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Mali Midgard/Bifrost GPUs have 3 hardware queues but only a global GPU
reset. This leads to extra complexity when we need to synchronize timeout
works with the reset work. One solution to address that is to have an
ordered workqueue at the driver level that will be used by the different
schedulers to queue their timeout work. Thanks to the serialization
provided by the ordered workqueue we are guaranteed that timeout
handlers are executed sequentially, and can thus easily reset the GPU
from the timeout handler without extra synchronization.
v5:
* Add a new paragraph to the timedout_job() method
v3:
* New patch
v4:
* Actually use the timeout_wq to queue the timeout work
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Christian König <christian.koenig@amd.com>
Cc: Qiang Yu <yuq825@gmail.com>
Cc: Emma Anholt <emma@anholt.net>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: "Christian König" <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210630062751.2832545-3-boris.brezillon@collabora.com
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The documentation is a bit vague and doesn't really describe what the
->timedout_job() is expected to do. Let's add a few more details.
v5:
* New patch
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20210630062751.2832545-2-boris.brezillon@collabora.com
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The hang_limit is the threshold after which the kernel no longer
attempts to schedule a job. Its documentation stated the opposite due to
a typo. Correct the wording to indicate the actual purpose of the field.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20210528235152.38447-1-alyssa.rosenzweig@collabora.com
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[Why]
Previous tdr design treats the first job in job_timeout as the bad job.
But sometimes a later bad compute job can block a good gfx job and
cause an unexpected gfx job timeout because gfx and compute ring share
internal GC HW mutually.
[How]
This patch implements an advanced tdr mode.It involves an additinal
synchronous pre-resubmit step(Step0 Resubmit) before normal resubmit
step in order to find the real bad job.
1. At Step0 Resubmit stage, it synchronously submits and pends for the
first job being signaled. If it gets timeout, we identify it as guilty
and do hw reset. After that, we would do the normal resubmit step to
resubmit left jobs.
2. For whole gpu reset(vram lost), do resubmit as the old way.
v2: squash in build fix (Alex)
Signed-off-by: Jack Zhang <Jack.Zhang1@amd.com>
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Just fix a warning.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: f2f12eb9c32b ("drm/scheduler: provide scheduler score externally")
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210401125213.138855-1-christian.koenig@amd.com
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Allow multiple schedulers to share the load balancing score.
This is useful when one engine has different hw rings.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210204144405.2737-1-christian.koenig@amd.com
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This patch does not change current behaviour.
The driver's job timeout handler now returns
status indicating back to the DRM layer whether
the device (GPU) is no longer available, such as
after it's been unplugged, or whether all is
normal, i.e. current behaviour.
All drivers which make use of the
drm_sched_backend_ops' .timedout_job() callback
have been accordingly renamed and return the
would've-been default value of
DRM_GPU_SCHED_STAT_NOMINAL to restart the task's
timeout timer--this is the old behaviour, and is
preserved by this patch.
v2: Use enum as the status of a driver's job
timeout callback method.
v3: Return scheduler/device information, rather
than task information.
Cc: Alexander Deucher <Alexander.Deucher@amd.com>
Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Qiang Yu <yuq825@gmail.com>
Cc: Rob Herring <robh@kernel.org>
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Cc: Steven Price <steven.price@arm.com>
Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: Eric Anholt <eric@anholt.net>
Reported-by: kernel test robot <lkp@intel.com>
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Steven Price <steven.price@arm.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/415095/
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Add a missing structure comment for the recently
added @list member.
Cc: Stephen Rothwell <sfr@canb.auug.org.au>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Christian König <christian.koenig@amd.com>
Fixes: 8935ff00e3b1 ("drm/scheduler: "node" --> "list"")
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/406546/
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Rename "ring_mirror_list" to "pending_list",
to describe what something is, not what it does,
how it's used, or how the hardware implements it.
