diff options
author | Patrick Williams <patrick@stwcx.xyz> | 2015-09-15 22:41:29 +0300 |
---|---|---|
committer | Patrick Williams <patrick@stwcx.xyz> | 2015-09-15 22:41:29 +0300 |
commit | 21f9b84b4b729fbd7acbd465e7a3f726e4d20f91 (patch) | |
tree | eb2d091d427ca0813b445509d59cc8e27e8ad25f /yocto-poky/documentation/adt-manual/adt-prepare.xml | |
parent | 101cef31e2bf54c678501155cd2106251acbd076 (diff) | |
parent | c124f4f2e04dca16a428a76c89677328bc7bf908 (diff) | |
download | openbmc-21f9b84b4b729fbd7acbd465e7a3f726e4d20f91.tar.xz |
Merge commit 'c124f4f2e04dca16a428a76c89677328bc7bf908' as 'yocto-poky'
Diffstat (limited to 'yocto-poky/documentation/adt-manual/adt-prepare.xml')
-rw-r--r-- | yocto-poky/documentation/adt-manual/adt-prepare.xml | 984 |
1 files changed, 984 insertions, 0 deletions
diff --git a/yocto-poky/documentation/adt-manual/adt-prepare.xml b/yocto-poky/documentation/adt-manual/adt-prepare.xml new file mode 100644 index 000000000..01f569f80 --- /dev/null +++ b/yocto-poky/documentation/adt-manual/adt-prepare.xml @@ -0,0 +1,984 @@ +<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" +"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" +[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > + +<chapter id='adt-prepare'> + +<title>Preparing for Application Development</title> + +<para> + In order to develop applications, you need set up your host development system. + Several ways exist that allow you to install cross-development tools, QEMU, the + Eclipse Yocto Plug-in, and other tools. + This chapter describes how to prepare for application development. +</para> + +<section id='installing-the-adt'> + <title>Installing the ADT and Toolchains</title> + + <para> + The following list describes installation methods that set up varying + degrees of tool availability on your system. + Regardless of the installation method you choose, + you must <filename>source</filename> the cross-toolchain + environment setup script, which establishes several key + environment variables, before you use a toolchain. + See the + "<link linkend='setting-up-the-cross-development-environment'>Setting Up the Cross-Development Environment</link>" + section for more information. + </para> + + <note> + <para> + Avoid mixing installation methods when installing toolchains for + different architectures. + For example, avoid using the ADT Installer to install some + toolchains and then hand-installing cross-development toolchains + by running the toolchain installer for different architectures. + Mixing installation methods can result in situations where the + ADT Installer becomes unreliable and might not install the + toolchain. + </para> + + <para> + If you must mix installation methods, you might avoid problems by + deleting <filename>/var/lib/opkg</filename>, thus purging the + <filename>opkg</filename> package metadata. + </para> + </note> + + <para> + <itemizedlist> + <listitem><para><emphasis>Use the ADT installer script:</emphasis> + This method is the recommended way to install the ADT because it + automates much of the process for you. + For example, you can configure the installation to install the QEMU emulator + and the user-space NFS, specify which root filesystem profiles to download, + and define the target sysroot location.</para></listitem> + <listitem><para><emphasis>Use an existing toolchain:</emphasis> + Using this method, you select and download an architecture-specific + toolchain installer and then run the script to hand-install the toolchain. + If you use this method, you just get the cross-toolchain and QEMU - you do not + get any of the other mentioned benefits had you run the ADT Installer script.</para></listitem> + <listitem><para><emphasis>Use the toolchain from within the Build Directory:</emphasis> + If you already have a + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>, + you can build the cross-toolchain within the directory. + However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you + do not get any of the other benefits without taking separate steps.</para></listitem> + </itemizedlist> + </para> + + <section id='using-the-adt-installer'> + <title>Using the ADT Installer</title> + + <para> + To run the ADT Installer, you need to get the ADT Installer tarball, be sure + you have the necessary host development packages that support the ADT Installer, + and then run the ADT Installer Script. + </para> + + <para> + For a list of the host packages needed to support ADT installation and use, see the + "ADT Installer Extras" lists in the + "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>" section + of the Yocto Project Reference Manual. + </para> + + <section id='getting-the-adt-installer-tarball'> + <title>Getting the ADT Installer Tarball</title> + + <para> + The ADT Installer is contained in the ADT Installer tarball. + You can get the tarball using either of these methods: + <itemizedlist> + <listitem><para><emphasis>Download the Tarball:</emphasis> + You can download the tarball from + <ulink url='&YOCTO_ADTINSTALLER_DL_URL;'></ulink> into + any directory.