diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_shader.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c index e76a720f841e..905ae50aaa2a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -222,7 +222,7 @@ static int vmw_gb_shader_create(struct vmw_resource *res) goto out_no_fifo; } - cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { ret = -ENOMEM; goto out_no_fifo; @@ -233,7 +233,7 @@ static int vmw_gb_shader_create(struct vmw_resource *res) cmd->body.shid = res->id; cmd->body.type = shader->type; cmd->body.sizeInBytes = shader->size; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); vmw_fifo_resource_inc(dev_priv); return 0; @@ -256,7 +256,7 @@ static int vmw_gb_shader_bind(struct vmw_resource *res, BUG_ON(bo->mem.mem_type != VMW_PL_MOB); - cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; @@ -266,7 +266,7 @@ static int vmw_gb_shader_bind(struct vmw_resource *res, cmd->body.mobid = bo->mem.start; cmd->body.offsetInBytes = res->backup_offset; res->backup_dirty = false; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); return 0; } @@ -284,7 +284,7 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res, BUG_ON(res->backup->base.mem.mem_type != VMW_PL_MOB); - cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; @@ -293,7 +293,7 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res, cmd->body.shid = res->id; cmd->body.mobid = SVGA3D_INVALID_ID; cmd->body.offsetInBytes = 0; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); /* * Create a fence object and fence the backup buffer. @@ -324,7 +324,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res) mutex_lock(&dev_priv->binding_mutex); vmw_binding_res_list_scrub(&res->binding_head); - cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { mutex_unlock(&dev_priv->binding_mutex); return -ENOMEM; @@ -333,7 +333,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res) cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SHADER; cmd->header.size = sizeof(cmd->body); cmd->body.shid = res->id; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); mutex_unlock(&dev_priv->binding_mutex); vmw_resource_release_id(res); vmw_fifo_resource_dec(dev_priv); @@ -394,7 +394,7 @@ static int vmw_dx_shader_unscrub(struct vmw_resource *res) if (!list_empty(&shader->cotable_head) || !shader->committed) return 0; - cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), shader->ctx->id); + cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), shader->ctx->id); if (unlikely(cmd == NULL)) return -ENOMEM; @@ -404,7 +404,7 @@ static int vmw_dx_shader_unscrub(struct vmw_resource *res) cmd->body.shid = shader->id; cmd->body.mobid = res->backup->base.mem.start; cmd->body.offsetInBytes = res->backup_offset; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); vmw_cotable_add_resource(shader->cotable, &shader->cotable_head); @@ -481,7 +481,7 @@ static int vmw_dx_shader_scrub(struct vmw_resource *res) return 0; WARN_ON_ONCE(!shader->committed); - cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd)); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) return -ENOMEM; @@ -491,7 +491,7 @@ static int vmw_dx_shader_scrub(struct vmw_resource *res) cmd->body.shid = res->id; cmd->body.mobid = SVGA3D_INVALID_ID; cmd->body.offsetInBytes = 0; - vmw_fifo_commit(dev_priv, sizeof(*cmd)); + vmw_cmd_commit(dev_priv, sizeof(*cmd)); res->id = -1; list_del_init(&shader->cotable_head); |