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authorMiguel Ojeda <ojeda@kernel.org>2023-04-19 00:43:47 +0300
committerMiguel Ojeda <ojeda@kernel.org>2023-05-31 18:35:03 +0300
commit3ed03f4da06ede71ac53cf25b9441a372e9f2487 (patch)
treeb1824d1456d945d6575036e23759d946dd9697ae /rust/alloc/slice.rs
parenteed7a146b86cf95441d5563c7a99cd02f8a6c3a4 (diff)
downloadlinux-3ed03f4da06ede71ac53cf25b9441a372e9f2487.tar.xz
rust: upgrade to Rust 1.68.2
This is the first upgrade to the Rust toolchain since the initial Rust merge, from 1.62.0 to 1.68.2 (i.e. the latest). # Context The kernel currently supports only a single Rust version [1] (rather than a minimum) given our usage of some "unstable" Rust features [2] which do not promise backwards compatibility. The goal is to reach a point where we can declare a minimum version for the toolchain. For instance, by waiting for some of the features to be stabilized. Therefore, the first minimum Rust version that the kernel will support is "in the future". # Upgrade policy Given we will eventually need to reach that minimum version, it would be ideal to upgrade the compiler from time to time to be as close as possible to that goal and find any issues sooner. In the extreme, we could upgrade as soon as a new Rust release is out. Of course, upgrading so often is in stark contrast to what one normally would need for GCC and LLVM, especially given the release schedule: 6 weeks for Rust vs. half a year for LLVM and a year for GCC. Having said that, there is no particular advantage to updating slowly either: kernel developers in "stable" distributions are unlikely to be able to use their distribution-provided Rust toolchain for the kernel anyway [3]. Instead, by routinely upgrading to the latest instead, kernel developers using Linux distributions that track the latest Rust release may be able to use those rather than Rust-provided ones, especially if their package manager allows to pin / hold back / downgrade the version for some days during windows where the version may not match. For instance, Arch, Fedora, Gentoo and openSUSE all provide and track the latest version of Rust as they get released every 6 weeks. Then, when the minimum version is reached, we will stop upgrading and decide how wide the window of support will be. For instance, a year of Rust versions. We will probably want to start small, and then widen it over time, just like the kernel did originally for LLVM, see commit 3519c4d6e08e ("Documentation: add minimum clang/llvm version"). # Unstable features stabilized This upgrade allows us to remove the following unstable features since they were stabilized: - `feature(explicit_generic_args_with_impl_trait)` (1.63). - `feature(core_ffi_c)` (1.64). - `feature(generic_associated_types)` (1.65). - `feature(const_ptr_offset_from)` (1.65, *). - `feature(bench_black_box)` (1.66, *). - `feature(pin_macro)` (1.68). The ones marked with `*` apply only to our old `rust` branch, not mainline yet, i.e. only for code that we may potentially upstream. With this patch applied, the only unstable feature allowed to be used outside the `kernel` crate is `new_uninit`, though other code to be upstreamed may increase the list. Please see [2] for details. # Other required changes Since 1.63, `rustdoc` triggers the `broken_intra_doc_links` lint for links pointing to exported (`#[macro_export]`) `macro_rules`. An issue was opened upstream [4], but it turns out it is intended behavior. For the moment, just add an explicit reference for each link. Later we can revisit this if `rustdoc` removes the compatibility measure. Nevertheless, this was helpful to discover a link that was pointing to the wrong place unintentionally. Since that one was actually wrong, it is fixed in a previous commit independently. Another change was the addition of `cfg(no_rc)` and `cfg(no_sync)` in upstream [5], thus remove our original changes for that. Similarly, upstream now tests that it compiles successfully with `#[cfg(not(no_global_oom_handling))]` [6], which allow us to get rid of some changes, such as an `#[allow(dead_code)]`. In addition, remove another `#[allow(dead_code)]` due to new uses within the standard library. Finally, add `try_extend_trusted` and move the code in `spec_extend.rs` since upstream moved it for the infallible version. # `alloc` upgrade and reviewing There are a large amount of changes, but the vast majority of them are due to our `alloc` fork being upgraded at once. There are two kinds of changes to be aware of: the ones coming from upstream, which we should follow as closely as possible, and the updates needed in our added fallible APIs to keep them matching the newer infallible APIs coming from upstream. Instead of taking a look at the diff of this patch, an alternative approach is reviewing a diff of the changes between upstream `alloc` and the kernel's. This allows to easily inspect the kernel additions only, especially to check if the fallible methods we already have still match the infallible ones in the new version coming from upstream. Another approach is reviewing the changes introduced in the additions in the kernel fork between the two versions. This is useful to spot potentially unintended changes to our additions. To apply these approaches, one may follow steps similar to the following to generate a pair of patches that show the differences between upstream Rust and the kernel (for the subset of `alloc` we use) before and after applying this patch: # Get the difference with respect to the old version. git -C rust checkout $(linux/scripts/min-tool-version.sh rustc) git -C linux ls-tree -r --name-only HEAD -- rust/alloc | cut -d/ -f3- | grep -Fv README.md | xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH git -C linux diff --patch-with-stat --summary -R > old.patch git -C linux restore rust/alloc # Apply this patch. git -C linux am rust-upgrade.patch # Get the difference with respect to the new version. git -C rust checkout $(linux/scripts/min-tool-version.sh rustc) git -C linux ls-tree -r --name-only HEAD -- rust/alloc | cut -d/ -f3- | grep -Fv README.md | xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH git -C linux diff --patch-with-stat --summary -R > new.patch git -C linux restore rust/alloc Now one may check the `new.patch` to take a look at the additions (first approach) or at the difference between those two patches (second approach). For the latter, a side-by-side tool is recommended. Link: https://rust-for-linux.com/rust-version-policy [1] Link: https://github.com/Rust-for-Linux/linux/issues/2 [2] Link: https://lore.kernel.org/rust-for-linux/CANiq72mT3bVDKdHgaea-6WiZazd8Mvurqmqegbe5JZxVyLR8Yg@mail.gmail.com/ [3] Link: https://github.com/rust-lang/rust/issues/106142 [4] Link: https://github.com/rust-lang/rust/pull/89891 [5] Link: https://github.com/rust-lang/rust/pull/98652 [6] Reviewed-by: Björn Roy Baron <bjorn3_gh@protonmail.com> Reviewed-by: Gary Guo <gary@garyguo.net> Reviewed-By: Martin Rodriguez Reboredo <yakoyoku@gmail.com> Tested-by: Ariel Miculas <amiculas@cisco.com> Tested-by: David Gow <davidgow@google.com> Tested-by: Boqun Feng <boqun.feng@gmail.com> Link: https://lore.kernel.org/r/20230418214347.324156-4-ojeda@kernel.org [ Removed `feature(core_ffi_c)` from `uapi` ] Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
Diffstat (limited to 'rust/alloc/slice.rs')
-rw-r--r--rust/alloc/slice.rs445
1 files changed, 54 insertions, 391 deletions
diff --git a/rust/alloc/slice.rs b/rust/alloc/slice.rs
index e444e97fa145..245e01590df7 100644
--- a/rust/alloc/slice.rs
+++ b/rust/alloc/slice.rs
@@ -1,84 +1,14 @@
// SPDX-License-Identifier: Apache-2.0 OR MIT
-//! A dynamically-sized view into a contiguous sequence, `[T]`.
+//! Utilities for the slice primitive type.
//!
//! *[See also the slice primitive type](slice).*
//!
-//! Slices are a view into a block of memory represented as a pointer and a
-//! length.
+//! Most of the structs in this module are iterator types which can only be created
+//! using a certain function. For example, `slice.iter()` yields an [`Iter`].
//!
-//! ```
-//! // slicing a Vec
-//! let vec = vec![1, 2, 3];
-//! let int_slice = &vec[..];
-//! // coercing an array to a slice
-//! let str_slice: &[&str] = &["one", "two", "three"];
-//! ```
-//!
