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authorJason A. Donenfeld <Jason@zx2c4.com>2022-11-18 19:38:23 +0300
committerJason A. Donenfeld <Jason@zx2c4.com>2024-07-19 21:22:12 +0300
commit33385150ac456f6f95a58647583d0a3887620729 (patch)
treea1143f237d7f687825935bb496dcb0d39026e6be /arch/x86/entry
parent4ad10a5f5f78a5b3e525a63bd075a4eb1139dde1 (diff)
downloadlinux-33385150ac456f6f95a58647583d0a3887620729.tar.xz
x86: vdso: Wire up getrandom() vDSO implementation
Hook up the generic vDSO implementation to the x86 vDSO data page. Since the existing vDSO infrastructure is heavily based on the timekeeping functionality, which works over arrays of bases, a new macro is introduced for vvars that are not arrays. The vDSO function requires a ChaCha20 implementation that does not write to the stack, yet can still do an entire ChaCha20 permutation, so provide this using SSE2, since this is userland code that must work on all x86-64 processors. Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Samuel Neves <sneves@dei.uc.pt> # for vgetrandom-chacha.S Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'arch/x86/entry')
-rw-r--r--arch/x86/entry/vdso/Makefile3
-rw-r--r--arch/x86/entry/vdso/vdso.lds.S2
-rw-r--r--arch/x86/entry/vdso/vgetrandom-chacha.S178
-rw-r--r--arch/x86/entry/vdso/vgetrandom.c17
4 files changed, 199 insertions, 1 deletions
diff --git a/arch/x86/entry/vdso/Makefile b/arch/x86/entry/vdso/Makefile
index 215a1b202a91..c9216ac4fb1e 100644
--- a/arch/x86/entry/vdso/Makefile
+++ b/arch/x86/entry/vdso/Makefile
@@ -7,7 +7,7 @@
include $(srctree)/lib/vdso/Makefile
# Files to link into the vDSO:
-vobjs-y := vdso-note.o vclock_gettime.o vgetcpu.o
+vobjs-y := vdso-note.o vclock_gettime.o vgetcpu.o vgetrandom.o vgetrandom-chacha.o
vobjs32-y := vdso32/note.o vdso32/system_call.o vdso32/sigreturn.o
vobjs32-y += vdso32/vclock_gettime.o vdso32/vgetcpu.o
vobjs-$(CONFIG_X86_SGX) += vsgx.o
@@ -73,6 +73,7 @@ CFLAGS_REMOVE_vdso32/vclock_gettime.o = -pg
CFLAGS_REMOVE_vgetcpu.o = -pg
CFLAGS_REMOVE_vdso32/vgetcpu.o = -pg
CFLAGS_REMOVE_vsgx.o = -pg
+CFLAGS_REMOVE_vgetrandom.o = -pg
#
# X32 processes use x32 vDSO to access 64bit kernel data.
diff --git a/arch/x86/entry/vdso/vdso.lds.S b/arch/x86/entry/vdso/vdso.lds.S
index e8c60ae7a7c8..0bab5f4af6d1 100644
--- a/arch/x86/entry/vdso/vdso.lds.S
+++ b/arch/x86/entry/vdso/vdso.lds.S
@@ -30,6 +30,8 @@ VERSION {
#ifdef CONFIG_X86_SGX
__vdso_sgx_enter_enclave;
#endif
+ getrandom;
+ __vdso_getrandom;
local: *;
};
}
diff --git a/arch/x86/entry/vdso/vgetrandom-chacha.S b/arch/x86/entry/vdso/vgetrandom-chacha.S
new file mode 100644
index 000000000000..bcba5639b8ee
--- /dev/null
+++ b/arch/x86/entry/vdso/vgetrandom-chacha.S
@@ -0,0 +1,178 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (C) 2022-2024 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
+ */
+
+#include <linux/linkage.h>
+#include <asm/frame.h>
+
+.section .rodata, "a"
+.align 16
+CONSTANTS: .octa 0x6b20657479622d323320646e61707865
+.text
+
+/*
+ * Very basic SSE2 implementation of ChaCha20. Produces a given positive number
+ * of blocks of output with a nonce of 0, taking an input key and 8-byte
+ * counter. Importantly does not spill to the stack. Its arguments are:
+ *
+ * rdi: output bytes
+ * rsi: 32-byte key input
+ * rdx: 8-byte counter input/output
+ * rcx: number of 64-byte blocks to write to output
+ */
+SYM_FUNC_START(__arch_chacha20_blocks_nostack)
+
+.set output, %rdi
+.set key, %rsi
+.set counter, %rdx
+.set nblocks, %rcx
+.set i, %al
+/* xmm registers are *not* callee-save. */
+.set temp, %xmm0
+.set state0, %xmm1
+.set state1, %xmm2
+.set state2, %xmm3
+.set state3, %xmm4
+.set copy0, %xmm5
+.set copy1, %xmm6
+.set copy2, %xmm7
+.set copy3, %xmm8
+.set one, %xmm9
+
+ /* copy0 = "expand 32-byte k" */
+ movaps CONSTANTS(%rip),copy0
+ /* copy1,copy2 = key */
