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Diffstat (limited to 'arch/unicore32/include/asm/delay.h')
-rw-r--r--arch/unicore32/include/asm/delay.h49
1 files changed, 0 insertions, 49 deletions
diff --git a/arch/unicore32/include/asm/delay.h b/arch/unicore32/include/asm/delay.h
deleted file mode 100644
index 934193edfa66..000000000000
--- a/arch/unicore32/include/asm/delay.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-only */
-/*
- * linux/arch/unicore32/include/asm/delay.h
- *
- * Code specific to PKUnity SoC and UniCore ISA
- *
- * Copyright (C) 2001-2010 GUAN Xue-tao
- *
- * Delay routines, using a pre-computed "loops_per_second" value.
- */
-#ifndef __UNICORE_DELAY_H__
-#define __UNICORE_DELAY_H__
-
-#include <asm/param.h> /* HZ */
-
-extern void __delay(int loops);
-
-/*
- * This function intentionally does not exist; if you see references to
- * it, it means that you're calling udelay() with an out of range value.
- *
- * With currently imposed limits, this means that we support a max delay
- * of 2000us. Further limits: HZ<=1000 and bogomips<=3355
- */
-extern void __bad_udelay(void);
-
-/*
- * division by multiplication: you don't have to worry about
- * loss of precision.
- *
- * Use only for very small delays ( < 1 msec). Should probably use a
- * lookup table, really, as the multiplications take much too long with
- * short delays. This is a "reasonable" implementation, though (and the
- * first constant multiplications gets optimized away if the delay is
- * a constant)
- */
-extern void __udelay(unsigned long usecs);
-extern void __const_udelay(unsigned long);
-
-#define MAX_UDELAY_MS 2
-
-#define udelay(n) \
- (__builtin_constant_p(n) ? \
- ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \
- __const_udelay((n) * ((2199023U*HZ)>>11))) : \
- __udelay(n))
-
-#endif /* __UNICORE_DELAY_H__ */
-