This also abstracts the actual hardware
implementation, i.e. how the low-level driver
communicates with the device it drives, ring, CAM,
etc., shouldn't be exposed to DRM.
The pending_list keeps jobs submitted, which are
out of our control. Usually this means they are
pending execution status in hardware, but the
latter definition is a more general (inclusive)
definition.
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/405573/
Cc: Alexander Deucher <Alexander.Deucher@amd.com>
Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Christian König <christian.koenig@amd.com>
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Rename "node" to "list" in struct drm_sched_job,
in order to make it consistent with what we see
being used throughout gpu_scheduler.h, for
instance in struct drm_sched_entity, as well as
the rest of DRM and the kernel.
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/403515/
Cc: Alexander Deucher <Alexander.Deucher@amd.com>
Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Christian König <christian.koenig@amd.com>
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git://people.freedesktop.org/~agd5f/linux into drm-next
amd-drm-next-5.10-2020-09-03:
amdgpu:
- RAS fixes
- Sienna Cichlid updates
- Navy Flounder updates
- DCE6 (SI) support in DC
- Enable plane rotation
- Rework pre-OS vram reservation handling during driver init
- Add standard interface to dump GPU metrics table from SMU
- Rework tiling and tmz state handling in atomic commits
- Pstate fixes
- Add voltage and power hwmon interfaces for renoir
- SW CTF fixes
- S/G display fix for Raven
- Print client strings for vmfaults for vega and newer
- Manual fan control fixes
- Display updates
- Reorg power management directory structure
- Misc bug fixes
- Misc code cleanups
amdkfd:
- Topology fixes
- Add SMI events for thermal throttling and GPU resets
radeon:
- switch from pci_* to dma_* for dma allocations
- PLL fix
Scheduler:
- Clean up priority levels
UAPI:
- amdgpu INFO IOCTL query update for TMZ state
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049
- amdkfd SMI event interface updates
https://github.com/RadeonOpenCompute/rocm_smi_lib/tree/therm_thrott
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200903222921.4152-1-alexander.deucher@amd.com
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Remove DRM_SCHED_PRIORITY_INVALID. We no longer
carry around an invalid priority and cut it off
at the source.
Backwards compatibility behaviour of AMDGPU CTX
IOCTL passing in garbage for context priority
from user space and then mapping that to
DRM_SCHED_PRIORITY_NORMAL is preserved.
v2: Revert "res" --> "r" and
"prio" --> "priority".
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Remove DRM_SCHED_PRIORITY_LOW, as it was used
in only one place.
Rename and separate by a line
DRM_SCHED_PRIORITY_MAX to DRM_SCHED_PRIORITY_COUNT
as it represents a (total) count of said
priorities and it is used as such in loops
throughout the code. (0-based indexing is the
the count number.)
Remove redundant word HIGH in priority names,
and rename *KERNEL* to *HIGH*, as it really
means that, high.
v2: Add back KERNEL and remove SW and HW,
in lieu of a single HIGH between NORMAL and KERNEL.
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch uses score to select a new drm scheduler for better
loadbalance between multiple drm schedulers instead of num_jobs.
Below are test results after running amdgpu_test for ~10 times.
Before this patch:
sched_name num of many times it got schedule
========= ==================================
sdma0 1463
sdma1 198
comp_1.0.1 280
After this patch:
sched_name num of many times it got schedule
========= ==================================
sdma0 925
sdma1 928
comp_1.0.1 177
comp_1.1.1 44
comp_1.2.1 43
comp_1.3.1 44
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/373000/
Signed-off-by: Christian König <christian.koenig@amd.com>
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Fix following warning:
gpu_scheduler.h:103: warning: Function parameter or member 'priority' not described in 'drm_sched_entity'
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Nirmoy Das <nirmoy.das@amd.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20200328132025.19910-4-sam@ravnborg.org
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Remove drm_sched_entity_get_free_sched() and use the logic of picking
the least loaded drm scheduler from a drm scheduler list to implement
drm_sched_pick_best(). This patch also exports drm_sched_pick_best() so
that it can be utilized by other drm drivers.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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It needs to revert this patch to avoid amdgpu_test compute hang problem
on picasso.
