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diff --git a/yocto-poky/documentation/yocto-project-qs/yocto-project-qs.xml b/yocto-poky/documentation/yocto-project-qs/yocto-project-qs.xml deleted file mode 100644 index c09e971d6..000000000 --- a/yocto-poky/documentation/yocto-project-qs/yocto-project-qs.xml +++ /dev/null @@ -1,848 +0,0 @@ -<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" -"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" -[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > - -<article id='yocto-project-qs-intro'> - <articleinfo> - <title>Yocto Project Quick Start</title> - - <copyright> - <year>©RIGHT_YEAR;</year> - <holder>Linux Foundation</holder> - </copyright> - - <legalnotice> - <para> - Permission is granted to copy, distribute and/or modify this document under - the terms of the <ulink type="http" url="http://creativecommons.org/licenses/by-sa/2.0/uk/">Creative Commons Attribution-Share Alike 2.0 UK: England & Wales</ulink> as published by Creative Commons. - </para> - <note> - For the latest version of this manual associated with this - Yocto Project release, see the - <ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink> - from the Yocto Project website. - </note> - </legalnotice> - - - <abstract> - <imagedata fileref="figures/yocto-project-transp.png" - width="6in" depth="1in" - align="right" scale="25" /> - </abstract> - </articleinfo> - - <section id='welcome'> - <title>Welcome!</title> - <para> - Welcome to the Yocto Project! - The Yocto Project is an open-source collaboration project whose - focus is developers of embedded Linux systems. - Among other things, the Yocto Project uses a build host based - on the OpenEmbedded (OE) project, which uses the - <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink> - tool, to construct complete Linux images. - The BitBake and OE components are combined together to form - a reference build host, historically known as - <ulink url='&YOCTO_DOCS_DEV_URL;#poky'>Poky</ulink>. - </para> - - <para> - If you do not have a system that runs Linux and you want to give - the Yocto Project a test run, you might consider using the Yocto - Project Build Appliance. - The Build Appliance allows you to build and boot a custom embedded - Linux image with the Yocto Project using a non-Linux development - system. - See the - <ulink url='https://www.yoctoproject.org/tools-resources/projects/build-appliance'>Yocto Project Build Appliance</ulink> - for more information. - </para> - - <para> - This quick start is written so that you can quickly get a - build host set up to use the Yocto Project and then build some - Linux images. - Rather than go into great detail about the Yocto Project and its - many capabilities, this quick start provides the minimal - information you need to try out the Yocto Project using a - supported Linux build host. - Reading and using the quick start should result in you having a - basic understanding of what the Yocto Project is and how to use - some of its core components. - You will also have worked through steps to produce two images: - one that is suitable for emulation and one that boots on actual - hardware. - The examples highlight the ease with which you can use the - Yocto Project to create images for multiple types of hardware. - </para> - - <para> - For more detailed information on the Yocto Project, you can - reference these resources: - <itemizedlist> - <listitem><para><emphasis>Website:</emphasis> - The - <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink> - provides the latest builds, breaking news, full development - documentation, and access to a rich Yocto Project - Development Community into which you can tap. - </para></listitem> - <listitem><para><emphasis>FAQs:</emphasis> - Lists commonly asked Yocto Project questions and answers. - You can find two FAQs: - <ulink url='&YOCTO_WIKI_URL;/wiki/FAQ'>Yocto Project FAQ</ulink> - on a wiki, and the - "<ulink url='&YOCTO_DOCS_REF_URL;#faq'>FAQ</ulink>" - chapter in the Yocto Project Reference Manual. - </para></listitem> - <listitem><para><emphasis>Developer Screencast:</emphasis> - The - <ulink url='http://vimeo.com/36450321'>Getting Started with the Yocto Project - New Developer Screencast Tutorial</ulink> - provides a 30-minute video created for users unfamiliar - with the Yocto Project but familiar with Linux build - hosts. - While this screencast is somewhat dated, the introductory - and fundamental concepts are useful for the beginner. - </para></listitem> - </itemizedlist> - </para> - </section> - - <section id='yp-intro'> - <title>Introducing the Yocto Project Development Environment</title> - - <para> - The