheduler.h') diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 2205e89722f6..728346abcc81 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -286,12 +286,9 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, struct drm_sched_rq **rq_list, unsigned int num_rq_list, atomic_t *guilty); -long drm_sched_entity_flush(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity, long timeout); -void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity); -void drm_sched_entity_destroy(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity); +long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); +void drm_sched_entity_fini(struct drm_sched_entity *entity); +void drm_sched_entity_destroy(struct drm_sched_entity *entity); void drm_sched_entity_push_job(struct drm_sched_job *sched_job, struct drm_sched_entity *entity); void drm_sched_entity_set_rq(struct drm_sched_entity *entity, @@ -302,7 +299,6 @@ struct drm_sched_fence *drm_sched_fence_create( void drm_sched_fence_scheduled(struct drm_sched_fence *fence); void drm_sched_fence_finished(struct drm_sched_fence *fence); int drm_sched_job_init(struct drm_sched_job *job, - struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity, void *owner); void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, -- cgit v1.2.3