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authorRasmus Andersson <rasmus@notion.se>2017-08-22 21:19:33 +0300
committerRasmus Andersson <rasmus@notion.se>2017-08-22 21:19:33 +0300
commit6b807b5683f5a088b75c18f59ce98633d5ddb6a6 (patch)
treed793c667b8f69664b7f560b5de7be3b8e6fb62a3
parent01a5eaa1d494cda4358a5614a38102026c9cb140 (diff)
downloadinter-6b807b5683f5a088b75c18f59ce98633d5ddb6a6.tar.xz
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<h2><a id="story" href="#story">The story behind Interface</a></h2>
<p>
Interface started out in late 2016 as an experiment to build a perfectly
- pixel-fitting font at a specific small size (11px.) The idea was that
+ pixel–fitting font at a specific small size (11px.) The idea was that
by crafting a font in a particular way, with a particular coordinate system
(Units Per EM), and for a particular target rasterization size (11), it would
be possible to get the best of both sharpness and readability.