From ff49d74ad383f54041378144ca1a229ee9aeaa59 Mon Sep 17 00:00:00 2001 From: Yehuda Sadeh Date: Sat, 3 Jul 2010 13:07:35 +1000 Subject: module: initialize module dynamic debug later We should initialize the module dynamic debug datastructures only after determining that the module is not loaded yet. This fixes a bug that introduced in 2.6.35-rc2, where when a trying to load a module twice, we also load it's dynamic printing data twice which causes all sorts of nasty issues. Also handle the dynamic debug cleanup later on failure. Signed-off-by: Yehuda Sadeh Signed-off-by: Rusty Russell (removed a #ifdef) Signed-off-by: Linus Torvalds --- include/linux/dynamic_debug.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include/linux/dynamic_debug.h') diff --git a/include/linux/dynamic_debug.h b/include/linux/dynamic_debug.h index b3cd4de9432b..52c0da4bdd18 100644 --- a/include/linux/dynamic_debug.h +++ b/include/linux/dynamic_debug.h @@ -40,7 +40,7 @@ int ddebug_add_module(struct _ddebug *tab, unsigned int n, const char *modname); #if defined(CONFIG_DYNAMIC_DEBUG) -extern int ddebug_remove_module(char *mod_name); +extern int ddebug_remove_module(const char *mod_name); #define __dynamic_dbg_enabled(dd) ({ \ int __ret = 0; \ @@ -73,7 +73,7 @@ extern int ddebug_remove_module(char *mod_name); #else -static inline int ddebug_remove_module(char *mod) +static inline int ddebug_remove_module(const char *mod) { return 0; } -- cgit v1.2.3