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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
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2023-02-15drm/vmwgfx: Do not drop the reference to the handle too soonZack Rusin1-4/+6
v3: Fix vmw_user_bo_lookup which was also dropping the gem reference before the kernel was done with buffer depending on userspace doing the right thing. Same bug, different spot. It is possible for userspace to predict the next buffer handle and to destroy the buffer while it's still used by the kernel. Delay dropping the internal reference on the buffers until kernel is done with them. Instead of immediately dropping the gem reference in vmw_user_bo_lookup and vmw_gem_object_create_with_handle let the callers decide when they're ready give the control back to userspace. Also fixes the second usage of vmw_gem_object_create_with_handle in vmwgfx_surface.c which wasn't grabbing an explicit reference to the gem object which could have been destroyed by the userspace on the owning surface at any point. Signed-off-by: Zack Rusin <zackr@vmware.com> Fixes: 8afa13a0583f ("drm/vmwgfx: Implement DRIVER_GEM") Reviewed-by: Martin Krastev <krastevm@vmware.com> Reviewed-by: Maaz Mombasawala <mombasawalam@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230211050514.2431155-1-zack@kde.org
2023-02-14drm/vmwgfx: Stop using raw ttm_buffer_object'sZack Rusin1-49/+49
Various bits of the driver used raw ttm_buffer_object instead of the driver specific vmw_bo object. All those places used to duplicate the mapped bo caching policy of vmw_bo. Instead of duplicating all of that code and special casing various functions to work both with vmw_bo and raw ttm_buffer_object's unify the buffer object handling code. As part of that work fix the naming of bo's, e.g. insted of generic backup use 'guest_memory' because that's what it really is. All of it makes the driver easier to maintain and the code easier to read. Saves 100+ loc as well. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Reviewed-by: Maaz Mombasawala <mombasawalam@vmware.com> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20230131033542.953249-9-zack@kde.org
2023-02-14drm/vmwgfx: Abstract placement selectionZack Rusin1-2/+4
Problem with explicit placement selection in vmwgfx is that by the time the buffer object needs to be validated the information about which placement was supposed to be used is lost. To workaround this the driver had a bunch of state in various places e.g. as_mob or cpu_blit to somehow convey the information on which placement was intended. Fix it properly by allowing the buffer objects to hold their preferred placement so it can be reused whenever needed. This makes the entire validation pipeline a lot easier both to understand and maintain. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Reviewed-by: Maaz Mombasawala <mombasawalam@vmware.com> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20230131033542.953249-8-zack@kde.org
2023-02-14drm/vmwgfx: Rename vmw_buffer_object to vmw_boZack Rusin1-4/+5
The rest of the drivers which are using ttm have mostly standardized on driver_prefix_bo as the name for subclasses of the TTM buffer object. Make vmwgfx match the rest of the drivers and follow the same naming semantics. This is especially clear given that the name of the file in which the object was defined is vmw_bo.c. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Reviewed-by: Maaz Mombasawala <mombasawalam@vmware.com> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20230131033542.953249-4-zack@kde.org
2022-10-31drm/vmwgfx: Cleanup the cursor snooping codeZack Rusin1-5/+9
Cursor snooping depended on implicit size and format which made debugging quite difficult. Make the code easier to following by making everything explicit and instead of using magic numbers predefine all the parameters the code depends on. Also fixes incorrectly computed pitches for non-aligned cursor snoops. Fix which has no practical effect because non-aligned cursor snoops are not used by the X11 driver and Wayland cursors will go through mob cursors, instead of surface dma's. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Michael Banack <banackm@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20221026031936.1004280-2-zack@kde.org
2022-04-21drm/vmwgfx: Fix gem refcounting and memory evictionsZack Rusin1-1/+6
v2: Add the last part of the ref count fix which was spotted by Philipp Sieweck where the ref count of cpu writers is off due to ERESTARTSYS or EBUSY during bo waits. The initial GEM port broke refcounting on shareable (prime) surfaces and memory evictions. The prime surfaces broke because the parent surfaces weren't increasing the ref count on GEM surfaces, which meant that the memory backing textures could have been deleted while the texture was still accessible. The evictions broke due to a typo, the code was supposed to exit if the passed buffers were not vmw_buffer_object not if they were. They're tied because the evictions depend on having memory to actually evict. This fixes crashes with XA state tracker which is used for xrender acceleration on xf86-video-vmware, apps/tests which use a lot of memory (a good test being the piglit's streaming-texture-leak) and desktops. Signed-off-by: Zack Rusin <zackr@vmware.com> Fixes: 8afa13a0583f ("drm/vmwgfx: Implement DRIVER_GEM") Reported-by: Philipp Sieweck <psi@informatik.uni-kiel.de> Cc: <stable@vger.kernel.org> # v5.17+ Reviewed-by: Maaz Mombasawala <mombasawalam@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220420040328.1007409-1-zack@kde.org
