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diff --git a/import-layers/yocto-poky/documentation/bsp-guide/bsp.xml b/import-layers/yocto-poky/documentation/bsp-guide/bsp.xml
index a92e6115b1..d7b6f15b26 100644
--- a/import-layers/yocto-poky/documentation/bsp-guide/bsp.xml
+++ b/import-layers/yocto-poky/documentation/bsp-guide/bsp.xml
@@ -55,7 +55,7 @@
To help understand the BSP layer concept, consider the BSPs that the
Yocto Project supports and provides with each release.
You can see the layers in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-repositories'>Yocto Project Source Repositories</ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#yocto-project-repositories'>Yocto Project Source Repositories</ulink>
through a web interface at
<ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
If you go to that interface, you will find near the bottom of the list
@@ -83,12 +83,12 @@
<para>
For information on the BSP development workflow, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#developing-a-board-support-package-bsp'>Developing a Board Support Package (BSP)</ulink>"
- section in the Yocto Project Development Manual.
+ "<link linkend='developing-a-board-support-package-bsp'>Developing a Board Support Package (BSP)</link>"
+ section.
For more information on how to set up a local copy of source files
from a Git repository, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#getting-setup'>Getting Set Up</ulink>"
- section also in the Yocto Project Development Manual.
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#working-with-yocto-project-source-files'>Working With Yocto Project Source Files</ulink>"
+ section also in the Yocto Project Development Tasks Manual.
</para>
<para>
@@ -98,12 +98,10 @@
This root is what you add to the
<ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
variable in the <filename>conf/bblayers.conf</filename> file found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>,
- which is established after you run one of the OpenEmbedded build environment
- setup scripts (i.e.
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
- and
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
+ which is established after you run the OpenEmbedded build environment
+ setup script (i.e.
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>).
Adding the root allows the OpenEmbedded build system to recognize the BSP
definition and from it build an image.
Here is an example:
@@ -141,7 +139,149 @@
<para>
For more detailed information on layers, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
- section of the Yocto Project Development Manual.
+ section of the Yocto Project Development Tasks Manual.
+ </para>
+ </section>
+
+ <section id='preparing-your-build-host-to-work-with-bsp-layers'>
+ <title>Preparing Your Build Host to Work With BSP Layers</title>
+
+ <para>
+ This section describes how to get your build host ready
+ to work with BSP layers.
+ Once you have the host set up, you can create the layer
+ as described in the
+ "<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a new BSP Layer Using the yocto-bsp Script</link>"
+ section.
+ <note>
+ For structural information on BSPs, see the
+ <link linkend='bsp-filelayout'>Example Filesystem Layout</link>
+ section.
+ </note>
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Set Up the Build Environment:</emphasis>
+ Be sure you are set up to use BitBake in a shell.
+ See the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#setting-up-the-development-host-to-use-the-yocto-project'>Setting Up the Development Host to Use the Yocto Project</ulink>"
+ section in the Yocto Project Development Tasks Manual for information
+ on how to get a build host ready that is either a native
+ Linux machine or a machine that uses CROPS.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Clone the <filename>poky</filename> Repository:</emphasis>
+ You need to have a local copy of the Yocto Project
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (i.e. a local <filename>poky</filename> repository).
+ See the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#cloning-the-poky-repository'>Cloning the <filename>poky</filename> Repository</ulink>"
+ and possibly the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out by Branch in Poky</ulink>"
+ and
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#checkout-out-by-tag-in-poky'>Checking Out by Tag in Poky</ulink>"
+ sections all in the Yocto Project Development Tasks Manual for
+ information on how to clone the <filename>poky</filename>
+ repository and check out the appropriate branch for your work.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Determine the BSP Layer You Want:</emphasis>
+ The Yocto Project supports many BSPs, which are maintained in
+ their own layers or in layers designed to contain several
+ BSPs.
+ To get an idea of machine support through BSP layers, you can
+ look at the
+ <ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
+ for the release.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Clone the
+ <filename>meta-intel</filename> BSP Layer:</emphasis>
+ If your hardware is based on current Intel CPUs and devices,
+ you can leverage this BSP layer.
