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diff --git a/poky/documentation/overview-manual/overview-manual-concepts.xml b/poky/documentation/overview-manual/overview-manual-concepts.xml new file mode 100644 index 000000000..58b64bd26 --- /dev/null +++ b/poky/documentation/overview-manual/overview-manual-concepts.xml @@ -0,0 +1,3235 @@ +<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" +"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" +[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > +<!--SPDX-License-Identifier: CC-BY-2.0-UK--> + +<chapter id=' overview-manual-concepts'> +<title>Yocto Project Concepts</title> + + <para> + This chapter provides explanations for Yocto Project concepts that + go beyond the surface of "how-to" information and reference (or + look-up) material. + Concepts such as components, the + <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink> + workflow, cross-development toolchains, shared state cache, and so + forth are explained. + </para> + + <section id='yocto-project-components'> + <title>Yocto Project Components</title> + + <para> + The + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink> + task executor together with various types of configuration files + form the + <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core</ulink>. + This section overviews these components by describing their use and + how they interact. + </para> + + <para> + BitBake handles the parsing and execution of the data files. + The data itself is of various types: + <itemizedlist> + <listitem><para> + <emphasis>Recipes:</emphasis> + Provides details about particular pieces of software. + </para></listitem> + <listitem><para> + <emphasis>Class Data:</emphasis> + Abstracts common build information (e.g. how to build a + Linux kernel). + </para></listitem> + <listitem><para> + <emphasis>Configuration Data:</emphasis> + Defines machine-specific settings, policy decisions, and + so forth. + Configuration data acts as the glue to bind everything + together. + </para></listitem> + </itemizedlist> + </para> + + <para> + BitBake knows how to combine multiple data sources together and + refers to each data source as a layer. + For information on layers, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>" + section of the Yocto Project Development Tasks Manual. + </para> + + <para> + Following are some brief details on these core components. + For additional information on how these components interact during + a build, see the + "<link linkend='openembedded-build-system-build-concepts'>OpenEmbedded Build System Concepts</link>" + section. + </para> + + <section id='usingpoky-components-bitbake'> + <title>BitBake</title> + + <para> + BitBake is the tool at the heart of the + <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink> + and is responsible for parsing the + <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>, + generating a list of tasks from it, and then executing those + tasks. + </para> + + <para> + This section briefly introduces BitBake. + If you want more information on BitBake, see the + <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>. + </para> + + <para> + To see a list of the options BitBake supports, use either of + the following commands: + <literallayout class='monospaced'> + $ bitbake -h + $ bitbake --help + </literallayout> + </para> + + <para> + The most common usage for BitBake is + <filename>bitbake <replaceable>packagename</replaceable></filename>, + where <filename>packagename</filename> is the name of the + package you want to build (referred to as the "target"). + The target often equates to the first part of a recipe's + filename (e.g. "foo" for a recipe named + <filename>foo_1.3.0-r0.bb</filename>). + So, to process the + <filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you + might type the following: + <literallayout class='monospaced'> + $ bitbake matchbox-desktop + </literallayout> + Several different versions of + <filename>matchbox-desktop</filename> might exist. + BitBake chooses the one selected by the distribution + configuration. + You can get more details about how BitBake chooses between + different target versions and providers in the + "<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>" + section of the BitBake User Manual. + </para> + + <para> + BitBake also tries to execute any dependent tasks first. + So for example, before building + <filename>matchbox-desktop</filename>, BitBake would build a + cross compiler and <filename>glibc</filename> if they had not + already been built. + </para> + + <para> + A useful BitBake option to consider is the + <filename>-k</filename> or <filename>--continue</filename> + option. + This option instructs BitBake to try and continue processing + the job as long as possible even after encountering an error. + When an error occurs, the target that failed and those that + depend on it cannot be remade. + However, when you use this option other dependencies can + still be processed. + </para> + </section> + + <section id='overview-components-recipes'> + <title>Recipes</title> + + <para> + Files that have the <filename>.bb</filename> suffix are + "recipes" files. + In general, a recipe contains information about a single piece + of software. + This information includes the location from which to download + the unaltered source, any source patches to be applied to that + source (if needed), which special configuration options to + apply, how to compile the source files, and how to package the + compiled output. + </para> + + <para> + The term "package" is sometimes used to refer to recipes. + However, since the word "package" is used for the packaged + output from the OpenEmbedded build system (i.e. + <filename>.ipk</filename> or <filename>.deb</filename> files), + this document avoids using the term "package" when referring + to recipes. + </para> + </section> + + <section id='overview-components-classes'> + <title>Classes</title> + + <para> + Class files (<filename>.bbclass</filename>) contain information + that is useful to share between recipes files. + An example is the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink> + class, which contains common settings for any application that + Autotools uses. + The + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>" + chapter in the Yocto Project Reference Manual provides + details about classes and how to use them. + </para> + </section> + + <section id='overview-components-configurations'> + <title>Configurations</title> + + <para> + The configuration files (<filename>.conf</filename>) define + various configuration variables that govern the OpenEmbedded + build process. + These files fall into several areas that define machine + configuration options, distribution configuration options, + compiler tuning options, general common configuration options, + and user configuration options in + <filename>conf/local.conf</filename>, which is found in the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>. + </para> + </section> + </section> + + <section id='overview-layers'> + <title>Layers</title> + + <para> + Layers are repositories that contain related metadata (i.e. + sets of instructions) that tell the OpenEmbedded build system how + to build a target. + Yocto Project's + <link linkend='the-yocto-project-layer-model'>layer model</link> + facilitates collaboration, sharing, customization, and reuse + within the Yocto Project development environment. + Layers logically separate information for your project. + For example, you can use a layer to hold all the configurations + for a particular piece of hardware. + Isolating hardware-specific configurations allows you to share + other metadata by using a different layer where that metadata + might be common across several pieces of hardware. + </para> + + <para> + Many layers exist that work in the Yocto Project development + environment. + The + <ulink url='https://caffelli-staging.yoctoproject.org/software-overview/layers/'>Yocto Project Curated Layer Index</ulink> + and + <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded Layer Index</ulink> + both contain layers from which you can use or leverage. + </para> + + <para> + By convention, layers in the Yocto Project follow a specific form. + Conforming to a known structure allows BitBake to make assumptions + during builds on where to find types of metadata. + You can find procedures and learn about tools (i.e. + <filename>bitbake-layers</filename>) for creating layers suitable + for the Yocto Project in the + "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>" + section of the Yocto Project Development Tasks Manual. + </para> + </section> + + <section id="openembedded-build-system-build-concepts"> + <title>OpenEmbedded Build System Concepts</title> + + <para> + This section takes a more detailed look inside the build + process used by the + <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>, + which is the build system specific to the Yocto Project. + At the heart of the build system is BitBake, the task executor. + </para> + + <para> + The following diagram represents the high-level workflow of a + build. + The remainder of this section expands on the fundamental input, + output, process, and metadata logical blocks that make up the + workflow. + </para> + + <para id='general-workflow-figure'> + <imagedata fileref="figures/YP-flow-diagram.png" format="PNG" align='center' width="8in"/> + </para> + + <para> + In general, the build's workflow consists of several functional + areas: + <itemizedlist> + <listitem><para> + <emphasis>User Configuration:</emphasis> + metadata you can use to control the build process. + </para></listitem> + <listitem><para> + <emphasis>Metadata Layers:</emphasis> + Various layers that provide software, machine, and + distro metadata. + </para></listitem> + <listitem><para> + <emphasis>Source Files:</emphasis> + Upstream releases, local projects, and SCMs. + </para></listitem> + <listitem><para> + <emphasis>Build System:</emphasis> + Processes under the control of + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>. + This block expands on how BitBake fetches source, applies + patches, completes compilation, analyzes output for package + generation, creates and tests packages, generates images, + and generates cross-development tools. + </para></listitem> + <listitem><para> + <emphasis>Package Feeds:</emphasis> + Directories containing output packages (RPM, DEB or IPK), + which are subsequently used in the construction of an + image or Software Development Kit (SDK), produced by the + build system. + These feeds can also be copied and shared using a web + server or other means to facilitate extending or updating + existing images on devices at runtime if runtime package + management is enabled. + </para></listitem> + <listitem><para> + <emphasis>Images:</emphasis> + Images produced by the workflow. + </para></listitem> + <listitem><para> + <emphasis>Application Development SDK:</emphasis> + Cross-development tools that are produced along with + an image or separately with BitBake. + </para></listitem> + </itemizedlist> + </para> + + <section id="user-configuration"> + <title>User Configuration</title> + + <para> + User configuration helps define the build. + Through user configuration, you can tell BitBake the + target architecture for which you are building the image, + where to store downloaded source, and other build properties. + </para> + + <para> + The following figure shows an expanded representation of the + "User Configuration" box of the + <link linkend='general-workflow-figure'>general workflow figure</link>: + </para> + + <para> + <imagedata fileref="figures/user-configuration.png" align="center" width="8in" depth="4.5in" /> + </para> + + <para> + BitBake needs some basic configuration files in order to + complete a build. + These files are <filename>*.conf</filename> files. + The minimally necessary ones reside as example files in the + <filename>build/conf</filename> directory of the + <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>. + For simplicity, this section refers to the Source Directory as + the "Poky Directory." + </para> + + <para> + When you clone the + <ulink url='&YOCTO_DOCS_REF_URL;#poky'>Poky</ulink> + Git repository or you download and unpack a Yocto Project + release, you can set up the Source Directory to be named + anything you want. + For this discussion, the cloned repository uses the default + name <filename>poky</filename>. + <note> + The Poky repository is primarily an aggregation of existing + repositories. + It is not a canonical upstream source. + </note> + </para> + + <para> + The <filename>meta-poky</filename> layer inside Poky contains + a <filename>conf</filename> directory that has example + configuration files. + These example files are used as a basis for creating actual + configuration files when you source + <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>, + which is the build environment script. + </para> + + <para> + Sourcing the build environment script creates a + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink> + if one does not already exist. + BitBake uses the Build Directory for all its work during + builds. + The Build Directory has a <filename>conf</filename> directory + that contains default versions of your + <filename>local.conf</filename> and + <filename>bblayers.conf</filename> configuration files. + These default configuration files are created only if versions + do not already exist in the Build Directory at the time you + source the build environment setup script. + </para> + + <para> + Because the Poky repository is fundamentally an aggregation of + existing repositories, some users might be familiar with + running the <filename>&OE_INIT_FILE;</filename> script + in the context of separate + <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core</ulink> + and BitBake repositories rather than a single Poky repository. + This discussion assumes the script is executed from + within a cloned or unpacked version of Poky. + </para> + + <para> + Depending on where the script is sourced, different + sub-scripts are called to set up the Build Directory + (Yocto or OpenEmbedded). + Specifically, the script + <filename>scripts/oe-setup-builddir</filename> inside the + poky directory sets up the Build Directory and seeds the + directory (if necessary) with configuration files appropriate + for the Yocto Project development environment. + <note> + The <filename>scripts/oe-setup-builddir</filename> script + uses the <filename>$TEMPLATECONF</filename> variable to + determine which sample configuration files to locate. + </note> + </para> + + <para> + The <filename>local.conf</filename> file provides many + basic variables that define a build environment. + Here is a list of a few. + To see the default configurations in a + <filename>local.conf</filename> file