</para></listitem> + <listitem><para><emphasis>Build the Tarball:</emphasis> + You can use + <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink> + to generate the tarball inside an existing + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. + </para> + <para>If you use BitBake to generate the ADT Installer + tarball, you must <filename>source</filename> the + environment setup script + (<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink> + or + <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>) + located in the Source Directory before running the + <filename>bitbake</filename> command that creates the + tarball.</para> + <para>The following example commands establish + the + <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>, + check out the current release branch, set up the + build environment while also creating the default + Build Directory, and run the + <filename>bitbake</filename> command that results in the + tarball + <filename>poky/build/tmp/deploy/sdk/adt_installer.tar.bz2</filename>: + <note> + Before using BitBake to build the ADT tarball, be + sure to make sure your + <filename>local.conf</filename> file is properly + configured. + See the + "<ulink url='&YOCTO_DOCS_REF_URL;#user-configuration'>User Configuration</ulink>" + section in the Yocto Project Reference Manual for + general configuration information. + </note> + <literallayout class='monospaced'> + $ cd ~ + $ git clone git://git.yoctoproject.org/poky + $ cd poky + $ git checkout -b &DISTRO_NAME; origin/&DISTRO_NAME; + $ source &OE_INIT_FILE; + $ bitbake adt-installer + </literallayout></para></listitem> + </itemizedlist> + </para> + </section> + + <section id='configuring-and-running-the-adt-installer-script'> + <title>Configuring and Running the ADT Installer Script</title> + + <para> + Before running the ADT Installer script, you need to unpack the tarball. + You can unpack the tarball in any directory you wish. + For example, this command copies the ADT Installer tarball from where + it was built into the home directory and then unpacks the tarball into + a top-level directory named <filename>adt-installer</filename>: + <literallayout class='monospaced'> + $ cd ~ + $ cp poky/build/tmp/deploy/sdk/adt_installer.tar.bz2 $HOME + $ tar -xjf adt_installer.tar.bz2 + </literallayout> + Unpacking it creates the directory <filename>adt-installer</filename>, + which contains the ADT Installer script (<filename>adt_installer</filename>) + and its configuration file (<filename>adt_installer.conf</filename>). + </para> + + <para> + Before you run the script, however, you should examine the ADT Installer configuration + file and be sure you are going to get what you want. + Your configurations determine which kernel and filesystem image are downloaded. + </para> + + <para> + The following list describes the configurations you can define for the ADT Installer. + For configuration values and restrictions, see the comments in + the <filename>adt-installer.conf</filename> file: + + <itemizedlist> + <listitem><para><filename>YOCTOADT_REPO</filename>: This area + includes the IPKG-based packages and the root filesystem upon which + the installation is based. + If you want to set up your own IPKG repository pointed to by + <filename>YOCTOADT_REPO</filename>, you need to be sure that the + directory structure follows the same layout as the reference directory + set up at <ulink url='http://adtrepo.yoctoproject.org'></ulink>. + Also, your repository needs to be accessible through HTTP.</para></listitem> + <listitem><para><filename>YOCTOADT_TARGETS</filename>: The machine + target architectures for which you want to set up cross-development + environments.</para></listitem> + <listitem><para><filename>YOCTOADT_QEMU</filename>: Indicates whether + or not to install the emulator QEMU.</para></listitem> + <listitem><para><filename>YOCTOADT_NFS_UTIL</filename>: Indicates whether + or not to install user-mode NFS. + If you plan to use the Eclipse IDE Yocto plug-in against QEMU, + you should install NFS. + <note>To boot QEMU images using our userspace NFS server, you need + to be running <filename>portmap</filename> or <filename>rpcbind</filename>. + If you are running <filename>rpcbind</filename>, you will also need to add the + <filename>-i</filename> option when <filename>rpcbind</filename> starts up. + Please make sure you understand the security implications of doing this. + You might also have to modify your firewall settings to allow + NFS booting to work.</note></para></listitem> + <listitem><para><filename>YOCTOADT_ROOTFS_</filename><replaceable>arch</replaceable>: The root + filesystem images you want to download from the + <filename>YOCTOADT_IPKG_REPO</filename> repository.</para></listitem> + <listitem><para><filename>YOCTOADT_TARGET_SYSROOT_IMAGE_</filename><replaceable>arch</replaceable>: The + particular root filesystem used to extract and create the target sysroot. + The value of this variable must have been specified with + <filename>YOCTOADT_ROOTFS_</filename><replaceable>arch</replaceable>. + For example, if you downloaded both <filename>minimal</filename> and + <filename>sato-sdk</filename> images by setting + <filename>YOCTOADT_ROOTFS_</filename><replaceable>arch</replaceable> + to "minimal sato-sdk", then <filename>YOCTOADT_ROOTFS_</filename><replaceable>arch</replaceable> + must be set to either "minimal" or "sato-sdk". + </para></listitem> + <listitem><para><filename>YOCTOADT_TARGET_SYSROOT_LOC_</filename><replaceable>arch</replaceable>: The + location on the development host where the target sysroot is created. + </para></listitem> + </itemizedlist> + </para> + + <para> + After you have configured the <filename>adt_installer.conf</filename> file, + run the installer using the following command: + <literallayout class='monospaced'> + $ cd adt-installer + $ ./adt_installer + </literallayout> + Once the installer begins to run, you are asked to enter the + location for cross-toolchain installation. + The default location is + <filename>/opt/poky/</filename><replaceable>release</replaceable>. + After either accepting the default location or selecting your + own location, you are prompted to run the installation script + interactively or in silent mode. + If you want to closely monitor the installation, + choose “I” for interactive mode rather than “S” for silent mode. + Follow the prompts from the script to complete the installation. + </para> + + <para> + Once the installation completes, the ADT, which includes the + cross-toolchain, is installed in the selected installation + directory. + You will notice environment setup files for the cross-toolchain + in the installation directory, and image tarballs in the + <filename>adt-installer</filename> directory according to your + installer configurations, and the target sysroot located + according to the + <filename>YOCTOADT_TARGET_SYSROOT_LOC_</filename><replaceable>arch</replaceable> + variable also in your configuration file. + </para> + </section> + </section> + + <section id='using-an-existing-toolchain-tarball'> + <title>Using a Cross-Toolchain Tarball</title> + + <para> + If you want to simply install a cross-toolchain by hand, you can + do so by running the toolchain installer. + The installer includes the pre-built cross-toolchain, the + <filename>runqemu</filename> script, and support files. + If you use this method to install the cross-toolchain, you + might still need to install the target sysroot by installing and + extracting it separately. + For information on how to install the sysroot, see the + "<link linkend='extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" section. + </para> + + <para> + Follow these steps: + <orderedlist> + <listitem><para><emphasis>Get your toolchain installer using one of the following methods:</emphasis> + <itemizedlist> + <listitem><para>Go to + <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'></ulink> + and find the folder that matches your host + development system (i.e. <filename>i686</filename> + for 32-bit machines or <filename>x86_64</filename> + for 64-bit machines).</para> + <para>Go into that folder and download the toolchain + installer whose name includes the appropriate target + architecture. + The toolchains provided by the Yocto Project + are based off of the + <filename>core-image-sato</filename> image and + contain libraries appropriate for developing + against that image. + For example, if your host development system is a + 64-bit x86 system and you are going to use + your cross-toolchain for a 32-bit x86 + target, go into the <filename>x86_64</filename> + folder and download the following installer: + <literallayout class='monospaced'> + poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + </literallayout></para></listitem> + <listitem><para>Build your own toolchain installer. + For cases where you cannot use an installer + from the download area, you can build your own as + described in the + "<link linkend='optionally-building-a-toolchain-installer'>Optionally Building a Toolchain Installer</link>" + section.</para></listitem> + </itemizedlist></para></listitem> + <listitem><para><emphasis>Once you have the installer, run it to install the toolchain:</emphasis> + <note> + You must change the permissions on the toolchain + installer script so that it is executable. + </note></para> + <para>The following command shows how to run the installer + given a toolchain tarball for a 64-bit x86 development host + system and a 32-bit x86 target architecture. + The example assumes the toolchain installer is located + in <filename>~/Downloads/</filename>. + <literallayout class='monospaced'> + $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + </literallayout> + The first thing the installer prompts you for is the + directory into which you want to install the toolchain. + The default directory used is + <filename>/opt/poky/&DISTRO;</filename>. + If you do not have write permissions for the directory + into which you are installing the toolchain, the + toolchain installer notifies you and exits. + Be sure you have write permissions in the directory and + run the installer again.</para> + <para>When the script finishes, the cross-toolchain is + installed. + You will notice environment setup files for the + cross-toolchain in the installation directory. + </para></listitem> + </orderedlist> + </para> + </section> + + <section id='using-the-toolchain-from-within-the-build-tree'> + <title>Using BitBake and the Build Directory</title> + + <para> + A final way of making the cross-toolchain available is to use BitBake + to generate the toolchain within an existing + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. + This method does not install the toolchain into the default + <filename>/opt</filename> directory. + As with the previous method, if you need to install the target sysroot, you must + do that separately as well. + </para> + + <para> + Follow these steps to generate the toolchain into the Build Directory: + <orderedlist> + <listitem><para><emphasis>Set up the Build Environment:</emphasis> + Source