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authorMasahiro Yamada <masahiroy@kernel.org>2024-05-04 21:33:26 +0300
committerMasahiro Yamada <masahiroy@kernel.org>2024-05-09 22:34:52 +0300
commit4cc7e6cef3461d7921a6dcf8873f98501209c3a9 (patch)
tree64ee6d1a003dce40a2f68450b953348e9b1c887b /scripts
parenta7efb160f6c11ec1a72b8f69bd844e01753c769d (diff)
downloadlinux-4cc7e6cef3461d7921a6dcf8873f98501209c3a9.tar.xz
kconfig: gconf: use MENU_CHANGED instead of SYMBOL_CHANGED
SYMBOL_CHANGED and MENU_CHANGED are used to update GUI frontends when the symbol value is changed. These are used inconsistently: SYMBOL_CHANGED in gconf.c and MENU_CHANGE in qconf.cc. MENU_CHANGED works more properly when a symbol has multiple prompts (although such code is not ideal). [test code] config FOO bool "foo prompt 1" config FOO bool "foo prompt 2" In gconfig, if one of the two checkboxes is clicked, only the first one is toggled. In xconfig, the two checkboxes work in sync. Replace SYMBOL_CHANGED in gconf.c with MENU_CHANGED to align with the xconfig behavior. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
Diffstat (limited to 'scripts')
-rw-r--r--scripts/kconfig/gconf.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/scripts/kconfig/gconf.c b/scripts/kconfig/gconf.c
index 89614f1e49e6..10d602faa51e 100644
--- a/scripts/kconfig/gconf.c
+++ b/scripts/kconfig/gconf.c
@@ -1047,7 +1047,7 @@ static gchar **fill_row(struct menu *menu)
row[COL_NAME] = g_strdup(sym->name);
sym_calc_value(sym);
- sym->flags &= ~SYMBOL_CHANGED;
+ menu->flags &= ~MENU_CHANGED;
if (sym_is_choice(sym)) { // parse childs for getting final value
struct menu *child;
@@ -1273,7 +1273,7 @@ static void update_tree(struct menu *src, GtkTreeIter * dst)
else
goto reparse; // next child
}
- } else if (sym && (sym->flags & SYMBOL_CHANGED)) {
+ } else if (sym && (child1->flags & MENU_CHANGED)) {
set_node(child2, menu1, fill_row(menu1));
}
@@ -1289,7 +1289,6 @@ static void update_tree(struct menu *src, GtkTreeIter * dst)
/* Display the whole tree (single/split/full view) */
static void display_tree(struct menu *menu)
{
- struct symbol *sym;
struct property *prop;
struct menu *child;
enum prop_type ptype;
@@ -1301,11 +1300,9 @@ static void display_tree(struct menu *menu)
for (child = menu->list; child; child = child->next) {
prop = child->prompt;
- sym = child->sym;
ptype = prop ? prop->type : P_UNKNOWN;
- if (sym)
- sym->flags &= ~SYMBOL_CHANGED;
+ menu->flags &= ~MENU_CHANGED;
if ((view_mode == SPLIT_VIEW)
&& !(child->flags & MENU_ROOT) && (tree == tree1))