created by the build + environment script, see the + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky/conf/local.conf.sample'><filename>local.conf.sample</filename></ulink> + in the <filename>meta-poky</filename> layer: + <itemizedlist> + <listitem><para> + <emphasis>Target Machine Selection:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Download Directory:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Shared State Directory:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Build Output:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Distribution Policy:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Packaging Format:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>SDK Target Architecture:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink> + variable. + </para></listitem> + <listitem><para> + <emphasis>Extra Image Packages:</emphasis> + Controlled by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink> + variable. + </para></listitem> + </itemizedlist> + <note> + Configurations set in the + <filename>conf/local.conf</filename> file can also be set + in the <filename>conf/site.conf</filename> and + <filename>conf/auto.conf</filename> configuration files. + </note> + </para> + + <para> + The <filename>bblayers.conf</filename> file tells BitBake what + layers you want considered during the build. + By default, the layers listed in this file include layers + minimally needed by the build system. + However, you must manually add any custom layers you have + created. + You can find more information on working with the + <filename>bblayers.conf</filename> file in the + "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>" + section in the Yocto Project Development Tasks Manual. + </para> + + <para> + The files <filename>site.conf</filename> and + <filename>auto.conf</filename> are not created by the + environment initialization script. + If you want the <filename>site.conf</filename> file, you + need to create that yourself. + The <filename>auto.conf</filename> file is typically created by + an autobuilder: + <itemizedlist> + <listitem><para> + <emphasis><filename>site.conf</filename>:</emphasis> + You can use the <filename>conf/site.conf</filename> + configuration file to configure multiple + build directories. + For example, suppose you had several build environments + and they shared some common features. + You can set these default build properties here. + A good example is perhaps the packaging format to use + through the + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink> + variable.</para> + + <para>One useful scenario for using the + <filename>conf/site.conf</filename> file is to extend + your + <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink> + variable to include the path to a + <filename>conf/site.conf</filename>. + Then, when BitBake looks for Metadata using + <filename>BBPATH</filename>, it finds the + <filename>conf/site.conf</filename> file and applies + your common configurations found in the file. + To override configurations in a particular build + directory, alter the similar configurations within + that build directory's + <filename>conf/local.conf</filename> file. + </para></listitem> + <listitem><para> + <emphasis><filename>auto.conf</filename>:</emphasis> + The file is usually created and written to by + an autobuilder. + The settings put into the file are typically the + same as you would find in the + <filename>conf/local.conf</filename> or the + <filename>conf/site.conf</filename> files. + </para></listitem> + </itemizedlist> + </para> + + <para> + You can edit all configuration files to further define + any particular build environment. + This process is represented by the "User Configuration Edits" + box in the figure. + </para> + + <para> + When you launch your build with the + <filename>bitbake <replaceable>target</replaceable></filename> + command, BitBake sorts out the configurations to ultimately + define your build environment. + It is important to understand that the + <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink> + reads the configuration files in a specific order: + <filename>site.conf</filename>, <filename>auto.conf</filename>, + and <filename>local.conf</filename>. + And, the build system applies the normal assignment statement + rules as described in the + "<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>" + chapter of the BitBake User Manual. + Because the files are parsed in a specific order, variable + assignments for the same variable could be affected. + For example, if the <filename>auto.conf</filename> file and + the <filename>local.conf</filename> set + <replaceable>variable1</replaceable> to different values, + because the build system parses <filename>local.conf</filename> + after <filename>auto.conf</filename>, + <replaceable>variable1</replaceable> is assigned the value from + the <filename>local.conf</filename> file. + </para> + </section> + + <section id="metadata-machine-configuration-and-policy-configuration"> + <title>Metadata, Machine Configuration, and Policy Configuration</title> + + <para> + The previous section described the user configurations that + define BitBake's global behavior. + This section takes a closer look at the layers the build system + uses to further control the build. + These layers provide Metadata for the software, machine, and + policies. + </para> + + <para> + In general, three types of layer input exists. + You can see them below the "User Configuration" box in the + <link linkend='general-workflow-figure'>general workflow figure</link>: + <itemizedlist> + <listitem><para> + <emphasis>Metadata (<filename>.bb</filename> + Patches):</emphasis> + Software layers containing user-supplied recipe files, + patches, and append files. + A good example of a software layer might be the + <ulink url='https://github.com/meta-qt5/meta-qt5'><filename>meta-qt5</filename></ulink> + layer from the + <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded Layer Index</ulink>. + This layer is for version 5.0 of the popular + <ulink url='https://wiki.qt.io/About_Qt'>Qt</ulink> + cross-platform application development framework for + desktop, embedded and mobile. + </para></listitem> + <listitem><para> + <emphasis>Machine BSP Configuration:</emphasis> + Board Support Package (BSP) layers (i.e. "BSP Layer" + in the following figure) providing machine-specific + configurations. + This type of information is specific to a particular + target architecture. + A good example of a BSP layer from the + <link linkend='gs-reference-distribution-poky'>Poky Reference Distribution</link> + is the + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-yocto-bsp'><filename>meta-yocto-bsp</filename></ulink> + layer. + </para></listitem> + <listitem><para> + <emphasis>Policy Configuration:</emphasis> + Distribution Layers (i.e. "Distro Layer" in the + following figure) providing top-level or general + policies for the images or SDKs being built for a + particular distribution. + For example, in the Poky Reference Distribution the + distro layer is the + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky'><filename>meta-poky</filename></ulink> + layer. + Within the distro layer is a + <filename>conf/distro</filename> directory that + contains distro configuration files (e.g. + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky/conf/distro/poky.conf'><filename>poky.conf</filename></ulink> + that contain many policy configurations for the + Poky distribution. + </para></listitem> + </itemizedlist> + </para> + + <para> + The following figure shows an expanded representation of + these three layers from the + <link linkend='general-workflow-figure'>general workflow figure</link>: + </para> + + <para> + <imagedata fileref="figures/layer-input.png" align="center" width="8in" depth="8in" /> + </para> + + <para> + In general, all layers have a similar structure. + They all contain a licensing file + (e.g. <filename>COPYING.MIT</filename>) if the layer is to be + distributed, a <filename>README</filename> file as good + practice and especially if the layer is to be distributed, a + configuration directory, and recipe directories. + You can learn about the general structure for layers used with + the Yocto Project in the + "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-your-own-layer'>Creating Your Own Layer</ulink>" + section in the Yocto Project Development Tasks Manual. + For a general discussion on layers and the many layers from + which you can draw, see the + "<link linkend='overview-layers'>Layers</link>" and + "<link linkend='the-yocto-project-layer-model'>The Yocto Project Layer Model</link>" + sections both earlier in this manual. + </para> + + <para> + If you explored the previous links, you discovered some + areas where many layers that work with the Yocto Project + exist. + The + <ulink url="http://git.yoctoproject.org/">Source Repositories</ulink> + also shows layers categorized under "Yocto Metadata Layers." + <note> + Layers exist in the Yocto Project Source Repositories that + cannot be found in the OpenEmbedded Layer Index. + These layers are either deprecated or experimental + in nature. + </note> + </para> + + <para> + BitBake uses the <filename>conf/bblayers.conf</filename> file, + which is part of the user configuration, to find what layers it + should be using as part of the build. + </para> + + <section id="distro-layer"> + <title>Distro Layer</title> + + <para> + The distribution layer provides policy configurations for + your distribution. + Best practices dictate that you isolate these types of + configurations into their own layer. + Settings you provide in + <filename>conf/distro/<replaceable>distro</replaceable>.conf</filename> override + similar settings that BitBake finds in your + <filename>conf/local.conf</filename> file in the Build + Directory. + </para> + + <para> + The following list provides some explanation and references + for what you typically find in the distribution layer: + <itemizedlist> + <listitem><para> + <emphasis>classes:</emphasis> + Class files (<filename>.bbclass</filename>) hold + common functionality that can be shared among + recipes in the distribution. + When your recipes inherit a class, they take on the + settings and functions for that class. + You can read more about class files in the + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>" + chapter of the Yocto Reference Manual. + </para></listitem> + <listitem><para> + <emphasis>conf:</emphasis> + This area holds configuration files for the + layer (<filename>conf/layer.conf</filename>), + the distribution + (<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename>), + and any distribution-wide include files. + </para></listitem> + <listitem><para> + <emphasis>recipes-*:</emphasis> + Recipes and append files that affect common + functionality across the distribution. + This area could include recipes and append files + to add distribution-specific configuration, + initialization scripts, custom image recipes, + and so forth. + Examples of <filename>recipes-*</filename> + directories are <filename>recipes-core</filename> + and <filename>recipes-extra</filename>. + Hierarchy and contents within a + <filename>recipes-*</filename> directory can vary. + Generally, these directories contain recipe files + (<filename>*.bb</filename>), recipe append files + (<filename>*.bbappend</filename>), directories + that are distro-specific for configuration files, + and so forth. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id="bsp-layer"> + <title>BSP Layer</title> + + <para> + The BSP Layer provides machine configurations that + target specific hardware. + Everything in this layer is specific to the machine for + which you are building the image or the SDK. + A common structure or form is defined for BSP layers. + You can learn more about this structure in the + <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>. + <note> + In order for a BSP layer to be considered compliant + with the Yocto Project, it must meet some structural + requirements. + </note> + </para> + + <para> + The BSP Layer's configuration directory contains + configuration files for the machine + (<filename>conf/machine/<replaceable>machine</replaceable>.conf</filename>) + and, of course, the layer + (<filename>conf/layer.conf</filename>). + </para> + + <para> + The remainder of the layer is dedicated to specific recipes + by function: <filename>recipes-bsp</filename>, + <filename>recipes-core</filename>, + <filename>recipes-graphics</filename>, + <filename>recipes-kernel</filename>, and so forth. + Metadata can exist for multiple formfactors, graphics + support systems, and so forth. + <note> + While the figure shows several + <filename>recipes-*</filename> directories, not all + these directories appear in all BSP layers. + </note> + </para> + </section> + + <section id="software-layer"> + <title>Software Layer</title> + + <para> + The software layer provides the Metadata for additional + software packages used during the build. + This layer does not include Metadata that is specific to + the distribution or the machine, which are found in their + respective layers. + </para> + + <para> + This layer contains any recipes, append files, and + patches, that your project needs. + </para> + </section> + </section> + + <section id="sources-dev-environment"> + <title>Sources</title> + + <para> + In order for the OpenEmbedded build system to create an + image or any target, it must be able to access source files. + The + <link linkend='general-workflow-figure'>general workflow figure</link> + represents source files using the "Upstream Project Releases", + "Local Projects", and "SCMs (optional)" boxes. + The figure represents mirrors, which also play a role in + locating source files, with the "Source Materials" box. + </para> + + <para> + The method by which source files are ultimately organized is + a function of the project. + For example, for released software, projects tend to use + tarballs or other archived files that can capture the + state of a release guaranteeing that it is statically + represented. + On the other hand, for a project that is more dynamic or + experimental in nature, a project might keep source files in a + repository controlled by a Source Control Manager (SCM) such as + Git. + Pulling source from a repository allows you to control + the point in the repository (the revision) from which you + want to build software. + Finally, a combination of the two might exist, which would + give the consumer a choice when deciding where to get + source files. + </para> + + <para> + BitBake uses the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> + variable to point to source files regardless of their location. + Each recipe must have a <filename>SRC_URI</filename> variable + that points to the source. + </para> + + <para> + Another area that plays a