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path: root/drivers/usb/gadget/function/uvc_video.c
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Diffstat (limited to 'drivers/usb/gadget/function/uvc_video.c')
-rw-r--r--drivers/usb/gadget/function/uvc_video.c50
1 files changed, 39 insertions, 11 deletions
diff --git a/drivers/usb/gadget/function/uvc_video.c b/drivers/usb/gadget/function/uvc_video.c
index dd1c6b2ca7c6..91af3b1ef0d4 100644
--- a/drivers/usb/gadget/function/uvc_video.c
+++ b/drivers/usb/gadget/function/uvc_video.c
@@ -382,9 +382,12 @@ static void uvcg_video_pump(struct work_struct *work)
{
struct uvc_video *video = container_of(work, struct uvc_video, pump);
struct uvc_video_queue *queue = &video->queue;
+ /* video->max_payload_size is only set when using bulk transfer */
+ bool is_bulk = video->max_payload_size;
struct usb_request *req = NULL;
struct uvc_buffer *buf;
unsigned long flags;
+ bool buf_done;
int ret;
while (video->ep->enabled) {
@@ -408,20 +411,47 @@ static void uvcg_video_pump(struct work_struct *work)
*/
spin_lock_irqsave(&queue->irqlock, flags);
buf = uvcg_queue_head(queue);
- if (buf == NULL) {
+
+ if (buf != NULL) {
+ video->encode(req, video, buf);
+ buf_done = buf->state == UVC_BUF_STATE_DONE;
+ } else if (!(queue->flags & UVC_QUEUE_DISCONNECTED) && !is_bulk) {
+ /*
+ * No video buffer available; the queue is still connected and
+ * we're transferring over ISOC. Queue a 0 length request to
+ * prevent missed ISOC transfers.
+ */
+ req->length = 0;
+ buf_done = false;
+ } else {
+ /*
+ * Either the queue has been disconnected or no video buffer
+ * available for bulk transfer. Either way, stop processing
+ * further.
+ */
spin_unlock_irqrestore(&queue->irqlock, flags);
break;
}
- video->encode(req, video, buf);
-
/*
- * With usb3 we have more requests. This will decrease the
- * interrupt load to a quarter but also catches the corner
- * cases, which needs to be handled.
+ * With USB3 handling more requests at a higher speed, we can't
+ * afford to generate an interrupt for every request. Decide to
+ * interrupt:
+ *
+ * - When no more requests are available in the free queue, as
+ * this may be our last chance to refill the endpoint's
+ * request queue.
+ *
+ * - When this is request is the last request for the video
+ * buffer, as we want to start sending the next video buffer
+ * ASAP in case it doesn't get started already in the next
+ * iteration of this loop.
+ *
+ * - Four times over the length of the requests queue (as
+ * indicated by video->uvc_num_requests), as a trade-off
+ * between latency and interrupt load.
*/
- if (list_empty(&video->req_free) ||
- buf->state == UVC_BUF_STATE_DONE ||
+ if (list_empty(&video->req_free) || buf_done ||
!(video->req_int_count %
DIV_ROUND_UP(video->uvc_num_requests, 4))) {
video->req_int_count = 0;
@@ -441,8 +471,7 @@ static void uvcg_video_pump(struct work_struct *work)
/* Endpoint now owns the request */
req = NULL;
- if (buf->state != UVC_BUF_STATE_DONE)
- video->req_int_count++;
+ video->req_int_count++;
}
if (!req)
@@ -527,4 +556,3 @@ int uvcg_video_init(struct uvc_video *video, struct uvc_device *uvc)
V4L2_BUF_TYPE_VIDEO_OUTPUT, &video->mutex);
return 0;
}
-