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The vmwgfx driver has migrated from using the hashtable in vmwgfx_hashtab
to the linux/hashtable implementation. Remove the vmwgfx_hashtab from the
driver.
Signed-off-by: Maaz Mombasawala <mombasawalam@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221022040236.616490-12-zack@kde.org
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implementation.
Vmwgfx's hashtab implementation needs to be replaced with linux/hashtable
to reduce maintenance burden.
Refactor cmdbuf resource manager to use linux/hashtable.h implementation
as part of this effort.
Signed-off-by: Maaz Mombasawala <mombasawalam@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221022040236.616490-4-zack@kde.org
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Remove second 'should'
Spelling replacements
aqcuire -> acquire
applcations -> applications
assumings -> assumes
begining -> beginning
commited -> committed
contol -> control
inbetween -> in between
resorces -> resources
succesful -> successful
successfule -> successful
Signed-off-by: Tom Rix <trix@redhat.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220730135704.2889434-1-trix@redhat.com
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vmwgfx shared very elaborate memory accounting with ttm. It was moved
from ttm to vmwgfx in change
f07069da6b4c ("drm/ttm: move memory accounting into vmwgfx v4")
but because of complexity it was hard to maintain. Some parts of the code
weren't freeing memory correctly and some were missing accounting all
together. While those would be fairly easy to fix the fundamental reason
for memory accounting in the driver was the ability to invoke shrinker
which is part of TTM code as well (with support for unified memory
hopefully coming soon).
That meant that vmwgfx had a lot of code that was either unused or
duplicating code from TTM. Removing this code also prevents excessive
calls to global swapout which were common during memory pressure
because both vmwgfx and TTM would invoke the shrinker when memory
usage reached half of RAM.
Fixes: f07069da6b4c ("drm/ttm: move memory accounting into vmwgfx v4")
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-2-zack@kde.org
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Besides some legacy code, vmwgfx is the only user of DRM's hash-
table implementation. Copy the code into the driver, so that the
core code can be retired.
No functional changes. However, the real solution for vmwgfx is to
use Linux' generic hash-table functions.
v2:
* add TODO item for updating vmwgfx (Sam)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211129094841.22499-3-tzimmermann@suse.de
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vmwgfx_cmdbuf_res.c
Using list_move_tail() instead of list_del() + list_add_tail() in vmwgfx_cmdbuf_res.c.
Reported-by: Hulk Robot <hulkci@huawei.com>
Signed-off-by: Baokun Li <libaokun1@huawei.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210609072248.1353421-1-libaokun1@huawei.com
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Fix some minor issues that Coverity spotted in the code. None
of that are serious but they're all valid concerns so fixing
them makes sense.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210609172307.131929-5-zackr@vmware.com
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Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c: In function ‘vmw_cmdbuf_res_revert’:
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c:162:6: warning: variable ‘ret’ set but not used [-Wunused-but-set-variable]
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: Zack Rusin <zackr@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-40-lee.jones@linaro.org
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Also fix a small formatting issue.
Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c:83: warning: Function parameter or member 'res_type' not described in 'vmw_cmdbuf_res_lookup'
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c:83: warning: Excess function parameter 'resource_type' description in 'vmw_cmdbuf_res_lookup'
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c:161: warning: Excess function parameter 'man' description in 'vmw_cmdbuf_res_revert'
drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf_res.c:330: warning: Cannot understand *
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-36-lee.jones@linaro.org
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In vmw_cmdbuf_res_add if drm_ht_insert_item fails the allocated memory
for cres should be released.
Fixes: 18e4a4669c50 ("drm/vmwgfx: Fix compat shader namespace")
Signed-off-by: Navid Emamdoost <navid.emamdoost@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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command buffer validation
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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This is dual licensed under GPL-2.0 or MIT.
vmwgfx_msg.h is the odd one out that is GPL-2.0+ or MIT.
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180506231626.115996-9-dirk@hohndel.org
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Replace direct comparisons to NULL i.e.
'x == NULL' with '!x'. As per coding standard.
Signed-off-by: Ravikant B Sharma <ravikant.s2@samsung.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
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The hash table created during vmw_cmdbuf_res_man_create was
never freed. This causes memory leak in context creation.
Added the corresponding drm_ht_remove in vmw_cmdbuf_res_man_destroy.
Tested for memory leak by running piglit overnight and kernel
memory is not inflated which earlier was.
Cc: <stable@vger.kernel.org>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
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The hash key computation in vmw_cmdbuf_res_remove incorrectly didn't take
the resource type into account, contrary to all the other related functions.
This becomes important when the cmdbuf resource manager handles more than
one resource type.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
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