Yocto Project through the OpenEmbedded build system provides an - open source development environment targeting the ARM, MIPS, - PowerPC, and x86 architectures for a variety of platforms - including x86-64 and emulated ones. - You can use components from the Yocto Project to design, develop, - build, debug, simulate, and test the complete software stack using - Linux, the X Window System, GTK+ frameworks, and Qt frameworks. - </para> - - <mediaobject> - <imageobject> - <imagedata fileref="figures/yocto-environment.png" - format="PNG" align='center' scalefit='1' width="100%"/> - </imageobject> - <caption> - <para>The Yocto Project Development Environment</para> - </caption> - </mediaobject> - - <para> - Here are some highlights for the Yocto Project: - </para> - - <itemizedlist> - <listitem><para> - Provides a recent Linux kernel along with a set of system - commands and libraries suitable for the embedded - environment. - </para></listitem> - <listitem><para> - Makes available system components such as X11, GTK+, Qt, - Clutter, and SDL (among others) so you can create a rich user - experience on devices that have display hardware. - For devices that do not have a display or where you wish to - use alternative UI frameworks, these components need not be - installed. - </para></listitem> - <listitem><para> - Creates a focused and stable core compatible with the - OpenEmbedded project with which you can easily and reliably - build and develop. - </para></listitem> - <listitem><para> - Fully supports a wide range of hardware and device emulation - through the Quick EMUlator (QEMU). - </para></listitem> - <listitem><para> - Provides a layer mechanism that allows you to easily extend - the system, make customizations, and keep them organized. - </para></listitem> - </itemizedlist> - - <para> - You can use the Yocto Project to generate images for many kinds - of devices. - As mentioned earlier, the Yocto Project supports creation of - reference images that you can boot within and emulate using QEMU. - The standard example machines target QEMU full-system - emulation for 32-bit and 64-bit variants of x86, ARM, MIPS, and - PowerPC architectures. - Beyond emulation, you can use the layer mechanism to extend - support to just about any platform that Linux can run on and that - a toolchain can target. - </para> - - <para> - Another Yocto Project feature is the Sato reference User - Interface. - This optional UI that is based on GTK+ is intended for devices with - restricted screen sizes and is included as part of the - OpenEmbedded Core layer so that developers can test parts of the - software stack. - </para> - </section> - - <section id='yp-resources'> - <title>Setting Up to Use the Yocto Project</title> - - <para> - The following list shows what you need in order to use a - Linux-based build host to use the Yocto Project to build images: - </para> - - <itemizedlist> - <listitem><para><emphasis>Build Host</emphasis> - A build host with a minimum of 50 Gbytes of free disk - space that is running a supported Linux distribution (i.e. - recent releases of Fedora, openSUSE, CentOS, Debian, or - Ubuntu). - </para></listitem> - <listitem><para><emphasis>Build Host Packages</emphasis> - Appropriate packages installed on the build host. - </para></listitem> - <listitem><para><emphasis>The Yocto Project</emphasis> - A release of the Yocto Project. - </para></listitem> - </itemizedlist> - - <section id='the-linux-distro'> - <title>The Linux Distribution</title> - - <para> - The Yocto Project team verifies each release against recent - versions of the most popular Linux distributions that - provide stable releases. - In general, if you have the current release minus one of the - following distributions, you should have no problems. - <itemizedlist> - <listitem><para> - Ubuntu - </para></listitem> - <listitem><para> - Fedora - </para></listitem> - <listitem><para> - openSUSE - </para></listitem> - <listitem><para> - CentOS - </para></listitem> - <listitem><para> - Debian - </para></listitem> - </itemizedlist> - For a more detailed list of distributions that support the - Yocto Project, see the - "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>" - section in the Yocto Project Reference Manual. - </para> - - <para> - The OpenEmbedded build system should be able to run on any - modern distribution that has the following versions for - Git, tar, and Python. - <itemizedlist> - <listitem><para> - Git 1.8.3.1 or greater - </para></listitem> - <listitem><para> - tar 1.24 or greater - </para></listitem> - <listitem><para> - Python 2.7.3 or greater excluding Python - 3.x, which is not