2021-12-09drm/vmwgfx: Implement DRIVER_GEMZack Rusin1-39/+29
This is initial change adding support for DRIVER_GEM to vmwgfx. vmwgfx was written before GEM and has always used TTM. Over the years the TTM buffers started inherting from GEM objects but vmwgfx never implemented GEM making it quite awkward. We were directly setting variables in GEM objects to not make DRM crash. This change brings vmwgfx inline with other DRM drivers and allows us to use a lot of DRM helpers which have depended on drivers with GEM support. Due to historical reasons vmwgfx splits the idea of a buffer and surface which makes it a littly tricky since either one can be used in most of our ioctl's which take user space handles. For now our BO's are GEM objects and our surfaces are opaque objects which are backed by GEM objects. In the future I'd like to combine those into a single BO but we don't want to break any of our existing ioctl's so it will take time to do it in a non-destructive way. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-5-zack@kde.org
2021-12-09drm/vmwgfx: Remove the dedicated memory accountingZack Rusin1-83/+7
vmwgfx shared very elaborate memory accounting with ttm. It was moved from ttm to vmwgfx in change f07069da6b4c ("drm/ttm: move memory accounting into vmwgfx v4") but because of complexity it was hard to maintain. Some parts of the code weren't freeing memory correctly and some were missing accounting all together. While those would be fairly easy to fix the fundamental reason for memory accounting in the driver was the ability to invoke shrinker which is part of TTM code as well (with support for unified memory hopefully coming soon). That meant that vmwgfx had a lot of code that was either unused or duplicating code from TTM. Removing this code also prevents excessive calls to global swapout which were common during memory pressure because both vmwgfx and TTM would invoke the shrinker when memory usage reached half of RAM. Fixes: f07069da6b4c ("drm/ttm: move memory accounting into vmwgfx v4") Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-2-zack@kde.org
2021-08-10drm/vmwgfx: fix potential UAF in vmwgfx_surface.cDesmond Cheong Zhi Xi1-2/+2
drm_file.master should be protected by either drm_device.master_mutex or drm_file.master_lookup_lock when being dereferenced. However, drm_master_get is called on unprotected file_priv->master pointers in vmw_surface_define_ioctl and vmw_gb_surface_define_internal. This is fixed by replacing drm_master_get with drm_file_get_master. Signed-off-by: Desmond Cheong Zhi Xi <desmondcheongzx@gmail.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Zack Rusin <zackr@vmware.com> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210724111824.59266-4-desmondcheongzx@gmail.com
2021-06-16drm/vmwgfx: Update device headersZack Rusin1-37/+38
Historically our device headers have been forked versions of the internal device headers, this has made maintaining them a bit of a burden. To fix the situation, going forward, the device headers will be verbatim copies of the internal headers. To do that the driver code has to be adapted to use pristine device headers. This will make future update to the device headers trivial and automatic. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210615182336.995192-2-zackr@vmware.com
2021-06-12drm/vmwgfx: Fix subresource updates with new contextsZack Rusin1-3/+2
The has_dx variable was only set during the initialization which meant that UPDATE_SUBRESOURCE was never used. We were emulating it with UPDATE_GB_IMAGE but that's always been a stop-gap. Instead of has_dx which has been deprecated a long time ago we need to check for whether shader model 4.0 or newer is available to the device. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210609172307.131929-4-zackr@vmware.com
2021-06-02drm/ttm: rename bo->mem and make it a pointerChristian König1-3/+3
When we want to decouble resource management from buffer management we need to be able to handle resources separately. Add a resource pointer and rename bo->mem so that all code needs to change to access the pointer instead. No functional change. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210430092508.60710-4-christian.koenig@amd.com
2021-05-11drm/vmwgfx: Add basic support for SVGA3Zack Rusin1-5/+5