+ For details on the <filename>meta-intel</filename> BSP layer,
+ see the layer's
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/meta-intel/tree/README'><filename>README</filename></ulink>
+ file.
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Navigate to Your Source Directory:</emphasis>
+ Typically, you set up the
+ <filename>meta-intel</filename> Git repository
+ inside the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ (e.g. <filename>poky</filename>).
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Clone the Layer:</emphasis>
+ <literallayout class='monospaced'>
+ $ git clone git://git.yoctoproject.org/meta-intel.git
+ Cloning into 'meta-intel'...
+ remote: Counting objects: 14224, done.
+ remote: Compressing objects: 100% (4591/4591), done.
+ remote: Total 14224 (delta 8245), reused 13985 (delta 8006)
+ Receiving objects: 100% (14224/14224), 4.29 MiB | 2.90 MiB/s, done.
+ Resolving deltas: 100% (8245/8245), done.
+ Checking connectivity... done.
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Check Out the Proper Branch:</emphasis>
+ The branch you check out for
+ <filename>meta-intel</filename> must match the same
+ branch you are using for the Yocto Project release
+ (e.g. &DISTRO_NAME_NO_CAP;):
+ <literallayout class='monospaced'>
+ $ git checkout <replaceable>branch_name</replaceable>
+ </literallayout>
+ For an example on how to discover branch names and
+ checkout on a branch, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out By Branch in Poky</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ </orderedlist>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Optionally Set Up an Alternative BSP Layer:</emphasis>
+ If your hardware can be more closely leveraged to an
+ existing BSP not within the <filename>meta-intel</filename>
+ BSP layer, you can clone that BSP layer.</para>
+
+ <para>The process is identical to the process used for the
+ <filename>meta-intel</filename> layer except for the layer's
+ name.
+ For example, if you determine that your hardware most
+ closely matches the <filename>meta-minnow</filename>,
+ clone that layer:
+ <literallayout class='monospaced'>
+ $ git clone git://git.yoctoproject.org/meta-minnow
+ Cloning into 'meta-minnow'...
+ remote: Counting objects: 456, done.
+ remote: Compressing objects: 100% (283/283), done.
+ remote: Total 456 (delta 163), reused 384 (delta 91)
+ Receiving objects: 100% (456/456), 96.74 KiB | 0 bytes/s, done.
+ Resolving deltas: 100% (163/163), done.
+ Checking connectivity... done.
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Initialize the Build Environment:</emphasis>
+ While in the root directory of the Source Directory (i.e.
+ <filename>poky</filename>), run the
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+ environment setup script to define the OpenEmbedded
+ build environment on your build host.
+ <literallayout class='monospaced'>
+ $ source &OE_INIT_FILE;
+ </literallayout>
+ Among other things, the script creates the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
+ which is <filename>build</filename> in this case
+ and is located in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ After the script runs, your current working directory
+ is set to the <filename>build</filename> directory.
+ </para></listitem>
+ </orderedlist>
</para>
</section>
@@ -417,7 +557,7 @@
released with the BSP.
The information in the <filename>README.sources</filename>
file also helps you find the
- <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
used to generate the images that ship with the BSP.
<note>
If the BSP's <filename>binary</filename> directory is
@@ -522,7 +662,7 @@
<para>
This file simply makes
- <ulink url='&YOCTO_DOCS_DEV_URL;#bitbake-term'>BitBake</ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
aware of the recipes and configuration directories.
The file must exist so that the OpenEmbedded build system can recognize the BSP.
</para>
@@ -571,7 +711,7 @@
<para>
Tuning files are found in the <filename>meta/conf/machine/include</filename>
directory within the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
For example, the <filename>ia32-base.inc</filename> file resides in the
<filename>meta/conf/machine/include</filename> directory.
