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authorTheodore Ts'o <tytso@mit.edu>2013-06-12 19:43:02 +0400
committerTheodore Ts'o <tytso@mit.edu>2013-06-12 19:43:02 +0400
commit2ed5724d5a78a22864ef0bd6af4fcb8a15379f00 (patch)
tree2518af807533068bc4e3877843188da90947394c /fs/ext4/mballoc.c
parent20970ba65d5a22f2e4efbfa100377722fde56935 (diff)
downloadlinux-2ed5724d5a78a22864ef0bd6af4fcb8a15379f00.tar.xz
ext4: add cond_resched() to ext4_free_blocks() & ext4_mb_regular_allocator()
For a file systems with a very large number of block groups, if all of the block group bitmaps are in memory and the file system is relatively badly fragmented, it's possible ext4_mb_regular_allocator() to take a long time trying to find a good match. This is especially true if the tuning parameter mb_max_to_scan has been sent to a very large number. So add a cond_resched() to avoid soft lockup warnings and to provide better system responsiveness. For ext4_free_blocks(), if we are deleting a large range of blocks, and data=journal is enabled so that EXT4_FREE_BLOCKS_FORGET is passed, the loop to call sb_find_get_block() and to call ext4_forget() can take over 10-15 milliseocnds or more. So it's better to add a cond_resched() here a well. Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Diffstat (limited to 'fs/ext4/mballoc.c')
-rw-r--r--fs/ext4/mballoc.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/fs/ext4/mballoc.c b/fs/ext4/mballoc.c
index def84082a9a9..1a9c22b45a01 100644
--- a/fs/ext4/mballoc.c
+++ b/fs/ext4/mballoc.c
@@ -2105,6 +2105,7 @@ repeat:
group = ac->ac_g_ex.fe_group;
for (i = 0; i < ngroups; group++, i++) {
+ cond_resched();
/*
* Artificially restricted ngroups for non-extent
* files makes group > ngroups possible on first loop.
@@ -4612,10 +4613,11 @@ void ext4_free_blocks(handle_t *handle, struct inode *inode,
BUG_ON(bh && (count > 1));
for (i = 0; i < count; i++) {
+ cond_resched();
if (!bh)
tbh = sb_find_get_block(inode->i_sb,
block + i);
- if (unlikely(!tbh))
+ if (!tbh)
continue;
ext4_forget(handle, flags & EXT4_FREE_BLOCKS_METADATA,
inode, tbh, block + i);