This reverts commit 56822db194232c089601728d68ed078dccb97f8b.
Signed-off-by: changzhu <Changfeng.Zhu@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Implement drm_sched_entity_modify_sched() which modifies existing
sched_list with a different one. This is going to be helpful when
userspace changes priority of a ctx/entity then the driver can switch
to the corresponding HW scheduler list for that priority.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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expand sched_list definition for better understanding.
Also fix a typo atleast -> at least
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This also replaces old artifacts with a correct one in drm_sched_entity_init()
declaration
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch uses score based logic to select a new rq for better
loadbalance between multiple rq/scheds instead of num_jobs.
Below are test results after running amdgpu_test from mesa drm
Before this patch:
sched_name num of many times it got scheduled
========= ==================================
sdma0 314
sdma1 32
comp_1.0.0 56
comp_1.0.1 0
comp_1.1.0 0
comp_1.1.1 0
comp_1.2.0 0
comp_1.2.1 0
comp_1.3.0 0
comp_1.3.1 0
After this patch:
sched_name num of many times it got scheduled
========= ==================================
sdma0 216
sdma1 185
comp_1.0.0 39
comp_1.0.1 9
comp_1.1.0 12
comp_1.1.1 0
comp_1.2.0 12
comp_1.2.1 0
comp_1.3.0 12
comp_1.3.1 0
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Entity currently keeps a copy of run_queue list and modify it in
drm_sched_entity_set_priority(). Entities shouldn't modify run_queue
list. Use drm_gpu_scheduler list instead of drm_sched_rq list
in drm_sched_entity struct. In this way we can select a runqueue based
on entity/ctx's priority for a drm scheduler.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Fixes: 83a7772ba223 ("drm/sched: Use completion to wait for sched->thread idle v2.")
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Removes thread park/unpark hack from drm_sched_entity_fini and
by this fixes reactivation of scheduler thread while the thread
is supposed to be stopped.
v2: Per sched entity completion.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Problem:
Sched thread's cleanup function races against TO handler
and removes the guilty job from mirror list and we
have no way of differentiating if the job was removed from within the
TO handler or from the sched thread's clean-up function.
Fix:
Add a flag to scheduler to hint the TO handler that the guilty job needs
to be explicitly released.
v2: whitespace fix
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-5-git-send-email-andrey.grodzovsky@amd.com
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We now destroy finished jobs from the worker thread to make sure that
we never destroy a job currently in timeout processing.
By this we avoid holding lock around ring mirror list in drm_sched_stop
which should solve a deadlock reported by a user.
v2: Remove unused variable.
v4: Move guilty job free into sched code.
v5:
Move sched->hw_rq_count to drm_sched_start to account for counter
decrement in drm_sched_stop even when we don't call resubmit jobs
if guily job did signal.
v6: remove unused variable
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109692
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-3-git-send-email-andrey.grodzovsky@amd.com
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Expedite job deletion from ring mirror list to the HW fence signal
callback instead from finish_work, together with waiting for all
such fences to signal in drm_sched_stop we garantee that
already signaled job will not be processed twice.
Remove the sched finish fence callback and just submit finish_work
directly from the HW fence callback.
v2: Fix comments.
v3: Attach hw fence cb to sched_job
v5: Rebase
Suggested-by: Christian Koenig <Christian.Koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Decauple sched threads stop and start and ring mirror
list handling from the policy of what to do about the
guilty jobs.
When stoppping the sched thread and detaching sched fences
from non signaled HW fenes wait for all signaled HW fences
to complete before rerunning the jobs.
v2: Fix resubmission of guilty job into HW after refactoring.
v4:
Full restart for all the jobs, not only from guilty ring.
