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Add counters for number of buddies that are currently in use per domain
per buddy type (STE, MODIFY-HEADER, MODIFY-PATTERN).
Signed-off-by: Erez Shitrit <erezsh@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Add additinal items to domain info dump: Linux version and device name.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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When certain ICM chunk is no longer needed, it needs to be freed.
Fully freeing ICM memory involves issuing FW SYNC_STEERING command.
This is very time consuming, and it is impractical to do it for every
freed chunk.
Instead, we manage these 'freed' chunks in hot list (list of chunks
that are not required by SW any more, but HW might still access them).
When size of the hot list reaches certain threshold, we purge it and
issue SYNC_STEERING FW command.
There is one threshold for all the different ICM types, which is not
optimal, as different ICM types require different approach: STEs pool
is very large, and it is very 'dynamic' in its nature, so letting hot
list to become too large will result in a significant perf hiccup when
purging the hot list. Modify action is much smaller and less dynamic,
so we can let the hot list to grow to almost the size of the whole pool.
This patch fixes this problem: instead of having same hot memory
threshold for all the pools, sync operation will be triggered in
accordance with the ICM type.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The steering dump parser expects to see 0 as rewrite num of actions
in case pattern/args aren't supported - parsing of legacy modify header
is based on this assumption.
Fix this to align to parser's expectation.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Here we add support for multi-buffer XDP handling in Striding RQ, which
is our default out-of-the-box RQ type. Before this series, loading such
an XDP program would fail, until you switch to the legacy RQ (by
unsetting the rx_striding_rq priv-flag).
To overcome the lack of headroom and tailroom between the strides, we
allocate a side page to be used for the descriptor (xdp_buff / skb) and
the linear part. When an XDP program is attached, we structure the
xdp_buff so that it contains no data in the linear part, and the whole
packet resides in the fragments.
In case of XDP_PASS, where an SKB still needs to be created, we copy up
to 256 bytes to its linear part, to match the current behavior, and
satisfy functions that assume finding the packet headers in the SKB
linear part (like eth_type_trans).
Performance testing:
Packet rate test, 64 bytes, 32 channels, MTU 9000 bytes.
CPU: Intel(R) Xeon(R) Platinum 8380 CPU @ 2.30GHz.
NIC: ConnectX-6 Dx, at 100 Gbps.
+----------+-------------+-------------+---------+
| Test | Legacy RQ | Striding RQ | Speedup |
+----------+-------------+-------------+---------+
| XDP_DROP | 101,615,544 | 117,191,020 | +15% |
+----------+-------------+-------------+---------+
| XDP_TX | 95,608,169 | 117,043,422 | +22% |
+----------+-------------+-------------+---------+
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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In preparation for supporting XDP multi-buffer in striding RQ, use
xdp_buff struct to describe the packet. Make its skb_shared_info collide
the one of the allocated SKB, then add the fragments using the xdp_buff
API.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Make the function more generic. Let it get an additional frame_sz
parameter instead of deriving it from the RQ struct.
No functional change here, just a preparation for a downstream patch.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Introduce mlx5e_add_skb_shared_info_frag(), a function dedicated for
adding a fragment into a struct skb_shared_info object.
Use it in the Legacy RQ flow. Similar usage will be added in a
downstream patch by the corresponding Striding RQ flow.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Under a few restrictions, TX MPWQE feature can serve multiple TX packets
in a single TX descriptor. It requires each of the packets to have a
single scatter entry / segment.
Today we allow only linear frames to use this feature, although there's
no real problem with non-linear ones where the whole packet reside in
the first fragment.
Expand the XDP TX MPWQE feature support to include such frames. This is
in preparation for the downstream patch, in which we will generate such
non-linear frames.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Remove the assumption of non-zero linear length in the XDP xmit
function, used to serve both internal XDP_TX operations as well as
redirected-in requests.
Do not apply the MLX5E_XDP_MIN_INLINE check unless necessary.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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calculations
Function mlx5e_rx_get_linear_stride_sz() returns PAGE_SIZE immediately
in case an XDP program is attached. The more accurate formula is
ALIGN(sz, PAGE_SIZE), to prevent two packets from residing on the same
page.
