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authorChris Wilson <chris@chris-wilson.co.uk>2016-08-27 10:54:01 +0300
committerChris Wilson <chris@chris-wilson.co.uk>2016-08-27 11:42:53 +0300
commitbafb0fced98c7c135389b455faab380beac47ccc (patch)
treea8dae563fcee3662435a8cf9a86bb903ae16e1f0 /drivers/gpu/drm/i915/i915_irq.c
parentf6407193dd9d9e29fc94b7f6943c517cbee314bb (diff)
downloadlinux-bafb0fced98c7c135389b455faab380beac47ccc.tar.xz
drm/i915: Make for_each_engine_masked() more compact and quicker
Rather than walk the full array of engines checking whether each is in the mask in turn, we can use the mask to jump to the right engines. This should quicker for a sparse array of engines or mask, whilst generating smaller code: text data bss dec hex filename 1251010 4579 800 1256389 132bc5 drivers/gpu/drm/i915/i915.ko 1250530 4579 800 1255909 1329e5 drivers/gpu/drm/i915/i915.ko The downside is that we have to pass in a temporary, alas no C99 iterators yet. [P.S. Joonas doesn't like having to pass extra temporaries into the macro, and even less that I called them tmp. As yet, we haven't found a macro that avoids passing in a temporary that is smaller. We probably will get C99 iterators first!] Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160827075401.16470-2-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_irq.c')
-rw-r--r--drivers/gpu/drm/i915/i915_irq.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 7610eca4f687..82358d4e0cc2 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -3169,6 +3169,7 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
if (hung) {
char msg[80];
+ unsigned int tmp;
int len;
/* If some rings hung but others were still busy, only
@@ -3178,7 +3179,7 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
hung &= ~stuck;
len = scnprintf(msg, sizeof(msg),
"%s on ", stuck == hung ? "No progress" : "Hang");
- for_each_engine_masked(engine, dev_priv, hung)
+ for_each_engine_masked(engine, dev_priv, hung, tmp)
len += scnprintf(msg + len, sizeof(msg) - len,
"%s, ", engine->name);
msg[len-2] = '\0';