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authorShaohua Li <shli@fb.com>2017-06-06 22:40:43 +0300
committerJens Axboe <axboe@fb.com>2017-06-07 18:09:32 +0300
commit6679a90c4b0dc2563383df1fe0eb170736952a2e (patch)
treee700714df531b4c6aeaacdde3b59b1c8a28b6ff5 /block/blk-throttle.c
parenta41b816c174409417d91b4ceef0145c9f0bef67c (diff)
downloadlinux-6679a90c4b0dc2563383df1fe0eb170736952a2e.tar.xz
blk-throttle: set default latency baseline for harddisk
hard disk IO latency varies a lot depending on spindle move. The latency range could be from several microseconds to several milliseconds. It's pretty hard to get the baseline latency used by io.low. We will use a different stragety here. The idea is only using IO with spindle move to determine if cgroup IO is in good state. For HD, if io latency is small (< 1ms), we ignore the IO. Such IO is likely from sequential IO, and is helpless to help determine if a cgroup's IO is impacted by other cgroups. With this, we only account IO with big latency. Then we can choose a hardcoded baseline latency for HD (4ms, which is typical IO latency with seek). With all these settings, the io.low latency works for both HD and SSD. Signed-off-by: Shaohua Li <shli@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
Diffstat (limited to 'block/blk-throttle.c')
-rw-r--r--block/blk-throttle.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/block/blk-throttle.c b/block/blk-throttle.c
index 3b751f706c61..a7285bf2831c 100644
--- a/block/blk-throttle.c
+++ b/block/blk-throttle.c
@@ -27,6 +27,13 @@ static int throtl_quantum = 32;
#define MIN_THROTL_IOPS (10)
#define DFL_LATENCY_TARGET (-1L)
#define DFL_IDLE_THRESHOLD (0)
+#define DFL_HD_BASELINE_LATENCY (4000L) /* 4ms */
+#define LATENCY_FILTERED_SSD (0)
+/*
+ * For HD, very small latency comes from sequential IO. Such IO is helpless to
+ * help determine if its IO is impacted by others, hence we ignore the IO
+ */
+#define LATENCY_FILTERED_HD (1000L) /* 1ms */
#define SKIP_LATENCY (((u64)1) << BLK_STAT_RES_SHIFT)
@@ -212,6 +219,7 @@ struct throtl_data
struct avg_latency_bucket avg_buckets[LATENCY_BUCKET_SIZE];
struct latency_bucket __percpu *latency_buckets;
unsigned long last_calculate_time;
+ unsigned long filtered_latency;
bool track_bio_latency;
};
@@ -2281,7 +2289,7 @@ void blk_throtl_bio_endio(struct bio *bio)
throtl_track_latency(tg->td, blk_stat_size(&bio->bi_issue_stat),
bio_op(bio), lat);
- if (tg->latency_target) {
+ if (tg->latency_target && lat >= tg->td->filtered_latency) {
int bucket;
unsigned int threshold;
@@ -2417,14 +2425,20 @@ void blk_throtl_exit(struct request_queue *q)
void blk_throtl_register_queue(struct request_queue *q)
{
struct throtl_data *td;
+ int i;
td = q->td;
BUG_ON(!td);
- if (blk_queue_nonrot(q))
+ if (blk_queue_nonrot(q)) {
td->throtl_slice = DFL_THROTL_SLICE_SSD;
- else
+ td->filtered_latency = LATENCY_FILTERED_SSD;
+ } else {
td->throtl_slice = DFL_THROTL_SLICE_HD;
+ td->filtered_latency = LATENCY_FILTERED_HD;
+ for (i = 0; i < LATENCY_BUCKET_SIZE; i++)
+ td->avg_buckets[i].latency = DFL_HD_BASELINE_LATENCY;
+ }
#ifndef CONFIG_BLK_DEV_THROTTLING_LOW
/* if no low limit, use previous default */
td->throtl_slice = DFL_THROTL_SLICE_HD;