the OpenEmbedded build environment setup + script (i.e. + <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink> + or + <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>) + located in the + <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>. + </para></listitem> + <listitem><para><emphasis>Check your Local Configuration File:</emphasis> + At this point, you should be sure that the + <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable + in the <filename>local.conf</filename> file found in the + <filename>conf</filename> directory of the Build Directory + is set for the target architecture. + Comments within the <filename>local.conf</filename> file + list the values you can use for the + <filename>MACHINE</filename> variable. + <note> + You can populate the Build Directory with the + cross-toolchains for more than a single architecture. + You just need to edit the <filename>MACHINE</filename> + variable in the <filename>local.conf</filename> file and + re-run the <filename>bitbake</filename> command. + </note></para></listitem> + <listitem><para><emphasis>Generate the Cross-Toolchain:</emphasis> + Run <filename>bitbake meta-ide-support</filename> to + complete the cross-toolchain generation. + Once the <filename>bitbake</filename> command finishes, + the cross-toolchain is + generated and populated within the Build Directory. + You will notice environment setup files for the + cross-toolchain that contain the string + "<filename>environment-setup</filename>" in the + Build Directory's <filename>tmp</filename> folder.</para> + <para>Be aware that when you use this method to install the + toolchain, you still need to separately extract and install + the sysroot filesystem. + For information on how to do this, see the + "<link linkend='extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" section. + </para></listitem> + </orderedlist> + </para> + </section> +</section> + +<section id='setting-up-the-cross-development-environment'> + <title>Setting Up the Cross-Development Environment</title> + + <para> + Before you can develop using the cross-toolchain, you need to set up the + cross-development environment by sourcing the toolchain's environment setup script. + If you used the ADT Installer or hand-installed cross-toolchain, + then you can find this script in the directory you chose for installation. + For this release, the default installation directory is + <filename>&YOCTO_ADTPATH_DIR;</filename>. + If you installed the toolchain in the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>, + you can find the environment setup + script for the toolchain in the Build Directory's <filename>tmp</filename> directory. + </para> + + <para> + Be sure to run the environment setup script that matches the + architecture for which you are developing. + Environment setup scripts begin with the string + "<filename>environment-setup</filename>" and include as part of their + name the architecture. + For example, the toolchain environment setup script for a 64-bit + IA-based architecture installed in the default installation directory + would be the following: + <literallayout class='monospaced'> + &YOCTO_ADTPATH_DIR;/environment-setup-x86_64-poky-linux + </literallayout> + When you run the setup script, many environment variables are + defined: + <literallayout class='monospaced'> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKTARGETSYSROOT'><filename>SDKTARGETSYSROOT</filename></ulink> - The path to the sysroot used for cross-compilation + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKG_CONFIG_PATH'><filename>PKG_CONFIG_PATH</filename></ulink> - The path to the target pkg-config files + <ulink url='&YOCTO_DOCS_REF_URL;#var-CONFIG_SITE'><filename>CONFIG_SITE</filename></ulink> - A GNU autoconf site file preconfigured for the target + <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> - The minimal command and arguments to run the C compiler + <ulink url='&YOCTO_DOCS_REF_URL;#var-CXX'><filename>CXX</filename></ulink> - The minimal command and arguments to run the C++ compiler + <ulink url='&YOCTO_DOCS_REF_URL;#var-CPP'><filename>CPP</filename></ulink> - The minimal command and arguments to run the C preprocessor + <ulink url='&YOCTO_DOCS_REF_URL;#var-AS'><filename>AS</filename></ulink> - The minimal command and arguments to run the assembler + <ulink url='&YOCTO_DOCS_REF_URL;#var-LD'><filename>LD</filename></ulink> - The minimal command and arguments to run the linker + <ulink url='&YOCTO_DOCS_REF_URL;#var-GDB'><filename>GDB</filename></ulink> - The minimal command and arguments to run the GNU Debugger + <ulink url='&YOCTO_DOCS_REF_URL;#var-STRIP'><filename>STRIP</filename></ulink> - The minimal command and arguments to run 'strip', which strips symbols + <ulink url='&YOCTO_DOCS_REF_URL;#var-RANLIB'><filename>RANLIB</filename></ulink> - The minimal command and arguments to run 'ranlib' + <ulink url='&YOCTO_DOCS_REF_URL;#var-OBJCOPY'><filename>OBJCOPY</filename></ulink> - The minimal command and arguments to run 'objcopy' + <ulink url='&YOCTO_DOCS_REF_URL;#var-OBJDUMP'><filename>OBJDUMP</filename></ulink> - The minimal command and arguments to run 'objdump' + <ulink url='&YOCTO_DOCS_REF_URL;#var-AR'><filename>AR</filename></ulink> - The minimal command and arguments to run 'ar' + <ulink url='&YOCTO_DOCS_REF_URL;#var-NM'><filename>NM</filename></ulink> - The minimal command and