supported. - </para></listitem> - </itemizedlist> - If your build host does not meet any of these three listed - version requirements, you can take steps to prepare the - system so that you can still use the Yocto Project. - See the - "<ulink url='&YOCTO_DOCS_REF_URL;#required-git-tar-and-python-versions'>Required Git, tar, and Python Versions</ulink>" - section in the Yocto Project Reference Manual for information. - </para> - </section> - - <section id='packages'> - <title>The Build Host Packages</title> - - <para> - Required build host packages vary depending on your - build machine and what you want to do with the Yocto Project. - For example, if you want to build an image that can run - on QEMU in graphical mode (a minimal, basic build - requirement), then the build host package requirements - are different than if you want to build an image on a headless - system or build out the Yocto Project documentation set. - </para> - - <para> - Collectively, the number of required packages is large - if you want to be able to cover all cases. - <note> - In general, you need to have root access and then install - the required packages. - Thus, the commands in the following section may or may - not work depending on whether or not your Linux - distribution has <filename>sudo</filename> installed. - </note> - </para> - - <para> - The following list shows the required packages needed to build - an image that runs on QEMU in graphical mode (e.g. essential - plus graphics support). - For lists of required packages for other scenarios, see the - "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>" - section in the Yocto Project Reference Manual. - <itemizedlist> - <listitem><para><emphasis>Ubuntu and Debian</emphasis> - <literallayout class='monospaced'> - $ sudo apt-get install &UBUNTU_HOST_PACKAGES_ESSENTIAL; libsdl1.2-dev xterm - </literallayout> - </para></listitem> - <listitem><para><emphasis>Fedora</emphasis> - <literallayout class='monospaced'> - $ sudo dnf install &FEDORA_HOST_PACKAGES_ESSENTIAL; SDL-devel xterm - </literallayout> - </para></listitem> - <listitem><para><emphasis>OpenSUSE</emphasis> - <literallayout class='monospaced'> - $ sudo zypper install &OPENSUSE_HOST_PACKAGES_ESSENTIAL; libSDL-devel xterm - </literallayout> - </para></listitem> - <listitem><para><emphasis>CentOS</emphasis> - <literallayout class='monospaced'> - $ sudo yum install &CENTOS_HOST_PACKAGES_ESSENTIAL; SDL-devel xterm - </literallayout> - <note> - CentOS 6.x users need to ensure that the required - versions of Git, tar and Python are available. - For details, See the - "<ulink url='&YOCTO_DOCS_REF_URL;#required-git-tar-and-python-versions'>Required Git, tar, and Python Versions</ulink>" - section in the Yocto Project Reference Manual for - information. - </note> - </para></listitem> - </itemizedlist> - </para> - </section> - - <section id='releases'> - <title>Yocto Project Release</title> - - <para> - The last requirement you need to meet before using the - Yocto Project is getting a Yocto Project release. - It is recommended that you get the latest Yocto Project release - by setting up (cloning in - <ulink url='&YOCTO_DOCS_DEV_URL;#git'>Git</ulink> terms) a - local copy of the <filename>poky</filename> Git repository on - your build host and then checking out the latest release. - Doing so allows you to easily update to newer Yocto Project - releases as well as contribute back to the Yocto Project. - </para> - - <para> - Here is an example from an Ubuntu build host that clones the - <filename>poky</filename> repository and then checks out the - latest Yocto Project Release (i.e. &DISTRO;): - <literallayout class='monospaced'> - $ git clone git://git.yoctoproject.org/poky - Cloning into 'poky'... - remote: Counting objects: 226790, done. - remote: Compressing objects: 100% (57465/57465), done. - remote: Total 226790 (delta 165212), reused 225887 (delta 164327) - Receiving objects: 100% (226790/226790), 100.98 MiB | 263 KiB/s, done. - Resolving deltas: 100% (165212/165212), done. - $ git checkout &DISTRO_NAME_NO_CAP; - </literallayout> - You can also get the Yocto Project Files by downloading - Yocto Project releases from the - <ulink url="&YOCTO_HOME_URL;">Yocto Project website</ulink>. - </para> - - <para> - For more information on getting set up with the Yocto Project - release, see the - "<ulink url='&YOCTO_DOCS_DEV_URL;#local-yp-release'>Yocto Project Release</ulink>" - item in the Yocto Project Development Manual. - </para> - </section> - </section> - - <section id='qs-building-images'> - <title>Building Images</title> - - <para> - Now that you have your system requirements in order, you can give - Yocto