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-rw-r--r--Documentation/gpu/drm-kms-helpers.rst12
-rw-r--r--Documentation/gpu/index.rst1
-rw-r--r--Documentation/gpu/rfc/index.rst17
-rw-r--r--Documentation/gpu/todo.rst76
4 files changed, 46 insertions, 60 deletions
diff --git a/Documentation/gpu/drm-kms-helpers.rst b/Documentation/gpu/drm-kms-helpers.rst
index b89ddd06dabb..389892f36185 100644
--- a/Documentation/gpu/drm-kms-helpers.rst
+++ b/Documentation/gpu/drm-kms-helpers.rst
@@ -80,6 +80,18 @@ Atomic State Helper Reference
.. kernel-doc:: drivers/gpu/drm/drm_atomic_state_helper.c
:export:
+GEM Atomic Helper Reference
+---------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_gem_atomic_helper.c
+ :doc: overview
+
+.. kernel-doc:: include/drm/drm_gem_atomic_helper.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_gem_atomic_helper.c
+ :export:
+
Simple KMS Helper Reference
===========================
diff --git a/Documentation/gpu/index.rst b/Documentation/gpu/index.rst
index c9a51e3bfb5a..ec4bc72438e4 100644
--- a/Documentation/gpu/index.rst
+++ b/Documentation/gpu/index.rst
@@ -16,6 +16,7 @@ Linux GPU Driver Developer's Guide
vga-switcheroo
vgaarbiter
todo
+ rfc/index
.. only:: subproject and html
diff --git a/Documentation/gpu/rfc/index.rst b/Documentation/gpu/rfc/index.rst
new file mode 100644
index 000000000000..a8621f7dab8b
--- /dev/null
+++ b/Documentation/gpu/rfc/index.rst
@@ -0,0 +1,17 @@
+===============
+GPU RFC Section
+===============
+
+For complex work, especially new uapi, it is often good to nail the high level
+design issues before getting lost in the code details. This section is meant to
+host such documentation:
+
+* Each RFC should be a section in this file, explaining the goal and main design
+ considerations. Especially for uapi make sure you Cc: all relevant project
+ mailing lists and involved people outside of dri-devel.
+
+* For uapi structures add a file to this directory with and then pull the
+ kerneldoc in like with real uapi headers.
+
+* Once the code has landed move all the documentation to the right places in
+ the main core, helper or driver sections.
diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst
index 22ce801e3a8d..7ff9fac10d8b 100644
--- a/Documentation/gpu/todo.rst
+++ b/Documentation/gpu/todo.rst
@@ -459,52 +459,6 @@ Contact: Emil Velikov, respective driver maintainers
Level: Intermediate
-Plumb drm_atomic_state all over
--------------------------------
-
-Currently various atomic functions take just a single or a handful of
-object states (eg. plane state). While that single object state can
-suffice for some simple cases, we often have to dig out additional
-object states for dealing with various dependencies between the individual
-objects or the hardware they represent. The process of digging out the
-additional states is rather non-intuitive and error prone.
-
-To fix that most functions should rather take the overall
-drm_atomic_state as one of their parameters. The other parameters
-would generally be the object(s) we mainly want to interact with.
-
-For example, instead of
-
-.. code-block:: c
-
- int (*atomic_check)(struct drm_plane *plane, struct drm_plane_state *state);
-
-we would have something like
-
-.. code-block:: c
-
- int (*atomic_check)(struct drm_plane *plane, struct drm_atomic_state *state);
-
-The implementation can then trivially gain access to any required object
-state(s) via drm_atomic_get_plane_state(), drm_atomic_get_new_plane_state(),
-drm_atomic_get_old_plane_state(), and their equivalents for
-other object types.
-
-Additionally many drivers currently access the object->state pointer
-directly in their commit functions. That is not going to work if we
-eg. want to allow deeper commit pipelines as those pointers could
-then point to the states corresponding to a future commit instead of
-the current commit we're trying to process. Also non-blocking commits
-execute locklessly so there are serious concerns with dereferencing
-the object->state pointers without holding the locks that protect them.
-Use of drm_atomic_get_new_plane_state(), drm_atomic_get_old_plane_state(),
-etc. avoids these problems as well since they relate to a specific
-commit via the passed in drm_atomic_state.
-
-Contact: Ville Syrjälä, Daniel Vetter
-
-Level: Intermediate
-
Use struct dma_buf_map throughout codebase
------------------------------------------
@@ -596,20 +550,24 @@ Contact: Daniel Vetter
Level: Intermediate
-KMS cleanups
-------------
+Object lifetime fixes
+---------------------
+
+There's two related issues here
+
+- Cleanup up the various ->destroy callbacks, which often are all the same
+ simple code.
-Some of these date from the very introduction of KMS in 2008 ...
+- Lots of drivers erroneously allocate DRM modeset objects using devm_kzalloc,
+ which results in use-after free issues on driver unload. This can be serious
+ trouble even for drivers for hardware integrated on the SoC due to
+ EPROBE_DEFERRED backoff.
-- Make ->funcs and ->helper_private vtables optional. There's a bunch of empty
- function tables in drivers, but before we can remove them we need to make sure
- that all the users in helpers and drivers do correctly check for a NULL
- vtable.
+Both these problems can be solved by switching over to drmm_kzalloc(), and the
+various convenience wrappers provided, e.g. drmm_crtc_alloc_with_planes(),
+drmm_universal_plane_alloc(), ... and so on.
-- Cleanup up the various ->destroy callbacks. A lot of them just wrapt the
- drm_*_cleanup implementations and can be removed. Some tack a kfree() at the
- end, for which we could add drm_*_cleanup_kfree(). And then there's the (for
- historical reasons) misnamed drm_primary_helper_destroy() function.
+Contact: Daniel Vetter
Level: Intermediate
@@ -666,8 +624,6 @@ See the documentation of :ref:`VKMS <vkms>` for more details. This is an ideal
internship task, since it only requires a virtual machine and can be sized to
fit the available time.
-Contact: Daniel Vetter
-
Level: See details
Backlight Refactoring
@@ -721,7 +677,7 @@ Outside DRM
Convert fbdev drivers to DRM
----------------------------
-There are plenty of fbdev drivers for older hardware. Some hwardware has
+There are plenty of fbdev drivers for older hardware. Some hardware has
become obsolete, but some still provides good(-enough) framebuffers. The
drivers that are still useful should be converted to DRM and afterwards
removed from fbdev.