The assumption behind the current code is that sz <= PAGE_SIZE holds for
all cases with XDP program set.
This is true because it is being called from:
- 3 times from Striding RQ flows, in which XDP is not supported for such
large packets.
- 1 time from Legacy RQ flow, under the condition
mlx5e_rx_is_linear_skb().
No functional change here, just removing the implied assumption in
preparation for supporting XDP multi-buffer in Striding RQ.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Change mlx5e_xdp_allowed() so it gets the params structure with the
xdp_prog applied, rather than creating a local copy based on the current
params in priv.
This reduces the amount of memory on the stack, and acts on the exact
params instance that's about to be applied.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Non-linear mem scheme of Striding RQ does not yet support XDP at this
point. Take the check where it belongs, inside the params validation
function mlx5e_params_validate_xdp().
Reviewed-by: Gal Pressman <gal@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Handle multi-buffer XDP redirect-in requests coming through
mlx5e_xdp_xmit.
Extend struct mlx5e_xmit_data_frags with an additional dma_arr field, to
point to the fragments dma mapping, as they cannot be retrieved via the
page_pool_get_dma_addr() function.
Push a dma_addr xdpi instance per each fragment, and use them in the
completion flow to dma_unmap the frags.
Finally, remove the restriction in mlx5e_open_xdpsq, and set the flag in
xdp_features.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Here we fix the current wi->num_pkts abuse, as it was used to indicate
multiple xdpi entries in the xdpi_fifo.
Instead, reduce mlx5e_xdp_info to the size of a single field, making it
a union of unions. Per packet, use as many instances as needed to
provide the information needed at the time of completion.
The sequence of xdpi instances pushed is well defined, derived by the
xmit_mode.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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It is not likely nor unlikely that the xdp buff has fragments, it
depends on the program loaded and size of the packet received.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Introduce struct mlx5e_xmit_data_frags to be used for non-linear xmit
buffers. Let it include sinfo pointer.
Take one bit from the len field to indicate if the descriptor has
fragments and can be casted-up into the extended version.
Zero-init to make sure has_frags, and potentially future fields, are
zero when not explicitly assigned.
Another field will be added in a downstream patch to indicate and point
to dma addresses of the different frags, for redirect-in requests.
This simplifies the mlx5e_xmit_xdp_frame/mlx5e_xmit_xdp_frame_mpwqe
functions params.
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Move TX datapath struct from the generic en.h to the datapath txrx.h
header, where it belongs.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Move struct mlx5e_xdp_info and enum mlx5e_xdp_xmit_mode from the generic
en.h to the XDP header, where they belong.
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Open mlx5 driver to accept IPsec tunnel mode.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Current hardware doesn't support double encapsulation which is
happening when IPsec packet offload tunnel mode is configured
together with eswitch encap option.
Any user attempt to add new SA/policy after he/she sets encap mode, will
generate the following FW syndrome:
mlx5_core 0000:08:00.0: mlx5_cmd_out_err:803:(pid 1904): CREATE_FLOW_TABLE(0x930) op_mod(0x0) failed,
status bad parameter(0x3), syndrome (0xa43321), err(-22)
Make sure that we block encap changes before creating flow steering tables.
This is applicable only for packet offload in tunnel mode, while packet
offload in transport mode and crypto offload, don't have such limitation
as they don't perform encapsulation.
Reviewed-by: Raed Salem <raeds@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Existing eswitch encap option enables header encapsulation. Unfortunately
currently available hardware isn't able to perform double encapsulation,
which can happen once IPsec packet offload tunnel mode is used together
with encap mode set to BASIC.
So as a solution for misconfiguration, provide an option to block encap
changes, which will be used for IPsec packet offload.
Reviewed-by: Emeel Hakim <ehakim@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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In IPsec packet offload mode all header manipulations are performed by
hardware, which is responsible to add/remove L2 header with source and
destinations MACs.
CX-7 devices don't support offload of in-kernel routing functionality,
as such HW needs external help to fill other side MAC as it isn't
available for HW.