SVGA3 is the next version of our PCI device. Some of the changes include using MMIO for register accesses instead of ioports, deprecating the FIFO MMIO and removing a lot of the old and legacy functionality. SVGA3 doesn't support guest backed objects right now so everything except 3D is working. v2: Fixes all the static analyzer warnings Signed-off-by: Zack Rusin <zackr@vmware.com> Cc: Martin Krastev <krastevm@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505191007.305872-1-zackr@vmware.com
2021-05-11drm/vmwgfx: Remove the reservation semaphoreZack Rusin1-17/+0
Now since Christian reworked TTM to always keep objects on the LRU list unless they are pinned we shouldn't need the reservation semaphore. It makes the driver code a lot cleaner, especially because it was a little hard to reason when and where the reservation semaphore needed to be held. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-5-zackr@vmware.com
2021-05-11drm/vmwgfx: Fix cpu updates of coherent multisample surfacesThomas Hellstrom1-0/+13
In cases where the dirty linear memory range spans multiple sample sheets in a surface, the dirty surface region is incorrectly computed. To do this correctly and in an optimized fashion we would have to compute the dirty region of each sample sheet and compute the union of those regions. But assuming that cpu writing to a multisample surface is rather a corner case than a common case, just set the dirty region to the full surface. This fixes OpenGL piglit errors with SVGA_FORCE_COHERENT=1 and the piglit test: fbo-depthstencil blit default_fb -samples=2 -auto Fixes: 9ca7d19ff8ba ("drm/vmwgfx: Add surface dirty-tracking callbacks") Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-4-zackr@vmware.com
2021-01-19drm/vmwgfx/vmwgfx_surface: Fix some kernel-doc related issuesLee Jones1-7/+10
Fixes the following W=1 kernel build warning(s): drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:55: warning: Function parameter or member 'prime' not described in 'vmw_user_surface' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:55: warning: Function parameter or member 'backup_base' not described in 'vmw_user_surface' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:78: warning: cannot understand function prototype: 'struct vmw_surface_dirty ' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'header' not described in 'vmw_surface_dma' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'body' not described in 'vmw_surface_dma' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'cb' not described in 'vmw_surface_dma' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:173: warning: Function parameter or member 'suffix' not described in 'vmw_surface_dma' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:181: warning: Function parameter or member 'header' not described in 'vmw_surface_define' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:181: warning: Function parameter or member 'body' not described in 'vmw_surface_define' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:189: warning: Function parameter or member 'header' not described in 'vmw_surface_destroy' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:189: warning: Function parameter or member 'body' not described in 'vmw_surface_destroy' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:555: warning: Function parameter or member 'readback' not described in 'vmw_legacy_srf_unbind' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Function parameter or member 'res' not described in 'vmw_gb_surface_create' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Excess function parameter 'srf' description in 'vmw_gb_surface_create' drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:1067: warning: Excess function parameter 'cmd_space' description in 'vmw_gb_surface_create' Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Roland Scheidegger <sroland@vmware.com> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: dri-devel@lists.freedesktop.org Signed-off-by: Lee Jones <lee.jones@linaro.org> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-34-lee.jones@linaro.org
2021-01-14drm/vmwgfx: Cleanup the cmd/fifo splitZack Rusin1-20/+20
Lets try to cleanup the usage of the term FIFO which we used for both our MMIO based cmd queue processing and for general command processing which could have been using command buffers interface. We're going to rename the functions which are processing commands (and work either via MMIO or command buffers) as _cmd_ and functions which operate on the MMIO based commands as FIFO to match the SVGA device naming. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/414044/?series=85516&rev=2
2020-12-14drm/ttm: cleanup BO size handling v3Christian König1-4/+3
Based on an idea from Dave, but cleaned up a bit. We had multiple fields for essentially the same thing. Now bo->base.size is the original size of the BO in arbitrary units, usually bytes. bo->mem.num_pages is the size in number of pages in the resource domain of bo->mem.mem_type. v2: use the GEM object size instead of the BO size v3: fix printks in some places Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Huang Rui <ray.huang@amd.com> (v1) Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/406831/
