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author | Rasmus Andersson <rasmus@notion.se> | 2017-08-22 21:19:33 +0300 |
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committer | Rasmus Andersson <rasmus@notion.se> | 2017-08-22 21:19:33 +0300 |
commit | 6b807b5683f5a088b75c18f59ce98633d5ddb6a6 (patch) | |
tree | d793c667b8f69664b7f560b5de7be3b8e6fb62a3 /docs | |
parent | 01a5eaa1d494cda4358a5614a38102026c9cb140 (diff) | |
download | inter-6b807b5683f5a088b75c18f59ce98633d5ddb6a6.tar.xz |
docs
Diffstat (limited to 'docs')
-rw-r--r-- | docs/index.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/index.html b/docs/index.html index 1dad3f29e..9242dc7e9 100644 --- a/docs/index.html +++ b/docs/index.html @@ -253,7 +253,7 @@ a > img { <h2><a id="story" href="#story">The story behind Interface</a></h2> <p> Interface started out in late 2016 as an experiment to build a perfectly - pixel-fitting font at a specific small size (11px.) The idea was that + pixel–fitting font at a specific small size (11px.) The idea was that by crafting a font in a particular way, with a particular coordinate system (Units Per EM), and for a particular target rasterization size (11), it would be possible to get the best of both sharpness and readability. |