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authorThierry Reding <treding@nvidia.com>2017-12-14 15:37:53 +0300
committerThierry Reding <treding@nvidia.com>2017-12-21 16:52:34 +0300
commit1087fac18b8e3ec8fadf1595bbc46dce7ff08a81 (patch)
treebcaa99364e5ef62abc799aa36aa4625235e3a61a /drivers/gpu/drm/tegra/plane.h
parent511c7023cf23421d1d0455b22c139fe1be1b9e87 (diff)
downloadlinux-1087fac18b8e3ec8fadf1595bbc46dce7ff08a81.tar.xz
drm/tegra: dc: Use direct offset to plane registers
Traditionally, windows were accessed indirectly, through a register selection window that required a global register to be programmed with the index of the window to access. Since the global register could be written from modesetting functions as well as the interrupt handler concurrently, accesses had to be serialized using a lock. Using direct accesses to the window registers the lock can be avoided. Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/drm/tegra/plane.h')
-rw-r--r--drivers/gpu/drm/tegra/plane.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/tegra/plane.h b/drivers/gpu/drm/tegra/plane.h
index fc7566f630fa..13b900d777e8 100644
--- a/drivers/gpu/drm/tegra/plane.h
+++ b/drivers/gpu/drm/tegra/plane.h
@@ -12,9 +12,11 @@
#include <drm/drm_plane.h>
struct tegra_bo;
+struct tegra_dc;
struct tegra_plane {
struct drm_plane base;
+ struct tegra_dc *dc;
unsigned int offset;
unsigned int index;
unsigned int depth;