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author | Patrick Williams <patrick@stwcx.xyz> | 2015-09-15 22:41:29 +0300 |
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committer | Patrick Williams <patrick@stwcx.xyz> | 2015-09-15 22:41:29 +0300 |
commit | 21f9b84b4b729fbd7acbd465e7a3f726e4d20f91 (patch) | |
tree | eb2d091d427ca0813b445509d59cc8e27e8ad25f /yocto-poky/documentation/ref-manual/closer-look.xml | |
parent | 101cef31e2bf54c678501155cd2106251acbd076 (diff) | |
parent | c124f4f2e04dca16a428a76c89677328bc7bf908 (diff) | |
download | openbmc-21f9b84b4b729fbd7acbd465e7a3f726e4d20f91.tar.xz |
Merge commit 'c124f4f2e04dca16a428a76c89677328bc7bf908' as 'yocto-poky'
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diff --git a/yocto-poky/documentation/ref-manual/closer-look.xml b/yocto-poky/documentation/ref-manual/closer-look.xml new file mode 100644 index 000000000..27f674ae2 --- /dev/null +++ b/yocto-poky/documentation/ref-manual/closer-look.xml @@ -0,0 +1,1331 @@ +<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" +"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" +[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > + +<chapter id='closer-look'> +<title>A Closer Look at the Yocto Project Development Environment</title> + + <para> + This chapter takes a more detailed look at the Yocto Project + development environment. + The following diagram represents the development environment at a + high level. + The remainder of this chapter expands on the fundamental input, output, + process, and + <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>) blocks + in the Yocto Project development environment. + </para> + + <para id='general-yocto-environment-figure'> + <imagedata fileref="figures/yocto-environment-ref.png" align="center" width="8in" depth="4.25in" /> + </para> + + <para> + The generalized Yocto Project Development Environment consists of + several functional areas: + <itemizedlist> + <listitem><para><emphasis>User Configuration:</emphasis> + Metadata you can use to control the build process. + </para></listitem> + <listitem><para><emphasis>Metadata Layers:</emphasis> + Various layers that provide software, machine, and + distro Metadata.</para></listitem> + <listitem><para><emphasis>Source Files:</emphasis> + Upstream releases, local projects, and SCMs.</para></listitem> + <listitem><para><emphasis>Build System:</emphasis> + Processes under the control of + <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>. + This block expands on how BitBake fetches source, applies + patches, completes compilation, analyzes output for package + generation, creates and tests packages, generates images, and + generates cross-development tools.</para></listitem> + <listitem><para><emphasis>Package Feeds:</emphasis> + Directories containing output packages (RPM, DEB or IPK), + which are subsequently used in the construction of an image or + SDK, produced by the build system. + These feeds can also be copied and shared using a web server or + other means to facilitate extending or updating existing + images on devices at runtime if runtime package management is + enabled.</para></listitem> + <listitem><para><emphasis>Images:</emphasis> + Images produced by the development process. + </para></listitem> + <listitem><para><emphasis>Application Development SDK:</emphasis> + Cross-development tools that are produced along with an image + or separately with BitBake.</para></listitem> + </itemizedlist> + </para> + + <section id="user-configuration"> + <title>User Configuration</title> + + <para> + User configuration helps define the build. + Through user configuration, you can tell BitBake the + target architecture for which you are building the image, + where to store downloaded source, and other build properties. + </para> + + <para> + The following figure shows an expanded representation of the + "User Configuration" box of the + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>: + </para> + + <para> + <imagedata fileref="figures/user-configuration.png" align="center" width="5.5in" depth="3.5in" /> + </para> + + <para> + BitBake needs some basic configuration files in order to complete + a build. + These files are <filename>*.conf</filename> files. + The minimally necessary ones reside as example files in the + <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>. + For simplicity, this section refers to the Source Directory as + the "Poky Directory." + </para> + + <para> + When you clone the <filename>poky</filename> Git repository or you + download and unpack a Yocto Project release, you can set up the + Source Directory to be named anything you want. + For this discussion, the cloned repository uses the default + name <filename>poky</filename>. + <note> + The Poky repository is primarily an aggregation of existing + repositories. + It is not a canonical upstream source. + </note> + </para> + + <para> + The <filename>meta-yocto</filename> layer inside Poky contains + a <filename>conf</filename> directory that has example + configuration files. + These example files are used as a basis for creating actual + configuration files when you source the build environment + script + (i.e. + <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link> + or + <link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>). + </para> + + <para> + Sourcing the build environment script creates a + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> + if one does not already exist. + BitBake uses the Build Directory for all its work during builds. + The Build Directory has a <filename>conf</filename> directory that + contains default versions of your <filename>local.conf</filename> + and <filename>bblayers.conf</filename> configuration files. + These default configuration files are created only if versions + do not already exist in the Build Directory at the time you + source the build environment setup script. + </para> + + <para> + Because the Poky repository is fundamentally an aggregation of + existing repositories, some users might be familiar with running + the <filename>&OE_INIT_FILE;</filename> or + <filename>oe-init-build-env-memres</filename> script in the context + of separate OpenEmbedded-Core and BitBake repositories rather than a + single Poky repository. + This discussion assumes the script is executed from within a cloned + or unpacked version of Poky. + </para> + + <para> + Depending on where the script is sourced, different sub-scripts + are called to set up the Build Directory (Yocto or OpenEmbedded). + Specifically, the script + <filename>scripts/oe-setup-builddir</filename> inside the + poky directory sets up the Build Directory and seeds the directory + (if necessary) with configuration files appropriate for the + Yocto Project development environment. + <note> + The <filename>scripts/oe-setup-builddir</filename> script + uses the <filename>$TEMPLATECONF</filename> variable to + determine which sample configuration files to locate. + </note> + </para> + + <para> + The <filename>local.conf</filename> file provides many + basic variables that define a build environment. + Here is a list of a few. + To see the default configurations in a <filename>local.conf</filename> + file created by the build environment script, see the + <filename>local.conf.sample</filename> in the + <filename>meta-yocto</filename> layer: + <itemizedlist> + <listitem><para><emphasis>Parallelism Options:</emphasis> + Controlled by the + <link linkend='var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></link>, + <link linkend='var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></link>, + and + <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_NUMBER_PARSE_THREADS'><filename>BB_NUMBER_PARSE_THREADS</filename></ulink> + variables.</para></listitem> + <listitem><para><emphasis>Target Machine Selection:</emphasis> + Controlled by the + <link linkend='var-MACHINE'><filename>MACHINE</filename></link> + variable.</para></listitem> + <listitem><para><emphasis>Download Directory:</emphasis> + Controlled by the + <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link> + variable.</para></listitem> + <listitem><para><emphasis>Shared State Directory:</emphasis> + Controlled by the + <link linkend='var-SSTATE_DIR'><filename>SSTATE_DIR</filename></link> + variable.</para></listitem> + <listitem><para><emphasis>Build Output:</emphasis> + Controlled by the + <link linkend='var-TMPDIR'><filename>TMPDIR</filename></link> + variable.</para></listitem> + </itemizedlist> + <note> + Configurations set in the <filename>conf/local.conf</filename> + file can also be set in the + <filename>conf/site.conf</filename> and + <filename>conf/auto.conf</filename> configuration files. + </note> + </para> + + <para> + The <filename>bblayers.conf</filename> file tells BitBake what + layers you want considered during the build. + By default, the layers listed in this file include layers + minimally needed by the build system. + However, you must manually add any custom layers you have created. + You can find more information on working with the + <filename>bblayers.conf</filename> file in the + "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>" + section in the Yocto Project Development Manual. + </para> + + <para> + The files <filename>site.conf</filename> and + <filename>auto.conf</filename> are not created by the environment + initialization script. + If you want these configuration files, you must create them + yourself: + <itemizedlist> + <listitem><para><emphasis><filename>site.conf</filename>:</emphasis> + You can use the <filename>conf/site.conf</filename> + configuration file to configure multiple build directories. + For example, suppose you had several build environments and + they shared some common features. + You can set these default build properties here. + A good example is perhaps the packaging format to use + through the + <link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link> + variable.</para> + <para>One useful scenario for using the + <filename>conf/site.conf</filename> file is to extend your + <link linkend='var-BBPATH'><filename>BBPATH</filename></link> + variable to include the path to a + <filename>conf/site.conf</filename>. + Then, when BitBake looks for Metadata using + <filename>BBPATH</filename>, it finds the + <filename>conf/site.conf</filename> file and applies your + common configurations found in the file. + To override configurations in a particular build directory, + alter the similar configurations within that build + directory's <filename>conf/local.conf</filename> file. + </para></listitem> + <listitem><para><emphasis><filename>auto.conf</filename>:</emphasis> + This file is not hand-created. + Rather, the file is usually created and written to by + an autobuilder. + The settings put into the file are typically the same as + you would find in the <filename>conf/local.conf</filename> + or the <filename>conf/site.conf</filename> files. + </para></listitem> + </itemizedlist> + </para> + + <para> + You can edit all configuration files to further define + any particular build environment. + This process is represented by the "User Configuration Edits" + box in the figure. + </para> + + <para> + When you launch your build with the + <filename>bitbake <replaceable>target</replaceable></filename> command, BitBake + sorts out the configurations to ultimately define your build + environment. + </para> + </section> + + <section id="metadata-machine-configuration-and-policy-configuration"> + <title>Metadata, Machine Configuration, and Policy Configuration</title> + + <para> + The previous section described the user configurations that + define BitBake's global behavior. + This section takes a closer look at the layers the build system + uses to further control the build. + These layers provide Metadata for the software, machine, and + policy. + </para> + + <para> + In general, three types of layer input exist: + <itemizedlist> + <listitem><para><emphasis>Policy Configuration:</emphasis> + Distribution Layers provide top-level or general + policies for the image or SDK being built. + For example, this layer would dictate whether BitBake + produces RPM or IPK packages.</para></listitem> + <listitem><para><emphasis>Machine Configuration:</emphasis> + Board Support Package (BSP) layers provide machine + configurations. + This type of information is specific to a particular + target architecture.