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path: root/drivers/gpu/drm/msm/msm_gpu.h
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index 732295e25683..fc1c0d8611a8 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -109,11 +109,15 @@ struct msm_gpu_devfreq {
struct mutex lock;
/**
- * idle_constraint:
+ * idle_freq:
*
- * A PM QoS constraint to limit max freq while the GPU is idle.
+ * Shadow frequency used while the GPU is idle. From the PoV of
+ * the devfreq governor, we are continuing to sample busyness and
+ * adjust frequency while the GPU is idle, but we use this shadow
+ * value as the GPU is actually clamped to minimum frequency while
+ * it is inactive.
*/
- struct dev_pm_qos_request idle_freq;
+ unsigned long idle_freq;
/**
* boost_constraint:
@@ -135,8 +139,6 @@ struct msm_gpu_devfreq {
/** idle_time: Time of last transition to idle: */
ktime_t idle_time;
- struct devfreq_dev_status average_status;
-
/**
* idle_work:
*
@@ -275,9 +277,6 @@ struct msm_gpu {
struct msm_gpu_state *crashstate;
- /* Enable clamping to idle freq when inactive: */
- bool clamp_to_idle;
-
/* True if the hardware supports expanded apriv (a650 and newer) */
bool hw_apriv;