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authorRoderick Colenbrander <roderick@gaikai.com>2022-10-29 21:48:39 +0300
committerJiri Kosina <jkosina@suse.cz>2022-11-11 13:07:08 +0300
commitf55b9b56cefb1c4a7422e2b1fcb3a84ae4cd74d1 (patch)
tree60edc3b7e1e1acfdfc8a5ea52e48388806de45dd /drivers/hid/hid-playstation.c
parent334fe5d3a99aea2e92b934b4c58fffee9b056c5d (diff)
downloadlinux-f55b9b56cefb1c4a7422e2b1fcb3a84ae4cd74d1.tar.xz
HID: playstation: initial DualShock4 USB support.
Add basic support for DualShock4 USB controller with buttons and sticks. Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-playstation.c')
-rw-r--r--drivers/hid/hid-playstation.c174
1 files changed, 172 insertions, 2 deletions
diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
index 0b58763bfd30..04d03d2e40db 100644
--- a/drivers/hid/hid-playstation.c
+++ b/drivers/hid/hid-playstation.c
@@ -2,7 +2,7 @@
/*
* HID driver for Sony DualSense(TM) controller.
*
- * Copyright (c) 2020 Sony Interactive Entertainment
+ * Copyright (c) 2020-2022 Sony Interactive Entertainment
*/
#include <linux/bits.h>
@@ -283,6 +283,35 @@ struct dualsense_output_report {
struct dualsense_output_report_common *common;
};
+#define DS4_INPUT_REPORT_USB 0x01
+#define DS4_INPUT_REPORT_USB_SIZE 64
+
+#define DS4_FEATURE_REPORT_PAIRING_INFO 0x12
+#define DS4_FEATURE_REPORT_PAIRING_INFO_SIZE 16
+
+struct dualshock4 {
+ struct ps_device base;
+ struct input_dev *gamepad;
+};
+
+/* Main DualShock4 input report excluding any BT/USB specific headers. */
+struct dualshock4_input_report_common {
+ uint8_t x, y;
+ uint8_t rx, ry;
+ uint8_t buttons[3];
+ uint8_t z, rz;
+
+ uint8_t reserved[20];
+} __packed;
+static_assert(sizeof(struct dualshock4_input_report_common) == 29);
+
+struct dualshock4_input_report_usb {
+ uint8_t report_id; /* 0x01 */
+ struct dualshock4_input_report_common common;
+ uint8_t reserved[34];
+} __packed;
+static_assert(sizeof(struct dualshock4_input_report_usb) == DS4_INPUT_REPORT_USB_SIZE);
+
/*
* Common gamepad buttons across DualShock 3 / 4 and DualSense.
* Note: for device with a touchpad, touchpad button is not included
@@ -1465,6 +1494,135 @@ err:
return ERR_PTR(ret);
}
+static int dualshock4_get_mac_address(struct dualshock4 *ds4)
+{
+ uint8_t *buf;
+ int ret = 0;
+
+ buf = kzalloc(DS4_FEATURE_REPORT_PAIRING_INFO_SIZE, GFP_KERNEL);
+ if (!buf)
+ return -ENOMEM;
+
+ ret = ps_get_report(ds4->base.hdev, DS4_FEATURE_REPORT_PAIRING_INFO, buf,
+ DS4_FEATURE_REPORT_PAIRING_INFO_SIZE);
+ if (ret) {
+ hid_err(ds4->base.hdev, "Failed to retrieve DualShock4 pairing info: %d\n", ret);
+ goto err_free;
+ }
+
+ memcpy(ds4->base.mac_address, &buf[1], sizeof(ds4->base.mac_address));
+
+err_free:
+ kfree(buf);
+ return ret;
+}
+
+static int dualshock4_parse_report(struct ps_device *ps_dev, struct hid_report *report,
+ u8 *data, int size)
+{
+ struct hid_device *hdev = ps_dev->hdev;
+ struct dualshock4 *ds4 = container_of(ps_dev, struct dualshock4, base);
+ struct dualshock4_input_report_common *ds4_report;
+ uint8_t value;
+
+ /*
+ * DualShock4 in USB uses the full HID report for reportID 1, but
+ * Bluetooth uses a minimal HID report for reportID 1 and reports
+ * the full report using reportID 17.