</para></listitem> + <listitem><para><emphasis>Metadata:</emphasis> + Software layers contain user-supplied recipe files, + patches, and append files. + </para></listitem> + </itemizedlist> + </para> + + <para> + The following figure shows an expanded representation of the + Metadata, Machine Configuration, and Policy Configuration input + (layers) boxes of the + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>: + </para> + + <para> + <imagedata fileref="figures/layer-input.png" align="center" width="8in" depth="7.5in" /> + </para> + + <para> + In general, all layers have a similar structure. + They all contain a licensing file + (e.g. <filename>COPYING</filename>) if the layer is to be + distributed, a <filename>README</filename> file as good practice + and especially if the layer is to be distributed, a + configuration directory, and recipe directories. + </para> + + <para> + The Yocto Project has many layers that can be used. + You can see a web-interface listing of them on the + <ulink url="http://git.yoctoproject.org/">Source Repositories</ulink> + page. + The layers are shown at the bottom categorized under + "Yocto Metadata Layers." + These layers are fundamentally a subset of the + <ulink url="http://layers.openembedded.org/layerindex/layers/">OpenEmbedded Metadata Index</ulink>, + which lists all layers provided by the OpenEmbedded community. + <note> + Layers exist in the Yocto Project Source Repositories that + cannot be found in the OpenEmbedded Metadata Index. + These layers are either deprecated or experimental in nature. + </note> + </para> + + <para> + BitBake uses the <filename>conf/bblayers.conf</filename> file, + which is part of the user configuration, to find what layers it + should be using as part of the build. + </para> + + <para> + For more information on layers, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>" + section in the Yocto Project Development Manual. + </para> + + <section id="distro-layer"> + <title>Distro Layer</title> + + <para> + The distribution layer provides policy configurations for your + distribution. + Best practices dictate that you isolate these types of + configurations into their own layer. + Settings you provide in + <filename>conf/distro/<replaceable>distro</replaceable>.conf</filename> override + similar + settings that BitBake finds in your + <filename>conf/local.conf</filename> file in the Build + Directory. + </para> + + <para> + The following list provides some explanation and references + for what you typically find in the distribution layer: + <itemizedlist> + <listitem><para><emphasis>classes:</emphasis> + Class files (<filename>.bbclass</filename>) hold + common functionality that can be shared among + recipes in the distribution. + When your recipes inherit a class, they take on the + settings and functions for that class. + You can read more about class files in the + "<link linkend='ref-classes'>Classes</link>" section. + </para></listitem> + <listitem><para><emphasis>conf:</emphasis> + This area holds configuration files for the + layer (<filename>conf/layer.conf</filename>), + the distribution + (<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename>), + and any distribution-wide include files. + </para></listitem> + <listitem><para><emphasis>recipes-*:</emphasis> + Recipes and append files that affect common + functionality across the distribution. + This area could include recipes and append files + to add distribution-specific configuration, + initialization scripts, custom image recipes, + and so forth.</para></listitem> + </itemizedlist> + </para> + </section> + + <section id="bsp-layer"> + <title>BSP Layer</title> + + <para> + The BSP Layer provides machine configurations. + Everything in this layer is specific to the machine for which + you are building the image or the SDK. + A common structure or form is defined for BSP layers. + You can learn more about this structure in the + <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>. + <note> + In order for a BSP layer to be considered compliant with the + Yocto Project, it must meet some structural requirements. + </note> + </para> + + <para> + The BSP Layer's configuration directory contains + configuration files for the machine + (<filename>conf/machine/<replaceable>machine</replaceable>.conf</filename>) and, + of course, the layer (<filename>conf/layer.conf</filename>). + </para> + + <para> + The remainder of the layer is dedicated to specific recipes + by function: <filename>recipes-bsp</filename>, + <filename>recipes-core</filename>, + <filename>recipes-graphics</filename>, and + <filename>recipes-kernel</filename>. + Metadata can exist for multiple formfactors, graphics + support systems, and so forth. + <note> + While the figure shows several <filename>recipes-*</filename> + directories, not all these directories appear in all + BSP layers. + </note> + </para> + </section> + + <section id="software-layer"> + <title>Software Layer</title> + + <para> + The software layer provides the Metadata for additional + software packages used during the build. + This layer does not include Metadata that is specific to the + distribution or the machine, which are found in their + respective layers. + </para> + + <para> + This layer contains any new recipes that your project needs + in the form of recipe files. + </para> + </section> + </section> + + <section id="sources-dev-environment"> + <title>Sources</title> + + <para> + In order for the OpenEmbedded build system to create an image or + any target, it must be able to access source files. + The + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link> + represents source files using the "Upstream Project Releases", + "Local Projects", and "SCMs (optional)" boxes. + The figure represents mirrors, which also play a role in locating + source files, with the "Source Mirror(s)" box. + </para> + + <para> + The method by which source files are ultimately organized is + a function of the project. + For example, for released software, projects tend to use tarballs + or other archived files that can capture the state of a release + guaranteeing that it is statically represented. + On the other hand, for a project that is more dynamic or + experimental in nature, a project might keep source files in a + repository controlled by a Source Control Manager (SCM) such as + Git. + Pulling source from a repository allows you to control + the point in the repository (the revision) from which you want to + build software. + Finally, a combination of the two might exist, which would give the + consumer a choice when deciding where to get source files. + </para> + + <para> + BitBake uses the + <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link> + variable to point to source files regardless of their location. + Each recipe must have a <filename>SRC_URI</filename> variable + that points to the source. + </para> + + <para> + Another area that plays a significant role in where source files + come from is pointed to by