Project a try. - You can try out Yocto Project using either the command-line - interface or using Toaster, which uses a graphical user - interface. - If you want to try out the Yocto Project using a GUI, see the - <ulink url='&YOCTO_DOCS_TOAST_URL;'>Toaster User Manual</ulink> - for information on how to install and set up Toaster. - </para> - - <para> - You can try out the Yocto Project using the command-line interface - by finishing this quick start, which presents steps that let you - do the following: - <itemizedlist> - <listitem><para> - Build a <filename>qemux86</filename> reference image - and run it in the QEMU emulator. - </para></listitem> - <listitem><para> - Easily change configurations so that you can quickly - create a second image, which would be for MinnowBoard - MAX-compatible boards. - </para></listitem> - </itemizedlist> - <note> - The steps in this section do not provide detail, but rather - provide minimal, working commands and examples designed to - just get you started. - For more details, see the appropriate manuals in the - <ulink url='&YOCTO_HOME_URL;/documentation'>Yocto Project manual set</ulink>. - </note> - </para> - - <para> - Use the following commands to build your image. - The OpenEmbedded build system creates an entire Linux - distribution, including the toolchain, from source. - <note><title>Note about Network Proxies</title> - <para> - By default, the build process searches for source code - using a pre-determined order through a set of - locations. - If you are working behind a firewall and your build - host is not set up for proxies, you could encounter - problems with the build process when fetching source - code (e.g. fetcher failures or Git failures). - </para> - - <para> - If you do not know your proxy settings, consult your - local network infrastructure resources and get that - information. - A good starting point could also be to check your web - browser settings. - Finally, you can find more information on using the - Yocto Project behind a firewall in the Yocto Project - Reference Manual - <ulink url='&YOCTO_DOCS_REF_URL;#how-does-the-yocto-project-obtain-source-code-and-will-it-work-behind-my-firewall-or-proxy-server'>FAQ</ulink> - and on the - "<ulink url='https://wiki.yoctoproject.org/wiki/Working_Behind_a_Network_Proxy'>Working Behind a Network Proxy</ulink>" - wiki page. - </para> - </note> - </para> - - <para> - <orderedlist> - <listitem><para><emphasis>Be Sure Your Build Host is Set Up:</emphasis> - The steps to build an image in this section depend on - your build host being properly set up. - Be sure you have worked through the requirements - described in the - "<link linkend='yp-resources'>Setting Up to Use the Yocto Project</link>" - section. - </para></listitem> - <listitem><para><emphasis>Check Out Your Branch:</emphasis> - Be sure you are in the - <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink> - (e.g. <filename>poky</filename>) and then check out - the branch associated with the latest Yocto Project - Release: - <literallayout class='monospaced'> - $ cd ~/poky - $ git checkout -b &DISTRO_NAME_NO_CAP; origin/&DISTRO_NAME_NO_CAP; - </literallayout> - Git's <filename>checkout</filename> command checks out - the current Yocto Project release into a local branch - whose name matches the release (i.e. - <filename>&DISTRO_NAME_NO_CAP;</filename>). - The local branch tracks the upstream branch of the - same name. - Creating your own branch based on the released - branch ensures you are using the latest files for - that release. - </para></listitem> - <listitem><para><emphasis>Initialize the Build Environment:</emphasis> - Run the - <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink> - environment setup script to define the OpenEmbedded - build environment on your build host. - <literallayout class='monospaced'> - $ source &OE_INIT_FILE; - </literallayout> - Among other things, the script creates the - <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>, - which is <filename>build</filename> in this case - and is located in the - <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>. - After the script runs, your current working directory - is set to the Build Directory. - Later, when the build completes, the Build Directory - contains all the files created during the build. - <note> - For information on running a memory-resident - <ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>, - see the - <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink> - setup script. - </note> - </para></listitem> - <listitem><para><emphasis>Examine Your Local Configuration File:</emphasis> - When you set up the build