significant role in where source + files come from is pointed to by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink> + variable. + This area is a cache that can hold previously downloaded + source. + You can also instruct the OpenEmbedded build system to create + tarballs from Git repositories, which is not the default + behavior, and store them in the <filename>DL_DIR</filename> + by using the + <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink> + variable. + </para> + + <para> + Judicious use of a <filename>DL_DIR</filename> directory can + save the build system a trip across the Internet when looking + for files. + A good method for using a download directory is to have + <filename>DL_DIR</filename> point to an area outside of your + Build Directory. + Doing so allows you to safely delete the Build Directory + if needed without fear of removing any downloaded source file. + </para> + + <para> + The remainder of this section provides a deeper look into the + source files and the mirrors. + Here is a more detailed look at the source file area of the + <link linkend='general-workflow-figure'>general workflow figure</link>: + </para> + + <para> + <imagedata fileref="figures/source-input.png" width="6in" depth="6in" align="center" /> + </para> + + <section id='upstream-project-releases'> + <title>Upstream Project Releases</title> + + <para> + Upstream project releases exist anywhere in the form of an + archived file (e.g. tarball or zip file). + These files correspond to individual recipes. + For example, the figure uses specific releases each for + BusyBox, Qt, and Dbus. + An archive file can be for any released product that can be + built using a recipe. + </para> + </section> + + <section id='local-projects'> + <title>Local Projects</title> + + <para> + Local projects are custom bits of software the user + provides. + These bits reside somewhere local to a project - perhaps + a directory into which the user checks in items (e.g. + a local directory containing a development source tree + used by the group). + </para> + + <para> + The canonical method through which to include a local + project is to use the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink> + class to include that local project. + You use either the <filename>local.conf</filename> or a + recipe's append file to override or set the + recipe to point to the local directory on your disk to pull + in the whole source tree. + </para> + </section> + + <section id='scms'> + <title>Source Control Managers (Optional)</title> + + <para> + Another place from which the build system can get source + files is with + <ulink url='&YOCTO_DOCS_BB_URL;#bb-fetchers'>fetchers</ulink> + employing various Source Control Managers (SCMs) such as + Git or Subversion. + In such cases, a repository is cloned or checked out. + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink> + task inside BitBake uses + the <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> + variable and the argument's prefix to determine the correct + fetcher module. + <note> + For information on how to have the OpenEmbedded build + system generate tarballs for Git repositories and place + them in the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink> + directory, see the + <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink> + variable in the Yocto Project Reference Manual. + </note> + </para> + + <para> + When fetching a repository, BitBake uses the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink> + variable to determine the specific revision from which to + build. + </para> + </section> + + <section id='source-mirrors'> + <title>Source Mirror(s)</title> + + <para> + Two kinds of mirrors exist: pre-mirrors and regular + mirrors. + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-PREMIRRORS'><filename>PREMIRRORS</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#var-MIRRORS'><filename>MIRRORS</filename></ulink> + variables point to these, respectively. + BitBake checks pre-mirrors before looking upstream for any + source files. + Pre-mirrors are appropriate when you have a shared + directory that is not a directory defined by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink> + variable. + A Pre-mirror typically points to a shared directory that is + local to your organization. + </para> + + <para> + Regular mirrors can be any site across the Internet + that is used as an alternative location for source + code should the primary site not be functioning for + some reason or another. + </para> + </section> + </section> + + <section id="package-feeds-dev-environment"> + <title>Package Feeds</title> + + <para> + When the OpenEmbedded build system generates an image or an + SDK, it gets the packages from a package feed area located + in the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>. + The + <link linkend='general-workflow-figure'>general workflow figure</link> + shows this package feeds area in the upper-right corner. + </para> + + <para> + This section looks a little closer into the package feeds + area used by the build system. + Here is a more detailed look at the area: + <imagedata fileref="figures/package-feeds.png" align="center" width="7in" depth="6in" /> + </para> + + <para> + Package feeds are an intermediary step in the build process. + The OpenEmbedded build system provides classes to generate + different package types, and you specify which classes to + enable through the + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink> + variable. + Before placing the packages into package feeds, + the build process validates them with generated output quality + assurance checks through the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink> + class. + </para> + + <para> + The package feed area resides in the Build Directory. + The directory the build system uses to temporarily store + packages is determined by a combination of variables and the + particular package manager in use. + See the "Package Feeds" box in the illustration and note the + information to the right of that area. + In particular, the following defines where package files are + kept: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>: + Defined as <filename>tmp/deploy</filename> in the Build + Directory. + </para></listitem> + <listitem><para> + <filename>DEPLOY_DIR_*</filename>: + Depending on the package manager used, the package type + sub-folder. + Given RPM, IPK, or DEB packaging and tarball creation, + the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_RPM'><filename>DEPLOY_DIR_RPM</filename></ulink>, + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_IPK'><filename>DEPLOY_DIR_IPK</filename></ulink>, + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_DEB'><filename>DEPLOY_DIR_DEB</filename></ulink>, + or + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_TAR'><filename>DEPLOY_DIR_TAR</filename></ulink>, + variables are used, respectively. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>: + Defines architecture-specific sub-folders. + For example, packages could exist for the i586 or + qemux86 architectures. + </para></listitem> + </itemizedlist> + </para> + + <para> + BitBake uses the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink> + tasks to generate packages and place them into the package + holding area (e.g. <filename>do_package_write_ipk</filename> + for IPK packages). + See the + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_deb</filename></ulink>", + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></ulink>", + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_rpm'><filename>do_package_write_rpm</filename></ulink>", + and + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_tar'><filename>do_package_write_tar</filename></ulink>" + sections in the Yocto Project Reference Manual + for additional information. + As an example, consider a scenario where an IPK packaging + manager is being used and package architecture support for + both i586 and qemux86 exist. + Packages for the i586 architecture are placed in + <filename>build/tmp/deploy/ipk/i586</filename>, while packages + for the qemux86 architecture are placed in + <filename>build/tmp/deploy/ipk/qemux86</filename>. + </para> + </section> + + <section id='bitbake-dev-environment'> + <title>BitBake</title> + + <para> + The OpenEmbedded build system uses + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink> + to produce images and Software Development Kits (SDKs). + You can see from the + <link linkend='general-workflow-figure'>general workflow figure</link>, + the BitBake area consists of several functional areas. + This section takes a closer look at each of those areas. + <note> + Separate documentation exists for the BitBake tool. + See the + <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink> + for reference material on BitBake. + </note> + </para> + + <section id='source-fetching-dev-environment'> + <title>Source Fetching</title> + + <para> + The first stages of building a recipe are to fetch and + unpack the source code: + <imagedata fileref="figures/source-fetching.png" align="center" width="6.5in" depth="5in" /> + </para> + + <para> + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink> + tasks fetch the source files and unpack them into the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>. + <note> + For every local file (e.g. <filename>file://</filename>) + that is part of a recipe's + <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> + statement, the OpenEmbedded build system takes a + checksum of the file for the recipe and inserts the + checksum into the signature for the + <filename>do_fetch</filename> task. + If any local file has been modified, the + <filename>do_fetch</filename> task and all tasks that + depend on it are re-executed. + </note> + By default, everything is accomplished in the Build + Directory, which has a defined structure. + For additional general information on the Build Directory, + see the + "<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-build'><filename>build/</filename></ulink>" + section in the Yocto Project Reference Manual. + </para> + + <para> + Each recipe has an area in the Build Directory where the + unpacked source code resides. + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink> + variable points to this area for a recipe's unpacked source + code. + The name of that directory for any given recipe is defined + from several different variables. + The preceding figure and the following list describe + the Build Directory's hierarchy: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>: + The base directory where the OpenEmbedded build + system performs all its work during the build. + The default base directory is the + <filename>tmp</filename> directory. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>: + The architecture of the built package or packages. + Depending on the eventual destination of the + package or packages (i.e. machine architecture, + <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>build host</ulink>, + SDK, or specific machine), + <filename>PACKAGE_ARCH</filename> varies. + See the variable's description for details. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_OS'><filename>TARGET_OS</filename></ulink>: + The operating system of the target device. + A typical value would be "linux" (e.g. + "qemux86-poky-linux"). + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>: + The name of the recipe used to build the package. + This variable can have multiple meanings. + However, when used in the context of input files, + <filename>PN</filename> represents the the name + of the recipe. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>: + The location where the OpenEmbedded build system + builds a recipe (i.e. does the work to create the + package). + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>: + The version of the recipe used to build the + package. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>: + The revision of the recipe used to build the + package. + </para></listitem> + </itemizedlist> + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>: + Contains the unpacked source files for a given + recipe. + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink>: + The name of the recipe used to build the + package. + The <filename>BPN</filename> variable is + a version of the <filename>PN</filename> + variable but with common prefixes and + suffixes removed. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>: + The version of the recipe used to build the + package. + </para></listitem> + </itemizedlist> + </para></listitem> + </itemizedlist> + <note> + In the previous figure, notice that two sample + hierarchies exist: one based on package architecture (i.e. + <filename>PACKAGE_ARCH</filename>) and one based on a + machine (i.e. <filename>MACHINE</filename>). + The underlying structures are identical. + The differentiator being what the OpenEmbedded build + system is using as a build target (e.g. general + architecture, a build host, an SDK, or a specific + machine). + </note> + </para> + </section> + + <section id='patching-dev-environment'> + <title>Patching</title> + + <para> + Once source code is fetched and unpacked, BitBake locates + patch files and applies them to the source files: + <imagedata fileref="figures/patching.png" align="center" width="7in" depth="6in" /> + </para> + + <para> + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink> + task uses a recipe's + <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> + statements and the + <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink> + variable to locate applicable patch files. + </para> + + <para> + Default processing for patch files assumes the files have + either <filename>*.patch</filename> or + <filename>*.diff</filename> file types. + You can use <filename>SRC_URI</filename> parameters to + change the way the build system recognizes patch files. + See the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink> + task for more information. + </para> + + <para> + BitBake finds and applies multiple patches for a single + recipe in the order in which it locates the patches. + The <filename>FILESPATH</filename> variable defines the + default set of directories that the build system uses to + search for patch files. + Once found, patches are applied to the recipe's source + files, which are located in the + <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink> + directory. + </para> + + <para> + For more information on how the source directories are + created, see the + "<link linkend='source-fetching-dev-environment'>Source Fetching</link>" + section. + For more information on how to create patches and how the + build system processes patches, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#new-recipe-patching-code'>Patching Code</ulink>" + section in the Yocto Project Development