the + <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link> + variable. + This area is a cache that can hold previously downloaded source. + You can also instruct the OpenEmbedded build system to create + tarballs from Git repositories, which is not the default behavior, + and store them in the <filename>DL_DIR</filename> by using the + <link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link> + variable. + </para> + + <para> + Judicious use of a <filename>DL_DIR</filename> directory can + save the build system a trip across the Internet when looking + for files. + A good method for using a download directory is to have + <filename>DL_DIR</filename> point to an area outside of your + Build Directory. + Doing so allows you to safely delete the Build Directory + if needed without fear of removing any downloaded source file. + </para> + + <para> + The remainder of this section provides a deeper look into the + source files and the mirrors. + Here is a more detailed look at the source file area of the + base figure: + <imagedata fileref="figures/source-input.png" align="center" width="7in" depth="7.5in" /> + </para> + + <section id='upstream-project-releases'> + <title>Upstream Project Releases</title> + + <para> + Upstream project releases exist anywhere in the form of an + archived file (e.g. tarball or zip file). + These files correspond to individual recipes. + For example, the figure uses specific releases each for + BusyBox, Qt, and Dbus. + An archive file can be for any released product that can be + built using a recipe. + </para> + </section> + + <section id='local-projects'> + <title>Local Projects</title> + + <para> + Local projects are custom bits of software the user provides. + These bits reside somewhere local to a project - perhaps + a directory into which the user checks in items (e.g. + a local directory containing a development source tree + used by the group). + </para> + + <para> + The canonical method through which to include a local project + is to use the + <link linkend='ref-classes-externalsrc'><filename>externalsrc</filename></link> + class to include that local project. + You use either the <filename>local.conf</filename> or a + recipe's append file to override or set the + recipe to point to the local directory on your disk to pull + in the whole source tree. + </para> + + <para> + For information on how to use the + <filename>externalsrc</filename> class, see the + "<link linkend='ref-classes-externalsrc'><filename>externalsrc.bbclass</filename></link>" + section. + </para> + </section> + + <section id='scms'> + <title>Source Control Managers (Optional)</title> + + <para> + Another place the build system can get source files from is + through an SCM such as Git or Subversion. + In this case, a repository is cloned or checked out. + The + <link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link> + task inside BitBake uses + the <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link> + variable and the argument's prefix to determine the correct + fetcher module. + </para> + + <note> + For information on how to have the OpenEmbedded build system + generate tarballs for Git repositories and place them in the + <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link> + directory, see the + <link linkend='var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></link> + variable. + </note> + + <para> + When fetching a repository, BitBake uses the + <link linkend='var-SRCREV'><filename>SRCREV</filename></link> + variable to determine the specific revision from which to + build. + </para> + </section> + + <section id='source-mirrors'> + <title>Source Mirror(s)</title> + + <para> + Two kinds of mirrors exist: pre-mirrors and regular mirrors. + The <link linkend='var-PREMIRRORS'><filename>PREMIRRORS</filename></link> + and + <link linkend='var-MIRRORS'><filename>MIRRORS</filename></link> + variables point to these, respectively. + BitBake checks pre-mirrors before looking upstream for any + source files. + Pre-mirrors are appropriate when you have a shared directory + that is not a directory defined by the + <link linkend='var-DL_DIR'><filename>DL_DIR</filename></link> + variable. + A Pre-mirror typically points to a shared directory that is + local to your organization. + </para> + + <para> + Regular mirrors can be any site across the Internet that is + used as an alternative location for source code should the + primary site not be functioning for some reason or another. + </para> + </section> + </section> + + <section id="package-feeds-dev-environment"> + <title>Package Feeds</title> + + <para> + When the OpenEmbedded build system generates an image or an SDK, + it gets the packages from a package feed area located in the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>. + The + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link> + shows this package feeds area in the upper-right corner. + </para> + + <para> + This section looks a little closer into the package feeds area used + by the build system. + Here is a more detailed look at the area: + <imagedata fileref="figures/package-feeds.png" align="center" width="7in" depth="6in" /> + </para> + + <para> + Package feeds are an intermediary step in the build process. + The OpenEmbedded build system provides classes to generate + different package types, and you specify which classes to enable + through the + <link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link> + variable. + Before placing the packages into package feeds, + the build process validates them with generated output quality + assurance checks through the + <link linkend='ref-classes-insane'><filename>insane</filename></link> + class. + </para> + + <para> + The package feed area resides in the Build Directory. + The directory the build system uses to temporarily store packages + is determined by a combination of variables and the particular + package manager in use. + See the "Package Feeds" box in the illustration and note the + information to the right of that area. + In particular, the following defines where package files are + kept: + <itemizedlist> + <listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>: + Defined as <filename>tmp/deploy</filename> in the Build + Directory. + </para></listitem> + <listitem><para><filename>DEPLOY_DIR_*</filename>: + Depending on the package manager used, the package type + sub-folder. + Given RPM, IPK, or DEB packaging and tarball creation, the + <link