2020-08-11drm/vmwgfx: Use struct_size() helperGustavo A. R. Silva1-1/+1
Make use of the struct_size() helper instead of an open-coded version in order to avoid any potential type mistakes. This code was detected with the help of Coccinelle and, audited and fixed manually. Signed-off-by: Gustavo A. R. Silva <gustavoars@kernel.org> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-05-16drm/vmwgfx: remove redundant assignment to variable retColin Ian King1-1/+1
The variable ret is being initialized with a value that is never read and it is being updated later with a new value. The initialization is redundant and can be removed. Addresses-Coverity: ("Unused value") Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-24drm/vmwgfx: Add surface define v4 commandDeepak Rawat1-2/+34
Surface define v4 added new member buffer_byte_stride. With this patch add buffer_byte_stride in surface metadata and create surface using new command if support is available. Also with this patch replace device specific data types with kernel types. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-24drm/vmwgfx: Refactor surface_define to use vmw_surface_metadataDeepak Rawat1-194/+184
Makes surface_define cleaner by sending vmw_surface_metadata instead of all the arguments individually. v2: fix uninitialized return value, error message Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-24drm/vmwgfx: Split surface metadata from struct vmw_surfaceDeepak Rawat1-114/+126
Create a new structure vmw_surface_metadata representing the metadata used for creating surface. With this can make the surface_define_priv a bit cleaner. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-24drm/vmwgfx: Use enum to represent graphics context capabilitiesDeepak Rawat1-5/+5
Instead of having different bool in device private to represent incremental graphics context capabilities, add a new sm type enum. v2: Use enum instead of bit flag. v3: Incorporated review comments. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-16drm/vmwgfx: Replace zero-length array with flexible-array memberGustavo A. R. Silva1-1/+1
The current codebase makes use of the zero-length array language extension to the C90 standard, but the preferred mechanism to declare variable-length types such as these ones is a flexible array member[1][2], introduced in C99: struct foo { int stuff; struct boo array[]; }; By making use of the mechanism above, we will get a compiler warning in case the flexible array does not occur last in the structure, which will help us prevent some kind of undefined behavior bugs from being inadvertently introduced[3] to the codebase from now on. Also, notice that, dynamic memory allocations won't be affected by this change: "Flexible array members have incomplete type, and so the sizeof operator may not be applied. As a quirk of the original implementation of zero-length arrays, sizeof evaluates to zero."[1] This issue was found with the help of Coccinelle. [1] https://gcc.gnu.org/onlinedocs/gcc/Zero-Length.html [2] https://github.com/KSPP/linux/issues/21 [3] commit 76497732932f ("cxgb3/l2t: Fix undefined behaviour") Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2020-01-15drm/vmwgfx: check master authentication in surface_ref ioctlsEmil Velikov1-0/+7
With later commit we'll rework DRM authentication handling. Namely DRM_AUTH will not be a requirement for DRM_RENDER_ALLOW ioctls. Since vmwgfx does isolation for primary clients in different master realms, the DRM_AUTH can be dropped. The only place where authentication matters, is surface_reference ioctls whenever a legacy (non-prime) handle is used. For those ioctls we call vmw_surface_handle_reference(), where we explicitly check if the client is both a) master and b) unauthenticated - bailing out as result. Otherwise the usual isolation path kicks in and we're all good. v2: Reword commit message, since the isolation work has landed. Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2020-01-15drm/vmwgfx: move the require_exist handling togetherEmil Velikov1-4/+5
Move the render_client hunk for require_exist alongside the rest. Keeping all the reasons why an existing object is needed, in a single place makes it easier to follow. Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-11-28Merge branch 'vmwgfx-coherent' of ↵Dave Airlie1-3/+392
git://people.freedesktop.org/~thomash/linux into drm-next Graphics APIs like OpenGL 4.4 and Vulkan require the graphics driver to provide coherent graphics memory, meaning that the GPU sees any content written to the coherent memory on the next GPU operation that touches that memory, and the CPU sees any content written by the GPU to that memory immediately after any fence object trailing the GPU operation is signaled. Paravirtual drivers that otherwise require explicit synchronization needs to do this by hooking up dirty tracking to pagefault handlers and buffer object validation. Provide mm helpers needed for this and that also allow for huge pmd- and pud entries (patch 1-3), and the associated vmwgfx code (patch 4-7). The code has been tested and exercised by a tailored version of mesa where we disable all explicit synchronization and assume graphics memory is coherent. The performance loss varies of course; a typical number is around 5%. Signed-off-by: Dave Airlie <airlied@redhat.com> From: Thomas Hellstrom <thomas_os@shipmail.org> Link: https://patchwork.freedesktop.org/patch/msgid/20191113131639.4653-1-thomas_os@shipmail.org