Tasks Manual. + You can also see the + "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-devtool-use-devtool-modify-to-modify-the-source-of-an-existing-component'>Use <filename>devtool modify</filename> to Modify the Source of an Existing Component</ulink>" + section in the Yocto Project Application Development and + the Extensible Software Development Kit (SDK) manual and + the + "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#using-traditional-kernel-development-to-patch-the-kernel'>Using Traditional Kernel Development to Patch the Kernel</ulink>" + section in the Yocto Project Linux Kernel Development + Manual. + </para> + </section> + + <section id='configuration-compilation-and-staging-dev-environment'> + <title>Configuration, Compilation, and Staging</title> + + <para> + After source code is patched, BitBake executes tasks that + configure and compile the source code. + Once compilation occurs, the files are copied to a holding + area (staged) in preparation for packaging: + <imagedata fileref="figures/configuration-compile-autoreconf.png" align="center" width="7in" depth="5in" /> + </para> + + <para> + This step in the build process consists of the following + tasks: + <itemizedlist> + <listitem><para> + <emphasis><ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-prepare_recipe_sysroot'><filename>do_prepare_recipe_sysroot</filename></ulink></emphasis>: + This task sets up the two sysroots in + <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename> + (i.e. <filename>recipe-sysroot</filename> and + <filename>recipe-sysroot-native</filename>) so that + during the packaging phase the sysroots can contain + the contents of the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink> + tasks of the recipes on which the recipe + containing the tasks depends. + A sysroot exists for both the target and for the + native binaries, which run on the host system. + </para></listitem> + <listitem><para> + <emphasis><filename>do_configure</filename></emphasis>: + This task configures the source by enabling and + disabling any build-time and configuration options + for the software being built. + Configurations can come from the recipe itself as + well as from an inherited class. + Additionally, the software itself might configure + itself depending on the target for which it is + being built.</para> + + <para>The configurations handled by the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink> + task are specific to configurations for the source + code being built by the recipe.</para> + + <para>If you are using the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink> + class, you can add additional configuration options + by using the + <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></ulink> + or + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink> + variables. + For information on how this variable works within + that class, see the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink> + class + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/classes/autotools.bbclass'>here</ulink>. + </para></listitem> + <listitem><para> + <emphasis><filename>do_compile</filename></emphasis>: + Once a configuration task has been satisfied, + BitBake compiles the source using the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink> + task. + Compilation occurs in the directory pointed to by + the + <ulink url='&YOCTO_DOCS_REF_URL;#var-B'><filename>B</filename></ulink> + variable. + Realize that the <filename>B</filename> directory + is, by default, the same as the + <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink> + directory. + </para></listitem> + <listitem><para> + <emphasis><filename>do_install</filename></emphasis>: + After compilation completes, BitBake executes the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> + task. + This task copies files from the + <filename>B</filename> directory and places them + in a holding area pointed to by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink> + variable. + Packaging occurs later using files from this + holding directory. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id='package-splitting-dev-environment'> + <title>Package Splitting</title> + + <para> + After source code is configured, compiled, and staged, the + build system analyzes the results and splits the output + into packages: + <imagedata fileref="figures/analysis-for-package-splitting.png" align="center" width="7in" depth="7in" /> + </para> + + <para> + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink> + tasks combine to analyze the files found in the + <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink> + directory and split them into subsets based on available + packages and files. + Analysis involves the following as well as other items: + splitting out debugging symbols, looking at shared library + dependencies between packages, and looking at package + relationships. + </para> + + <para> + The <filename>do_packagedata</filename> task creates + package metadata based on the analysis such that the + build system can generate the final packages. + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink> + task stages (copies) a subset of the files installed by + the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> + task into the appropriate sysroot. + Working, staged, and intermediate results of the analysis + and package splitting process use several areas: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGD'><filename>PKGD</filename></ulink>: + The destination directory + (i.e. <filename>package</filename>) for packages + before they are split into individual packages. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDESTWORK'><filename>PKGDESTWORK</filename></ulink>: + A temporary work area (i.e. + <filename>pkgdata</filename>) used by the + <filename>do_package</filename> task to save + package metadata. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDEST'><filename>PKGDEST</filename></ulink>: + The parent directory (i.e. + <filename>packages-split</filename>) for packages + after they have been split. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink>: + A shared, global-state directory that holds + packaging metadata generated during the packaging + process. + The packaging process copies metadata from + <filename>PKGDESTWORK</filename> to the + <filename>PKGDATA_DIR</filename> area where it + becomes globally available. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_HOST'><filename>STAGING_DIR_HOST</filename></ulink>: + The path for the sysroot for the system on which + a component is built to run (i.e. + <filename>recipe-sysroot</filename>). + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_NATIVE'><filename>STAGING_DIR_NATIVE</filename></ulink>: + The path for the sysroot used when building + components for the build host (i.e. + <filename>recipe-sysroot-native</filename>). + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_TARGET'><filename>STAGING_DIR_TARGET</filename></ulink>: + The path for the sysroot used when a component that + is built to execute on a system and it generates + code for yet another machine (e.g. cross-canadian + recipes). + </para></listitem> + </itemizedlist> + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink> + variable defines the files that go into each package in + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>. + If you want details on how this is accomplished, you can + look at + <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/classes/package.bbclass'><filename>package.bbclass</filename></ulink>. + </para> + + <para> + Depending on the type of packages being created (RPM, DEB, + or IPK), the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink> + task creates the actual packages and places them in the + Package Feed area, which is + <filename>${TMPDIR}/deploy</filename>. + You can see the + "<link linkend='package-feeds-dev-environment'>Package Feeds</link>" + section for more detail on that part of the build process. + <note> + Support for creating feeds directly from the + <filename>deploy/*</filename> directories does not + exist. + Creating such feeds usually requires some kind of feed + maintenance mechanism that would upload the new + packages into an official package feed (e.g. the + Ångström distribution). + This functionality is highly distribution-specific + and thus is not provided out of the box. + </note> + </para> + </section> + + <section id='image-generation-dev-environment'> + <title>Image Generation</title> + + <para> + Once packages are split and stored in the Package Feeds + area, the build system uses BitBake to generate the root + filesystem image: + <imagedata fileref="figures/image-generation.png" align="center" width="7.5in" depth="7.5in" /> + </para> + + <para> + The image generation process consists of several stages and + depends on several tasks and variables. + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-rootfs'><filename>do_rootfs</filename></ulink> + task creates the root filesystem (file and directory + structure) for an image. + This task uses several key variables to help create the + list of packages to actually install: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>: + Lists out the base set of packages from which to + install from the Package Feeds area. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></ulink>: + Specifies packages that should not be installed + into the image. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>: + Specifies features to include in the image. + Most of these features map to additional packages + for installation. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>: + Specifies the package backend (e.g. RPM, DEB, or + IPK) to use and consequently helps determine where + to locate packages within the Package Feeds area. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_LINGUAS'><filename>IMAGE_LINGUAS</filename></ulink>: + Determines the language(s) for which additional + language support packages are installed. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_INSTALL'><filename>PACKAGE_INSTALL</filename></ulink>: + The final list of packages passed to the package + manager for installation into the image. + </para></listitem> + </itemizedlist> + </para> + + <para> + With + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_ROOTFS'><filename>IMAGE_ROOTFS</filename></ulink> + pointing to the location of the filesystem under + construction and the <filename>PACKAGE_INSTALL</filename> + variable providing the final list of packages to install, + the root file system is created. + </para> + + <para> + Package installation is under control of the package + manager (e.g. dnf/rpm, opkg, or apt/dpkg) regardless of + whether or not package management is enabled for the + target. + At the end of the process, if package management is not + enabled for the target, the package manager's data files + are deleted from the root filesystem. + As part of the final stage of package installation, + post installation scripts that are part of the packages + are run. + Any scripts that fail to run on the build host are run on + the target when the target system is first booted. + If you are using a + <ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-read-only-root-filesystem'>read-only root filesystem</ulink>, + all the post installation scripts must succeed on the + build host during the package installation phase since the + root filesystem on the target is read-only. + </para> + + <para> + The final stages of the <filename>do_rootfs</filename> task + handle post processing. + Post processing includes creation of a manifest file and + optimizations. + </para> + + <para> + The manifest file (<filename>.manifest</filename>) resides + in the same directory as the root filesystem image. + This file lists out, line-by-line, the installed packages. + The manifest file is useful for the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-testimage*'><filename>testimage</filename></ulink> + class, for example, to determine whether or not to run + specific tests. + See the + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_MANIFEST'><filename>IMAGE_MANIFEST</filename></ulink> + variable for additional information. + </para> + + <para> + Optimizing processes that are run across the image include + <filename>mklibs</filename>, <filename>prelink</filename>, + and any other post-processing commands as defined by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-ROOTFS_POSTPROCESS_COMMAND'><filename>ROOTFS_POSTPROCESS_COMMAND</filename></ulink> + variable. + The <filename>mklibs</filename> process optimizes the size + of the libraries, while the <filename>prelink</filename> + process optimizes the dynamic linking of shared libraries + to reduce start up time of executables. + </para> + + <para> + After the root filesystem is built, processing begins on + the image through the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image'><filename>do_image</filename></ulink> + task. + The build system runs any pre-processing commands as + defined by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_PREPROCESS_COMMAND'><filename>IMAGE_PREPROCESS_COMMAND</filename></ulink> + variable. + This variable specifies a list of functions to call before + the build system creates the final image output files. + </para> + + <para> + The build system dynamically creates + <filename>do_image_*</filename> tasks as needed, based + on the image types specified in the + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink> + variable. + The process turns everything into an image file or a set of + image files and can compress the root filesystem image to + reduce the overall size of the image. + The formats used for the root filesystem depend on the + <filename>IMAGE_FSTYPES</filename> variable. + Compression depends on whether the formats support + compression. + </para> + + <para> + As an example, a dynamically created task when creating a + particular image <replaceable>type</replaceable> would + take the following form: + <literallayout class='monospaced'> + do_image_<replaceable>type</replaceable> + </literallayout> + So, if the <replaceable>type</replaceable> as specified by + the <filename>IMAGE_FSTYPES</filename> were + <filename>ext4</filename>, the dynamically generated task + would be as follows: + <literallayout class='monospaced'> + do_image_ext4 + </literallayout> + </para> + + <para> + The final task involved in image creation is the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image-complete'><filename>do_image_complete</filename></ulink> + task. + This task completes the image by applying any image + post processing as defined through the + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_POSTPROCESS_COMMAND'><filename>IMAGE_POSTPROCESS_COMMAND</filename></ulink> + variable. + The variable specifies a