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-rw-r--r--Documentation/networking/dsa/dsa.rst372
1 files changed, 314 insertions, 58 deletions
diff --git a/Documentation/networking/dsa/dsa.rst b/Documentation/networking/dsa/dsa.rst
index e9517af5fe02..8688009514cc 100644
--- a/Documentation/networking/dsa/dsa.rst
+++ b/Documentation/networking/dsa/dsa.rst
@@ -65,14 +65,8 @@ Note that DSA does not currently create network interfaces for the "cpu" and
Switch tagging protocols
------------------------
-DSA currently supports 5 different tagging protocols, and a tag-less mode as
-well. The different protocols are implemented in:
-
-- ``net/dsa/tag_trailer.c``: Marvell's 4 trailer tag mode (legacy)
-- ``net/dsa/tag_dsa.c``: Marvell's original DSA tag
-- ``net/dsa/tag_edsa.c``: Marvell's enhanced DSA tag
-- ``net/dsa/tag_brcm.c``: Broadcom's 4 bytes tag
-- ``net/dsa/tag_qca.c``: Qualcomm's 2 bytes tag
+DSA supports many vendor-specific tagging protocols, one software-defined
+tagging protocol, and a tag-less mode as well (``DSA_TAG_PROTO_NONE``).
The exact format of the tag protocol is vendor specific, but in general, they
all contain something which:
@@ -80,6 +74,144 @@ all contain something which:
- identifies which port the Ethernet frame came from/should be sent to
- provides a reason why this frame was forwarded to the management interface
+All tagging protocols are in ``net/dsa/tag_*.c`` files and implement the
+methods of the ``struct dsa_device_ops`` structure, which are detailed below.
+
+Tagging protocols generally fall in one of three categories:
+
+1. The switch-specific frame header is located before the Ethernet header,
+ shifting to the right (from the perspective of the DSA master's frame
+ parser) the MAC DA, MAC SA, EtherType and the entire L2 payload.
+2. The switch-specific frame header is located before the EtherType, keeping
+ the MAC DA and MAC SA in place from the DSA master's perspective, but
+ shifting the 'real' EtherType and L2 payload to the right.
+3. The switch-specific frame header is located at the tail of the packet,
+ keeping all frame headers in place and not altering the view of the packet
+ that the DSA master's frame parser has.
+
+A tagging protocol may tag all packets with switch tags of the same length, or
+the tag length might vary (for example packets with PTP timestamps might
+require an extended switch tag, or there might be one tag length on TX and a
+different one on RX). Either way, the tagging protocol driver must populate the
+``struct dsa_device_ops::overhead`` with the length in octets of the longest
+switch frame header. The DSA framework will automatically adjust the MTU of the
+master interface to accomodate for this extra size in order for DSA user ports
+to support the standard MTU (L2 payload length) of 1500 octets. The ``overhead``
+is also used to request from the network stack, on a best-effort basis, the
+allocation of packets with a ``needed_headroom`` or ``needed_tailroom``
+sufficient such that the act of pushing the switch tag on transmission of a
+packet does not cause it to reallocate due to lack of memory.
+
+Even though applications are not expected to parse DSA-specific frame headers,
+the format on the wire of the tagging protocol represents an Application Binary
+Interface exposed by the kernel towards user space, for decoders such as
+``libpcap``. The tagging protocol driver must populate the ``proto`` member of
+``struct dsa_device_ops`` with a value that uniquely describes the
+characteristics of the interaction required between the switch hardware and the
+data path driver: the offset of each bit field within the frame header and any
+stateful processing required to deal with the frames (as may be required for
+PTP timestamping).
+
+From the perspective of the network stack, all switches within the same DSA
+switch tree use the same tagging protocol. In case of a packet transiting a
+fabric with more than one switch, the switch-specific frame header is inserted
+by the first switch in the fabric that the packet was received on. This header
+typically contains information regarding its type (whether it is a control
+frame that must be trapped to the CPU, or a data frame to be forwarded).
+Control frames should be decapsulated only by the software data path, whereas
+data frames might also be autonomously forwarded towards other user ports of
+other switches from the same fabric, and in this case, the outermost switch
+ports must decapsulate the packet.
+
+Note that in certain cases, it might be the case that the tagging format used
+by a leaf switch (not connected directly to the CPU) to not be the same as what
+the network stack sees. This can be seen with Marvell switch trees, where the
+CPU port can be configured to use either the DSA or the Ethertype DSA (EDSA)
+format, but the DSA links are configured to use the shorter (without Ethertype)
+DSA frame header, in order to reduce the autonomous packet forwarding overhead.