As a solution, let's listen to neigh ARP updates and reconfigure IPsec
rules on the fly once new MAC data information arrives.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Extend mlx5 driver with logic to support IPsec TX packet offload
in tunnel mode.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Extend mlx5 driver with logic to support IPsec RX packet offload
in tunnel mode.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Refactor setup_pkt_reformat() function to accommodate future extension
to support tunnel mode.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Create SA flow steering tables both for RX and TX with tunnel reformat
property. This allows to add and delete extra headers needed for tunnel
mode.
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Validate tunnel mode support for IPsec packet offload.
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Sridhar Samudrala <sridhar.samudrala@intel.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Check if patterns and arguments for modify header action
are supported and enable them accordingly.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Support the pattern/args-based MODIFY_HDR and TNL_L3_TO_L2 actions in dbg dump
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Set modify header action of size 1 directly on the STE for supporting
devices, thus reducing number of hops and cache misses.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Use the new accelerated action for decap L3 on RX side:
use the mechanism of pattern and argument same as in
modify-header action.
Signed-off-by: Erez Shitrit <erezsh@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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If there is support for pattern/args, use the new accelerated modify
header action for modify header and decap L3 actions.
Otherwise fall back to the old modify-header implementation.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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While building the actions, add the pointer of the arguments for
accelerated modify list action into the action's attributes.
This will be used later on while building the specific STE
for this action.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Added new mechanism for handling arguments for modify-header action.
The new action "accelerated modify-header" asks for the arguments from
separated area from the pattern, this area accessed via general objects.
Handling of these object is done via the pool-manager struct.
When the new header patterns are supported, while loading the domain,
a few pools for argument creations will be created. The requests for
allocating/deallocating arg objects are done via the pool manager API.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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When allocating a QP we allocate an RQ and an SQ, the RQ is stored first
in memory and followed by the SQ.
This allocation is not physically continiuos - it may span across different
physical pages. SW Steering code always writes in pairs: 1BB write + 1BB read,
or 2 continuous BBs of GTA WQE.
This lead to an issue where RQ allocation was 4x16 which is equal to 1 WQE BB,
causing 1 BB offset in the page and splitting the GTA WQE between different
physical pages.
The solution was to create the RQ with a even number of BBs and to have the
RQ aligned to a page.
Signed-off-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Instead of using the write buffer for reading we will use a dedicated
buffer only for reading ICM memory.
Due to the new support for args, we can have a case with pending_wc
being odd number, and with reading into the same write buffer, it is
possible to overwrite next write on the same slot.
For example:
pending_wc is 17 so the buffer for write is:
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
and we have requests as follows:
r wr wr wr wr wr wr wr wr
Now, the first read will be written into the last write because we use
the same buffer for read and write, before it was written to the HW and
we will have a wrong data in the ICM area.
Signed-off-by: Erez Shitrit <erezsh@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The accelerated modify header arguments are written in the HW area
with special WQE and specific data format.
New function was added to support writing of new argument type.
Note that GTA WQE is larger than READ and WRITE, so the queue
management logic was updated to support this.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Add functions for creation/destruction of the new type of general object.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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This way we are able to allocate chunk for modify_headers from 2 types:
STEv0 that is allocated from the action area, and STEv1 that is allocating
the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Starting with ConnectX-6 Dx, we use new design of modify_header FW object.
The current modify_header object allows for having only limited number
of FW objects, so the new design of pattern and argument allows pattern
reuse, saving memory, and having a large number of modify_header objects.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Move ACTION_CACHE_LINE_SIZE macro to header to be used by
the pattern functions as well.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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git://git.kernel.org/pub/scm/linux/kernel/git/saeed/linux
Saeed Mahameed says:
====================
mlx5-updates-2023-04-11
1) Vlad adds the support for linux bridge multicast offload support
Patches #1 through #9
Synopsis
Vlad Says:
==============
Implement support of bridge multicast offload in mlx5. Handle port object
attribute SWITCHDEV_ATTR_ID_BRIDGE_MC_DISABLED notification to toggle multicast
offload and bridge snooping support on bridge. Handle port object
SWITCHDEV_OBJ_ID_PORT_MDB notification to attach a bridge port to MDB.