arguments to run 'nm' + <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_PREFIX'><filename>TARGET_PREFIX</filename></ulink> - The toolchain binary prefix for the target tools + <ulink url='&YOCTO_DOCS_REF_URL;#var-CROSS_COMPILE'><filename>CROSS_COMPILE</filename></ulink> - The toolchain binary prefix for the target tools + <ulink url='&YOCTO_DOCS_REF_URL;#var-CONFIGURE_FLAGS'><filename>CONFIGURE_FLAGS</filename></ulink> - The minimal arguments for GNU configure + <ulink url='&YOCTO_DOCS_REF_URL;#var-CFLAGS'><filename>CFLAGS</filename></ulink> - Suggested C flags + <ulink url='&YOCTO_DOCS_REF_URL;#var-CXXFLAGS'><filename>CXXFLAGS</filename></ulink> - Suggested C++ flags + <ulink url='&YOCTO_DOCS_REF_URL;#var-LDFLAGS'><filename>LDFLAGS</filename></ulink> - Suggested linker flags when you use CC to link + <ulink url='&YOCTO_DOCS_REF_URL;#var-CPPFLAGS'><filename>CPPFLAGS</filename></ulink> - Suggested preprocessor flags + </literallayout> + </para> +</section> + +<section id='securing-kernel-and-filesystem-images'> + <title>Securing Kernel and Filesystem Images</title> + + <para> + You will need to have a kernel and filesystem image to boot using your + hardware or the QEMU emulator. + Furthermore, if you plan on booting your image using NFS or you want to use the root filesystem + as the target sysroot, you need to extract the root filesystem. + </para> + + <section id='getting-the-images'> + <title>Getting the Images</title> + + <para> + To get the kernel and filesystem images, you either have to build them or download + pre-built versions. + For an example of how to build these images, see the + "<ulink url='&YOCTO_DOCS_QS_URL;#qs-buiding-images'>Buiding Images</ulink>" + section of the Yocto Project Quick Start. + For an example of downloading pre-build versions, see the + "<link linkend='using-pre-built'>Example Using Pre-Built Binaries and QEMU</link>" + section. + </para> + + <para> + The Yocto Project ships basic kernel and filesystem images for several + architectures (<filename>x86</filename>, <filename>x86-64</filename>, + <filename>mips</filename>, <filename>powerpc</filename>, and <filename>arm</filename>) + that you can use unaltered in the QEMU emulator. + These kernel images reside in the release + area - <ulink url='&YOCTO_MACHINES_DL_URL;'></ulink> + and are ideal for experimentation using Yocto Project. + For information on the image types you can build using the OpenEmbedded build system, + see the + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" + chapter in the Yocto Project Reference Manual. + </para> + + <para> + If you are planning on developing against your image and you are not + building or using one of the Yocto Project development images + (e.g. <filename>core-image-*-dev</filename>), you must be sure to + include the development packages as part of your image recipe. + </para> + + <para> + If you plan on remotely deploying and debugging your + application from within the Eclipse IDE, you must have an image + that contains the Yocto Target Communication Framework (TCF) agent + (<filename>tcf-agent</filename>). + You can do this by including the <filename>eclipse-debug</filename> + image feature. + <note> + See the + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-features-image'>Image Features</ulink>" + section in the Yocto Project Reference Manual for information on + image features. + </note> + To include the <filename>eclipse-debug</filename> image feature, + modify your <filename>local.conf</filename> file in the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> + so that the + <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink> + variable includes the "eclipse-debug" feature. + After modifying the configuration file, you can rebuild the image. + Once the image is rebuilt, the <filename>tcf-agent</filename> + will be included in the image and is launched automatically after + the boot. + </para> + </section> + + <section id='extracting-the-root-filesystem'> + <title>Extracting the Root Filesystem</title> + + <para> + If you install your toolchain by hand or build it using BitBake and + you need a root filesystem, you need to extract it separately. + If you use the ADT Installer to install the ADT, the root + filesystem is automatically extracted and installed. + </para> + + <para> + Here are some cases where you need to extract the root filesystem: + <itemizedlist> + <listitem><para>You want to boot the image using NFS. + </para></listitem> + <listitem><para>You want to use the root filesystem as the + target sysroot. + For example, the Eclipse IDE environment with the Eclipse + Yocto Plug-in installed allows you to use QEMU to boot + under NFS.