linkend='var-DEPLOY_DIR_RPM'><filename>DEPLOY_DIR_RPM</filename></link>, + <link linkend='var-DEPLOY_DIR_IPK'><filename>DEPLOY_DIR_IPK</filename></link>, + <link linkend='var-DEPLOY_DIR_DEB'><filename>DEPLOY_DIR_DEB</filename></link>, + or + <link linkend='var-DEPLOY_DIR_TAR'><filename>DEPLOY_DIR_TAR</filename></link>, + variables are used, respectively. + </para></listitem> + <listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link>: + Defines architecture-specific sub-folders. + For example, packages could exist for the i586 or qemux86 + architectures. + </para></listitem> + </itemizedlist> + </para> + + <para> + BitBake uses the <filename>do_package_write_*</filename> tasks to + generate packages and place them into the package holding area (e.g. + <filename>do_package_write_ipk</filename> for IPK packages). + See the + "<link linkend='ref-tasks-package_write_deb'><filename>do_package_write_deb</filename></link>", + "<link linkend='ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></link>", + "<link linkend='ref-tasks-package_write_rpm'><filename>do_package_write_rpm</filename></link>", + and + "<link linkend='ref-tasks-package_write_tar'><filename>do_package_write_tar</filename></link>" + sections for additional information. + As an example, consider a scenario where an IPK packaging manager + is being used and package architecture support for both i586 + and qemux86 exist. + Packages for the i586 architecture are placed in + <filename>build/tmp/deploy/ipk/i586</filename>, while packages for + the qemux86 architecture are placed in + <filename>build/tmp/deploy/ipk/qemux86</filename>. + </para> + </section> + + <section id='bitbake-dev-environment'> + <title>BitBake</title> + + <para> + The OpenEmbedded build system uses + <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink> + to produce images. + You can see from the + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>, + the BitBake area consists of several functional areas. + This section takes a closer look at each of those areas. + </para> + + <para> + Separate documentation exists for the BitBake tool. + See the + <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink> + for reference material on BitBake. + </para> + + <section id='source-fetching-dev-environment'> + <title>Source Fetching</title> + + <para> + The first stages of building a recipe are to fetch and unpack + the source code: + <imagedata fileref="figures/source-fetching.png" align="center" width="6.5in" depth="5in" /> + </para> + + <para> + The + <link linkend='ref-tasks-fetch'><filename>do_fetch</filename></link> + and + <link linkend='ref-tasks-unpack'><filename>do_unpack</filename></link> + tasks fetch the source files and unpack them into the work + directory. + <note> + For every local file (e.g. <filename>file://</filename>) + that is part of a recipe's + <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link> + statement, the OpenEmbedded build system takes a checksum + of the file for the recipe and inserts the checksum into + the signature for the <filename>do_fetch</filename>. + If any local file has been modified, the + <filename>do_fetch</filename> task and all tasks that + depend on it are re-executed. + </note> + By default, everything is accomplished in the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>, + which has a defined structure. + For additional general information on the Build Directory, + see the + "<link linkend='structure-core-build'><filename>build/</filename></link>" + section. + </para> + + <para> + Unpacked source files are pointed to by the + <link linkend='var-S'><filename>S</filename></link> variable. + Each recipe has an area in the Build Directory where the + unpacked source code resides. + The name of that directory for any given recipe is defined from + several different variables. + You can see the variables that define these directories + by looking at the figure: + <itemizedlist> + <listitem><para><link linkend='var-TMPDIR'><filename>TMPDIR</filename></link> - + The base directory where the OpenEmbedded build system + performs all its work during the build. + </para></listitem> + <listitem><para><link linkend='var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></link> - + The architecture of the built package or packages. + </para></listitem> + <listitem><para><link linkend='var-TARGET_OS'><filename>TARGET_OS</filename></link> - + The operating system of the target device. + </para></listitem> + <listitem><para><link linkend='var-PN'><filename>PN</filename></link> - + The name of the built package. + </para></listitem> + <listitem><para><link linkend='var-PV'><filename>PV</filename></link> - + The version of the recipe used to build the package. + </para></listitem> + <listitem><para><link linkend='var-PR'><filename>PR</filename></link> - + The revision of the recipe used to build the package. + </para></listitem> + <listitem><para><link linkend='var-WORKDIR'><filename>WORKDIR</filename></link> - + The location within <filename>TMPDIR</filename> where + a specific package is built. + </para></listitem> + <listitem><para><link linkend='var-S'><filename>S</filename></link> - + Contains the unpacked source files for a given recipe. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id='patching-dev-environment'> + <title>Patching</title> + + <para> + Once source code is fetched and unpacked, BitBake locates + patch files and applies them to the source files: + <imagedata fileref="figures/patching.png" align="center" width="6in" depth="5in" /> + </para> + + <para> + The + <link linkend='ref-tasks-patch'><filename>do_patch</filename></link> + task processes recipes by + using the + <link linkend='var-SRC_URI'><filename>SRC_URI</filename></link> + variable to locate applicable patch files, which by default + are <filename>*.patch</filename> or + <filename>*.diff</filename> files, or any file if + "apply=yes" is specified for the file in + <filename>SRC_URI</filename>. + </para> + + <para> + BitBake finds and applies multiple patches for a single recipe + in the order in which it finds the patches. + Patches are applied to the recipe's source files located in the + <link linkend='var-S'><filename>S</filename></link> directory. + </para> + + <para> + For more information on how the source directories are + created, see the + "<link linkend='source-fetching-dev-environment'>Source Fetching</link>" + section. + </para> + </section> + + <section id='configuration-and-compilation-dev-environment'> + <title>Configuration