+It still remains the case that, if the DSA switch tree is configured for the
+EDSA tagging protocol, the operating system sees EDSA-tagged packets from the
+leaf switches that tagged them with the shorter DSA header. This can be done
+because the Marvell switch connected directly to the CPU is configured to
+perform tag translation between DSA and EDSA (which is simply the operation of
+adding or removing the ``ETH_P_EDSA`` EtherType and some padding octets).
+
+It is possible to construct cascaded setups of DSA switches even if their
+tagging protocols are not compatible with one another. In this case, there are
+no DSA links in this fabric, and each switch constitutes a disjoint DSA switch
+tree. The DSA links are viewed as simply a pair of a DSA master (the out-facing
+port of the upstream DSA switch) and a CPU port (the in-facing port of the
+downstream DSA switch).
+
+The tagging protocol of the attached DSA switch tree can be viewed through the
+``dsa/tagging`` sysfs attribute of the DSA master::
+
+ cat /sys/class/net/eth0/dsa/tagging
+
+If the hardware and driver are capable, the tagging protocol of the DSA switch
+tree can be changed at runtime. This is done by writing the new tagging
+protocol name to the same sysfs device attribute as above (the DSA master and
+all attached switch ports must be down while doing this).
+
+It is desirable that all tagging protocols are testable with the ``dsa_loop``
+mockup driver, which can be attached to any network interface. The goal is that
+any network interface should be capable of transmitting the same packet in the
+same way, and the tagger should decode the same received packet in the same way
+regardless of the driver used for the switch control path, and the driver used
+for the DSA master.
+
+The transmission of a packet goes through the tagger's ``xmit`` function.
+The passed ``struct sk_buff *skb`` has ``skb->data`` pointing at
+``skb_mac_header(skb)``, i.e. at the destination MAC address, and the passed
+``struct net_device *dev`` represents the virtual DSA user network interface
+whose hardware counterpart the packet must be steered to (i.e. ``swp0``).
+The job of this method is to prepare the skb in a way that the switch will
+understand what egress port the packet is for (and not deliver it towards other
+ports). Typically this is fulfilled by pushing a frame header. Checking for
+insufficient size in the skb headroom or tailroom is unnecessary provided that
+the ``overhead`` and ``tail_tag`` properties were filled out properly, because
+DSA ensures there is enough space before calling this method.
+
+The reception of a packet goes through the tagger's ``rcv`` function. The
+passed ``struct sk_buff *skb`` has ``skb->data`` pointing at
+``skb_mac_header(skb) + ETH_ALEN`` octets, i.e. to where the first octet after
+the EtherType would have been, were this frame not tagged. The role of this
+method is to consume the frame header, adjust ``skb->data`` to really point at
+the first octet after the EtherType, and to change ``skb->dev`` to point to the
+virtual DSA user network interface corresponding to the physical front-facing
+switch port that the packet was received on.
+
+Since tagging protocols in category 1 and 2 break software (and most often also
+hardware) packet dissection on the DSA master, features such as RPS (Receive
+Packet Steering) on the DSA master would be broken. The DSA framework deals
+with this by hooking into the flow dissector and shifting the offset at which
+the IP header is to be found in the tagged frame as seen by the DSA master.
+This behavior is automatic based on the ``overhead`` value of the tagging
+protocol. If not all packets are of equal size, the tagger can implement the
+``flow_dissect`` method of the ``struct dsa_device_ops`` and override this
+default behavior by specifying the correct offset incurred by each individual
+RX packet. Tail taggers do not cause issues to the flow dissector.
+
+Due to various reasons (most common being category 1 taggers being associated
+with DSA-unaware masters, mangling what the master perceives as MAC DA), the
+tagging protocol may require the DSA master to operate in promiscuous mode, to
+receive all frames regardless of the value of the MAC DA. This can be done by
+setting the ``promisc_on_master`` property of the ``struct dsa_device_ops``.
+Note that this assumes a DSA-unaware master driver, which is the norm.
+
+Hardware manufacturers are strongly discouraged to do this, but some tagging
+protocols might not provide source port information on RX for all packets, but
+e.g. only for control traffic (link-local PDUs). In this case, by implementing
+the ``filter`` method of ``struct dsa_device_ops``, the tagger might select
+which packets are to be redirected on RX towards the virtual DSA user network
+interfaces, and which are to be left in the DSA master's RX data path.