</para></listitem> + <listitem><para>You want to develop your target application + using the root filesystem as the target sysroot. + </para></listitem> + </itemizedlist> + </para> + + <para> + To extract the root filesystem, first <filename>source</filename> + the cross-development environment setup script to establish + necessary environment variables. + If you built the toolchain in the Build Directory, you will find + the toolchain environment script in the + <filename>tmp</filename> directory. + If you installed the toolchain by hand, the environment setup + script is located in <filename>/opt/poky/&DISTRO;</filename>. + </para> + + <para> + After sourcing the environment script, use the + <filename>runqemu-extract-sdk</filename> command and provide the + filesystem image. + </para> + + <para> + Following is an example. + The second command sets up the environment. + In this case, the setup script is located in the + <filename>/opt/poky/&DISTRO;</filename> directory. + The third command extracts the root filesystem from a previously + built filesystem that is located in the + <filename>~/Downloads</filename> directory. + Furthermore, this command extracts the root filesystem into the + <filename>qemux86-sato</filename> directory: + <literallayout class='monospaced'> + $ cd ~ + $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux + $ runqemu-extract-sdk \ + ~/Downloads/core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2 \ + $HOME/qemux86-sato + </literallayout> + You could now point to the target sysroot at + <filename>qemux86-sato</filename>. + </para> + </section> +</section> + +<section id='optionally-building-a-toolchain-installer'> + <title>Optionally Building a Toolchain Installer</title> + + <para> + As an alternative to locating and downloading a toolchain installer, + you can build the toolchain installer if you have a + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. + <note> + Although not the preferred method, it is also possible to use + <filename>bitbake meta-toolchain</filename> to build the toolchain + installer. + If you do use this method, you must separately install and extract + the target sysroot. + For information on how to install the sysroot, see the + "<link linkend='extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" + section. + </note> + </para> + + <para> + To build the toolchain installer and populate the SDK image, use the + following command: + <literallayout class='monospaced'> + $ bitbake <replaceable>image</replaceable> -c populate_sdk + </literallayout> + The command results in a toolchain installer that contains the sysroot + that matches your target root filesystem. + </para> + + <para> + Another powerful feature is that the toolchain is completely + self-contained. + The binaries are linked against their own copy of + <filename>libc</filename>, which results in no dependencies + on the target system. + To achieve this, the pointer to the dynamic loader is + configured at install time since that path cannot be dynamically + altered. + This is the reason for a wrapper around the + <filename>populate_sdk</filename> archive. + </para> + + <para> + Another feature is that only one set of cross-canadian toolchain + binaries are produced per architecture. + This feature takes advantage of the fact that the target hardware can + be passed to <filename>gcc</filename> as a set of compiler options. + Those options are set up by the environment script and contained in + variables such as + <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#var-LD'><filename>LD</filename></ulink>. + This reduces the space needed for the tools. + Understand, however, that a sysroot is still needed for every target + since those binaries are target-specific. + </para> + + <para> + Remember, before using any BitBake command, you + must source the build environment setup script + (i.e. + <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink> + or + <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>) + located in the Source Directory and you must make sure your + <filename>conf/local.conf</filename> variables are correct. + In particular, you need to be sure the + <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> + variable matches the architecture for which you are building and that + the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink> + variable is correctly set if you are building a toolchain designed to + run on an architecture that differs from your current development host + machine (i.e. the build machine). + </para> + + <para> + When the <filename>bitbake</filename> command completes, the toolchain + installer will be in + <filename>tmp/deploy/sdk</filename> in the Build Directory. + <note> + By default, this toolchain does not build static binaries. + If you want to use the toolchain to build these types of libraries, + you need to be sure your image has the appropriate static + development libraries. + Use the + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink> + variable inside your <filename>local.conf</filename> file to + install the appropriate library packages. + Following is an example using <filename>glibc</filename> static + development libraries: + <literallayout class='monospaced'> + IMAGE_INSTALL_append = " glibc-staticdev" + </literallayout> + </note> + </para> +</section> + +<section id='optionally-using-an-external-toolchain'> + <title>Optionally Using an External Toolchain</title> + + <para> + You might want to use an external toolchain as part of your + development. + If this is the case, the fundamental steps you need to accomplish + are as follows: + <itemizedlist> + <listitem><para> + Understand where the installed toolchain resides. + For cases where you need to build the external toolchain, you + would need to take separate steps to build and install the + toolchain. + </para></listitem> + <listitem><para> + Make sure you add the layer that contains the toolchain to + your <filename>bblayers.conf</filename> file through the + <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink> + variable. + </para></listitem> + <listitem><para> + Set