</para>
@@ -627,7 +767,7 @@
formfactor recipe
<filename>meta/recipes-bsp/formfactor/formfactor_0.0.bb</filename>,
which is found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
</para></note>
</section>
@@ -667,7 +807,7 @@
<para>
For your BSP, you typically want to use an existing Yocto
Project kernel recipe found in the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
at <filename>meta/recipes-kernel/linux</filename>.
You can append machine-specific changes to the kernel recipe
by using a similarly named append file, which is located in
@@ -710,6 +850,204 @@
</section>
</section>
+ <section id='developing-a-board-support-package-bsp'>
+ <title>Developing a Board Support Package (BSP)</title>
+
+ <para>
+ This section contains the high-level procedure you can follow
+ to create a BSP using the Yocto Project's
+ <link linkend='using-the-yocto-projects-bsp-tools'>BSP Tools</link>.
+ Although not required for BSP creation, the
+ <filename>meta-intel</filename> repository, which contains
+ many BSPs supported by the Yocto Project, is part of the
+ example.
+ </para>
+
+ <para>
+ For an example that shows how to create a new layer using
+ the tools, see the
+ "<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</link>"
+ section.
+ </para>
+
+ <para>
+ The following illustration and list summarize the BSP
+ creation general workflow.
+ </para>
+
+ <para>
+ <imagedata fileref="figures/bsp-dev-flow.png" width="7in" depth="5in" align="center" scalefit="1" />
+ </para>
+
+ <para>
+ <orderedlist>
+ <listitem><para>
+ <emphasis>Set up Your Host Development System to Support
+ Development Using the Yocto Project</emphasis>:
+ See the
+ "<ulink url='&YOCTO_DOCS_QS_URL;#yp-resources'>Setting Up to Use the Yocto Project</ulink>"
+ section in the Yocto Project Quick Start for options on how
+ to get a build host ready to use the Yocto Project.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Establish the <filename>meta-intel</filename>
+ Repository on Your System:</emphasis>
+ Having local copies of these supported BSP layers on
+ your system gives you access to layers you might be able
+ to build on or modify to create your BSP.
+ For information on how to get these files, see the
+ "<link linkend='preparing-your-build-host-to-work-with-bsp-layers'>Preparing Your Build Host to Work with BSP Layers</link>"
+ section.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Create Your Own BSP Layer Using the
+ <link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'><filename>yocto-bsp</filename></link>
+ script:</emphasis>
+ Layers are ideal for isolating and storing work for a
+ given piece of hardware.
+ A layer is really just a location or area in which you
+ place the recipes and configurations for your BSP.
+ In fact, a BSP is, in itself, a special type of layer.
+ The simplest way to create a new BSP layer that is
+ compliant with the Yocto Project is to use the
+ <filename>yocto-bsp</filename> script.
+ For information about that script, see the
+ "<link linkend='creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</link>"
+ section.</para>
+
+ <para>Another example that illustrates a layer
+ is an application.
+ Suppose you are creating an application that has
+ library or other dependencies in order for it to
+ compile and run.
+ The layer, in this case, would be where all the
+ recipes that define those dependencies are kept.
+ The key point for a layer is that it is an isolated
+ area that contains all the relevant information for
+ the project that the OpenEmbedded build system knows
+ about.
+ For more information on layers, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ For more information on BSP layers, see the
+ "<link linkend='bsp-layers'>BSP Layers</link>"
+ section.
+ <note><title>Notes</title>
+ <para>Five BSPs exist that are part of the Yocto
+ Project release:
+ <filename>beaglebone</filename> (ARM),
+ <filename>mpc8315e</filename> (PowerPC),
+ and <filename>edgerouter</filename> (MIPS).
+ The recipes and configurations for these five BSPs
+ are located and dispersed within the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ </para>
+
+ <para>Three core Intel BSPs exist as part of the Yocto
+ Project release in the
+ <filename>meta-intel</filename> layer:
+ <itemizedlist>
+ <listitem><para>
+ <filename>intel-core2-32</filename>,
+ which is a BSP optimized for the Core2 family of CPUs
+ as well as all CPUs prior to the Silvermont core.