Steering architecture
Existing offload infrastructure relies on two levels of flow tables - bridge
ingress and egress. For multicast offload the architecture is extended with
additional layer of per-port multicast replication tables. Such tables filter
loopback traffic (so packets are not replicated to their source port) and pop
VLAN headers for "untagged" VLANs. The tables are referenced by the MDB rules in
egress table. MDB egress rule can point to multiple per-port multicast tables,
which causes matching multicast traffic to be replicated to all of them, and,
consecutively, to several bridge ports:
+--------+--+
+---------------------------------------> Port 1 | |
| +-^------+--+
| |
| |
+-----------------------------------------+ | +---------------------------+ |
| EGRESS table | | +--> PORT 1 multicast table | |
+----------------------------------+ +-----------------------------------------+ | | +---------------------------+ |
| INGRESS table | | | | | | | |
+----------------------------------+ | dst_mac=P1,vlan=X -> pop vlan, goto P1 +--+ | | FG0: | |
| | | dst_mac=P1,vlan=Y -> pop vlan, goto P1 | | | src_port=dst_port -> drop | |
| src_mac=M1,vlan=X -> goto egress +---> dst_mac=P2,vlan=X -> pop vlan, goto P2 +--+ | | FG1: | |
| ... | | dst_mac=P2,vlan=Y -> goto P2 | | | | VLAN X -> pop, goto port | |
| | | dst_mac=MDB1,vlan=Y -> goto mcast P1,P2 +-----+ | ... | |
+----------------------------------+ | | | | | VLAN Y -> pop, goto port +-------+
+-----------------------------------------+ | | | FG3: |
| | | matchall -> goto port |
| | | |
| | +---------------------------+
| |
| |
| | +--------+--+
+---------------------------------------> Port 2 | |
| +-^------+--+
| |
| |
| +---------------------------+ |
+--> PORT 2 multicast table | |
+---------------------------+ |
| | |
| FG0: | |
| src_port=dst_port -> drop | |
| FG1: | |
| VLAN X -> pop, goto port | |
| ... | |
| | |
| FG3: | |
| matchall -> goto port +-------+
| |
+---------------------------+
Patches overview:
- Patch 1 adds hardware definition bits for capabilities required to replicate
multicast packets to multiple per-port tables. These bits are used by
following patches to only attempt multicast offload if firmware and hardware
provide necessary support.
- Pathces 2-4 patches are preparations and refactoring.
- Patch 5 implements necessary infrastructure to toggle multicast offload
via SWITCHDEV_ATTR_ID_BRIDGE_MC_DISABLED port object attribute notification.
This also enabled IGMP and MLD snooping.
- Patch 6 implements per-port multicast replication tables. It only supports
filtering of loopback packets.
- Patch 7 extends per-port multicast tables with VLAN pop support for 'untagged'
VLANs.
- Patch 8 handles SWITCHDEV_OBJ_ID_PORT_MDB port object notifications. It
creates MDB replication rules in egress table that can replicate packets to
multiple per-port multicast tables.
- Patch 9 adds tracepoints for MDB events.
==============
2) Parav Create a new allocation profile for SFs, to save on memory
3) Yevgeny provides some initial patches for upcoming software steering
support new pattern/arguments type of modify_header actions.
Starting with ConnectX-6 DX, we use a new design of modify_header FW object.
The current modify_header object allows for having only limited number of
these FW objects, which means that we are limited in the number of offloaded
flows that require modify_header action.