2019-11-14drm/vmwgfx: remove set but not used variable 'srf'YueHaibing1-2/+0
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c:339:22: warning: variable srf set but not used [-Wunused-but-set-variable] 'srf' is never used, so can be removed. Signed-off-by: YueHaibing <yuehaibing@huawei.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-11-06drm/vmwgfx: Add surface dirty-tracking callbacksThomas Hellstrom1-3/+392
Add the callbacks necessary to implement emulated coherent memory for surfaces. Add a flag to the gb_surface_create ioctl to indicate that surface memory should be coherent. Also bump the drm minor version to signal the availability of coherent surfaces. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Matthew Wilcox <willy@infradead.org> Cc: Will Deacon <will.deacon@arm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@surriel.com> Cc: Minchan Kim <minchan@kernel.org> Cc: Michal Hocko <mhocko@suse.com> Cc: Huang Ying <ying.huang@intel.com> Cc: Jérôme Glisse <jglisse@redhat.com> Cc: Kirill A. Shutemov <kirill@shutemov.name> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-08-15drm/vmwgfx: Assign eviction priorities to resourcesThomas Hellstrom1-0/+4
TTM provides a means to assign eviction priorities to buffer object. This means that all buffer objects with a lower priority will be evicted first on memory pressure. Use this to make sure surfaces and in particular non-dirty surfaces are evicted first. Evicting in particular shaders, cotables and contexts imply a significant performance hit on vmwgfx, so make sure these resources are evicted last. Some buffer objects are sub-allocated in user-space which means we can have many resources attached to a single buffer object or resource. In that case the buffer object is given the highest priority of the attached resources. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-08-15drm/vmwgfx: Kill unneeded legacy security featuresThomas Hellstrom1-6/+0
At one point, the GPU command verifier and user-space handle manager couldn't properly protect GPU clients from accessing each other's data. Instead there was an elaborate mechanism to make sure only the active master's primary clients could render. The other clients were either put to sleep or even killed (if the master had exited). VRAM was evicted on master switch. With the advent of render-node functionality, we relaxed the VRAM eviction, but the other mechanisms stayed in place. Now that the GPU command verifier and ttm object manager properly isolates primary clients from different master realms we can remove the master switch related code and drop those legacy features. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-08-06drm/ttm: use gem vma_nodeGerd Hoffmann1-2/+2
Drop vma_node from ttm_buffer_object, use the gem struct (base.vma_node) instead. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Christian König <christian.koenig@amd.com> Link: http://patchwork.freedesktop.org/patch/msgid/20190805140119.7337-9-kraxel@redhat.com
2019-04-08drm/vmwgfx: Use preprocessor macro for FIFO allocationDeepak Rawat1-34/+14
Whenever FIFO allocation fails an error message is printed to dmesg. Since this is common operation a lot of similar messages are scattered everywhere. Use preprocessor macro to remove this cluttering. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Add a new define for vmwgfx user-space debuggingDeepak Rawat1-17/+15
Error messages or debugging message reported during user-space command submission should not be printed to dmesg by default. So add a new preprocessor define called VMW_DEBUG_USER which translates to DRM_DEBUG_DRIVER. v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-10-04Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux ↵Dave Airlie1-10/+10
into drm-next Mostly code reorganizations and optimizations for vmwgfx. - Move TTM code that's only used by vmwgfx to vmwgfx - Break out the vmwgfx buffer- and resource validation code to a separate source file - Get rid of a number of atomic operations during command buffer validation. From: Thomas Hellstrom <thellstrom@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180928131157.2810-1-thellstrom@vmware.com
2018-09-27drm/vmwgfx: Make the object handles idr-generatedThomas Hellstrom1-9/+9
Instead of generating user-space object handles based on a, possibly processed, hash of the kernel address of the object, use idr to generate and lookup those handles. This might improve somewhat on security since we loose all connections to the object's kernel address. Also idr is designed to do just this. As a todo-item, since user-space handles are now generated in sequence, we can probably use a much simpler hash function to hash them. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-27drm/vmwgfx: Remove the resource avail fieldThomas Hellstrom1-1/+1