+ </para></listitem>
+ <listitem><para>
+ <filename>intel-corei7-64</filename>,
+ which is a BSP optimized for Nehalem and later
+ Core and Xeon CPUs as well as Silvermont and later
+ Atom CPUs, such as the Baytrail SoCs.
+ </para></listitem>
+ <listitem><para>
+ <filename>intel-quark</filename>,
+ which is a BSP optimized for the Intel Galileo
+ gen1 &amp; gen2 development boards.
+ </para></listitem>
+ </itemizedlist></para>
+ </note></para>
+
+ <para>When you set up a layer for a new BSP, you should
+ follow a standard layout.
+ This layout is described in the
+ "<link linkend='bsp-filelayout'>Example Filesystem Layout</link>"
+ section.
+ In the standard layout, you will notice a suggested
+ structure for recipes and configuration information.
+ You can see the standard layout for a BSP by examining
+ any supported BSP found in the
+ <filename>meta-intel</filename> layer inside the Source
+ Directory.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Configuration Changes to Your New BSP
+ Layer:</emphasis>
+ The standard BSP layer structure organizes the files
+ you need to edit in <filename>conf</filename> and
+ several <filename>recipes-*</filename>
+ directories within the BSP layer.
+ Configuration changes identify where your new layer
+ is on the local system and identify which kernel you
+ are going to use.
+ When you run the <filename>yocto-bsp</filename> script,
+ you are able to interactively configure many things for
+ the BSP (e.g. keyboard, touchscreen, and so forth).
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Recipe Changes to Your New BSP
+ Layer:</emphasis>
+ Recipe changes include altering recipes
+ (<filename>.bb</filename> files), removing recipes you
+ do not use, and adding new recipes or append files
+ (<filename>.bbappend</filename>) that you need to
+ support your hardware.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Prepare for the Build:</emphasis>
+ Once you have made all the changes to your BSP layer,
+ there remains a few things you need to do for the
+ OpenEmbedded build system in order for it to create
+ your image.
+ You need to get the build environment ready by
+ sourcing an environment setup script
+ (i.e. <filename>oe-init-build-env</filename>)
+ and you need to be sure two key configuration
+ files are configured appropriately: the
+ <filename>conf/local.conf</filename> and the
+ <filename>conf/bblayers.conf</filename> file.
+ You must make the OpenEmbedded build system aware
+ of your new layer.
+ See the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
+ section in the Yocto Project Development Tasks Manual
+ for information on how to let the build system
+ know about your new layer.</para>
+
+ <para>The entire process for building an image is
+ overviewed in the section
+ "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>" section
+ of the Yocto Project Quick Start.
+ You might want to reference this information.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build the Image:</emphasis>
+ The OpenEmbedded build system uses the BitBake tool
+ to build images based on the type of image you want to
+ create.
+ You can find more information about BitBake in the
+ <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+ </para>
+
+ <para>The build process supports several types of
+ images to satisfy different needs.
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+ chapter in the Yocto Project Reference Manual for
+ information on supported images.
+ </para></listitem>
+ </orderedlist>
+ </para>
+ </section>
+
<section id='requirements-and-recommendations-for-released-bsps'>
<title>Requirements and Recommendations for Released BSPs</title>
@@ -732,24 +1070,28 @@
For guidelines on creating a layer that meets these base requirements, see the
"<link linkend='bsp-layers'>BSP Layers</link>" and the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding
- and Creating Layers"</ulink> in the Yocto Project Development Manual.</para></listitem>
+ and Creating Layers"</ulink> in the Yocto Project Development Tasks Manual.
+ </para></listitem>
<listitem><para>The requirements in this section apply regardless of how you
package a BSP.
You should consult the packaging and distribution guidelines for your
specific release process.
For an example of packaging and distribution requirements, see the
"<ulink url='https://wiki.yoctoproject.org/wiki/Third_Party_BSP_Release_Process'>Third Party BSP Release Process</ulink>"
- wiki page.</para></listitem>
+ wiki page.