-//! Slices are either mutable or shared. The shared slice type is `&[T]`,
-//! while the mutable slice type is `&mut [T]`, where `T` represents the element
-//! type. For example, you can mutate the block of memory that a mutable slice
-//! points to:
-//!
-//! ```
-//! let x = &mut [1, 2, 3];
-//! x[1] = 7;
-//! assert_eq!(x, &[1, 7, 3]);
-//! ```
-//!
-//! Here are some of the things this module contains:
-//!
-//! ## Structs
-//!
-//! There are several structs that are useful for slices, such as [`Iter`], which
-//! represents iteration over a slice.
-//!
-//! ## Trait Implementations
-//!
-//! There are several implementations of common traits for slices. Some examples
-//! include:
-//!
-//! * [`Clone`]
-//! * [`Eq`], [`Ord`] - for slices whose element type are [`Eq`] or [`Ord`].
-//! * [`Hash`] - for slices whose element type is [`Hash`].
-//!
-//! ## Iteration
-//!
-//! The slices implement `IntoIterator`. The iterator yields references to the
-//! slice elements.
-//!
-//! ```
-//! let numbers = &[0, 1, 2];
-//! for n in numbers {
-//! println!("{n} is a number!");
-//! }
-//! ```
-//!
-//! The mutable slice yields mutable references to the elements:
-//!
-//! ```
-//! let mut scores = [7, 8, 9];
-//! for score in &mut scores[..] {
-//! *score += 1;
-//! }
-//! ```
-//!
-//! This iterator yields mutable references to the slice's elements, so while
-//! the element type of the slice is `i32`, the element type of the iterator is
-//! `&mut i32`.
-//!
-//! * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default
-//! iterators.
-//! * Further methods that return iterators are [`.split`], [`.splitn`],
-//! [`.chunks`], [`.windows`] and more.
-//!
-//! [`Hash`]: core::hash::Hash
-//! [`.iter`]: slice::iter
-//! [`.iter_mut`]: slice::iter_mut
-//! [`.split`]: slice::split
-//! [`.splitn`]: slice::splitn
-//! [`.chunks`]: slice::chunks
-//! [`.windows`]: slice::windows
+//! A few functions are provided to create a slice from a value reference
+//! or from a raw pointer.
#![stable(feature = "rust1", since = "1.0.0")]
// Many of the usings in this module are only used in the test configuration.
// It's cleaner to just turn off the unused_imports warning than to fix them.
@@ -88,20 +18,23 @@ use core::borrow::{Borrow, BorrowMut};
#[cfg(not(no_global_oom_handling))]
use core::cmp::Ordering::{self, Less};
#[cfg(not(no_global_oom_handling))]
-use core::mem;
-#[cfg(not(no_global_oom_handling))]
-use core::mem::size_of;
+use core::mem::{self, SizedTypeProperties};
#[cfg(not(no_global_oom_handling))]
use core::ptr;
+#[cfg(not(no_global_oom_handling))]
+use core::slice::sort;
use crate::alloc::Allocator;
#[cfg(not(no_global_oom_handling))]
-use crate::alloc::Global;
+use crate::alloc::{self, Global};
#[cfg(not(no_global_oom_handling))]
use crate::borrow::ToOwned;
use crate::boxed::Box;
use crate::vec::Vec;
+#[cfg(test)]
+mod tests;
+
#[unstable(feature = "slice_range", issue = "76393")]
pub use core::slice::range;
#[unstable(feature = "array_chunks", issue = "74985")]
@@ -116,6 +49,8 @@ pub use core::slice::EscapeAscii;
pub use core::slice::SliceIndex;
#[stable(feature = "from_ref", since = "1.28.0")]
pub use core::slice::{from_mut, from_ref};
+#[unstable(feature = "slice_from_ptr_range", issue = "89792")]
+pub use core::slice::{from_mut_ptr_range, from_ptr_range};
#[stable(feature = "rust1", since = "1.0.0")]
pub use core::slice::{from_raw_parts, from_raw_parts_mut};
#[stable(feature = "rust1", since = "1.0.0")]
@@ -275,7 +210,7 @@ impl<T> [T] {
where
T: Ord,
{
- merge_sort(self, |a, b| a.lt(b));
+ stable_sort(self, T::lt);
}
/// Sorts the slice with a comparator function.