As a preparation Yevgeny provides the following 4 patches:
- Patch 1: Add required mlx5_ifc HW bits
- Patch 2, 3: Add new WQE type and opcode that is required for pattern/arg
support and adds appropriate support in dr_send.c
- Patch 4: Add ICM pool for modify-header-pattern objects and implement
patterns cache, allowing patterns reuse for different flows
* tag 'mlx5-updates-2023-04-11' of git://git.kernel.org/pub/scm/linux/kernel/git/saeed/linux:
net/mlx5: DR, Add modify-header-pattern ICM pool
net/mlx5: DR, Prepare sending new WQE type
net/mlx5: Add new WQE for updating flow table
net/mlx5: Add mlx5_ifc bits for modify header argument
net/mlx5: DR, Set counter ID on the last STE for STEv1 TX
net/mlx5: Create a new profile for SFs
net/mlx5: Bridge, add tracepoints for multicast
net/mlx5: Bridge, implement mdb offload
net/mlx5: Bridge, support multicast VLAN pop
net/mlx5: Bridge, add per-port multicast replication tables
net/mlx5: Bridge, snoop igmp/mld packets
net/mlx5: Bridge, extract code to lookup parent bridge of port
net/mlx5: Bridge, move additional data structures to priv header
net/mlx5: Bridge, increase bridge tables sizes
net/mlx5: Add mlx5_ifc definitions for bridge multicast support
====================
Link: https://lore.kernel.org/r/20230412040752.14220-1-saeed@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Conflicts:
tools/testing/selftests/net/config
62199e3f1658 ("selftests: net: Add VXLAN MDB test")
3a0385be133e ("selftests: add the missing CONFIG_IP_SCTP in net config")
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Update API for bpf_xdp_metadata_rx_hash() with arg for xdp rss hash type
via mapping table.
The mlx5 hardware can also identify and RSS hash IPSEC. This indicate
hash includes SPI (Security Parameters Index) as part of IPSEC hash.
Extend xdp core enum xdp_rss_hash_type with IPSEC hash type.
Fixes: bc8d405b1ba9 ("net/mlx5e: Support RX XDP metadata")
Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com>
Acked-by: Toke Høiland-Jørgensen <toke@redhat.com>
Acked-by: Stanislav Fomichev <sdf@google.com>
Link: https://lore.kernel.org/r/168132892548.340624.11185734579430124869.stgit@firesoul
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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The RSS hash type specifies what portion of packet data NIC hardware used
when calculating RSS hash value. The RSS types are focused on Internet
traffic protocols at OSI layers L3 and L4. L2 (e.g. ARP) often get hash
value zero and no RSS type. For L3 focused on IPv4 vs. IPv6, and L4
primarily TCP vs UDP, but some hardware supports SCTP.
Hardware RSS types are differently encoded for each hardware NIC. Most
hardware represent RSS hash type as a number. Determining L3 vs L4 often
requires a mapping table as there often isn't a pattern or sorting
according to ISO layer.
The patch introduce a XDP RSS hash type (enum xdp_rss_hash_type) that
contains both BITs for the L3/L4 types, and combinations to be used by
drivers for their mapping tables. The enum xdp_rss_type_bits get exposed
to BPF via BTF, and it is up to the BPF-programmer to match using these
defines.
This proposal change the kfunc API bpf_xdp_metadata_rx_hash() adding
a pointer value argument for provide the RSS hash type.
Change signature for all xmo_rx_hash calls in drivers to make it compile.
The RSS type implementations for each driver comes as separate patches.
Fixes: 3d76a4d3d4e5 ("bpf: XDP metadata RX kfuncs")
Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com>
Acked-by: Toke Høiland-Jørgensen <toke@redhat.com>
Acked-by: Stanislav Fomichev <sdf@google.com>
Link: https://lore.kernel.org/r/168132892042.340624.582563003880565460.stgit@firesoul
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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There is a new ICM area for that memory, so we need to handle it as we
did for the others ICM types.
The patch added that specific pool with its requirements and management.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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The send engine should be ready to handle more opcodes
in addition to RDMA_WRITE/RDMA_READ.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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In STEv1 counter action can be set either by filling counter ID on STE, in
which case it is executed before other actions on this STE, or as a single
action, in which case it is executed in accordance with the actions order.
FW steering on STEv1 devices implements counter as counter ID on STE, and
this counter is set on the last STE.
Fix SMFS to be consistent with this behaviour - move TX counter to the
last STE, this way the counter will include all actions of the previous STEs
that might have changed packet headers length, e.g. encap, vlan push, etc.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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