list of functions to call once the + build system has created the final image output files. + <note> + The entire image generation process is run under + <link linkend='fakeroot-and-pseudo'>Pseudo</link>. + Running under Pseudo ensures that the files in the + root filesystem have correct ownership. + </note> + </para> + </section> + + <section id='sdk-generation-dev-environment'> + <title>SDK Generation</title> + + <para> + The OpenEmbedded build system uses BitBake to generate the + Software Development Kit (SDK) installer scripts for both + the standard SDK and the extensible SDK (eSDK): + </para> + + <para> + <imagedata fileref="figures/sdk-generation.png" width="9in" align="center" /> + <note> + For more information on the cross-development toolchain + generation, see the + "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>" + section. + For information on advantages gained when building a + cross-development toolchain using the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></ulink> + task, see the + "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>" + section in the Yocto Project Application Development + and the Extensible Software Development Kit (eSDK) + manual. + </note> + </para> + + <para> + Like image generation, the SDK script process consists of + several stages and depends on many variables. + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk_ext'><filename>do_populate_sdk_ext</filename></ulink> + tasks use these key variables to help create the list of + packages to actually install. + For information on the variables listed in the figure, + see the + "<link linkend='sdk-dev-environment'>Application Development SDK</link>" + section. + </para> + + <para> + The <filename>do_populate_sdk</filename> task helps create + the standard SDK and handles two parts: a target part and a + host part. + The target part is the part built for the target hardware + and includes libraries and headers. + The host part is the part of the SDK that runs on the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>. + </para> + + <para> + The <filename>do_populate_sdk_ext</filename> task helps + create the extensible SDK and handles host and target parts + differently than its counter part does for the standard SDK. + For the extensible SDK, the task encapsulates the build + system, which includes everything needed (host and target) + for the SDK. + </para> + + <para> + Regardless of the type of SDK being constructed, the + tasks perform some cleanup after which a cross-development + environment setup script and any needed configuration files + are created. + The final output is the Cross-development + toolchain installation script (<filename>.sh</filename> + file), which includes the environment setup script. + </para> + </section> + + <section id='stamp-files-and-the-rerunning-of-tasks'> + <title>Stamp Files and the Rerunning of Tasks</title> + + <para> + For each task that completes successfully, BitBake writes a + stamp file into the + <ulink url='&YOCTO_DOCS_REF_URL;#var-STAMPS_DIR'><filename>STAMPS_DIR</filename></ulink> + directory. + The beginning of the stamp file's filename is determined + by the + <ulink url='&YOCTO_DOCS_REF_URL;#var-STAMP'><filename>STAMP</filename></ulink> + variable, and the end of the name consists of the task's + name and current + <link linkend='overview-checksums'>input checksum</link>. + <note> + This naming scheme assumes that + <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SIGNATURE_HANDLER'><filename>BB_SIGNATURE_HANDLER</filename></ulink> + is "OEBasicHash", which is almost always the case in + current OpenEmbedded. + </note> + To determine if a task needs to be rerun, BitBake checks + if a stamp file with a matching input checksum exists + for the task. + If such a stamp file exists, the task's output is + assumed to exist and still be valid. + If the file does not exist, the task is rerun. + <note> + <para>The stamp mechanism is more general than the + shared state (sstate) cache mechanism described in the + "<link linkend='setscene-tasks-and-shared-state'>Setscene Tasks and Shared State</link>" + section. + BitBake avoids rerunning any task that has a valid + stamp file, not just tasks that can be accelerated + through the sstate cache.</para> + + <para>However, you should realize that stamp files only + serve as a marker that some work has been done and that + these files do not record task output. + The actual task output would usually be somewhere in + <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink> + (e.g. in some recipe's + <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.) + What the sstate cache mechanism adds is a way to cache + task output that can then be shared between build + machines.</para> + </note> + Since <filename>STAMPS_DIR</filename> is usually a + subdirectory of <filename>TMPDIR</filename>, removing + <filename>TMPDIR</filename> will also remove + <filename>STAMPS_DIR</filename>, which means tasks will + properly be rerun to repopulate + <filename>TMPDIR</filename>. + </para> + + <para> + If you want some task to always be considered "out of + date", you can mark it with the + <ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>nostamp</filename></ulink> + varflag. + If some other task depends on such a task, then that + task will also always be considered out of date, which + might not be what you want. + </para> + + <para> + For details on how to view information about a task's + signature, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</ulink>" + section in the Yocto Project Development Tasks Manual. + </para> + </section> + + <section id='setscene-tasks-and-shared-state'> + <title>Setscene Tasks and Shared State</title> + + <para> + The description of tasks so far assumes that BitBake needs + to build everything and no available prebuilt objects + exist. + BitBake does support skipping tasks if prebuilt objects are + available. + These objects are usually made available in the form of a + shared state (sstate) cache. + <note> + For information on variables affecting sstate, see the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></ulink> + variables. + </note> + </para> + + <para> + The idea of a setscene task (i.e + <filename>do_</filename><replaceable>taskname</replaceable><filename>_setscene</filename>) + is a version of the task where + instead of building something, BitBake can skip to the end + result and simply place a set of files into specific + locations as needed. + In some cases, it makes sense to have a setscene task + variant (e.g. generating package files in the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink> + task). + In other cases, it does not make sense (e.g. a + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink> + task or a + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink> + task) since the work involved would be equal to or greater + than the underlying task. + </para> + + <para> + In the build system, the common tasks that have setscene + variants are + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>, + <filename>do_package_write_*</filename>, + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>, + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink>, + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>. + Notice that these tasks represent most of the tasks whose + output is an end result. + </para> + + <para> + The build system has knowledge of the relationship between + these tasks and other preceding tasks. + For example, if BitBake runs + <filename>do_populate_sysroot_setscene</filename> for + something, it does not make sense to run any of the + <filename>do_fetch</filename>, + <filename>do_unpack</filename>, + <filename>do_patch</filename>, + <filename>do_configure</filename>, + <filename>do_compile</filename>, and + <filename>do_install</filename> tasks. + However, if <filename>do_package</filename> needs to be + run, BitBake needs to run those other tasks. + </para> + + <para> + It becomes more complicated if everything can come + from an sstate cache because some objects are simply + not required at all. + For example, you do not need a compiler or native tools, + such as quilt, if nothing exists to compile or patch. + If the <filename>do_package_write_*</filename> packages + are available from sstate, BitBake does not need the + <filename>do_package</filename> task data. + </para> + + <para> + To handle all these complexities, BitBake runs in two + phases. + The first is the "setscene" stage. + During this stage, BitBake first checks the sstate cache + for any targets it is planning to build. + BitBake does a fast check to see if the object exists + rather than a complete download. + If nothing exists, the second phase, which is the setscene + stage, completes and the main build proceeds. + </para> + + <para> + If objects are found in the sstate cache, the build system + works backwards from the end targets specified by the user. + For example, if an image is being built, the build system + first looks for the packages needed for that image and the + tools needed to construct an image. + If those are available, the compiler is not needed. + Thus, the compiler is not even downloaded. + If something was found to be unavailable, or the + download or setscene task fails, the build system then + tries to install dependencies, such as the compiler, from + the cache. + </para> + + <para> + The availability of objects in the sstate cache is + handled by the function specified by the + <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHCHECK_FUNCTION'><filename>BB_HASHCHECK_FUNCTION</filename></ulink> + variable and returns a list of available objects. + The function specified by the + <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SETSCENE_DEPVALID'><filename>BB_SETSCENE_DEPVALID</filename></ulink> + variable is the function that determines whether a given + dependency needs to be followed, and whether for any given + relationship the function needs to be passed. + The function returns a True or False value. + </para> + </section> + </section> + + <section id='images-dev-environment'> + <title>Images</title> + + <para> + The images produced by the build system are compressed forms + of the root filesystem and are ready to boot on a target + device. + You can see from the + <link linkend='general-workflow-figure'>general workflow figure</link> + that BitBake output, in part, consists of images. + This section takes a closer look at this output: + <imagedata fileref="figures/images.png" align="center" width="5.5in" depth="5.5in" /> + </para> + + <note> + For a list of example images that the Yocto Project provides, + see the + "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" + chapter in the Yocto Project Reference Manual. + </note> + + <para> + The build process writes images out to the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink> + inside the + <filename>tmp/deploy/images/<replaceable>machine</replaceable>/</filename> + folder as shown in the figure. + This folder contains any files expected to be loaded on the + target device. + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink> + variable points to the <filename>deploy</filename> directory, + while the + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_IMAGE'><filename>DEPLOY_DIR_IMAGE</filename></ulink> + variable points to the appropriate directory containing images + for the current configuration. + <itemizedlist> + <listitem><para> + <replaceable>kernel-image</replaceable>: + A kernel binary file. + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></ulink> + variable determines the naming scheme for the + kernel image file. + Depending on this variable, the file could begin with + a variety of naming strings. + The + <filename>deploy/images/</filename><replaceable>machine</replaceable> + directory can contain multiple image files for the + machine. + </para></listitem> + <listitem><para> + <replaceable>root-filesystem-image</replaceable>: + Root filesystems for the target device (e.g. + <filename>*.ext3</filename> or + <filename>*.bz2</filename> files). + The + <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink> + variable determines the root filesystem image type. + The + <filename>deploy/images/</filename><replaceable>machine</replaceable> + directory can contain multiple root filesystems for the + machine. + </para></listitem> + <listitem><para> + <replaceable>kernel-modules</replaceable>: + Tarballs that contain all the modules built for the + kernel. + Kernel module tarballs exist for legacy purposes and + can be suppressed by setting the + <ulink url='&YOCTO_DOCS_REF_URL;#var-MODULE_TARBALL_DEPLOY'><filename>MODULE_TARBALL_DEPLOY</filename></ulink> + variable to "0". + The + <filename>deploy/images/</filename><replaceable>machine</replaceable> + directory can contain multiple kernel module tarballs + for the machine. + </para></listitem> + <listitem><para> + <replaceable>bootloaders</replaceable>: + If applicable to the target machine, bootloaders + supporting the image. + The <filename>deploy/images/</filename><replaceable>machine</replaceable> + directory can contain multiple bootloaders for the + machine. + </para></listitem> + <listitem><para> + <replaceable>symlinks</replaceable>: + The + <filename>deploy/images/</filename><replaceable>machine</replaceable> + folder contains a symbolic link that points to the + most recently built file for each machine. + These links might be useful for external scripts that + need to obtain the latest version of each file. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id='sdk-dev-environment'> + <title>Application Development SDK</title> + + <para> + In the + <link linkend='general-workflow-figure'>general workflow figure</link>, + the output labeled "Application Development SDK" represents an + SDK. + The SDK generation process differs depending on whether you + build an extensible SDK (e.g. + <filename>bitbake -c populate_sdk_ext</filename> <replaceable>imagename</replaceable>) + or a standard SDK (e.g. + <filename>bitbake -c populate_sdk</filename> <replaceable>imagename</replaceable>). + This section takes a closer look at this output: + <imagedata fileref="figures/sdk.png" align="center" width="9in" depth="7.25in" /> + </para> + + <para> + The specific form of this output is a set of files that + includes a self-extracting SDK installer + (<filename>*.sh</filename>), host and target manifest files, + and files used for SDK testing. + When the SDK installer file is run, it installs the SDK. + The SDK consists of a cross-development toolchain, a set of + libraries and headers, and an SDK environment setup script. + Running this installer essentially sets up your + cross-development environment. + You can think of the cross-toolchain as the "host" + part because it runs on the SDK machine. + You can think of the libraries and headers as the "target" + part because they are built for the target hardware. + The environment setup script is added so that you can + initialize the environment before using the tools. + </para> + + <note><title>Notes</title> + <itemizedlist> + <listitem><para> + The Yocto Project supports several methods by which + you can set up this cross-development environment. + These methods include downloading pre-built SDK + installers or building and installing your own SDK + installer. + </para></listitem> + <listitem><para> + For background information on cross-development + toolchains in the Yocto Project development + environment, see the + "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>" + section. + </para></listitem> + <listitem><para> + For information on setting up a cross-development + environment, see the + <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink> + manual. + </para></listitem> + </itemizedlist> + </note> + + <para> + All the output files for an SDK are written to the + <filename>deploy/sdk</filename> folder inside the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink> + as shown in the previous figure. + Depending on the type of SDK, several variables exist that help + configure these files. + The following list shows the variables associated with an + extensible SDK: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>: + Points to the <filename>deploy</filename> directory. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></ulink>: + Controls whether or not shared state artifacts are + copied into the extensible SDK. + By default, all required shared state artifacts are + copied into the SDK. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INCLUDE_PKGDATA'><filename>SDK_INCLUDE_PKGDATA</filename></ulink>: + Specifies whether or not packagedata is included in the + extensible SDK for all recipes in the "world" target. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INCLUDE_TOOLCHAIN'><filename>SDK_INCLUDE_TOOLCHAIN</filename></ulink>: + Specifies whether or not the toolchain is included + when building the extensible SDK. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_LOCAL_CONF_WHITELIST'><filename>SDK_LOCAL_CONF_WHITELIST</filename></ulink>: + A list of variables allowed through from the build + system configuration into the extensible SDK + configuration. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_LOCAL_CONF_BLACKLIST'><filename>SDK_LOCAL_CONF_BLACKLIST</filename></ulink>: + A list of variables not allowed through from the build + system configuration into the extensible SDK + configuration. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INHERIT_BLACKLIST'><filename>SDK_INHERIT_BLACKLIST</filename></ulink>: + A list of classes to remove from the + <ulink url='&YOCTO_DOCS_REF_URL;#var-INHERIT'><filename>INHERIT</filename></ulink> + value globally within the extensible SDK configuration. + </para></listitem> + </itemizedlist> + This next list, shows the variables associated with a standard + SDK: + <itemizedlist> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>: + Points to the <filename>deploy</filename> directory. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>: + Specifies the architecture of the machine on which the + cross-development tools are run to create packages for + the target hardware. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKIMAGE_FEATURES'><filename>SDKIMAGE_FEATURES</filename></ulink>: + Lists the features to include in the "target" part + of the SDK. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-TOOLCHAIN_HOST_TASK'><filename>TOOLCHAIN_HOST_TASK</filename></ulink>: + Lists packages that make up the host part of the SDK + (i.e. the part that runs on the + <filename>SDKMACHINE</filename>). + When you use + <filename>bitbake -c populate_sdk <replaceable>imagename</replaceable></filename> + to create the SDK, a set of default packages apply. + This variable allows you to add more packages. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-TOOLCHAIN_TARGET_TASK'><filename>TOOLCHAIN_TARGET_TASK</filename></ulink>: + Lists packages that make up the target part of the SDK + (i.e. the part built for the target hardware). + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKPATH'><filename>SDKPATH</filename></ulink>: + Defines the default SDK installation path offered by + the installation script. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_HOST_MANIFEST'><filename>SDK_HOST_MANIFEST</filename></ulink>: + Lists all the installed packages that make up the host + part of the SDK. + This variable also plays a minor role for extensible + SDK development as well. + However, it is mainly used for the standard SDK. + </para></listitem> + <listitem><para> + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_TARGET_MANIFEST'><filename>SDK_TARGET_MANIFEST</filename></ulink>: + Lists all the installed packages that make up the + target part of the SDK. + This variable also plays a minor role for extensible + SDK development as well. + However, it is mainly used for the standard SDK. + </para></listitem> + </itemizedlist> + </para> + </section> + </section> + + <section id="cross-development-toolchain-generation"> + <title>Cross-Development Toolchain Generation</title> + + <para> + The Yocto Project does most of the work for you when it comes to + creating + <ulink url='&YOCTO_DOCS_REF_URL;#cross-development-toolchain'>cross-development toolchains</ulink>. + This section provides some technical background on how + cross-development toolchains are created and used. + For more information on toolchains, you can also see the + <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink> + manual. + </para> + + <para> + In the Yocto Project development environment, cross-development + toolchains are used to build images and applications that run + on the target hardware. + With just a few commands, the OpenEmbedded build system creates + these necessary toolchains for you. + </para> + + <para> + The following figure shows a high-level build environment regarding + toolchain construction and use. + </para> + + <para> + <imagedata fileref="figures/cross-development-toolchains.png" width="8in" depth="6in" align="center" /> + </para> + + <para> + Most of the work occurs on the Build Host. + This is the machine used to build images and generally work within + the the Yocto Project environment. + When you run + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink> + to create an image, the OpenEmbedded build system + uses the host <filename>gcc</filename> compiler to bootstrap a + cross-compiler named <filename>gcc-cross</filename>. + The <filename>gcc-cross</filename> compiler is what BitBake uses to + compile source files when creating the target image. + You can think of <filename>gcc-cross</filename> simply as an + automatically generated cross-compiler that is used internally + within BitBake only. + <note> + The extensible SDK does not use + <filename>gcc-cross-canadian</filename> since this SDK + ships a copy of the OpenEmbedded build system and the sysroot + within it contains <filename>gcc-cross</filename>. + </note> + </para> + + <para> + The chain of events that occurs when <filename>gcc-cross</filename> is + bootstrapped is as follows: + <literallayout class='monospaced'> + gcc -> binutils-cross -> gcc-cross-initial -> linux-libc-headers -> glibc-initial -> glibc -> gcc-cross -> gcc-runtime + </literallayout> + <itemizedlist> + <listitem><para> + <filename>gcc</filename>: + The build host's GNU Compiler Collection (GCC). + </para></listitem> + <listitem><para> + <filename>binutils-cross</filename>: + The bare minimum binary utilities needed in order to run + the <filename>gcc-cross-initial</filename> phase of the + bootstrap operation. + </para></listitem> + <listitem><para> + <filename>gcc-cross-initial</filename>: + An early stage of the bootstrap process for creating + the cross-compiler. + This stage builds enough of the <filename>gcc-cross</filename>, + the C library, and other pieces needed to finish building the + final cross-compiler in later stages. + This tool is a "native" package (i.e. it is designed to run on + the build host). + </para></listitem> + <listitem><para> + <filename>linux-libc-headers</filename>: + Headers needed for the cross-compiler. + </para></listitem> + <listitem><para> + <filename>glibc-initial</filename>: + An initial version of the Embedded GNU C Library + (GLIBC) needed to bootstrap <filename>glibc</filename>. + </para></listitem> + <listitem><para> + <filename>glibc</filename>: + The GNU C Library. + </para></listitem> + <listitem><para> + <filename>gcc-cross</filename>: + The final stage of the bootstrap process for the + cross-compiler. + This stage results in the actual cross-compiler that + BitBake uses when it builds an image for a targeted + device. + <note> + If you are replacing this cross compiler toolchain + with a custom version, you must replace + <filename>gcc-cross</filename>. + </note> + This tool is also a "native" package (i.e. it is + designed to run on the build host). + </para></listitem> + <listitem><para> + <filename>gcc-runtime</filename>: + Runtime libraries resulting from the toolchain bootstrapping + process. + This tool produces a binary that consists of the + runtime libraries need for the targeted device. + </para></listitem> + </itemizedlist> + </para> + + <para> + You can use the OpenEmbedded build system to build an installer for + the relocatable SDK used to develop applications. + When you run the installer, it installs the toolchain, which + contains the development tools (e.g., + <filename>gcc-cross-canadian</filename>, + <filename>binutils-cross-canadian</filename>, and other + <filename>nativesdk-*</filename> tools), + which are tools native to the SDK (i.e. native to + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_ARCH'><filename>SDK_ARCH</filename></ulink>), + you need to cross-compile and test your software. + The figure shows the commands you use to easily build out this + toolchain. + This cross-development toolchain is built to execute on the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>, + which might or might not be the same + machine as the Build Host. + <note> + If your target architecture is supported by the Yocto Project, + you can take advantage of pre-built images that ship with the + Yocto Project and already contain cross-development toolchain + installers. + </note> + </para> + + <para> + Here is the bootstrap process for the relocatable toolchain: + <literallayout class='monospaced'> + gcc -> binutils-crosssdk -> gcc-crosssdk-initial -> linux-libc-headers -> + glibc-initial -> nativesdk-glibc -> gcc-crosssdk -> gcc-cross-canadian + </literallayout> + <itemizedlist> + <listitem><para> + <filename>gcc</filename>: + The build host's GNU Compiler Collection (GCC). + </para></listitem> + <listitem><para> + <filename>binutils-crosssdk</filename>: + The bare minimum binary utilities needed in order to run + the <filename>gcc-crosssdk-initial</filename> phase of the + bootstrap operation. + </para></listitem> + <listitem><para> + <filename>gcc-crosssdk-initial</filename>: + An early stage of the bootstrap process for creating + the cross-compiler. + This stage builds enough of the + <filename>gcc-crosssdk</filename> and supporting pieces so that + the final stage of the bootstrap process can produce the + finished cross-compiler. + This tool is a "native" binary that runs on the build host. + </para></listitem> + <listitem><para> + <filename>linux-libc-headers</filename>: + Headers needed for the cross-compiler. + </para></listitem> + <listitem><para> + <filename>glibc-initial</filename>: + An initial version of the Embedded GLIBC needed to bootstrap + <filename>nativesdk-glibc</filename>. + </para></listitem> + <listitem><para> + <filename>nativesdk-glibc</filename>: + The Embedded GLIBC needed to bootstrap the + <filename>gcc-crosssdk</filename>. + </para></listitem> + <listitem><para> + <filename>gcc-crosssdk</filename>: + The final stage of the bootstrap process for the + relocatable cross-compiler. + The <filename>gcc-crosssdk</filename> is a transitory + compiler and never leaves the build host. + Its purpose is to help in the bootstrap process to create + the eventual <filename>gcc-cross-canadian</filename> + compiler, which is relocatable. + This tool is also a "native" package (i.e. it is + designed to run on the build host). + </para></listitem> + <listitem><para> + <filename>gcc-cross-canadian</filename>: + The final relocatable cross-compiler. + When run on the + <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>, + this tool + produces executable code that runs on the target device. + Only one cross-canadian compiler is produced per architecture + since they can be targeted at different processor optimizations + using configurations passed to the compiler through the + compile commands. + This circumvents the need for multiple compilers and thus + reduces the size of the toolchains. + </para></listitem> + </itemizedlist> + </para> + + <note> + For information on advantages gained when building a + cross-development toolchain installer, see the + "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>" + appendix in the Yocto Project Application Development and the + Extensible Software Development Kit (eSDK) manual. + </note> + </section> + + <section id="shared-state-cache"> + <title>Shared State Cache</title> + + <para> + By design, the OpenEmbedded build system builds everything from + scratch unless + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink> + can determine that parts do not need to be rebuilt. + Fundamentally, building from scratch is attractive as it means all + parts are built fresh and no possibility of stale data exists that + can cause problems. + When developers hit problems, they typically default back to + building from scratch so they have a know state from the + start. + </para> + + <para> + Building an image from scratch is both an advantage and a + disadvantage to the process. + As mentioned in the previous paragraph, building from scratch + ensures that everything is current and starts from a known state. + However, building from scratch also takes much longer as it + generally means rebuilding things that do not necessarily need + to be rebuilt. + </para> + + <para> + The Yocto Project implements shared state code that supports + incremental builds. + The implementation of the shared state code answers the following + questions that were fundamental roadblocks within the OpenEmbedded + incremental build support system: + <itemizedlist> + <listitem><para> + What pieces of the system have changed and what pieces have + not changed? + </para></listitem> + <listitem><para> + How are changed pieces of software removed and replaced? + </para></listitem> + <listitem><para> + How are pre-built components that do not need to be rebuilt + from