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authorEmese Revfy <re.emese@gmail.com>2016-06-20 21:41:19 +0300
committerKees Cook <keescook@chromium.org>2016-10-11 00:51:44 +0300
commit38addce8b600ca335dc86fa3d48c890f1c6fa1f4 (patch)
tree6d191ed116f54aebd2e2c3e6c2937992ef86f928 /include/linux/random.h
parentc8d2bc9bc39ebea8437fd974fdbc21847bb897a3 (diff)
downloadlinux-38addce8b600ca335dc86fa3d48c890f1c6fa1f4.tar.xz
gcc-plugins: Add latent_entropy plugin
This adds a new gcc plugin named "latent_entropy". It is designed to extract as much possible uncertainty from a running system at boot time as possible, hoping to capitalize on any possible variation in CPU operation (due to runtime data differences, hardware differences, SMP ordering, thermal timing variation, cache behavior, etc). At the very least, this plugin is a much more comprehensive example for how to manipulate kernel code using the gcc plugin internals. The need for very-early boot entropy tends to be very architecture or system design specific, so this plugin is more suited for those sorts of special cases. The existing kernel RNG already attempts to extract entropy from reliable runtime variation, but this plugin takes the idea to a logical extreme by permuting a global variable based on any variation in code execution (e.g. a different value (and permutation function) is used to permute the global based on loop count, case statement, if/then/else branching, etc). To do this, the plugin starts by inserting a local variable in every marked function. The plugin then adds logic so that the value of this variable is modified by randomly chosen operations (add, xor and rol) and random values (gcc generates separate static values for each location at compile time and also injects the stack pointer at runtime). The resulting value depends on the control flow path (e.g., loops and branches taken). Before the function returns, the plugin mixes this local variable into the latent_entropy global variable. The value of this global variable is added to the kernel entropy pool in do_one_initcall() and _do_fork(), though it does not credit any bytes of entropy to the pool; the contents of the global are just used to mix the pool. Additionally, the plugin can pre-initialize arrays with build-time random contents, so that two different kernel builds running on identical hardware will not have the same starting values. Signed-off-by: Emese Revfy <re.emese@gmail.com> [kees: expanded commit message and code comments] Signed-off-by: Kees Cook <keescook@chromium.org>
Diffstat (limited to 'include/linux/random.h')
-rw-r--r--include/linux/random.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/linux/random.h b/include/linux/random.h
index 3d6e9815cd85..a59c74cdb1eb 100644
--- a/include/linux/random.h
+++ b/include/linux/random.h
@@ -18,6 +18,17 @@ struct random_ready_callback {
};
extern void add_device_randomness(const void *, unsigned int);
+
+#if defined(CONFIG_GCC_PLUGIN_LATENT_ENTROPY) && !defined(__CHECKER__)
+static inline void add_latent_entropy(void)
+{
+ add_device_randomness((const void *)&latent_entropy,
+ sizeof(latent_entropy));
+}
+#else
+static inline void add_latent_entropy(void) {}
+#endif
+
extern void add_input_randomness(unsigned int type, unsigned int code,
unsigned int value);
extern void add_interrupt_randomness(int irq, int irq_flags);