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path: root/drivers/gpu/drm/etnaviv
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2018-07-13drm/scheduler: modify args of drm_sched_entity_initNayan Deshmukh1-4/+4
replace run queue by a list of run queues and remove the sched arg as that is part of run queue itself Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com> Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Eric Anholt <eric@anholt.net> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-07-10Merge branch 'drm-next-4.19' of git://people.freedesktop.org/~agd5f/linux ↵Dave Airlie1-2/+2
into drm-next More features for 4.19: - Use core pcie functionality rather than duplicating our own for pcie gens and lanes - Scheduler function naming cleanups - More documentation - Reworked DC/Powerplay interfaces to improve power savings - Initial stutter mode support for RV (power feature) - Vega12 powerplay updates - GFXOFF fixes - Misc fixes Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180705221447.2807-1-alexander.deucher@amd.com
2018-07-06drm/scheduler: Rename cleanup functions v2.Andrey Grodzovsky1-2/+2
Everything in the flush code path (i.e. waiting for SW queue to become empty) names with *_flush() and everything in the release code path names *_fini() This patch also effect the amdgpu and etnaviv drivers which use those functions. v2: Also pplay the change to vd3. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Suggested-by: Christian König <christian.koenig@amd.com> Acked-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-07-03drm/etnaviv: Remove unecessary dma_fence_opsDaniel Vetter1-7/+0
dma_fence_default_wait is the default now, same for the trivial enable_signaling implementation. Acked-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: etnaviv@lists.freedesktop.org Link: https://patchwork.freedesktop.org/patch/msgid/20180503142603.28513-8-daniel.vetter@ffwll.ch
2018-05-22Merge branch 'etnaviv/next' of https://git.pengutronix.de/git/lst/linux into ↵Dave Airlie24-469/+143
drm-next So what we have for this cycle is a bit of spring cleaning with removal of unused register logging code and getting rid of the license text in favor of SPDX, a few smaller MMU handling improvements and a timeout calculation change, fixing premature fence wait timeouts after 50 days of uptime. Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/1526652437.28565.2.camel@pengutronix.de
2018-05-18drm/etnaviv: replace license text with SPDX tagsLucas Stach23-296/+40
This replaces the repetitive GPL-2.0 license text in code and header files with the SPDX tags. Generated hardware headers aren't changed, as any changes there need to be done in the upstream rnndb repository. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2018-05-18drm/etnaviv: mmuv2: support 40 bit phys addressLucas Stach1-1/+4
MMUv2 supports up to 40 bits of physical address by folding the upper 8 bits into bits [4:11] of the PTE. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-05-18drm/etnaviv: mmuv2: allocate 2nd level page tables on demandLucas Stach1-28/+33
With etnaviv not being tied into the IOMMU framework anymore, the MMU functions will only be called under sleeping locks. Thus we are able to allocate the memory for the 2nd level page tables on demand without having to deal with memory allocation in atomic context. This speeds up driver intitialization on MMUv2 GPU cores, as we don't need to preallocate all the page table memory and also reduces memory consumption for most workloads, as most of them won't use the full GPU virtual address space. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-05-18drm/etnaviv: switch MMU page tables to writecombine memoryLucas Stach2-59/+49
We are likely to write multiple page entries at once and already ensure proper write buffer flushing before GPU submit, so this improves CPU time usage in the submit path without any downsides. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-05-18drm/etnaviv: remove register loggingLucas Stach5-67/+5
I'm not aware of any case where tracing GPU register manipulation at the kernel level would have been useful. It only adds more indirections and adds to the code size. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2018-05-18drm/etnaviv: remove cycling through MMU address spaceLucas Stach2-16/+1
This was useful on MMUv1 GPUs, which don't generate proper faults, when the GPU write caches weren't fully understood and not properly handled by the kernel driver. As this has been fixed for quite some time, the cycling though the MMU address space needlessly spreads out the MMU mappings. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-05-18drm/etnaviv: correct timeout calculationRussell King1-8/+17
The old way did clamp the jiffy conversion and thus caused the timeouts to become negative after some time. Also it didn't work with userspace which actually fills the upper 32bits of the 64bit timestamp value. clock_gettime() is 32-bit on 32-bit architectures. Using 64-bit timespec math, like we do in this commit, means that when a wrap occurs, the specified timeout goes into the past and we can't request a timeout in the future. As the Linux implementation of CLOCK_MONOTONIC is reasonable and starts at 0, the first such timer wrap will occur after approx. 68 years of system uptime. Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-05-15drm/scheduler: remove unused parameterNayan Deshmukh1-1/+1
this patch also effect the amdgpu and etnaviv drivers which use the function drm_sched_entity_init Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com> Suggested-by: Christian König <christian.koenig@amd.com> Acked-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-03-22drm/etnaviv: bump HW job limit to 4Lucas Stach1-1/+1
