summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/i915/gvt/execlist.c
diff options
context:
space:
mode:
authorLinus Torvalds <torvalds@linux-foundation.org>2017-08-11 08:33:47 +0300
committerLinus Torvalds <torvalds@linux-foundation.org>2017-08-11 08:33:47 +0300
commitb2dbdf2ca1d2803e9cdc46a94554c4a39ffb235a (patch)
treee4f0bc7c920b4bc983d237e36398b49362e548e6 /drivers/gpu/drm/i915/gvt/execlist.c
parent27df704d43274578ca097c8a60f265faaacee7fb (diff)
parent46828dc77961d9286e55671c4dd3b6c9effadf1a (diff)
downloadlinux-b2dbdf2ca1d2803e9cdc46a94554c4a39ffb235a.tar.xz
Merge tag 'drm-fixes-for-v4.13-rc5' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie: "Nothing too earth shattering here, it just seems like lots of little things all over the place. msm has probably the larger amount of changes, but they all seem fine, otherwise, some rockchip, i915, etnaviv and exynos fixes, along with one nouveau regression fix for some older GPUs" * tag 'drm-fixes-for-v4.13-rc5' of git://people.freedesktop.org/~airlied/linux: (35 commits) drm/nouveau/disp/nv04: avoid creation of output paths drm: make DRM_STM default n drm/exynos: forbid creating framebuffers from too small GEM buffers drm/etnaviv: Fix off-by-one error in reloc checking drm/i915: fix backlight invert for non-zero minimum brightness drm/i915/shrinker: Wrap need_resched() inside preempt-disable drm/i915/perf: fix flex eu registers programming drm/i915: Fix out-of-bounds array access in bdw_load_gamma_lut drm/i915/gvt: Change the max length of mmio_reg_rw from 4 to 8 drm/i915/gvt: Initialize MMIO Block with HW state drm/rockchip: vop: report error when check resource error drm/rockchip: vop: round_up pitches to word align drm/rockchip: vop: fix NV12 video display error drm/rockchip: vop: fix iommu page fault when resume drm/i915/gvt: clean workload queue if error happened drm/i915/gvt: change resetting to resetting_eng drm/msm: gpu: don't abuse dma_alloc for non-DMA allocations drm/msm: gpu: call qcom_mdt interfaces only for ARCH_QCOM drm/msm/adreno: Prevent unclocked access when retrieving timestamps drm/msm: Remove __user from __u64 data types ...
Diffstat (limited to 'drivers/gpu/drm/i915/gvt/execlist.c')
-rw-r--r--drivers/gpu/drm/i915/gvt/execlist.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/gvt/execlist.c b/drivers/gpu/drm/i915/gvt/execlist.c
index 700050556242..1648887d3f55 100644
--- a/drivers/gpu/drm/i915/gvt/execlist.c
+++ b/drivers/gpu/drm/i915/gvt/execlist.c
@@ -46,6 +46,8 @@
#define same_context(a, b) (((a)->context_id == (b)->context_id) && \
((a)->lrca == (b)->lrca))
+static void clean_workloads(struct intel_vgpu *vgpu, unsigned long engine_mask);
+
static int context_switch_events[] = {
[RCS] = RCS_AS_CONTEXT_SWITCH,
[BCS] = BCS_AS_CONTEXT_SWITCH,
@@ -499,10 +501,10 @@ static void release_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx)
static int complete_execlist_workload(struct intel_vgpu_workload *workload)
{
struct intel_vgpu *vgpu = workload->vgpu;
- struct intel_vgpu_execlist *execlist =
- &vgpu->execlist[workload->ring_id];
+ int ring_id = workload->ring_id;
+ struct intel_vgpu_execlist *execlist = &vgpu->execlist[ring_id];
struct intel_vgpu_workload *next_workload;
- struct list_head *next = workload_q_head(vgpu, workload->ring_id)->next;
+ struct list_head *next = workload_q_head(vgpu, ring_id)->next;
bool lite_restore = false;
int ret;
@@ -512,10 +514,25 @@ static int complete_execlist_workload(struct intel_vgpu_workload *workload)
release_shadow_batch_buffer(workload);
release_shadow_wa_ctx(&workload->wa_ctx);
- if (workload->status || vgpu->resetting)
+ if (workload->status || (vgpu->resetting_eng & ENGINE_MASK(ring_id))) {
+ /* if workload->status is not successful means HW GPU
+ * has occurred GPU hang or something wrong with i915/GVT,
+ * and GVT won't inject context switch interrupt to guest.
+ * So this error is a vGPU hang actually to the guest.
+ * According to this we should emunlate a vGPU hang. If
+ * there are pending workloads which are already submitted
+ * from guest, we should clean them up like HW GPU does.
+ *
+ * if it is in middle of engine resetting, the pending
+ * workloads won't be submitted to HW GPU and will be
+ * cleaned up during the resetting process later, so doing
+ * the workload clean up here doesn't have any impact.
+ **/
+ clean_workloads(vgpu, ENGINE_MASK(ring_id));
goto out;
+ }
- if (!list_empty(workload_q_head(vgpu, workload->ring_id))) {
+ if (!list_empty(workload_q_head(vgpu, ring_id))) {
struct execlist_ctx_descriptor_format *this_desc, *next_desc;
next_workload = container_of(next,