This field was previously used to prevent a lookup of a resource before its constructor had run to its end. This was mainly intended for an interface that is now removed that allowed looking up a resource by its device id. Currently all affected resources are added to the lookup mechanism (its TTM prime object is initialized) late in the constructor where it's OK to look up the resource. This means we can change the device resource_lock to an ordinary spinlock instead of an rwlock and remove a locking sequence during lookup. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-20drm/vmwgfx: Don't impose STDU limits on framebuffer sizeDeepak Rawat1-10/+14
If framebuffers are larger, we create bounce surfaces that are within STDU limits. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-10Merge tag 'vmwgfx-next-4.19-3' of ↵Dave Airlie1-174/+354
git://people.freedesktop.org/~thomash/linux into drm-next This introduces a header update and support for multisample surfaces. Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/d020efb8-776d-5e8f-9d9f-122591e074d6@vmware.com
2018-07-10Merge tag 'vmwgfx-next-4.19-2' of ↵Dave Airlie1-23/+22
git://people.freedesktop.org/~thomash/linux into drm-next A series of cleanups / reorganizations and modesetting changes that mostly target atomic state validation. [airlied: conflicts with SPDX stuff in amdgpu tree] Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/1a88485e-e509-b00e-8485-19194f074115@vmware.com
2018-07-06drm/vmwgfx: Add support for multisamplingDeepak Rawat1-4/+13
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according to sample count. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-06drm/vmwgfx: Add new ioctl for GB surface create and referenceDeepak Rawat1-166/+302
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT are added which support 64-bit wide svga device surface flags, quality level and multisample pattern. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-06drm/vmwgfx: Support for SVGA3dSurfaceAllFlags in vmwgfxDeepak Rawat1-7/+14
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx now stores the surface flags internally as SVGA3dSurfaceAllFlags. For legacy surface define commands, only lower 32-bit is used. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-06drm/vmwgfx: Add support for SVGA3dCmdDefineGBSurface_v3Deepak Rawat1-2/+30
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows 64-bit SVGA3dSurfaceAllFlags. This commit adds support for SVGA3dCmdDefineGBSurface_v3 command in vmwgfx. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-03drm/vmwgfx: Remove an obsolete __le32 conversionThomas Hellstrom1-2/+2
We've long ago given up on enforcing the device format is always little endian, so remove a leftover conversion. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-07-03drm/vmwgfx: Move buffer object related code to vmwgfx_bo.cThomas Hellstrom1-2/+2
It makes more sense to have all the buffer object related code in a single file rather than splitting it up between the resource code and buffer object pinning utilities. Place all buffer object related code in vmwgfx_bo.c. Fix up headers and export resource functionality when needed in the buffer object code. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-07-03drm/vmwgfx: Replace vmw_dma_buffer with vmw_buffer_objectThomas Hellstrom1-19/+18
Initially vmware buffer objects were only used as DMA buffers, so the name DMA buffer was a natural one. However, currently they are used also as dumb buffers and MOBs backing guest backed objects so renaming them to buffer objects is logical. Particularly since there is a dmabuf subsystem in the kernel where a dma buffer means something completely different. This also renames user-space api structures and IOCTL names correspondingly, but the old names remain defined for now and the ABI hasn't changed. There are a couple of minor style changes to make checkpatch happy. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-06-29drm/vmwgfx: add SPDX idenitifier and clarify licenseDirk Hohndel (VMware)1-2/+2
This is dual licensed under GPL-2.0 or MIT. vmwgfx_msg.h is the odd one out that is GPL-2.0+ or MIT. Acked-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180506231626.115996-9-dirk@hohndel.org
2018-03-22drm/vmwgfx: Stricter count of legacy surface device resourcesThomas Hellstrom1-5/+3
For legacy surfaces, they were previously registered as device resources when the driver resources were created. Since they are evictable we instead register them as device resources once they are created on the device, just like for guest-backed surfaces. This has implications during hibernation where we can't hibernate with device resources active. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>