environment, a local - configuration file named - <filename>local.conf</filename> becomes available in - a <filename>conf</filename> subdirectory of the - Build Directory. - Before using BitBake to start the build, you can - look at this file and be sure your general - configurations are how you want them: - <itemizedlist> - <listitem><para> - To help conserve disk space during builds, - you can add the following statement to your - project's configuration file, which for this - example is - <filename>poky/build/conf/local.conf</filename>. - Adding this statement deletes the work - directory used for building a recipe once the - recipe is built. - <literallayout class='monospaced'> - INHERIT += "rm_work" - </literallayout> - </para></listitem> - <listitem><para> - By default, the target machine for the build is - <filename>qemux86</filename>, - which produces an image that can be used in - the QEMU emulator and is targeted at an - <trademark class='registered'>Intel</trademark> - 32-bit based architecture. - Further on in this example, this default is - easily changed through the - <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> - variable so that you can quickly - build an image for a different machine. - </para></listitem> - <listitem><para> - Another consideration before you build is the - package manager used when creating the image. - The default <filename>local.conf</filename> - file selects the RPM package manager. - You can control this configuration by using the - <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink></filename> - variable.</para> - <para>Selection of the package manager is separate - from whether package management is used at runtime - in the target image.</para> - <para>For additional package manager selection - information, see the - "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-package'><filename>package.bbclass</filename></ulink>" - section in the Yocto Project Reference Manual. - </para></listitem> - </itemizedlist> - </para></listitem> - <listitem><para><emphasis>Start the Build:</emphasis> - Continue with the following command to build an OS image - for the target, which is - <filename>core-image-sato</filename> in this example: - <note> - Depending on the number of processors and cores, the - amount of RAM, the speed of your Internet connection - and other factors, the build process could take several - hours the first time you run it. - Subsequent builds run much faster since parts of the - build are cached. - </note> - <literallayout class='monospaced'> - $ bitbake core-image-sato - </literallayout> - For information on using the - <filename>bitbake</filename> command, see the - "<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>" - section in the Yocto Project Reference Manual, or see the - "<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-command'>BitBake Command</ulink>" - section in the BitBake User Manual. - For information on other targets, see the - "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" - chapter in the Yocto Project Reference Manual. - </para></listitem> - <listitem><para><emphasis>Simulate Your Image Using QEMU:</emphasis> - Once this particular image is built, you can start QEMU - and run the image: - <literallayout class='monospaced'> - $ runqemu qemux86 - </literallayout> - If you want to learn more about running QEMU, see the - "<ulink url="&YOCTO_DOCS_DEV_URL;#dev-manual-qemu">Using the Quick EMUlator (QEMU)</ulink>" - chapter in the Yocto Project Development Manual. - </para></listitem> - <listitem><para><emphasis>Exit QEMU:</emphasis> - Exit QEMU by either clicking on the shutdown icon or by - opening a terminal, typing - <filename>poweroff</filename>, and then pressing "Enter". - </para></listitem> - </orderedlist> - </para> - - <para id='qs-minnowboard-example'> - The following steps show how easy it is to set up to build an - image for a new machine. - These steps build an image for the MinnowBoard MAX, which is - supported by the Yocto Project and the - <filename>meta-intel</filename> <filename>intel-corei7-64</filename> - and <filename>intel-core2-32</filename> Board Support Packages - (BSPs). - <note> - The MinnowBoard MAX ships with 64-bit firmware. - If you want to use the board in 32-bit mode, you must - download the - <ulink url='http://firmware.intel.com/projects/minnowboard-max'>32-bit firmware</ulink>. - </note> - </para> - - <para> - <orderedlist> - <listitem><para><emphasis>Create a Local Copy of the - <filename>meta-intel</filename> Repository:</emphasis> - Building an image for the MinnowBoard MAX requires the - <filename>meta-intel</filename> layer. - Use the <filename>git clone</filename> command to create - a local copy of the repository inside your - <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>, - which is <filename>poky</filename> in this example: - <literallayout class='monospaced'> - $ cd $HOME/poky - $ git clone git://git.yoctoproject.org/meta-intel - Cloning into 'meta-intel'... - remote: Counting objects: 11988, done. - remote: Compressing objects: 100% (3884/3884), done. - Receiving objects: 100% (11988/11988), 2.93 MiB | 2.51 MiB/s, done. - remote: Total 11988 (delta 6881), reused 11752 (delta 6645) - Resolving deltas: 100% (6881/6881), done. - Checking connectivity... done. - </literallayout> - By default when you clone a Git repository, the - "master" branch is checked out. - Before you build your image that uses the - <filename>meta-intel</filename> layer, you must be - sure that both repositories - (<filename>meta-intel</filename> and - <filename>poky</filename>) are using the same releases. - Consequently, you need to checkout out the - "<filename>&DISTRO_NAME_NO_CAP;</filename>" release after - cloning <filename>meta-intel</filename>: - <literallayout class='monospaced'> - $ cd $HOME/poky/meta-intel - $ git checkout &DISTRO_NAME_NO_CAP; - Branch &DISTRO_NAME_NO_CAP; set up to track remote branch &DISTRO_NAME_NO_CAP; from origin. - Switched to a new branch '&DISTRO_NAME_NO_CAP;' - </literallayout> - </para></listitem> - <listitem><para><emphasis>Configure the Build:</emphasis> - To configure the build, you edit the - <filename>bblayers.conf</filename> and - <filename>local.conf</filename> files, both of which are - located in the <filename>build/conf</filename> directory. - </para> - - <para>Here is a quick way to make the edits. - The first command uses the - <filename>bitbake-layers add-layer</filename> command - to add the <filename>meta-intel</filename> - layer, which contains the <filename>intel-core*</filename> - BSPs to the build. - The second command selects the BSP by setting the - <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> - variable. - <literallayout class='monospaced'> - $ cd $HOME/poky/build - $ bitbake-layers add-layer "$HOME/poky/meta-intel" - $ echo 'MACHINE = "intel-corei7-64"' >> conf/local.conf - </literallayout> - <note><title>Notes</title> - <para> - If you want a 64-bit build, use the following: - <literallayout class='monospaced'> - $ echo 'MACHINE = "intel-corei7-64"' >> conf/local.conf - </literallayout> - </para> - - <para> - If you want 32-bit images, use the following: - <literallayout class='monospaced'> - $ echo 'MACHINE = "intel-core2-32"' >> conf/local.conf - </literallayout> - </para> - </note> - </para></listitem> - <listitem><para><emphasis>Build a Minimal Image for MinnowBoard MAX:</emphasis> - Use the following command to build the minimal image for - MinnowBoard MAX. - Because configuration changes are minimal to set up for - this second build, the OpenEmbedded build system can - re-use files from previous builds as much as possible. - Re-using files means this second build will be much faster - than an initial build. - <literallayout class='monospaced'> - $ bitbake core-image-minimal - </literallayout> - Once the build completes, the resulting basic console image - is located in the Build Directory here: - <literallayout class='monospaced'> - tmp/deploy/images/intel-corei7-64/core-image-minimal-intel-corei7-64.hddimg - </literallayout> - </para></listitem> - <listitem><para><emphasis>Write the Image:</emphasis> - You can write the image to a USB key, SATA drive, or SD - card by using the <filename>mkefidisk.sh</filename> script, - which is included in the <filename>poky</filename> - repository at - <filename>scripts/contrib/mkefidisk.sh</filename>: - <literallayout class='monospaced'> - $ sudo $HOME/source/poky/scripts/contrib/mkefidisk.sh <replaceable>HOST_DEVICE</replaceable> \ - tmp/deploy/images/intel-corei7-64/core-image-minimal-intel-corei7-64.hddimg <replaceable>TARGET_DEVICE</replaceable> - </literallayout> - In the previous command, - <replaceable>HOST_DEVICE</replaceable> is the device node - on the build host (e.g. <filename>/dev/sdc</filename> or - <filename>/dev/mmcblk0</filename>). - <replaceable>TARGET_DEVICE</replaceable> is the name of the - device as the MinnowBoard MAX sees it (e.g. - <filename>/dev/sda</filename> or - <filename>/dev/mmcblk0</filename>). - </para></listitem> - <listitem><para><emphasis>Boot the Hardware:</emphasis> - With the boot device provisioned, you can insert the - media into the MinnowBoard MAX and boot the hardware. - The board should automatically detect the media and boot to - the bootloader and subsequently the