the + <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNAL_TOOLCHAIN'><filename>EXTERNAL_TOOLCHAIN</filename></ulink> + variable in your <filename>local.conf</filename> file + to the location in which you installed the toolchain. + </para></listitem> + </itemizedlist> + A good example of an external toolchain used with the Yocto Project + is <trademark class='registered'>Mentor Graphics</trademark> + Sourcery G++ Toolchain. + You can see information on how to use that particular layer in the + <filename>README</filename> file at + <ulink url='http://github.com/MentorEmbedded/meta-sourcery/'></ulink>. + You can find further information by reading about the + <ulink url='&YOCTO_DOCS_REF_URL;#var-TCMODE'><filename>TCMODE</filename></ulink> + variable in the Yocto Project Reference Manual's variable glossary. + </para> +</section> + + <section id='using-pre-built'> + <title>Example Using Pre-Built Binaries and QEMU</title> + + <para> + If hardware, libraries and services are stable, you can get started by using a pre-built binary + of the filesystem image, kernel, and toolchain and run it using the QEMU emulator. + This scenario is useful for developing application software. + </para> + + <mediaobject> + <imageobject> + <imagedata fileref="figures/using-a-pre-built-image.png" format="PNG" align='center' scalefit='1'/> + </imageobject> + <caption> + <para>Using a Pre-Built Image</para> + </caption> + </mediaobject> + + <para> + For this scenario, you need to do several things: + </para> + + <itemizedlist> + <listitem><para>Install the appropriate stand-alone toolchain tarball.</para></listitem> + <listitem><para>Download the pre-built image that will boot with QEMU. + You need to be sure to get the QEMU image that matches your target machine’s + architecture (e.g. x86, ARM, etc.).</para></listitem> + <listitem><para>Download the filesystem image for your target machine's architecture. + </para></listitem> + <listitem><para>Set up the environment to emulate the hardware and then start the QEMU emulator. + </para></listitem> + </itemizedlist> + + <section id='installing-the-toolchain'> + <title>Installing the Toolchain</title> + + <para> + You can download a tarball installer, which includes the + pre-built toolchain, the <filename>runqemu</filename> + script, and support files from the appropriate directory under + <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'></ulink>. + Toolchains are available for 32-bit and 64-bit x86 development + systems from the <filename>i686</filename> and + <filename>x86_64</filename> directories, respectively. + The toolchains the Yocto Project provides are based off the + <filename>core-image-sato</filename> image and contain + libraries appropriate for developing against that image. + Each type of development system supports five or more target + architectures. + </para> + + <para> + The names of the tarball installer scripts are such that a + string representing the host system appears first in the + filename and then is immediately followed by a string + representing the target architecture. + </para> + + <literallayout class='monospaced'> + poky-glibc-<replaceable>host_system</replaceable>-<replaceable>image_type</replaceable>-<replaceable>arch</replaceable>-toolchain-<replaceable>release_version</replaceable>.sh + + Where: + <replaceable>host_system</replaceable> is a string representing your development system: + + i686 or x86_64. + + <replaceable>image_type</replaceable> is a string representing the image you wish to + develop a Software Development Toolkit (SDK) for use against. + The Yocto Project builds toolchain installers using the + following BitBake command: + + bitbake core-image-sato -c populate_sdk + + <replaceable>arch</replaceable> is a string representing the tuned target architecture: + + i586, x86_64, powerpc, mips, armv7a or armv5te + + <replaceable>release_version</replaceable> is a string representing the release number of the + Yocto Project: + + &DISTRO;, &DISTRO;+snapshot + </literallayout> + + <para> + For example, the following toolchain installer is for a 64-bit + development host system and a i586-tuned target architecture + based off the SDK for <filename>core-image-sato</filename>: + <literallayout class='monospaced'> + poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + </literallayout> + </para> + + <para> + Toolchains are self-contained and by default are installed into + <filename>/opt/poky</filename>. + However, when you run the toolchain installer, you can choose an + installation directory. + </para> + + <para> + The following command shows how to run the installer given a toolchain tarball + for a 64-bit x86 development host system and a 32-bit x86 target architecture. + You must change the permissions on the toolchain + installer script so that it is executable. + </para> + + <para> + The example assumes the toolchain installer is located in <filename>~/Downloads/</filename>. + <note> + If you do not have write permissions for the directory into which you are installing + the toolchain, the toolchain installer notifies you and exits. + Be sure you have write permissions in the directory and run the installer again. + </note> + </para> + + <para> + <literallayout class='monospaced'> + $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh + </literallayout> + </para> + + <para> + For more information