and Compilation</title> + + <para> + After source code is patched, BitBake executes tasks that + configure and compile the source code: + <imagedata fileref="figures/configuration-compile-autoreconf.png" align="center" width="7in" depth="5in" /> + </para> + + <para> + This step in the build process consists of three tasks: + <itemizedlist> + <listitem><para><emphasis><filename>do_configure</filename>:</emphasis> + This task configures the source by enabling and + disabling any build-time and configuration options for + the software being built. + Configurations can come from the recipe itself as well + as from an inherited class. + Additionally, the software itself might configure itself + depending on the target for which it is being built. + </para> + + <para>The configurations handled by the + <link linkend='ref-tasks-configure'><filename>do_configure</filename></link> + task are specific + to source code configuration for the source code + being built by the recipe.</para> + + <para>If you are using the + <link linkend='ref-classes-autotools'><filename>autotools</filename></link> + class, + you can add additional configuration options by using + the <link linkend='var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></link> + variable. + For information on how this variable works within + that class, see the + <filename>meta/classes/autotools.bbclass</filename> file. + </para></listitem> + <listitem><para><emphasis><filename>do_compile</filename>:</emphasis> + Once a configuration task has been satisfied, BitBake + compiles the source using the + <link linkend='ref-tasks-compile'><filename>do_compile</filename></link> + task. + Compilation occurs in the directory pointed to by the + <link linkend='var-B'><filename>B</filename></link> + variable. + Realize that the <filename>B</filename> directory is, by + default, the same as the + <link linkend='var-S'><filename>S</filename></link> + directory.</para></listitem> + <listitem><para><emphasis><filename>do_install</filename>:</emphasis> + Once compilation is done, BitBake executes the + <link linkend='ref-tasks-install'><filename>do_install</filename></link> + task. + This task copies files from the <filename>B</filename> + directory and places them in a holding area pointed to + by the + <link linkend='var-D'><filename>D</filename></link> + variable.</para></listitem> + </itemizedlist> + </para> + </section> + + <section id='package-splitting-dev-environment'> + <title>Package Splitting</title> + + <para> + After source code is configured and compiled, the + OpenEmbedded build system analyzes + the results and splits the output into packages: + <imagedata fileref="figures/analysis-for-package-splitting.png" align="center" width="7in" depth="7in" /> + </para> + + <para> + The + <link linkend='ref-tasks-package'><filename>do_package</filename></link> + and + <link linkend='ref-tasks-packagedata'><filename>do_packagedata</filename></link> + tasks combine to analyze + the files found in the + <link linkend='var-D'><filename>D</filename></link> directory + and split them into subsets based on available packages and + files. + The analyzing process involves the following as well as other + items: splitting out debugging symbols, + looking at shared library dependencies between packages, + and looking at package relationships. + The <filename>do_packagedata</filename> task creates package + metadata based on the analysis such that the + OpenEmbedded build system can generate the final packages. + Working, staged, and intermediate results of the analysis + and package splitting process use these areas: + <itemizedlist> + <listitem><para><link linkend='var-PKGD'><filename>PKGD</filename></link> - + The destination directory for packages before they are + split. + </para></listitem> + <listitem><para><link linkend='var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></link> - + A shared, global-state directory that holds data + generated during the packaging process. + </para></listitem> + <listitem><para><link linkend='var-PKGDESTWORK'><filename>PKGDESTWORK</filename></link> - + A temporary work area used by the + <filename>do_package</filename> task. + </para></listitem> + <listitem><para><link linkend='var-PKGDEST'><filename>PKGDEST</filename></link> - + The parent directory for packages after they have + been split. + </para></listitem> + </itemizedlist> + The <link linkend='var-FILES'><filename>FILES</filename></link> + variable defines the files that go into each package in + <link linkend='var-PACKAGES'><filename>PACKAGES</filename></link>. + If you want details on how this is accomplished, you can + look at the + <link linkend='ref-classes-package'><filename>package</filename></link> + class. + </para> + + <para> + Depending on the type of packages being created (RPM, DEB, or + IPK), the <filename>do_package_write_*</filename> task + creates the actual packages and places them in the + Package Feed area, which is + <filename>${TMPDIR}/deploy</filename>. + You can see the + "<link linkend='package-feeds-dev-environment'>Package Feeds</link>" + section for more detail on that part of the build process. + <note> + Support for creating feeds directly from the + <filename>deploy/*</filename> directories does not exist. + Creating such feeds usually requires some kind of feed + maintenance mechanism that would upload the new packages + into an official package feed (e.g. the + Ångström distribution). + This functionality is highly distribution-specific + and thus is not provided out of the box. + </note> + </para> + </section> + + <section id='image-generation-dev-environment'> + <title>Image Generation</title> + + <para> + Once packages are split and stored in the Package Feeds area, + the OpenEmbedded build system uses BitBake to generate the + root filesystem image: + <imagedata fileref="figures/image-generation.png" align="center" width="6in" depth="7in" /> + </para> + + <para> + The image generation process consists of several stages and + depends on many variables. + The + <link linkend='ref-tasks-rootfs'><filename>do_rootfs</filename></link> + task uses these key variables + to help create the list of packages to actually install: + <itemizedlist> + <listitem><para><link linkend='var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></link>: + Lists out the base set of packages to install from + the Package Feeds area.