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author | Roland Scheidegger <sroland@vmware.com> | 2021-12-06 20:26:15 +0300 |
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committer | Zack Rusin <zackr@vmware.com> | 2021-12-09 21:16:27 +0300 |
commit | 853369df34fb61f47ab883586e14d0fcd8c47437 (patch) | |
tree | b92491f7af4edb5f7d33c361f189882786b6c67c /drivers/ps3 | |
parent | b05fa56425f5028520b5c1457b96bb68dc74bf7c (diff) | |
download | linux-853369df34fb61f47ab883586e14d0fcd8c47437.tar.xz |
drm/vmwgfx: support SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2 command
This is going to be required for setting the sample count when
rendering with no attachments.
Also cleans up view handling (should fix depthstencil_v2).
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-8-zack@kde.org
Diffstat (limited to 'drivers/ps3')
0 files changed, 0 insertions, 0 deletions