@@ -331,7 +266,7 @@ impl<T> [T] {
where
F: FnMut(&T, &T) -> Ordering,
{
- merge_sort(self, |a, b| compare(a, b) == Less);
+ stable_sort(self, |a, b| compare(a, b) == Less);
}
/// Sorts the slice with a key extraction function.
@@ -374,7 +309,7 @@ impl<T> [T] {
F: FnMut(&T) -> K,
K: Ord,
{
- merge_sort(self, |a, b| f(a).lt(&f(b)));
+ stable_sort(self, |a, b| f(a).lt(&f(b)));
}
/// Sorts the slice with a key extraction function.
@@ -530,7 +465,7 @@ impl<T> [T] {
hack::into_vec(self)
}
- /// Creates a vector by repeating a slice `n` times.
+ /// Creates a vector by copying a slice `n` times.
///
/// # Panics
///
@@ -725,7 +660,7 @@ impl [u8] {
///
/// ```error
/// error[E0207]: the type parameter `T` is not constrained by the impl trait, self type, or predica
-/// --> src/liballoc/slice.rs:608:6
+/// --> library/alloc/src/slice.rs:608:6
/// |
/// 608 | impl<T: Clone, V: Borrow<[T]>> Concat for [V] {
/// | ^ unconstrained type parameter
@@ -836,14 +771,14 @@ impl<T: Clone, V: Borrow<[T]>> Join<&[T]> for [V] {
////////////////////////////////////////////////////////////////////////////////
#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Borrow<[T]> for Vec<T> {
+impl<T, A: Allocator> Borrow<[T]> for Vec<T, A> {
fn borrow(&self) -> &[T] {
&self[..]
}
}
#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> BorrowMut<[T]> for Vec<T> {
+impl<T, A: Allocator> BorrowMut<[T]> for Vec<T, A> {
fn borrow_mut(&mut self) -> &mut [T] {
&mut self[..]
}
@@ -881,324 +816,52 @@ impl<T: Clone> ToOwned for [T] {
// Sorting
////////////////////////////////////////////////////////////////////////////////
-/// Inserts `v[0]` into pre-sorted sequence `v[1..]` so that whole `v[..]` becomes sorted.
-///
-/// This is the integral subroutine of insertion sort.
+#[inline]
#[cfg(not(no_global_oom_handling))]
-fn insert_head<T, F>(v: &mut [T], is_less: &mut F)
+fn stable_sort<T, F>(v: &mut [T], mut is_less: F)
where
F: FnMut(&T, &T) -> bool,
{
- if v.len() >= 2 && is_less(&v[1], &v[0]) {
- unsafe {
- // There are three ways to implement insertion here:
- //
- // 1. Swap adjacent elements until the first one gets to its final destination.
- // However, this way we copy data around more than is necessary. If elements are big
- // structures (costly to copy), this method will be slow.
- //
- // 2. Iterate until the right place for the first element is found. Then shift the
- // elements succeeding it to make room for it and finally place it into the
- // remaining hole. This is a good method.
- //
- // 3. Copy the first element into a temporary variable. Iterate until the right place
- // for it is found. As we go along, copy every traversed element into the slot
- // preceding it. Finally, copy data from the temporary variable into the remaining
- // hole. This method is very good. Benchmarks demonstrated slightly better
- // performance than with the 2nd method.
- //
- // All methods were benchmarked, and the 3rd showed best results. So we chose that one.
- let tmp = mem::ManuallyDrop::new(ptr::read(&v[0]));
-
- // Intermediate state of the insertion process is always tracked by `hole`, which
- // serves two purposes:
- // 1. Protects integrity of `v` from panics in `is_less`.
- // 2. Fills the remaining hole in `v` in the end.
- //
- // Panic safety:
- //
- // If `is_less` panics at any point during the process, `hole` will get dropped and
- // fill the hole in `v` with `tmp`, thus ensuring that `v` still holds every object it
- // initially held exactly once.