The current limit of 2 leads to some GPU idle times, as the usual IRQ latency leads to up to 3 jobs getting signaled at once with some standard workloads. A larger HW job limit might lead to slightly worse QoS, but we accept that to not sacrifice GPU throughput in the common case. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: etnaviv_sched: Staticize functions when possibleFabio Estevam1-3/+4
etnaviv_sched_dependency() and etnaviv_sched_run_job() are only used in this file, so make them static. This fixes the following sparse warnings: drivers/gpu/drm/etnaviv/etnaviv_sched.c:30:18: warning: symbol 'etnaviv_sched_dependency' was not declared. Should it be static? drivers/gpu/drm/etnaviv/etnaviv_sched.c:81:18: warning: symbol 'etnaviv_sched_run_job' was not declared. Should it be static? Signed-off-by: Fabio Estevam <fabio.estevam@nxp.com> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add PTA handling to MMUv2Lucas Stach1-1/+75
The Page Table Array is a new first level structure above the MTLB availabale on GPUs with the security feature. Use the PTa to set up the MMU when the security related states are handled by the kernel driver. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add function to load the initial PTA stateLucas Stach2-0/+19
On GPUs with the security feature the MTLB config is stored in the PTA. Add a function to trigger the initial PTA load through the FE. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: handle security statesLucas Stach1-5/+43
GPUs with support for the security features need some additional setup to get the frontend started. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add security handling mode enumLucas Stach1-0/+7
With the introduction of GPU security we have 3 different modes of GPU operation: - GPU core doesn't have security features -> no handling required - the security related states are handled by the kernel driver - the security related states are handled by a TrustZone application Add a enum to differentiate between the different operation modes. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add hardware databaseLucas Stach4-0/+74
New versions of the Vivante kernel driver don't trust the hardware feature bits anymore, but use an internal hardware database. This also includes more feature fields than are available in hardware. As we can't trust the hardware feature bits to be correct anymore, we need to replicate the HWDB in etanviv. For now only the GC7000L as found on the i.MX8M is supported. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add more minor features fieldsLucas Stach2-10/+42
Newer GPU cores added yet more feature bits. Make room for them and let userspace query them. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: update hardware headers from rnndbLucas Stach5-127/+617
Update the state HI and common header from rnndb commit 8478eef32fd9 (rnndb: document secure GPU reset bit). Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: add support for slave interface clockLucas Stach2-0/+14
The slave interface clock is a clock input found on newer cores to gate the register interface. For now we simply ungate it when the GPU is in active state. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-03-09drm/etnaviv: split out and optimize MMU fault dumpingLucas Stach1-14/+17
Split out the fault dumping, as this will get more complex in the future. Also there is no need to read and dump the fault address from MMUs that didn't signal a fault. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: remove the need for a gpu-subsystem DT nodeLucas Stach2-17/+20
The module autoloading can be triggered through the GPU core nodes and the necessary platform device for the DRM toplevel device will be instantiated on module init. Suggested-by: Rob Herring <robh@kernel.org> Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Rob Herring <robh@kernel.org>
2018-02-12drm/etnaviv: use correct format specifier for size_tLucas Stach1-2/+2
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: replace hangcheck with scheduler timeoutLucas Stach5-114/+51
This replaces the etnaviv internal hangcheck logic with the job timeout handling provided by the DRM scheduler. This simplifies the driver further and allows to replay jobs after a GPU reset, so only minimal state is lost. This introduces a user-visible change in that we don't allow jobs to run indefinitely as long as they make progress anymore, as this introduces quality of service issues when multiple processes are using the GPU. Userspace is now responsible to flush jobs in a way that the finish in a reasonable time, where reasonable is currently defined as less than 500ms. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: lock BOs after all other submit work is doneLucas Stach1-8/+8
Populating objects, adding them to the GPU VM and patching/validating the command stream might take a lot of CPU time. There is no reason to hold all object reservations during that time. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: move dependency handling to schedulerLucas Stach5-68/+69
Move the fence dependency handling to the scheduler where it belongs. Jobs with unsignaled dependencies just get to sit in the scheduler queue without holding any locks. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: hook up DRM GPU schedulerLucas Stach10-91/+235
This hooks in the DRM GPU scheduler. No improvement yet, as all the dependency handling is still done in etnaviv_gem_submit. This just replaces the actual GPU submit by passing through the scheduler. Allows to get rid of the retire worker, as this is now driven by the scheduler. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: track fences by IDR instead of seqnoLucas Stach4-18/+42