+
+It might also happen (although silicon vendors are strongly discouraged to
+produce hardware like this) that a tagging protocol splits the switch-specific
+information into a header portion and a tail portion, therefore not falling
+cleanly into any of the above 3 categories. DSA does not support this
+configuration.
+
Master network devices
----------------------
@@ -172,23 +304,34 @@ Graphical representation
Summarized, this is basically how DSA looks like from a network device
perspective::
-
- |---------------------------
- | CPU network device (eth0)|
- ----------------------------
- | <tag added by switch |
- | |
- | |
- | tag added by CPU> |
- |--------------------------------------------|
- | Switch driver |
- |--------------------------------------------|
- || || ||
- |-------| |-------| |-------|
- | sw0p0 | | sw0p1 | | sw0p2 |
- |-------| |-------| |-------|
-
-
+ Unaware application
+ opens and binds socket
+ | ^
+ | |
+ +-----------v--|--------------------+
+ |+------+ +------+ +------+ +------+|
+ || swp0 | | swp1 | | swp2 | | swp3 ||
+ |+------+-+------+-+------+-+------+|
+ | DSA switch driver |
+ +-----------------------------------+
+ | ^
+ Tag added by | | Tag consumed by
+ switch driver | | switch driver
+ v |
+ +-----------------------------------+
+ | Unmodified host interface driver | Software
+ --------+-----------------------------------+------------
+ | Host interface (eth0) | Hardware
+ +-----------------------------------+
+ | ^
+ Tag consumed by | | Tag added by
+ switch hardware | | switch hardware
+ v |
+ +-----------------------------------+
+ | Switch |
+ |+------+ +------+ +------+ +------+|
+ || swp0 | | swp1 | | swp2 | | swp3 ||
+ ++------+-+------+-+------+-+------++
Slave MDIO bus
--------------
@@ -239,14 +382,6 @@ DSA data structures are defined in ``include/net/dsa.h`` as well as
Design limitations
==================
-Limits on the number of devices and ports
------------------------------------------
-
-DSA currently limits the number of maximum switches within a tree to 4
-(``DSA_MAX_SWITCHES``), and the number of ports per switch to 12 (``DSA_MAX_PORTS``).
-These limits could be extended to support larger configurations would this need
-arise.
-
Lack of CPU/DSA network devices
-------------------------------
@@ -281,6 +416,7 @@ DSA currently leverages the following subsystems:
- MDIO/PHY library: ``drivers/net/phy/phy.c``, ``mdio_bus.c``
- Switchdev:``net/switchdev/*``
- Device Tree for various of_* functions
+- Devlink: ``net/core/devlink.c``
MDIO/PHY library
----------------
@@ -317,14 +453,39 @@ SWITCHDEV
DSA directly utilizes SWITCHDEV when interfacing with the bridge layer, and
more specifically with its VLAN filtering portion when configuring VLANs on top
-of per-port slave network devices. Since DSA primarily deals with
-MDIO-connected switches, although not exclusively, SWITCHDEV's
-prepare/abort/commit phases are often simplified into a prepare phase which
-checks whether the operation is supported by the DSA switch driver, and a commit
-phase which applies the changes.
-
-As of today, the only SWITCHDEV objects supported by DSA are the FDB and VLAN
-objects.
+of per-port slave network devices. As of today, the only SWITCHDEV objects
+supported by DSA are the FDB and VLAN objects.
+
+Devlink
+-------
+
+DSA registers one devlink device per physical switch in the fabric.
+For each devlink device, every physical port (i.e. user ports, CPU ports, DSA
+links or unused ports) is exposed as a devlink port.
+
+DSA drivers can make use of the following devlink features:
+
+- Regions: debugging feature which allows user space to dump driver-defined
+ areas of hardware information in a low-level, binary format. Both global
+ regions as well as per-port regions are supported. It is possible to export
+ devlink regions even for pieces of data that are already exposed in some way
+ to the standard iproute2 user space programs (ip-link, bridge), like address
+ tables and VLAN tables. For example, this might be useful if the tables
+ contain additional hardware-specific details which are not visible through
+ the iproute2 abstraction, or it might be useful to inspect these tables on
+ the non-user ports too, which are invisible to iproute2 because no network
+ interface is registered for them.
+- Params: a feature which enables user to configure certain low-level tunable
+ knobs pertaining to the device. Drivers may implement applicable generic
+ devlink params, or may add new device-specific devlink params.
