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path: root/fs/xfs/xfs_trans_ail.c
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Diffstat (limited to 'fs/xfs/xfs_trans_ail.c')
-rw-r--r--fs/xfs/xfs_trans_ail.c50
1 files changed, 48 insertions, 2 deletions
diff --git a/fs/xfs/xfs_trans_ail.c b/fs/xfs/xfs_trans_ail.c
index 8012bfbc6dc0..acdb92f14d51 100644
--- a/fs/xfs/xfs_trans_ail.c
+++ b/fs/xfs/xfs_trans_ail.c
@@ -90,6 +90,20 @@ xfs_ail_min(
return list_first_entry(&ailp->xa_ail, xfs_log_item_t, li_ail);
}
+ /*
+ * Return a pointer to the last item in the AIL. If the AIL is empty, then
+ * return NULL.
+ */
+static xfs_log_item_t *
+xfs_ail_max(
+ struct xfs_ail *ailp)
+{
+ if (list_empty(&ailp->xa_ail))
+ return NULL;
+
+ return list_entry(ailp->xa_ail.prev, xfs_log_item_t, li_ail);
+}
+
/*
* Return a pointer to the item which follows the given item in the AIL. If
* the given item is the last item in the list, then return NULL.
@@ -114,7 +128,7 @@ xfs_ail_next(
* item in the AIL.
*/
xfs_lsn_t
-xfs_trans_ail_tail(
+xfs_ail_min_lsn(
struct xfs_ail *ailp)
{
xfs_lsn_t lsn = 0;
@@ -130,6 +144,25 @@ xfs_trans_ail_tail(
}
/*
+ * Return the maximum lsn held in the AIL, or zero if the AIL is empty.
+ */
+static xfs_lsn_t
+xfs_ail_max_lsn(
+ struct xfs_ail *ailp)
+{
+ xfs_lsn_t lsn = 0;
+ xfs_log_item_t *lip;
+
+ spin_lock(&ailp->xa_lock);
+ lip = xfs_ail_max(ailp);
+ if (lip)
+ lsn = lip->li_lsn;
+ spin_unlock(&ailp->xa_lock);
+
+ return lsn;
+}
+
+/*
* AIL traversal cursor initialisation.
*
* The cursor keeps track of where our current traversal is up
@@ -504,7 +537,7 @@ xfs_ail_worker(
* any of the objects, so the lock is not needed.
*/
void
-xfs_trans_ail_push(
+xfs_ail_push(
struct xfs_ail *ailp,
xfs_lsn_t threshold_lsn)
{
@@ -526,6 +559,19 @@ xfs_trans_ail_push(
}
/*
+ * Push out all items in the AIL immediately
+ */
+void
+xfs_ail_push_all(
+ struct xfs_ail *ailp)
+{
+ xfs_lsn_t threshold_lsn = xfs_ail_max_lsn(ailp);
+
+ if (threshold_lsn)
+ xfs_ail_push(ailp, threshold_lsn);
+}
+
+/*
* This is to be called when an item is unlocked that may have
* been in the AIL. It will wake up the first member of the AIL
* wait list if this item's unlocking might allow it to progress.