{ glyphname = yogonek; kernLeft = v; kernRight = v; layers = ( { layerId = "200BE2C5-40F6-4CF4-AF4F-A33C0CC0964F"; name = ital_gen; shapes = ( { ref = y; }, { pos = (396,0); ref = ogonek.y; } ); width = 1114; }, { layerId = "11F4534A-B963-4AB5-820F-DAF9A20CD933"; name = ital_gen; shapes = ( { ref = y; }, { pos = (374,0); ref = ogonek.y; } ); width = 1151; }, { layerId = "D0EC06BF-13F9-4C88-A6F5-B8203AF6C77E"; name = ital_gen; shapes = ( { ref = y; }, { pos = (448,0); ref = ogonek.y; } ); width = 1302; }, { layerId = m008; name = ital_gen; shapes = ( { ref = y; }, { pos = (347,0); ref = ogonek.y; } ); width = 1048; }, { layerId = m010; name = ital_gen; shapes = ( { ref = y; }, { pos = (537,0); ref = ogonek.y; } ); width = 1208; }, { layerId = m012; name = ital_gen; shapes = ( { ref = y; }, { pos = (314,0); ref = ogonek.y; } ); width = 998; } ); metricLeft = y; metricRight = y; note = "Elfdalian. Black weight has custom-drawn ogonek. Other masters use a verbatim decomposed \"ogonek\" component. See https://github.com/rsms/inter/issues/285"; unicode = 60933; }