+ */
+ if (hdev->bus == BUS_USB && report->id == DS4_INPUT_REPORT_USB &&
+ size == DS4_INPUT_REPORT_USB_SIZE) {
+ struct dualshock4_input_report_usb *usb = (struct dualshock4_input_report_usb *)data;
+
+ ds4_report = &usb->common;
+ } else {
+ hid_err(hdev, "Unhandled reportID=%d\n", report->id);
+ return -1;
+ }
+
+ input_report_abs(ds4->gamepad, ABS_X, ds4_report->x);
+ input_report_abs(ds4->gamepad, ABS_Y, ds4_report->y);
+ input_report_abs(ds4->gamepad, ABS_RX, ds4_report->rx);
+ input_report_abs(ds4->gamepad, ABS_RY, ds4_report->ry);
+ input_report_abs(ds4->gamepad, ABS_Z, ds4_report->z);
+ input_report_abs(ds4->gamepad, ABS_RZ, ds4_report->rz);
+
+ value = ds4_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH;
+ if (value >= ARRAY_SIZE(ps_gamepad_hat_mapping))
+ value = 8; /* center */
+ input_report_abs(ds4->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x);
+ input_report_abs(ds4->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y);
+
+ input_report_key(ds4->gamepad, BTN_WEST, ds4_report->buttons[0] & DS_BUTTONS0_SQUARE);
+ input_report_key(ds4->gamepad, BTN_SOUTH, ds4_report->buttons[0] & DS_BUTTONS0_CROSS);
+ input_report_key(ds4->gamepad, BTN_EAST, ds4_report->buttons[0] & DS_BUTTONS0_CIRCLE);
+ input_report_key(ds4->gamepad, BTN_NORTH, ds4_report->buttons[0] & DS_BUTTONS0_TRIANGLE);
+ input_report_key(ds4->gamepad, BTN_TL, ds4_report->buttons[1] & DS_BUTTONS1_L1);
+ input_report_key(ds4->gamepad, BTN_TR, ds4_report->buttons[1] & DS_BUTTONS1_R1);
+ input_report_key(ds4->gamepad, BTN_TL2, ds4_report->buttons[1] & DS_BUTTONS1_L2);
+ input_report_key(ds4->gamepad, BTN_TR2, ds4_report->buttons[1] & DS_BUTTONS1_R2);
+ input_report_key(ds4->gamepad, BTN_SELECT, ds4_report->buttons[1] & DS_BUTTONS1_CREATE);
+ input_report_key(ds4->gamepad, BTN_START, ds4_report->buttons[1] & DS_BUTTONS1_OPTIONS);
+ input_report_key(ds4->gamepad, BTN_THUMBL, ds4_report->buttons[1] & DS_BUTTONS1_L3);
+ input_report_key(ds4->gamepad, BTN_THUMBR, ds4_report->buttons[1] & DS_BUTTONS1_R3);
+ input_report_key(ds4->gamepad, BTN_MODE, ds4_report->buttons[2] & DS_BUTTONS2_PS_HOME);
+ input_sync(ds4->gamepad);
+
+ return 0;
+}
+
+static struct ps_device *dualshock4_create(struct hid_device *hdev)
+{
+ struct dualshock4 *ds4;
+ struct ps_device *ps_dev;
+ int ret;
+
+ ds4 = devm_kzalloc(&hdev->dev, sizeof(*ds4), GFP_KERNEL);
+ if (!ds4)
+ return ERR_PTR(-ENOMEM);
+
+ /*
+ * Patch version to allow userspace to distinguish between
+ * hid-generic vs hid-playstation axis and button mapping.
+ */
+ hdev->version |= HID_PLAYSTATION_VERSION_PATCH;
+
+ ps_dev = &ds4->base;
+ ps_dev->hdev = hdev;
+ spin_lock_init(&ps_dev->lock);
+ ps_dev->parse_report = dualshock4_parse_report;
+ hid_set_drvdata(hdev, ds4);
+
+ ret = dualshock4_get_mac_address(ds4);
+ if (ret) {
+ hid_err(hdev, "Failed to get MAC address from DualShock4\n");
+ return ERR_PTR(ret);
+ }
+ snprintf(hdev->uniq, sizeof(hdev->uniq), "%pMR", ds4->base.mac_address);
+
+ ret = ps_devices_list_add(ps_dev);
+ if (ret)
+ return ERR_PTR(ret);
+
+ ds4->gamepad = ps_gamepad_create(hdev, NULL);
+ if (IS_ERR(ds4->gamepad)) {
+ ret = PTR_ERR(ds4->gamepad);
+ goto err;
+ }
+
+ ret = ps_device_set_player_id(ps_dev);
+ if (ret) {
+ hid_err(hdev, "Failed to assign player id for DualShock4: %d\n", ret);
+ goto err;
+ }
+
+ return &ds4->base;
+
+err:
+ ps_devices_list_remove(ps_dev);
+ return ERR_PTR(ret);
+}
+
static int ps_raw_event(struct hid_device *hdev, struct hid_report *report,
u8 *data, int size)
{
@@ -1499,7 +1657,15 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id)
goto err_stop;
}
- if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER ||
+ if (hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER ||
+ hdev->product == USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) {
+ dev = dualshock4_create(hdev);
+ if (IS_ERR(dev)) {
+ hid_err(hdev, "Failed to create dualshock4.\n");
+ ret = PTR_ERR(dev);
+ goto err_close;
+ }
+ } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER ||
hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) {
dev = dualsense_create(hdev);
if (IS_ERR(dev)) {
@@ -1533,6 +1699,10 @@ static void ps_remove(struct hid_device *hdev)
}
static const struct hid_device_id ps_devices[] = {
+ /* Sony DualShock 4 controllers for PS4 */
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2) },
+ /* Sony DualSense controllers for PS5 */
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
{ HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) },