scratch used when they are available? + </para></listitem> + </itemizedlist> + </para> + + <para> + For the first question, the build system detects changes in the + "inputs" to a given task by creating a checksum (or signature) of + the task's inputs. + If the checksum changes, the system assumes the inputs have changed + and the task needs to be rerun. + For the second question, the shared state (sstate) code tracks + which tasks add which output to the build process. + This means the output from a given task can be removed, upgraded + or otherwise manipulated. + The third question is partly addressed by the solution for the + second question assuming the build system can fetch the sstate + objects from remote locations and install them if they are deemed + to be valid. + <note><title>Notes</title> + <itemizedlist> + <listitem><para> + The build system does not maintain + <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink> + information as part of the shared state packages. + Consequently, considerations exist that affect + maintaining shared state feeds. + For information on how the build system works with + packages and can track incrementing + <filename>PR</filename> information, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#automatically-incrementing-a-binary-package-revision-number'>Automatically Incrementing a Binary Package Revision Number</ulink>" + section in the Yocto Project Development Tasks Manual. + </para></listitem> + <listitem><para> + The code in the build system that supports incremental + builds is not simple code. + For techniques that help you work around issues related + to shared state code, see the + "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-viewing-metadata-used-to-create-the-input-signature-of-a-shared-state-task'>Viewing Metadata Used to Create the Input Signature of a Shared State Task</ulink>" + and + "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-invalidating-shared-state-to-force-a-task-to-run'>Invalidating Shared State to Force a Task to Run</ulink>" + sections both in the Yocto Project Development Tasks + Manual. + </para></listitem> + </itemizedlist> + </note> + </para> + + <para> + The rest of this section goes into detail about the overall + incremental build architecture, the checksums (signatures), and + shared state. + </para> + + <section id='concepts-overall-architecture'> + <title>Overall Architecture</title> + + <para> + When determining what parts of the system need to be built, + BitBake works on a per-task basis rather than a per-recipe + basis. + You might wonder why using a per-task basis is preferred over + a per-recipe basis. + To help explain, consider having the IPK packaging backend + enabled and then switching to DEB. + In this case, the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink> + task outputs are still valid. + However, with a per-recipe approach, the build would not + include the <filename>.deb</filename> files. + Consequently, you would have to invalidate the whole build and + rerun it. + Rerunning everything is not the best solution. + Also, in this case, the core must be "taught" much about + specific tasks. + This methodology does not scale well and does not allow users + to easily add new tasks in layers or as external recipes + without touching the packaged-staging core. + </para> + </section> + + <section id='overview-checksums'> + <title>Checksums (Signatures)</title> + + <para> + The shared state code uses a checksum, which is a unique + signature of a task's inputs, to determine if a task needs to + be run again. + Because it is a change in a task's inputs that triggers a + rerun, the process needs to detect all the inputs to a given + task. + For shell tasks, this turns out to be fairly easy because + the build process generates a "run" shell script for each task + and it is possible to create a checksum that gives you a good + idea of when the task's data changes. + </para> + + <para> + To complicate the problem, there are things that should not be + included in the checksum. + First, there is the actual specific build path of a given + task - the + <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>. + It does not matter if the work directory changes because it + should not affect the output for target packages. + Also, the build process has the objective of making native + or cross packages relocatable. + <note> + Both native and cross packages run on the + <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>build host</ulink>. + However, cross packages generate output for the target + architecture. + </note> + The checksum therefore needs to exclude + <filename>WORKDIR</filename>. + The simplistic approach for excluding the work directory is to + set <filename>WORKDIR</filename> to some fixed value and + create the checksum for the "run" script. + </para> + + <para> + Another problem results from the "run" scripts containing + functions that might or might not get called. + The incremental build solution contains code that figures out + dependencies between shell functions. + This code is used to prune the "run" scripts down to the + minimum set, thereby alleviating this problem and making the + "run" scripts much more readable as a bonus. + </para> + + <para> + So far, solutions for shell scripts exist. + What about Python tasks? + The same approach applies even though these tasks are more + difficult. + The process needs to figure out what variables a Python + function accesses and what functions it calls. + Again, the incremental build solution contains code that first + figures out the variable and function dependencies, and then + creates a checksum for the data used as the input to the task. + </para> + + <para> + Like the <filename>WORKDIR</filename> case, situations exist + where dependencies should be ignored. + For these situations, you can instruct the build process to + ignore a dependency by using a line like the following: + <literallayout class='monospaced'> + PACKAGE_ARCHS[vardepsexclude] = "MACHINE" + </literallayout> + This example ensures that the + <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCHS'><filename>PACKAGE_ARCHS</filename></ulink> + variable does not depend on the value of + <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>, + even if it does reference it. + </para> + + <para> + Equally, there are cases where you need to add dependencies + BitBake is not able to find. + You can accomplish this by using a line like the following: + <literallayout class='monospaced'> + PACKAGE_ARCHS[vardeps] = "MACHINE" + </literallayout> + This example explicitly adds the <filename>MACHINE</filename> + variable as a dependency for + <filename>PACKAGE_ARCHS</filename>. + </para> + + <para> + As an example, consider a case with in-line Python where + BitBake is not able to figure out dependencies. + When running in debug mode (i.e. using + <filename>-DDD</filename>), BitBake produces output when it + discovers something for which it cannot figure out dependencies. + The Yocto Project team has currently not managed to cover + those dependencies in detail and is aware of the need to fix + this situation. + </para> + + <para> + Thus far, this section has limited discussion to the direct + inputs into a task. + Information based on direct inputs is referred to as the + "basehash" in the code. + However, the question of a task's indirect inputs still + exits - items already built and present in the + <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>. + The checksum (or signature) for a particular task needs to add + the hashes of all the tasks on which the particular task + depends. + Choosing which dependencies to add is a policy decision. + However, the effect is to generate a master checksum that + combines the basehash and the hashes of the task's + dependencies. + </para> + + <para> + At the code level, a variety of ways exist by which both the + basehash and the dependent task hashes can be influenced. + Within the BitBake configuration file, you can give BitBake + some extra information to help it construct the basehash. + The following statement effectively results in a list of + global variable dependency excludes (i.e. variables never + included in any checksum): + <literallayout class='monospaced'> + BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \ + SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \ + USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \ + PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \ + CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX" + </literallayout> + The previous example excludes + <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink> + since that variable is actually constructed as a path within + <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>, + which is on the whitelist. + </para> + + <para> + The rules for deciding which hashes of dependent tasks to + include through dependency chains are more complex and are + generally accomplished with a Python function. + The code in <filename>meta/lib/oe/sstatesig.py</filename> shows + two examples of this and also illustrates how you can insert + your own policy into the system if so desired. + This file defines the two basic signature generators + <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OE-Core</ulink> + uses: "OEBasic" and "OEBasicHash". + By default, a dummy "noop" signature handler is enabled + in BitBake. + This means that behavior is unchanged from previous versions. + OE-Core uses the "OEBasicHash" signature handler by default + through this setting in the <filename>bitbake.conf</filename> + file: + <literallayout class='monospaced'> + BB_SIGNATURE_HANDLER ?= "OEBasicHash" + </literallayout> + The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename> + is the same as the "OEBasic" version but adds the task hash to + the + <link linkend='stamp-files-and-the-rerunning-of-tasks'>stamp files</link>. + This results in any metadata change that changes the task hash, + automatically causing the task to be run again. + This removes the need to bump + <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink> + values, and changes to metadata automatically ripple across + the build. + </para> + + <para> + It is also worth noting that the end result of these + signature generators is to make some dependency and hash + information available to the build. + This information includes: + <itemizedlist> + <listitem><para> + <filename>BB_BASEHASH_task-</filename><replaceable>taskname</replaceable>: + The base hashes for each task in the recipe. + </para></listitem> + <listitem><para> + <filename>BB_BASEHASH_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>: + The base hashes for each dependent task. + </para></listitem> + <listitem><para> + <filename>BBHASHDEPS_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>: + The task dependencies for each task. + </para></listitem> + <listitem><para> + <filename>BB_TASKHASH</filename>: + The hash of the currently running task. + </para></listitem> + </itemizedlist> + </para> + </section> + + <section id='shared-state'> + <title>Shared State</title> + + <para> + Checksums and dependencies, as discussed in the previous + section, solve half the problem of supporting a shared state. + The other half of the problem is being able to use checksum + information during the build and being able to reuse or rebuild + specific components. + </para> + + <para> + The + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink> + class is a relatively generic implementation of how to + "capture" a snapshot of a given task. + The idea is that the build process does not care about the + source of a task's output. + Output could be freshly built or it could be downloaded and + unpacked from somewhere. + In other words, the build process does not need to worry about + its origin. + </para> + + <para> + Two types of output exist. + One type is just about creating a directory in + <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>. + A good example is the output of either + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> + or + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>. + The other type of output occurs when a set of data is merged + into a shared directory tree such as the sysroot. + </para> + + <para> + The Yocto Project team has tried to keep the details of the + implementation hidden in <filename>sstate</filename> class. + From a user's perspective, adding shared state wrapping to a + task is as simple as this + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink> + example taken from the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-deploy'><filename>deploy</filename></ulink> + class: + <literallayout class='monospaced'> + DEPLOYDIR = "${WORKDIR}/deploy-${PN}" + SSTATETASKS += "do_deploy" + do_deploy[sstate-inputdirs] = "${DEPLOYDIR}" + do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}" + + python do_deploy_setscene () { + sstate_setscene(d) + } + addtask do_deploy_setscene + do_deploy[dirs] = "${DEPLOYDIR} ${B}" + do_deploy[stamp-extra-info] = "${MACHINE_ARCH}" + </literallayout> + The following list explains the previous example: + <itemizedlist> + <listitem><para> + Adding "do_deploy" to <filename>SSTATETASKS</filename> + adds some required sstate-related processing, which is + implemented in the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink> + class, to before and after the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink> + task. + </para></listitem> + <listitem><para> + The + <filename>do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"</filename> + declares that <filename>do_deploy</filename> places its + output in <filename>${DEPLOYDIR}</filename> when run + normally (i.e. when not using the sstate cache). + This output becomes the input to the shared state cache. + </para></listitem> + <listitem><para> + The + <filename>do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"</filename> + line causes the contents of the shared state cache to be + copied to <filename>${DEPLOY_DIR_IMAGE}</filename>. + <note> + If <filename>do_deploy</filename> is not already in + the shared state cache or if its input checksum + (signature) has changed from when the output was + cached, the task runs to populate the shared + state cache, after which the contents of the shared + state cache is copied to + <filename>${DEPLOY_DIR_IMAGE}</filename>. + If <filename>do_deploy</filename> is in the shared + state cache and its signature indicates that the + cached output is still valid (i.e. if no + relevant task inputs have changed), then the + contents of the shared state cache copies + directly to + <filename>${DEPLOY_DIR_IMAGE}</filename> by the + <filename>do_deploy_setscene</filename> task + instead, skipping the + <filename>do_deploy</filename> task. + </note> + </para></listitem> + <listitem><para> + The following