+ movups 0x00(key),copy1
+ movups 0x10(key),copy2
+ /* copy3 = counter || zero nonce */
+ movq 0x00(counter),copy3
+ /* one = 1 || 0 */
+ movq $1,%rax
+ movq %rax,one
+
+.Lblock:
+ /* state0,state1,state2,state3 = copy0,copy1,copy2,copy3 */
+ movdqa copy0,state0
+ movdqa copy1,state1
+ movdqa copy2,state2
+ movdqa copy3,state3
+
+ movb $10,i
+.Lpermute:
+ /* state0 += state1, state3 = rotl32(state3 ^ state0, 16) */
+ paddd state1,state0
+ pxor state0,state3
+ movdqa state3,temp
+ pslld $16,temp
+ psrld $16,state3
+ por temp,state3
+
+ /* state2 += state3, state1 = rotl32(state1 ^ state2, 12) */
+ paddd state3,state2
+ pxor state2,state1
+ movdqa state1,temp
+ pslld $12,temp
+ psrld $20,state1
+ por temp,state1
+
+ /* state0 += state1, state3 = rotl32(state3 ^ state0, 8) */
+ paddd state1,state0
+ pxor state0,state3
+ movdqa state3,temp
+ pslld $8,temp
+ psrld $24,state3
+ por temp,state3
+
+ /* state2 += state3, state1 = rotl32(state1 ^ state2, 7) */
+ paddd state3,state2
+ pxor state2,state1
+ movdqa state1,temp
+ pslld $7,temp
+ psrld $25,state1
+ por temp,state1
+
+ /* state1[0,1,2,3] = state1[1,2,3,0] */
+ pshufd $0x39,state1,state1
+ /* state2[0,1,2,3] = state2[2,3,0,1] */
+ pshufd $0x4e,state2,state2
+ /* state3[0,1,2,3] = state3[3,0,1,2] */
+ pshufd $0x93,state3,state3
+
+ /* state0 += state1, state3 = rotl32(state3 ^ state0, 16) */
+ paddd state1,state0
+ pxor state0,state3
+ movdqa state3,temp
+ pslld $16,temp
+ psrld $16,state3
+ por temp,state3
+
+ /* state2 += state3, state1 = rotl32(state1 ^ state2, 12) */
+ paddd state3,state2
+ pxor state2,state1
+ movdqa state1,temp
+ pslld $12,temp
+ psrld $20,state1
+ por temp,state1
+
+ /* state0 += state1, state3 = rotl32(state3 ^ state0, 8) */
+ paddd state1,state0
+ pxor state0,state3
+ movdqa state3,temp
+ pslld $8,temp
+ psrld $24,state3
+ por temp,state3
+
+ /* state2 += state3, state1 = rotl32(state1 ^ state2, 7) */
+ paddd state3,state2
+ pxor state2,state1
+ movdqa state1,temp
+ pslld $7,temp
+ psrld $25,state1
+ por temp,state1
+
+ /* state1[0,1,2,3] = state1[3,0,1,2] */
+ pshufd $0x93,state1,state1
+ /* state2[0,1,2,3] = state2[2,3,0,1] */
+ pshufd $0x4e,state2,state2
+ /* state3[0,1,2,3] = state3[1,2,3,0] */
+ pshufd $0x39,state3,state3
+
+ decb i
+ jnz .Lpermute
+
+ /* output0 = state0 + copy0 */
+ paddd copy0,state0
+ movups state0,0x00(output)
+ /* output1 = state1 + copy1 */
+ paddd copy1,state1
+ movups state1,0x10(output)
+ /* output2 = state2 + copy2 */
+ paddd copy2,state2
+ movups state2,0x20(output)
+ /* output3 = state3 + copy3 */
+ paddd copy3,state3
+ movups state3,0x30(output)
+
+ /* ++copy3.counter */
+ paddq one,copy3
+
+ /* output += 64, --nblocks */
+ addq $64,output
+ decq nblocks
+ jnz .Lblock
+
+ /* counter = copy3.counter */
+ movq copy3,0x00(counter)
+
+ /* Zero out the potentially sensitive regs, in case nothing uses these again. */
+ pxor state0,state0
+ pxor state1,state1
+ pxor state2,state2
+ pxor state3,state3
+ pxor copy1,copy1
+ pxor copy2,copy2
+ pxor temp,temp
+
+ ret
+SYM_FUNC_END(__arch_chacha20_blocks_nostack)
diff --git a/arch/x86/entry/vdso/vgetrandom.c b/arch/x86/entry/vdso/vgetrandom.c
new file mode 100644
index 000000000000..52d3c7faae2e
--- /dev/null
+++ b/arch/x86/entry/vdso/vgetrandom.c
@@ -0,0 +1,17 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2022-2024 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
+ */
+#include <linux/types.h>
+
+#include "../../../../lib/vdso/getrandom.c"
+
+ssize_t __vdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len);
+
+ssize_t __vdso_getrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len)
+{
+ return __cvdso_getrandom(buffer, len, flags, opaque_state, opaque_len);
+}
+
+ssize_t getrandom(void *, size_t, unsigned int, void *, size_t)
+ __attribute__((weak, alias("__vdso_getrandom")));