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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_shader.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_shader.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
index 905ae50aaa2a..a0db06564013 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
@@ -125,7 +125,7 @@ static const struct vmw_res_func vmw_dx_shader_func = {
.commit_notify = vmw_dx_shader_commit_notify,
};
-/**
+/*
* Shader management:
*/
@@ -654,7 +654,7 @@ out_resource_init:
-/**
+/*
* User-space shader management:
*/
@@ -686,7 +686,7 @@ static void vmw_shader_free(struct vmw_resource *res)
vmw_shader_size);
}
-/**
+/*
* This function is called when user space has no more references on the
* base object. It releases the base-object's reference on the resource object.
*/
@@ -945,13 +945,13 @@ int vmw_shader_remove(struct vmw_cmdbuf_res_manager *man,
* vmw_compat_shader_add - Create a compat shader and stage it for addition
* as a command buffer managed resource.
*
+ * @dev_priv: Pointer to device private structure.
* @man: Pointer to the compat shader manager identifying the shader namespace.
* @user_key: The key that is used to identify the shader. The key is
* unique to the shader type.
* @bytecode: Pointer to the bytecode of the shader.
* @shader_type: Shader type.
- * @tfile: Pointer to a struct ttm_object_file that the guest-backed shader is
- * to be created with.
+ * @size: Command size.
* @list: Caller's list of staged command buffer resource actions.
*
*/