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Data center server CPUs number keeps getting larger with time.
Currently, our driver limits the number of channels to 128.
Maximum channels number is enforced and bounded by hardcoded
defines (en.h/MLX5E_MAX_NUM_CHANNELS) even though the device and machine
(CPUs num) can allow more.
Refactor current implementation in order to handle further channels.
The maximum supported channels number will be increased in the followup
patch.
Introduce RQT size calculation/allocation scheme below:
1) Preserve current RQT size of 256 for channels number up to 128 (the
old limit).
2) For greater channels number, RQT size is calculated by multiplying
the channels number by 2 and rounding up the result to the nearest
power of 2. If the calculated RQT size exceeds the maximum supported
size by the NIC, fallback to this maximum RQT size
(1 << log_max_rqt_size).
Since RQT size is no more static, allocate and free the indirection
table SW shadow dynamically.
Signed-off-by: Adham Faris <afaris@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Replace mlx5e_build_default_indir_rqt with a new initializer of struct
mlx5e_rss_params_indir that works directly with the struct, rather than
its internals.
The new initializer is called mlx5e_rss_params_indir_init_uniform, which
also reflects the purpose (uniform spreading) better.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Code related to RQT is now encapsulated into a dedicated object and put
into new files en/rqt.{c,h}. All usages are converted.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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