task definition is glue logic needed to + make the previous settings effective: + <literallayout class='monospaced'> + python do_deploy_setscene () { + sstate_setscene(d) + } + addtask do_deploy_setscene + </literallayout> + <filename>sstate_setscene()</filename> takes the flags + above as input and accelerates the + <filename>do_deploy</filename> task through the + shared state cache if possible. + If the task was accelerated, + <filename>sstate_setscene()</filename> returns True. + Otherwise, it returns False, and the normal + <filename>do_deploy</filename> task runs. + For more information, see the + "<ulink url='&YOCTO_DOCS_BB_URL;#setscene'>setscene</ulink>" + section in the BitBake User Manual. + </para></listitem> + <listitem><para> + The <filename>do_deploy[dirs] = "${DEPLOYDIR} ${B}"</filename> + line creates <filename>${DEPLOYDIR}</filename> and + <filename>${B}</filename> before the + <filename>do_deploy</filename> task runs, and also sets + the current working directory of + <filename>do_deploy</filename> to + <filename>${B}</filename>. + For more information, see the + "<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'>Variable Flags</ulink>" + section in the BitBake User Manual. + <note> + In cases where + <filename>sstate-inputdirs</filename> and + <filename>sstate-outputdirs</filename> would be the + same, you can use + <filename>sstate-plaindirs</filename>. + For example, to preserve the + <filename>${PKGD}</filename> and + <filename>${PKGDEST}</filename> output from the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink> + task, use the following: + <literallayout class='monospaced'> + do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}" + </literallayout> + </note> + </para></listitem> + <listitem><para> + The <filename>do_deploy[stamp-extra-info] = "${MACHINE_ARCH}"</filename> + line appends extra metadata to the + <link linkend='stamp-files-and-the-rerunning-of-tasks'>stamp file</link>. + In this case, the metadata makes the task specific + to a machine's architecture. + See + "<ulink url='&YOCTO_DOCS_BB_URL;#ref-bitbake-tasklist'>The Task List</ulink>" + section in the BitBake User Manual for more + information on the <filename>stamp-extra-info</filename> + flag. + </para></listitem> + <listitem><para> + <filename>sstate-inputdirs</filename> and + <filename>sstate-outputdirs</filename> can also be used + with multiple directories. + For example, the following declares + <filename>PKGDESTWORK</filename> and + <filename>SHLIBWORK</filename> as shared state + input directories, which populates the shared state + cache, and <filename>PKGDATA_DIR</filename> and + <filename>SHLIBSDIR</filename> as the corresponding + shared state output directories: + <literallayout class='monospaced'> + do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}" + do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}" + </literallayout> + </para></listitem> + <listitem><para> + These methods also include the ability to take a + lockfile when manipulating shared state directory + structures, for cases where file additions or removals + are sensitive: + <literallayout class='monospaced'> + do_package[sstate-lockfile] = "${PACKAGELOCK}" + </literallayout> + </para></listitem> + </itemizedlist> + </para> + + <para> + Behind the scenes, the shared state code works by looking in + <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink> + and + <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></ulink> + for shared state files. + Here is an example: + <literallayout class='monospaced'> + SSTATE_MIRRORS ?= "\ + file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ + file://.* file:///some/local/dir/sstate/PATH" + </literallayout> + <note> + The shared state directory + (<filename>SSTATE_DIR</filename>) is organized into + two-character subdirectories, where the subdirectory + names are based on the first two characters of the hash. + If the shared state directory structure for a mirror has the + same structure as <filename>SSTATE_DIR</filename>, you must + specify "PATH" as part of the URI to enable the build system + to map to the appropriate subdirectory. + </note> + </para> + + <para> + The shared state package validity can be detected just by + looking at the filename since the filename contains the task + checksum (or signature) as described earlier in this section. + If a valid shared state package is found, the build process + downloads it and uses it to accelerate the task. + </para> + + <para> + The build processes use the <filename>*_setscene</filename> + tasks for the task acceleration phase. + BitBake goes through this phase before the main execution + code and tries to accelerate any tasks for which it can find + shared state packages. + If a shared state package for a task is available, the + shared state package is used. + This means the task and any tasks on which it is dependent + are not executed. + </para> + + <para> + As a real world example, the aim is when building an IPK-based + image, only the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></ulink> + tasks would have their shared state packages fetched and + extracted. + Since the sysroot is not used, it would never get extracted. + This is another reason why a task-based approach is preferred + over a recipe-based approach, which would have to install the + output from every task. + </para> + </section> + </section> + + <section id='automatically-added-runtime-dependencies'> + <title>Automatically Added Runtime Dependencies</title> + + <para> + The OpenEmbedded build system automatically adds common types of + runtime dependencies between packages, which means that you do not + need to explicitly declare the packages using + <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>. + Three automatic mechanisms exist (<filename>shlibdeps</filename>, + <filename>pcdeps</filename>, and <filename>depchains</filename>) + that handle shared libraries, package configuration (pkg-config) + modules, and <filename>-dev</filename> and + <filename>-dbg</filename> packages, respectively. + For other types of runtime dependencies, you must manually declare + the dependencies. + <itemizedlist> + <listitem><para> + <filename>shlibdeps</filename>: + During the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink> + task of each recipe, all shared libraries installed by the + recipe are located. + For each shared library, the package that contains the + shared library is registered as providing the shared + library. + More specifically, the package is registered as providing + the + <ulink url='https://en.wikipedia.org/wiki/Soname'>soname</ulink> + of the library. + The resulting shared-library-to-package mapping + is saved globally in + <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink> + by the + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink> + task.</para> + + <para>Simultaneously, all executables and shared libraries + installed by the recipe are inspected to see what shared + libraries they link against. + For each shared library dependency that is found, + <filename>PKGDATA_DIR</filename> is queried to + see if some package (likely from a different recipe) + contains the shared library. + If such a package is found, a runtime dependency is added + from the package that depends on the shared library to the + package that contains the library.</para> + + <para>The automatically added runtime dependency also + includes a version restriction. + This version restriction specifies that at least the + current version of the package that provides the shared + library must be used, as if + "<replaceable>package</replaceable> (>= <replaceable>version</replaceable>)" + had been added to <filename>RDEPENDS</filename>. + This forces an upgrade of the package containing the shared + library when installing the package that depends on the + library, if needed.</para> + + <para>If you want to avoid a package being registered as + providing a particular shared library (e.g. because the library + is for internal use only), then add the library to + <ulink url='&YOCTO_DOCS_REF_URL;#var-PRIVATE_LIBS'><filename>PRIVATE_LIBS</filename></ulink> + inside the package's recipe. + </para></listitem> + <listitem><para> + <filename>pcdeps</filename>: + During the <filename>do_package</filename> task of each + recipe, all pkg-config modules + (<filename>*.pc</filename> files) installed by the recipe + are located. + For each module, the package that contains the module is + registered as providing the module. + The resulting module-to-package mapping is saved globally in + <filename>PKGDATA_DIR</filename> by the + <filename>do_packagedata</filename> task.</para> + + <para>Simultaneously, all pkg-config modules installed by + the recipe are inspected to see what other pkg-config + modules they depend on. + A module is seen as depending on another module if it + contains a "Requires:" line that specifies the other module. + For each module dependency, + <filename>PKGDATA_DIR</filename> is queried to see if some + package contains the module. + If such a package is found, a runtime dependency is added + from the package that depends on the module to the package + that contains the module. + <note> + The <filename>pcdeps</filename> mechanism most often + infers dependencies between <filename>-dev</filename> + packages. + </note> + </para></listitem> + <listitem><para> + <filename>depchains</filename>: + If a package <filename>foo</filename> depends on a package + <filename>bar</filename>, then <filename>foo-dev</filename> + and <filename>foo-dbg</filename> are also made to depend on + <filename>bar-dev</filename> and + <filename>bar-dbg</filename>, respectively. + Taking the <filename>-dev</filename> packages as an + example, the <filename>bar-dev</filename> package might + provide headers and shared library symlinks needed by + <filename>foo-dev</filename>, which shows the need + for a dependency between the packages.</para> + + <para>The dependencies added by + <filename>depchains</filename> are in the form of + <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>. + <note> + By default, <filename>foo-dev</filename> also has an + <filename>RDEPENDS</filename>-style dependency on + <filename>foo</filename>, because the default value of + <filename>RDEPENDS_${PN}-dev</filename> (set in + <filename>bitbake.conf</filename>) includes + "${PN}". + </note></para> + + <para>To ensure that the dependency chain is never broken, + <filename>-dev</filename> and <filename>-dbg</filename> + packages are always generated by default, even if the + packages turn out to be empty. + See the + <ulink url='&YOCTO_DOCS_REF_URL;#var-ALLOW_EMPTY'><filename>ALLOW_EMPTY</filename></ulink> + variable for more information. + </para></listitem> + </itemizedlist> + </para> + + <para> + The <filename>do_package</filename> task depends on the + <filename>do_packagedata</filename> task of each recipe in + <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink> + through use of a + <filename>[</filename><ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>deptask</filename></ulink><filename>]</filename> + declaration, which guarantees that the required + shared-library/module-to-package mapping information will be available + when needed as long as <filename>DEPENDS</filename> has been + correctly set. + </para> + </section> + + <section id='fakeroot-and-pseudo'> + <title>Fakeroot and Pseudo</title> + + <para> + Some tasks are easier to implement when allowed to perform certain + operations that are normally reserved for the root user (e.g. + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>, + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write*</filename></ulink>, + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-rootfs'><filename>do_rootfs</filename></ulink>, + and + <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image'><filename>do_image*</filename></ulink>). + For example, the <filename>do_install</filename> task benefits + from being able to set the UID and GID of installed files to + arbitrary values. + </para> + + <para> + One approach to allowing tasks to perform root-only operations + would be to require + <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink> + to run as root. + However, this method is cumbersome and has security issues. + The approach that is actually used is to run tasks that benefit + from root privileges in a "fake" root environment. + Within this environment, the task and its child processes believe + that they are running as the root user, and see an internally + consistent view of the filesystem. + As long as generating the final output (e.g. a package or an image) + does not require root privileges, the fact that some earlier + steps ran in a fake root environment does not cause problems. + </para> + + <para> + The capability to run tasks in a fake root environment is known as + "<ulink url='http://man.he.net/man1/fakeroot'>fakeroot</ulink>", + which is derived from the BitBake keyword/variable + flag that requests a fake root environment for a task. + </para> + + <para> + In the + <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>, + the program that implements fakeroot is known as + <ulink url='https://www.yoctoproject.org/software-item/pseudo/'>Pseudo</ulink>. + Pseudo overrides system calls by using the environment variable + <filename>LD_PRELOAD</filename>, which results in the illusion + of running as root. + To keep track of "fake" file ownership and permissions resulting + from operations that require root permissions, Pseudo uses + an SQLite 3 database. + This database is stored in + <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/pseudo/files.db</filename> + for individual recipes. + Storing the database in a file as opposed to in memory + gives persistence between tasks and builds, which is not + accomplished using fakeroot. + <note><title>Caution</title> + If you add your own task that manipulates the same files or + directories as a fakeroot task, then that task also needs to + run under fakeroot. + Otherwise, the task cannot run root-only operations, and + cannot see the fake file ownership and permissions set by the + other task. + You need to also add a dependency on + <filename>virtual/fakeroot-native:do_populate_sysroot</filename>, + giving the following: + <literallayout class='monospaced'> + fakeroot do_mytask () { + ... + } + do_mytask[depends] += "virtual/fakeroot-native:do_populate_sysroot" + </literallayout> + </note> + For more information, see the + <ulink url='&YOCTO_DOCS_BB_URL;#var-FAKEROOT'><filename>FAKEROOT*</filename></ulink> + variables in the BitBake User Manual. + You can also reference the + "<ulink url='https://github.com/wrpseudo/pseudo/wiki/WhyNotFakeroot'>Why Not Fakeroot?</ulink>" + article for background information on Fakeroot and Pseudo. + </para> + </section> +</chapter> +<!-- +vim: expandtab tw=80 ts=4 +--> |