- let mut hole = InsertionHole { src: &*tmp, dest: &mut v[1] };
- ptr::copy_nonoverlapping(&v[1], &mut v[0], 1);
-
- for i in 2..v.len() {
- if !is_less(&v[i], &*tmp) {
- break;
- }
- ptr::copy_nonoverlapping(&v[i], &mut v[i - 1], 1);
- hole.dest = &mut v[i];
- }
- // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`.
- }
- }
-
- // When dropped, copies from `src` into `dest`.
- struct InsertionHole<T> {
- src: *const T,
- dest: *mut T,
- }
-
- impl<T> Drop for InsertionHole<T> {
- fn drop(&mut self) {
- unsafe {
- ptr::copy_nonoverlapping(self.src, self.dest, 1);
- }
- }
+ if T::IS_ZST {
+ // Sorting has no meaningful behavior on zero-sized types. Do nothing.
+ return;
}
-}
-
-/// Merges non-decreasing runs `v[..mid]` and `v[mid..]` using `buf` as temporary storage, and
-/// stores the result into `v[..]`.
-///
-/// # Safety
-///
-/// The two slices must be non-empty and `mid` must be in bounds. Buffer `buf` must be long enough
-/// to hold a copy of the shorter slice. Also, `T` must not be a zero-sized type.
-#[cfg(not(no_global_oom_handling))]
-unsafe fn merge<T, F>(v: &mut [T], mid: usize, buf: *mut T, is_less: &mut F)
-where
- F: FnMut(&T, &T) -> bool,
-{
- let len = v.len();
- let v = v.as_mut_ptr();
- let (v_mid, v_end) = unsafe { (v.add(mid), v.add(len)) };
- // The merge process first copies the shorter run into `buf`. Then it traces the newly copied
- // run and the longer run forwards (or backwards), comparing their next unconsumed elements and
- // copying the lesser (or greater) one into `v`.
- //
- // As soon as the shorter run is fully consumed, the process is done. If the longer run gets
- // consumed first, then we must copy whatever is left of the shorter run into the remaining
- // hole in `v`.
- //
- // Intermediate state of the process is always tracked by `hole`, which serves two purposes:
- // 1. Protects integrity of `v` from panics in `is_less`.
- // 2. Fills the remaining hole in `v` if the longer run gets consumed first.
- //
- // Panic safety:
- //
- // If `is_less` panics at any point during the process, `hole` will get dropped and fill the
- // hole in `v` with the unconsumed range in `buf`, thus ensuring that `v` still holds every
- // object it initially held exactly once.
- let mut hole;
+ let elem_alloc_fn = |len: usize| -> *mut T {
+ // SAFETY: Creating the layout is safe as long as merge_sort never calls this with len >
+ // v.len(). Alloc in general will only be used as 'shadow-region' to store temporary swap
+ // elements.
+ unsafe { alloc::alloc(alloc::Layout::array::<T>(len).unwrap_unchecked()) as *mut T }
+ };
- if mid <= len - mid {
- // The left run is shorter.
+ let elem_dealloc_fn = |buf_ptr: *mut T, len: usize| {
+ // SAFETY: Creating the layout is safe as long as merge_sort never calls this with len >
+ // v.len(). The caller must ensure that buf_ptr was created by elem_alloc_fn with the same
+ // len.
unsafe {
- ptr::copy_nonoverlapping(v, buf, mid);
- hole = MergeHole { start: buf, end: buf.add(mid), dest: v };
+ alloc::dealloc(buf_ptr as *mut u8, alloc::Layout::array::<T>(len).unwrap_unchecked());
}
+ };
- // Initially, these pointers point to the beginnings of their arrays.
- let left = &mut hole.start;
- let mut right = v_mid;
- let out = &mut hole.dest;
-
- while *left < hole.end && right < v_end {
- // Consume the lesser side.
- // If equal, prefer the left run to maintain stability.
- unsafe {
- let to_copy = if is_less(&*right, &**left) {
- get_and_increment(&mut right)
- } else {
- get_and_increment(left)
- };
- ptr::copy_nonoverlapping(to_copy, get_and_increment(out), 1);
- }
- }
- } else {
- // The right run is shorter.