+- Resources: a monitoring feature which enables users to see the degree of
+ utilization of certain hardware tables in the device, such as FDB, VLAN, etc.
+- Shared buffers: a QoS feature for adjusting and partitioning memory and frame
+ reservations per port and per traffic class, in the ingress and egress
+ directions, such that low-priority bulk traffic does not impede the
+ processing of high-priority critical traffic.
+
+For more details, consult ``Documentation/networking/devlink/``.
Device Tree
-----------
@@ -490,6 +651,17 @@ Bridge layer
computing a STP state change based on current and asked parameters and perform
the relevant ageing based on the intersection results
+- ``port_bridge_flags``: bridge layer function invoked when a port must
+ configure its settings for e.g. flooding of unknown traffic or source address
+ learning. The switch driver is responsible for initial setup of the
+ standalone ports with address learning disabled and egress flooding of all
+ types of traffic, then the DSA core notifies of any change to the bridge port
+ flags when the port joins and leaves a bridge. DSA does not currently manage
+ the bridge port flags for the CPU port. The assumption is that address
+ learning should be statically enabled (if supported by the hardware) on the
+ CPU port, and flooding towards the CPU port should also be enabled, due to a
+ lack of an explicit address filtering mechanism in the DSA core.
+
Bridge VLAN filtering
---------------------
@@ -503,14 +675,10 @@ Bridge VLAN filtering
accept any 802.1Q frames irrespective of their VLAN ID, and untagged frames are
allowed.
-- ``port_vlan_prepare``: bridge layer function invoked when the bridge prepares the
- configuration of a VLAN on the given port. If the operation is not supported
- by the hardware, this function should return ``-EOPNOTSUPP`` to inform the bridge
- code to fallback to a software implementation. No hardware setup must be done
- in this function. See port_vlan_add for this and details.
-
- ``port_vlan_add``: bridge layer function invoked when a VLAN is configured
- (tagged or untagged) for the given switch port
+ (tagged or untagged) for the given switch port. If the operation is not
+ supported by the hardware, this function should return ``-EOPNOTSUPP`` to
+ inform the bridge code to fallback to a software implementation.
- ``port_vlan_del``: bridge layer function invoked when a VLAN is removed from the
given switch port
@@ -538,14 +706,10 @@ Bridge VLAN filtering
function that the driver has to call for each MAC address known to be behind
the given port. A switchdev object is used to carry the VID and FDB info.
-- ``port_mdb_prepare``: bridge layer function invoked when the bridge prepares the
- installation of a multicast database entry. If the operation is not supported,
- this function should return ``-EOPNOTSUPP`` to inform the bridge code to fallback
- to a software implementation. No hardware setup must be done in this function.
- See ``port_fdb_add`` for this and details.
-
- ``port_mdb_add``: bridge layer function invoked when the bridge wants to install
- a multicast database entry, the switch hardware should be programmed with the
+ a multicast database entry. If the operation is not supported, this function
+ should return ``-EOPNOTSUPP`` to inform the bridge code to fallback to a
+ software implementation. The switch hardware should be programmed with the
specified address in the specified VLAN ID in the forwarding database
associated with this VLAN ID.
@@ -561,6 +725,101 @@ Bridge VLAN filtering
function that the driver has to call for each MAC address known to be behind
the given port. A switchdev object is used to carry the VID and MDB info.
+Link aggregation
+----------------
+
+Link aggregation is implemented in the Linux networking stack by the bonding
+and team drivers, which are modeled as virtual, stackable network interfaces.
+DSA is capable of offloading a link aggregation group (LAG) to hardware that
+supports the feature, and supports bridging between physical ports and LAGs,
+as well as between LAGs. A bonding/team interface which holds multiple physical
+ports constitutes a logical port, although DSA has no explicit concept of a
+logical port at the moment. Due to this, events where a LAG joins/leaves a
+bridge are treated as if all individual physical ports that are members of that
+LAG join/leave the bridge. Switchdev port attributes (VLAN filtering, STP
+state, etc) and objects (VLANs, MDB entries) offloaded to a LAG as bridge port
+are treated similarly: DSA offloads the same switchdev object / port attribute
+on all members of the LAG. Static bridge FDB entries on a LAG are not yet
+supported, since the DSA driver API does not have the concept of a logical port
+ID.
+
+- ``port_lag_join``: function invoked when a given switch port is added to a
+ LAG. The driver may return ``-EOPNOTSUPP``, and in this case, DSA will fall
+ back to a software implementation where all traffic from this port is sent to
+ the CPU.
