diff options
author | Jann Horn <jannh@google.com> | 2023-01-24 22:29:57 +0300 |
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committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2023-02-01 10:23:20 +0300 |
commit | de586785b981d24ccc432becd1cdb55c81bb09fa (patch) | |
tree | 1c667cd4bad5dea4bf4f23c26cba54f4771cfe22 /Kbuild | |
parent | 191a3b17dd9b55dc92283935247f8a854e6fffba (diff) | |
download | linux-de586785b981d24ccc432becd1cdb55c81bb09fa.tar.xz |
exit: Put an upper limit on how often we can oops
commit d4ccd54d28d3c8598e2354acc13e28c060961dbb upstream.
Many Linux systems are configured to not panic on oops; but allowing an
attacker to oops the system **really** often can make even bugs that look
completely unexploitable exploitable (like NULL dereferences and such) if
each crash elevates a refcount by one or a lock is taken in read mode, and
this causes a counter to eventually overflow.
The most interesting counters for this are 32 bits wide (like open-coded
refcounts that don't use refcount_t). (The ldsem reader count on 32-bit
platforms is just 16 bits, but probably nobody cares about 32-bit platforms
that much nowadays.)
So let's panic the system if the kernel is constantly oopsing.
The speed of oopsing 2^32 times probably depends on several factors, like
how long the stack trace is and which unwinder you're using; an empirically
important one is whether your console is showing a graphical environment or
a text console that oopses will be printed to.
In a quick single-threaded benchmark, it looks like oopsing in a vfork()
child with a very short stack trace only takes ~510 microseconds per run
when a graphical console is active; but switching to a text console that
oopses are printed to slows it down around 87x, to ~45 milliseconds per
run.
(Adding more threads makes this faster, but the actual oops printing
happens under &die_lock on x86, so you can maybe speed this up by a factor
of around 2 and then any further improvement gets eaten up by lock
contention.)
It looks like it would take around 8-12 days to overflow a 32-bit counter
with repeated oopsing on a multi-core X86 system running a graphical
environment; both me (in an X86 VM) and Seth (with a distro kernel on
normal hardware in a standard configuration) got numbers in that ballpark.
12 days aren't *that* short on a desktop system, and you'd likely need much
longer on a typical server system (assuming that people don't run graphical
desktop environments on their servers), and this is a *very* noisy and
violent approach to exploiting the kernel; and it also seems to take orders
of magnitude longer on some machines, probably because stuff like EFI
pstore will slow it down a ton if that's active.
Signed-off-by: Jann Horn <jannh@google.com>
Link: https://lore.kernel.org/r/20221107201317.324457-1-jannh@google.com
Reviewed-by: Luis Chamberlain <mcgrof@kernel.org>
Signed-off-by: Kees Cook <keescook@chromium.org>
Link: https://lore.kernel.org/r/20221117234328.594699-2-keescook@chromium.org
Signed-off-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'Kbuild')
0 files changed, 0 insertions, 0 deletions