</para></listitem> + <listitem><para><link linkend='var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></link>: + Specifies packages that should not be installed. + </para></listitem> + <listitem><para><link linkend='var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></link>: + Specifies features to include in the image. + Most of these features map to additional packages for + installation.</para></listitem> + <listitem><para><link linkend='var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></link>: + Specifies the package backend to use and consequently + helps determine where to locate packages within the + Package Feeds area.</para></listitem> + <listitem><para><link linkend='var-IMAGE_LINGUAS'><filename>IMAGE_LINGUAS</filename></link>: + Determines the language(s) for which additional + language support packages are installed. + </para></listitem> + </itemizedlist> + </para> + + <para> + Package installation is under control of the package manager + (e.g. smart/rpm, opkg, or apt/dpkg) regardless of whether or + not package management is enabled for the target. + At the end of the process, if package management is not + enabled for the target, the package manager's data files + are deleted from the root filesystem. + </para> + + <para> + During image generation, the build system attempts to run + all post-installation scripts. + Any that fail to run on the build host are run on the + target when the target system is first booted. + If you are using a + <ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-read-only-root-filesystem'>read-only root filesystem</ulink>, + all the post installation scripts must succeed during the + package installation phase since the root filesystem is + read-only. + </para> + + <para> + During Optimization, optimizing processes are run across + the image. + These processes include <filename>mklibs</filename> and + <filename>prelink</filename>. + The <filename>mklibs</filename> process optimizes the size + of the libraries. + A <filename>prelink</filename> process optimizes the dynamic + linking of shared libraries to reduce start up time of + executables. + </para> + + <para> + Along with writing out the root filesystem image, the + <filename>do_rootfs</filename> task creates a manifest file + (<filename>.manifest</filename>) in the same directory as + the root filesystem image that lists out, line-by-line, the + installed packages. + This manifest file is useful for the + <link linkend='ref-classes-testimage'><filename>testimage</filename></link> + class, for example, to determine whether or not to run + specific tests. + See the + <link linkend='var-IMAGE_MANIFEST'><filename>IMAGE_MANIFEST</filename></link> + variable for additional information. + </para> + + <para> + Part of the image generation process includes compressing the + root filesystem image. + Compression is accomplished through several optimization + routines designed to reduce the overall size of the image. + </para> + + <para> + After the root filesystem has been constructed, the image + generation process turns everything into an image file or + a set of image files. + The formats used for the root filesystem depend on the + <link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link> + variable. + </para> + + <note> + The entire image generation process is run under Pseudo. + Running under Pseudo ensures that the files in the root + filesystem have correct ownership. + </note> + </section> + + <section id='sdk-generation-dev-environment'> + <title>SDK Generation</title> + + <para> + The OpenEmbedded build system uses BitBake to generate the + Software Development Kit (SDK) installer script: + <imagedata fileref="figures/sdk-generation.png" align="center" width="6in" depth="7in" /> + </para> + + <note> + For more information on the cross-development toolchain + generation, see the + "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>" + section. + For information on advantages gained when building a + cross-development toolchain using the + <link linkend='ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></link> + task, see the + "<ulink url='&YOCTO_DOCS_ADT_URL;#optionally-building-a-toolchain-installer'>Optionally Building a Toolchain Installer</ulink>" + section in the Yocto Project Application Developer's Guide. + </note> + + <para> + Like image generation, the SDK script process consists of + several stages and depends on many variables. + The <filename>do_populate_sdk</filename> task uses these + key variables to help create the list of packages to actually + install. + For information on the variables listed in the figure, see the + "<link linkend='sdk-dev-environment'>Application Development SDK</link>" + section. + </para> + + <para> + The <filename>do_populate_sdk</filename> task handles two + parts: a target part and a host part. + The target part is the part built for the target hardware and + includes libraries and headers. + The host part is the part of the SDK that runs on the + <link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>. + </para> + + <para> + Once both parts are constructed, the + <filename>do_populate_sdk</filename> task performs some cleanup + on both parts. + After the cleanup, the task creates a cross-development + environment setup script and any configuration files that + might be needed. + </para> + + <para> + The final output of the task is the Cross-development + toolchain installation script (<filename>.sh</filename> file), + which includes the environment setup script. + </para> + </section> + </section> + + <section id='images-dev-environment'> + <title>Images</title> + + <para> + The images produced by the OpenEmbedded build system + are compressed forms of the + root filesystem that are ready to boot on a target device. + You can see from the + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link> + that BitBake output, in part, consists of images. + This section is going to look more closely at this output: + <imagedata fileref="figures/images.png" align="center" width="5.5in" depth="5.5in" /> + </para> + + <para> + For a list of example images that the Yocto Project provides, + see the + "<link linkend='ref-images'>Images</link>" chapter. + </para> + + <para> + Images are written out to the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> + inside the <filename>tmp/deploy/images/<replaceable>machine</replaceable>/</filename> + folder as shown in the figure. + This folder contains any files expected to be loaded on the + target device. + The + <link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link> + variable points to the <filename>deploy</filename> directory, + while the + <link linkend='var-DEPLOY_DIR_IMAGE'><filename>DEPLOY_DIR_IMAGE</filename></link> + variable points to the appropriate directory containing images for + the current configuration. + <itemizedlist> + <listitem><para><filename><replaceable>kernel-image</replaceable></filename>: + A kernel binary file. + The <link linkend='var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></link> + variable setting determines the naming scheme for the + kernel image file. + Depending on that variable, the file could begin with + a variety of naming strings. + The <filename>deploy/images/<replaceable>machine</replaceable></filename> + directory can contain multiple image files for the + machine.