This moves away from using the internal seqno as the userspace fence reference. By moving to a generic ID, we can later replace the internal fence by something different than the etnaviv seqno fence. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-02-12drm/etnaviv: add missing major features field to debugfsLucas Stach1-0/+2
This can be useful when dealing with a new GPU core. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: don't fail to build on arches without PHYS_OFFSETLucas Stach1-0/+4
Some architecture ports like ARC don't provide the PHYS_OFFSET symbol. Define it to 0 in that case, which is the most conservative default in the usage context of the etnaviv driver. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-02-12drm/etnaviv: make local symbols staticWei Yongjun2-2/+2
Fixes the following sparse warnings: drivers/gpu/drm/etnaviv/etnaviv_iommu.c:161:39: warning: symbol 'etnaviv_iommuv1_ops' was not declared. Should it be static? drivers/gpu/drm/etnaviv/etnaviv_iommu_v2.c:239:39: warning: symbol 'etnaviv_iommuv2_ops' was not declared. Should it be static? Signed-off-by: Wei Yongjun <weiyongjun1@huawei.com> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: use memset32 to init pagetableLucas Stach1-3/+2
Now that memset32 is available, the open-coded pagetable initialization loop can be replaced. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move submit free out of critical sectionLucas Stach1-3/+5
There is no need to hold the GPU lock while freeing the submit object. Only move the retired submits from the GPU active list to a temporary retire list under the GPU lock. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: re-enable perfmon supportLucas Stach1-7/+1
Now that the PMR lifetime issues are solved we can safely re-enable performance counter profiling support. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: couple runtime PM management to submit object lifetimeLucas Stach3-27/+7
As long as there is an active submit, we want the GPU to stay awake. This is slightly complicated by the fact that we really want to wake the GPU at the last possible moment to achieve maximum power savings. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move GPU active handling to bo pin/unpinLucas Stach2-10/+4
The active count is used to check if the BO is idle, where idle is defined as not active on the GPU and all VM mappings and reference counts dropped to the initial state. As the idling of the mappings and references now only happens in the submit cleanup, the active state handling must be moved to the same location in order to keep the userspace semantics. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move cmdbuf into submit objectLucas Stach10-101/+72
Less dynamic allocations and slims down the cmdbuf object to only the required information, as everything else is already available in the submit object. This also simplifies buffer and mappings lifetime management, as they are now exlusively attached to the submit object and not additionally to the cmdbuf. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: use submit exec_state for perfmon samplingLucas Stach3-4/+4
The GPU exec state may have changed at the time when the perfmon sampling is done, as it reflects the state of the last submission, not the current GPU execution state. So for proper sampling we must use the submit exec_state. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move exec_state to submit objectLucas Stach6-11/+10
We'll need this in some places where only the submit is available. Also this is a first step at slimming down the cmdbuf object. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move PMRs to submit objectLucas Stach6-49/+44
To make them available to the event worker even after the actual command stream execution has finished. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: refcount the submit objectLucas Stach2-2/+13
The submit object lifetime will get extended to the actual GPU execution. As multiple users will depend on this, add a kref to properly control destruction of the object. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-01-02drm/etnaviv: move ww_acquire_ctx out of submit objectLucas Stach2-10/+13
The acquire_ctx is special in that it needs to be released from the same thread as has been used to initialize it. This collides with the intention to extend the submit lifetime beyond the gem_submit function with potentially other threads doing the final cleanup. Move the ww_acquire_ctx to the function local stack as suggested in the documentation. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-01-02drm/etnaviv: move object unpinning to submit cleanupLucas Stach1-21/+12
This is safe to call in all paths, as the BO_PINNED flag tells us if the BO needs unpinning. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-01-02drm/etnaviv: attach in fence to submit and move fence wait to fence_syncLucas Stach2-16/+14
Simplifies the cleanup path and moves fence waiting to a central location. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-01-02drm/etnaviv: rename submit fence to out_fenceLucas Stach3-9/+9
This is the fence passed out on a sucessful GPU submit. Make the name more clear. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02drm/etnaviv: move object fence attachment to gem_submit pathLucas Stach2-7/+21
The object fencing has nothing to do with the actual GPU buffer submit, so move it to the gem submit path to have a cleaner split. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-01-02drm/etnaviv: simplify submit_createLucas Stach2-10/+5
Use kzalloc so other code doesn't need to worry about uninitialized members. Drop the non-standard GFP flags, as we really don't want to fail the submit when under slight memory pressure. Remove one level of indentation by using an early return if the allocation failed. Also remove the unused drm device member. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>