operating system. - </para> - - <para>If the board does not boot automatically, you can - boot it manually from the EFI shell as follows: - <literallayout class='monospaced'> - Shell> connect -r - Shell> map -r - Shell> fs0: - Shell> bootx64 - </literallayout> - <note> - For a 32-bit image use the following: - <literallayout class='monospaced'> - Shell> bootia32 - </literallayout> - </note> - </para></listitem> - </orderedlist> - </para> - </section> - - <section id='qs-next-steps'> - <title>Next Steps</title> - - <para> - If you completed all the steps in the previous section then - congratulations! - What now? - </para> - - <para> - Depending on what you primary interests are with the Yocto Project, - you could consider any of the following: - <itemizedlist> - <listitem><para><emphasis>Visit the Yocto Project Web Site:</emphasis> - The official - <ulink url='&YOCTO_HOME_URL;'>Yocto Project</ulink> - web site contains information on the entire project. - Visiting this site is a good way to familiarize yourself - with the overall project. - </para></listitem> - <listitem><para><emphasis>Look Through the Yocto Project Development Manual:</emphasis> - The - <ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-intro'>Yocto Project Development Manual</ulink> - is a great place to get a feel for how to use the Yocto - Project. - The manual contains conceptual and procedural information - that covers - <ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-model'>common development models</ulink> - and introduces - <ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-newbie'>the Yocto Project open source development environment</ulink>. - The manual also contains several targeted sections that - cover specific - <ulink url='&YOCTO_DOCS_DEV_URL;#extendpoky'>common tasks</ulink> - such as understanding and creating layers, customizing - images, writing new recipes, working with libraries, and - configuring and patching the kernel. - </para></listitem> - <listitem><para><emphasis>Look Through the Yocto Project Software Development Kit (SDK) Developer's Guide:</emphasis> - The - <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink> - describes how to use both the - <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-using-the-standard-sdk'>standard SDK</ulink> - and the - <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-extensible'>extensible SDK</ulink>, - which are used primarily for application development. - This manual also provides an example workflow that uses - the popular <trademark class='trade'>Eclipse</trademark> - development environment. - See the - "<ulink url='&YOCTO_DOCS_SDK_URL;#workflow-using-eclipse'>Workflow using Eclipseâ„¢</ulink>" - section. - </para></listitem> - <listitem><para><emphasis>Learn About Board Support Packages (BSPs):</emphasis> - If you want to learn about BSPs, see the - <ulink url='&YOCTO_DOCS_BSP_URL;#bsp'>Yocto Project Board Support Packages (BSP) Developer's Guide</ulink>. - </para></listitem> - <listitem><para><emphasis>Learn About Toaster:</emphasis> - Toaster is a web interface to the Yocto Project's - OpenEmbedded build system. - If you are interested in using this type of interface to - create images, see the - <ulink url='&YOCTO_DOCS_TOAST_URL;#toaster-manual-intro'>Toaster User Manual</ulink>. - </para></listitem> - <listitem><para><emphasis>Have Available the Yocto Project Reference Manual</emphasis> - The - <ulink url='&YOCTO_DOCS_REF_URL;#ref-manual-intro'>Yocto Project Reference Manual</ulink>, - unlike the rest of the Yocto Project manual set, is - comprised of material suited for reference rather than - procedures. - You can get - <ulink url='&YOCTO_DOCS_REF_URL;#usingpoky'>build details</ulink>, - a - <ulink url='&YOCTO_DOCS_REF_URL;#closer-look'>closer look</ulink> - at how the pieces of the Yocto Project development - environment work together, information on various - <ulink url='&YOCTO_DOCS_REF_URL;#technical-details'>technical details</ulink>, - guidance on - <ulink url='&YOCTO_DOCS_REF_URL;#migration'>migrating to a newer Yocto Project release</ulink>, - reference material on the - <ulink url='&YOCTO_DOCS_REF_URL;#ref-structure'>directory structure</ulink>, - <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>classes</ulink>, - and - <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks'>tasks</ulink>. - The Yocto Project Reference Manual also contains a fairly - comprehensive - <ulink url='&YOCTO_DOCS_REF_URL;#ref-variables-glossary'>glossary of variables</ulink> - used within the Yocto Project. - </para></listitem> - </itemizedlist> - </para> - </section> -</article> -<!-- -vim: expandtab tw=80 ts=4 ---> |