</para></listitem> + <listitem><para><filename><replaceable>root-filesystem-image</replaceable></filename>: + Root filesystems for the target device (e.g. + <filename>*.ext3</filename> or <filename>*.bz2</filename> + files). + The <link linkend='var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></link> + variable setting determines the root filesystem image + type. + The <filename>deploy/images/<replaceable>machine</replaceable></filename> + directory can contain multiple root filesystems for the + machine.</para></listitem> + <listitem><para><filename><replaceable>kernel-modules</replaceable></filename>: + Tarballs that contain all the modules built for the kernel. + Kernel module tarballs exist for legacy purposes and + can be suppressed by setting the + <link linkend='var-MODULE_TARBALL_DEPLOY'><filename>MODULE_TARBALL_DEPLOY</filename></link> + variable to "0". + The <filename>deploy/images/<replaceable>machine</replaceable></filename> + directory can contain multiple kernel module tarballs + for the machine.</para></listitem> + <listitem><para><filename><replaceable>bootloaders</replaceable></filename>: + Bootloaders supporting the image, if applicable to the + target machine. + The <filename>deploy/images/<replaceable>machine</replaceable></filename> + directory can contain multiple bootloaders for the + machine.</para></listitem> + <listitem><para><filename><replaceable>symlinks</replaceable></filename>: + The <filename>deploy/images/<replaceable>machine</replaceable></filename> + folder contains + a symbolic link that points to the most recently built file + for each machine. + These links might be useful for external scripts that + need to obtain the latest version of each file. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id='sdk-dev-environment'> + <title>Application Development SDK</title> + + <para> + In the + <link linkend='general-yocto-environment-figure'>general Yocto Project Development Environment figure</link>, + the output labeled "Application Development SDK" represents an + SDK. + This section is going to take a closer look at this output: + <imagedata fileref="figures/sdk.png" align="center" width="5in" depth="4in" /> + </para> + + <para> + The specific form of this output is a self-extracting + SDK installer (<filename>*.sh</filename>) that, when run, + installs the SDK, which consists of a cross-development + toolchain, a set of libraries and headers, and an SDK + environment setup script. + Running this installer essentially sets up your + cross-development environment. + You can think of the cross-toolchain as the "host" + part because it runs on the SDK machine. + You can think of the libraries and headers as the "target" + part because they are built for the target hardware. + The setup script is added so that you can initialize the + environment before using the tools. + </para> + + <note> + <para> + The Yocto Project supports several methods by which you can + set up this cross-development environment. + These methods include downloading pre-built SDK installers, + building and installing your own SDK installer, or running + an Application Development Toolkit (ADT) installer to + install not just cross-development toolchains + but also additional tools to help in this type of + development. + </para> + + <para> + For background information on cross-development toolchains + in the Yocto Project development environment, see the + "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>" + section. + For information on setting up a cross-development + environment, see the + "<ulink url='&YOCTO_DOCS_ADT_URL;#installing-the-adt'>Installing the ADT and Toolchains</ulink>" + section in the Yocto Project Application Developer's Guide. + </para> + </note> + + <para> + Once built, the SDK installers are written out to the + <filename>deploy/sdk</filename> folder inside the + <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> + as shown in the figure at the beginning of this section. + Several variables exist that help configure these files: + <itemizedlist> + <listitem><para><link linkend='var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></link>: + Points to the <filename>deploy</filename> + directory.</para></listitem> + <listitem><para><link linkend='var-SDKMACHINE'><filename>SDKMACHINE</filename></link>: + Specifies the architecture of the machine + on which the cross-development tools are run to + create packages for the target hardware. + </para></listitem> + <listitem><para><link linkend='var-SDKIMAGE_FEATURES'><filename>SDKIMAGE_FEATURES</filename></link>: + Lists the features to include in the "target" part + of the SDK. + </para></listitem> + <listitem><para><link linkend='var-TOOLCHAIN_HOST_TASK'><filename>TOOLCHAIN_HOST_TASK</filename></link>: + Lists packages that make up the host + part of the SDK (i.e. the part that runs on + the <filename>SDKMACHINE</filename>). + When you use + <filename>bitbake -c populate_sdk <replaceable>imagename</replaceable></filename> + to create the SDK, a set of default packages + apply. + This variable allows you to add more packages. + </para></listitem> + <listitem><para><link linkend='var-TOOLCHAIN_TARGET_TASK'><filename>TOOLCHAIN_TARGET_TASK</filename></link>: + Lists packages that make up the target part + of the SDK (i.e. the part built for the + target hardware). + </para></listitem> + <listitem><para><link linkend='var-SDKPATH'><filename>SDKPATH</filename></link>: + Defines the default SDK installation path offered by the + installation script. + </para></listitem> + </itemizedlist> + </para> + </section> + +</chapter> +<!-- +vim: expandtab tw=80 ts=4 +--> |