+ let run_alloc_fn = |len: usize| -> *mut sort::TimSortRun {
+ // SAFETY: Creating the layout is safe as long as merge_sort never calls this with an
+ // obscene length or 0.
unsafe {
- ptr::copy_nonoverlapping(v_mid, buf, len - mid);
- hole = MergeHole { start: buf, end: buf.add(len - mid), dest: v_mid };
+ alloc::alloc(alloc::Layout::array::<sort::TimSortRun>(len).unwrap_unchecked())
+ as *mut sort::TimSortRun
}
+ };
- // Initially, these pointers point past the ends of their arrays.
- let left = &mut hole.dest;
- let right = &mut hole.end;
- let mut out = v_end;
-
- while v < *left && buf < *right {
- // Consume the greater side.
- // If equal, prefer the right run to maintain stability.
- unsafe {
- let to_copy = if is_less(&*right.offset(-1), &*left.offset(-1)) {
- decrement_and_get(left)
- } else {
- decrement_and_get(right)
- };
- ptr::copy_nonoverlapping(to_copy, decrement_and_get(&mut out), 1);
- }
- }
- }
- // Finally, `hole` gets dropped. If the shorter run was not fully consumed, whatever remains of
- // it will now be copied into the hole in `v`.
-
- unsafe fn get_and_increment<T>(ptr: &mut *mut T) -> *mut T {
- let old = *ptr;
- *ptr = unsafe { ptr.offset(1) };
- old
- }
-
- unsafe fn decrement_and_get<T>(ptr: &mut *mut T) -> *mut T {
- *ptr = unsafe { ptr.offset(-1) };
- *ptr
- }
-
- // When dropped, copies the range `start..end` into `dest..`.
- struct MergeHole<T> {
- start: *mut T,
- end: *mut T,
- dest: *mut T,
- }
-
- impl<T> Drop for MergeHole<T> {
- fn drop(&mut self) {
- // `T` is not a zero-sized type, and these are pointers into a slice's elements.
- unsafe {
- let len = self.end.sub_ptr(self.start);
- ptr::copy_nonoverlapping(self.start, self.dest, len);
- }
- }
- }
-}
-
-/// This merge sort borrows some (but not all) ideas from TimSort, which is described in detail
-/// [here](https://github.com/python/cpython/blob/main/Objects/listsort.txt).
-///
-/// The algorithm identifies strictly descending and non-descending subsequences, which are called
-/// natural runs. There is a stack of pending runs yet to be merged. Each newly found run is pushed
-/// onto the stack, and then some pairs of adjacent runs are merged until these two invariants are
-/// satisfied:
-///
-/// 1. for every `i` in `1..runs.len()`: `runs[i - 1].len > runs[i].len`
-/// 2. for every `i` in `2..runs.len()`: `runs[i - 2].len > runs[i - 1].len + runs[i].len`
-///
-/// The invariants ensure that the total running time is *O*(*n* \* log(*n*)) worst-case.
-#[cfg(not(no_global_oom_handling))]
-fn merge_sort<T, F>(v: &mut [T], mut is_less: F)
-where
- F: FnMut(&T, &T) -> bool,
-{
- // Slices of up to this length get sorted using insertion sort.
- const MAX_INSERTION: usize = 20;
- // Very short runs are extended using insertion sort to span at least this many elements.
- const MIN_RUN: usize = 10;
-
- // Sorting has no meaningful behavior on zero-sized types.
- if size_of::<T>() == 0 {
- return;
- }
-
- let len = v.len();
-
- // Short arrays get sorted in-place via insertion sort to avoid allocations.
- if len <= MAX_INSERTION {
- if len >= 2 {
- for i in (0..len - 1).rev() {
- insert_head(&mut v[i..], &mut is_less);
- }
- }
- return;
- }
-
- // Allocate a buffer to use as scratch memory. We keep the length 0 so we can keep in it
- // shallow copies of the contents of `v` without risking the dtors running on copies if
- // `is_less` panics. When merging two sorted runs, this buffer holds a copy of the shorter run,
- // which will always have length at most `len / 2`.