+- ``port_lag_leave``: function invoked when a given switch port leaves a LAG
+ and returns to operation as a standalone port.
+- ``port_lag_change``: function invoked when the link state of any member of
+ the LAG changes, and the hashing function needs rebalancing to only make use
+ of the subset of physical LAG member ports that are up.
+
+Drivers that benefit from having an ID associated with each offloaded LAG
+can optionally populate ``ds->num_lag_ids`` from the ``dsa_switch_ops::setup``
+method. The LAG ID associated with a bonding/team interface can then be
+retrieved by a DSA switch driver using the ``dsa_lag_id`` function.
+
+IEC 62439-2 (MRP)
+-----------------
+
+The Media Redundancy Protocol is a topology management protocol optimized for
+fast fault recovery time for ring networks, which has some components
+implemented as a function of the bridge driver. MRP uses management PDUs
+(Test, Topology, LinkDown/Up, Option) sent at a multicast destination MAC
+address range of 01:15:4e:00:00:0x and with an EtherType of 0x88e3.
+Depending on the node's role in the ring (MRM: Media Redundancy Manager,
+MRC: Media Redundancy Client, MRA: Media Redundancy Automanager), certain MRP
+PDUs might need to be terminated locally and others might need to be forwarded.
+An MRM might also benefit from offloading to hardware the creation and
+transmission of certain MRP PDUs (Test).
+
+Normally an MRP instance can be created on top of any network interface,
+however in the case of a device with an offloaded data path such as DSA, it is
+necessary for the hardware, even if it is not MRP-aware, to be able to extract
+the MRP PDUs from the fabric before the driver can proceed with the software
+implementation. DSA today has no driver which is MRP-aware, therefore it only
+listens for the bare minimum switchdev objects required for the software assist
+to work properly. The operations are detailed below.
+
+- ``port_mrp_add`` and ``port_mrp_del``: notifies driver when an MRP instance
+ with a certain ring ID, priority, primary port and secondary port is
+ created/deleted.
+- ``port_mrp_add_ring_role`` and ``port_mrp_del_ring_role``: function invoked
+ when an MRP instance changes ring roles between MRM or MRC. This affects
+ which MRP PDUs should be trapped to software and which should be autonomously
+ forwarded.
+
+IEC 62439-3 (HSR/PRP)
+---------------------
+
+The Parallel Redundancy Protocol (PRP) is a network redundancy protocol which
+works by duplicating and sequence numbering packets through two independent L2
+networks (which are unaware of the PRP tail tags carried in the packets), and
+eliminating the duplicates at the receiver. The High-availability Seamless
+Redundancy (HSR) protocol is similar in concept, except all nodes that carry
+the redundant traffic are aware of the fact that it is HSR-tagged (because HSR
+uses a header with an EtherType of 0x892f) and are physically connected in a
+ring topology. Both HSR and PRP use supervision frames for monitoring the
+health of the network and for discovery of other nodes.
+
+In Linux, both HSR and PRP are implemented in the hsr driver, which
+instantiates a virtual, stackable network interface with two member ports.
+The driver only implements the basic roles of DANH (Doubly Attached Node
+implementing HSR) and DANP (Doubly Attached Node implementing PRP); the roles
+of RedBox and QuadBox are not implemented (therefore, bridging a hsr network
+interface with a physical switch port does not produce the expected result).
+
+A driver which is able of offloading certain functions of a DANP or DANH should
+declare the corresponding netdev features as indicated by the documentation at
+``Documentation/networking/netdev-features.rst``. Additionally, the following
+methods must be implemented:
+
+- ``port_hsr_join``: function invoked when a given switch port is added to a
+ DANP/DANH. The driver may return ``-EOPNOTSUPP`` and in this case, DSA will
+ fall back to a software implementation where all traffic from this port is
+ sent to the CPU.
+- ``port_hsr_leave``: function invoked when a given switch port leaves a
+ DANP/DANH and returns to normal operation as a standalone port.
+
TODO
====
@@ -576,8 +835,5 @@ two subsystems and get the best of both worlds.
Other hanging fruits
--------------------
-- making the number of ports fully dynamic and not dependent on ``DSA_MAX_PORTS``
- allowing more than one CPU/management interface:
http://comments.gmane.org/gmane.linux.network/365657
-- porting more drivers from other vendors:
- http://comments.gmane.org/gmane.linux.network/365510