+ </para></listitem>
<listitem><para>The requirements for the BSP as it is made available to a developer
are completely independent of the released form of the BSP.
For example, the BSP Metadata can be contained within a Git repository
and could have a directory structure completely different from what appears
- in the officially released BSP layer.</para></listitem>
+ in the officially released BSP layer.
+ </para></listitem>
<listitem><para>It is not required that specific packages or package
modifications exist in the BSP layer, beyond the requirements for general
compliance with the Yocto Project.
For example, no requirement exists dictating that a specific kernel or
- kernel version be used in a given BSP.</para></listitem>
+ kernel version be used in a given BSP.
+ </para></listitem>
</itemizedlist>
</para>
@@ -776,7 +1118,7 @@
<filename>recipes-*</filename> subdirectory.
You can find <filename>recipes.txt</filename> in the
<filename>meta</filename> directory of the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>,
or in the OpenEmbedded Core Layer
(<filename>openembedded-core</filename>) found at
<ulink url='http://git.openembedded.org/openembedded-core/tree/meta'></ulink>.
@@ -832,8 +1174,8 @@
This is the person to whom patches and questions should
be sent.
For information on how to find the right person, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>How to Submit a Change</ulink>"
- section in the Yocto Project Development Manual.
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
+ section in the Yocto Project Development Tasks Manual.
</para></listitem>
<listitem><para>Instructions on how to build the BSP using the BSP
layer.</para></listitem>
@@ -937,7 +1279,7 @@
file for the modified recipe.
For information on using append files, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#using-bbappend-files'>Using .bbappend Files in Your Layer</ulink>"
- section in the Yocto Project Development Manual.
+ section in the Yocto Project Development Tasks Manual.
</para></listitem>
<listitem><para>
Ensure your directory structure in the BSP layer
@@ -1144,7 +1486,7 @@
<para>
Designed to have a command interface somewhat like
- <ulink url='&YOCTO_DOCS_DEV_URL;#git'>Git</ulink>, each
+ <ulink url='&YOCTO_DOCS_REF_URL;#git'>Git</ulink>, each
tool is structured as a set of sub-commands under a
top-level command.
The top-level command (<filename>yocto-bsp</filename>
@@ -1155,7 +1497,7 @@
<para>
Both tools reside in the <filename>scripts/</filename> subdirectory
- of the <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
+ of the <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
Consequently, to use the scripts, you must <filename>source</filename> the
environment just as you would when invoking a build:
<literallayout class='monospaced'>
@@ -1251,11 +1593,11 @@
necessary to create a BSP and perform basic kernel maintenance on that BSP using
the tools.
<note>
- You can also use the <filename>yocto-layer</filename> tool to create
+ You can also use the <filename>bitbake-layers</filename> script to create
a "generic" layer.
- For information on this tool, see the
- "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-general-layer-using-the-yocto-layer-script'>Creating a General Layer Using the yocto-layer Script</ulink>"
- section in the Yocto Project Development Guide.
+ For information on using this script to create a layer, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-general-layer-using-the-bitbake-layers-script'>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</ulink>"
+ section in the Yocto Project Development Tasks Manual.
</note>
</para>
@@ -1384,8 +1726,7 @@
you do want to use.</para></listitem>
<listitem><para>Next, the script asks whether you would like to have a new
branch created especially for your BSP in the local
- <ulink url='&YOCTO_DOCS_DEV_URL;#local-kernel-files'>Linux Yocto Kernel</ulink>
- Git repository .
+ Linux Yocto Kernel Git repository .
If not, then the script re-uses an existing branch.</para>
<para>In this example, the default (or "yes") is accepted.
Thus, a new branch is created for the BSP rather than using a common, shared
@@ -1406,7 +1747,7 @@
Defaults are accepted for each.</para></listitem>
<listitem><para>By default, the script creates the new BSP Layer in the
current working directory of the
- <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>,
(i.e. <filename>poky/build</filename>).
</para></listitem>
</orderedlist>