- let mut buf = Vec::with_capacity(len / 2);
-
- // In order to identify natural runs in `v`, we traverse it backwards. That might seem like a
- // strange decision, but consider the fact that merges more often go in the opposite direction
- // (forwards). According to benchmarks, merging forwards is slightly faster than merging
- // backwards. To conclude, identifying runs by traversing backwards improves performance.
- let mut runs = vec![];
- let mut end = len;
- while end > 0 {
- // Find the next natural run, and reverse it if it's strictly descending.
- let mut start = end - 1;
- if start > 0 {
- start -= 1;
- unsafe {
- if is_less(v.get_unchecked(start + 1), v.get_unchecked(start)) {
- while start > 0 && is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) {
- start -= 1;
- }
- v[start..end].reverse();
- } else {
- while start > 0 && !is_less(v.get_unchecked(start), v.get_unchecked(start - 1))
- {
- start -= 1;
- }
- }
- }
- }
-
- // Insert some more elements into the run if it's too short. Insertion sort is faster than
- // merge sort on short sequences, so this significantly improves performance.
- while start > 0 && end - start < MIN_RUN {
- start -= 1;
- insert_head(&mut v[start..end], &mut is_less);
- }
-
- // Push this run onto the stack.
- runs.push(Run { start, len: end - start });
- end = start;
-
- // Merge some pairs of adjacent runs to satisfy the invariants.
- while let Some(r) = collapse(&runs) {
- let left = runs[r + 1];
- let right = runs[r];
- unsafe {
- merge(
- &mut v[left.start..right.start + right.len],
- left.len,
- buf.as_mut_ptr(),
- &mut is_less,
- );
- }
- runs[r] = Run { start: left.start, len: left.len + right.len };
- runs.remove(r + 1);
- }
- }
-
- // Finally, exactly one run must remain in the stack.
- debug_assert!(runs.len() == 1 && runs[0].start == 0 && runs[0].len == len);
-
- // Examines the stack of runs and identifies the next pair of runs to merge. More specifically,
- // if `Some(r)` is returned, that means `runs[r]` and `runs[r + 1]` must be merged next. If the
- // algorithm should continue building a new run instead, `None` is returned.
- //
- // TimSort is infamous for its buggy implementations, as described here:
- // http://envisage-project.eu/timsort-specification-and-verification/
- //
- // The gist of the story is: we must enforce the invariants on the top four runs on the stack.
- // Enforcing them on just top three is not sufficient to ensure that the invariants will still
- // hold for *all* runs in the stack.
- //
- // This function correctly checks invariants for the top four runs. Additionally, if the top
- // run starts at index 0, it will always demand a merge operation until the stack is fully
- // collapsed, in order to complete the sort.
- #[inline]
- fn collapse(runs: &[Run]) -> Option<usize> {
- let n = runs.len();
- if n >= 2
- && (runs[n - 1].start == 0
- || runs[n - 2].len <= runs[n - 1].len
- || (n >= 3 && runs[n - 3].len <= runs[n - 2].len + runs[n - 1].len)
- || (n >= 4 && runs[n - 4].len <= runs[n - 3].len + runs[n - 2].len))
- {
- if n >= 3 && runs[n - 3].len < runs[n - 1].len { Some(n - 3) } else { Some(n - 2) }
- } else {
- None
+ let run_dealloc_fn = |buf_ptr: *mut sort::TimSortRun, len: usize| {
+ // SAFETY: The caller must ensure that buf_ptr was created by elem_alloc_fn with the same
+ // len.
+ unsafe {
+ alloc::dealloc(
+ buf_ptr as *mut u8,
+ alloc::Layout::array::<sort::TimSortRun>(len).unwrap_unchecked(),
+ );
}
- }
+ };
- #[derive(Clone, Copy)]
- struct Run {
- start: usize,
- len: usize,
- }
+ sort::merge_sort(v, &mut is_less, elem_alloc_fn, elem_dealloc_fn, run_alloc_fn, run_dealloc_fn);
}