on how to install tarballs, see the + "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>" and + "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-toolchain-from-within-the-build-tree'>Using BitBake and the Build Directory</ulink>" sections in the Yocto Project Application Developer's Guide. + </para> + </section> + + <section id='downloading-the-pre-built-linux-kernel'> + <title>Downloading the Pre-Built Linux Kernel</title> + + <para> + You can download the pre-built Linux kernel suitable for running in the QEMU emulator from + <ulink url='&YOCTO_QEMU_DL_URL;'></ulink>. + Be sure to use the kernel that matches the architecture you want to simulate. + Download areas exist for the five supported machine architectures: + <filename>qemuarm</filename>, <filename>qemumips</filename>, <filename>qemuppc</filename>, + <filename>qemux86</filename>, and <filename>qemux86-64</filename>. + </para> + + <para> + Most kernel files have one of the following forms: + <literallayout class='monospaced'> + *zImage-qemu<replaceable>arch</replaceable>.bin + vmlinux-qemu<replaceable>arch</replaceable>.bin + + Where: + <replaceable>arch</replaceable> is a string representing the target architecture: + x86, x86-64, ppc, mips, or arm. + </literallayout> + </para> + + <para> + You can learn more about downloading a Yocto Project kernel in the + "<ulink url='&YOCTO_DOCS_DEV_URL;#local-kernel-files'>Yocto Project Kernel</ulink>" + bulleted item in the Yocto Project Development Manual. + </para> + </section> + + <section id='downloading-the-filesystem'> + <title>Downloading the Filesystem</title> + + <para> + You can also download the filesystem image suitable for your target architecture from + <ulink url='&YOCTO_QEMU_DL_URL;'></ulink>. + Again, be sure to use the filesystem that matches the architecture you want + to simulate. + </para> + + <para> + The filesystem image has two tarball forms: <filename>ext3</filename> and + <filename>tar</filename>. + You must use the <filename>ext3</filename> form when booting an image using the + QEMU emulator. + The <filename>tar</filename> form can be flattened out in your host development system + and used for build purposes with the Yocto Project. + <literallayout class='monospaced'> + core-image-<replaceable>profile</replaceable>-qemu<replaceable>arch</replaceable>.ext3 + core-image-<replaceable>profile</replaceable>-qemu<replaceable>arch</replaceable>.tar.bz2 + + Where: + <replaceable>profile</replaceable> is the filesystem image's profile: + lsb, lsb-dev, lsb-sdk, lsb-qt3, minimal, minimal-dev, sato, + sato-dev, or sato-sdk. For information on these types of image + profiles, see the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" + chapter in the Yocto Project Reference Manual. + + <replaceable>arch</replaceable> is a string representing the target architecture: + x86, x86-64, ppc, mips, or arm. + </literallayout> + </para> + </section> + + <section id='setting-up-the-environment-and-starting-the-qemu-emulator'> + <title>Setting Up the Environment and Starting the QEMU Emulator</title> + + <para> + Before you start the QEMU emulator, you need to set up the emulation environment. + The following command form sets up the emulation environment. + <literallayout class='monospaced'> + $ source &YOCTO_ADTPATH_DIR;/environment-setup-<replaceable>arch</replaceable>-poky-linux-<replaceable>if</replaceable> + + Where: + <replaceable>arch</replaceable> is a string representing the target architecture: + i586, x86_64, ppc603e, mips, or armv5te. + + <replaceable>if</replaceable> is a string representing an embedded application binary interface. + Not all setup scripts include this string. + </literallayout> + </para> + + <para> + Finally, this command form invokes the QEMU emulator + <literallayout class='monospaced'> + $ runqemu <replaceable>qemuarch</replaceable> <replaceable>kernel-image</replaceable> <replaceable>filesystem-image</replaceable> + + Where: + <replaceable>qemuarch</replaceable> is a string representing the target architecture: qemux86, qemux86-64, + qemuppc, qemumips, or qemuarm. + + <replaceable>kernel-image</replaceable> is the architecture-specific kernel image. + + <replaceable>filesystem-image</replaceable> is the .ext3 filesystem image. + + </literallayout> + </para> + + <para> + Continuing with the example, the following two commands setup the emulation + environment and launch QEMU. + This example assumes the root filesystem (<filename>.ext3</filename> file) and + the pre-built kernel image file both reside in your home directory. + The kernel and filesystem are for a 32-bit target architecture. + <literallayout class='monospaced'> + $ cd $HOME + $ source &YOCTO_ADTPATH_DIR;/environment-setup-i586-poky-linux + $ runqemu qemux86 bzImage-qemux86.bin \ + core-image-sato-qemux86.ext3 + </literallayout> + </para> + + <para> + The environment in which QEMU launches varies depending on the filesystem image and on the + target architecture. + For example, if you source the environment for the ARM target + architecture and then boot the minimal QEMU image, the emulator comes up in a new + shell in command-line mode. + However, if you boot the SDK image, QEMU comes up with a GUI. + <note>Booting the PPC image results in QEMU launching in the same shell in + command-line mode.</note> + </para> + </section> +</section> + +</chapter> +<!-- +vim: expandtab tw=80 ts=4 +--> |