Extract karma increase into standalone function.
v5:
Rework waiting for signaled jobs without relying on the job
struct itself as those might already be freed for non 'guilty'
job's schedulers.
Expose karma increase to drivers.
v6:
Use list_for_each_entry_safe_continue and drm_sched_process_job
in case fence already signaled.
Call drm_sched_increase_karma only once for amdgpu and add documentation.
v7:
Wait only for the latest job's fence.
Suggested-by: Christian Koenig <Christian.Koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds two new functions to help client drivers suspend and
resume the scheduler job timeout. This can be useful in cases where the
hardware has preemption support enabled. Using this, it is possible to have
the timeout active only for the ring which is active on the ringbuffer.
This patch also makes the job_list_lock IRQ safe.
Suggested-by: Christian Koenig <Christian.Koenig@amd.com>
Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.
Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Problem:
A particular scheduler may become unsuable (underlying HW) after
some event (e.g. GPU reset). If it's later chosen by
the get free sched. policy a command will fail to be
submitted.
Fix:
Add a driver specific callback to report the sched status so
rq with bad sched can be avoided in favor of working one or
none in which case job init will fail.
v2: Switch from driver callback to flag in scheduler.
v3: rebase
v4: Remove ready paramter from drm_sched_init, set
uncoditionally to true once init done.
v5: fix missed change in v3d in v4 (Alex)
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Add a helper to immediately start timeout handling in case of a hardware
fault.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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having a delayed work item per job is redundant as we only need one
per scheduler to track the time out the currently executing job.
v2: the first element of the ring mirror list is the currently
executing job so we don't need a additional variable for it
v3: squash in fixes for v3d and etnaviv
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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The flag will prevent another thread from same process to
reinsert the entity queue into scheduler's rq after it was already
removewd from there by another thread during drm_sched_entity_flush.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This is complex enough on it's own. Move it into a separate C file.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Since we now deal with multiple rq we need to update all of them, not
just the current one.
v2: Trivial: Removed unused variable (Alex)
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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To keep track of the scheduler load.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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These are the potential run queues on which the jobs from this
entity can be scheduled. We will use this to do load balancing.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Note which task is using the entity and only kill it if the last user of
the entity is killed. This should prevent problems when entities are leaked to
child processes.
v2: add missing kernel doc
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Acked-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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The scheduler of the entity is decided by the run queue on which
it is queued. This patch avoids us the effort required to maintain
a sync between rq and sched field when we start shifting entites
among different rqs.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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entity has a scheduler field and we don't need the sched argument
in any of the functions where entity is provided.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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replace run queue by a list of run queues and remove the
sched arg as that is part of run queue itself
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch is in preparation for a better load balancing in
scheduler. It allows us to associate entities with the
run queues instead of binding them to a scheduler.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
This patch also effect the amdgpu and etnaviv drivers which
use those functions.
v2:
Also pplay the change to vd3.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Dying process might be blocked from receiving any more signals
so avoid using it.
Also retire enity->fini_status and just check the SW queue,
if it's not empty do the fallback cleanup.
Also handle entity->last_scheduled == NULL use case which
happens when HW ring is already hangged whem a new entity
tried to enqeue jobs.
v2:
Return the remaining timeout and use that as parameter for the next call.
This way when we need to cleanup multiple queues we don't wait for the
entire TO period for each queue but rather in total.
Styling comments.
Rebase.
v3:
Update types from unsigned to long.
Work with jiffies instead of ms.
Return 0 when TO expires.
Rebase.
v4:
Remove unnecessary timeout calculation.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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convert existing raw comments into kernel-doc format as well
as add new documentation
v2: reword the overview
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
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This spinlock is superfluous, any call to drm_sched_entity_push_job
should already be under a lock together with matching drm_sched_job_init
to match the order of insertion into queue with job's fence seqence
number.
v2:
Improve patch description.
Add functions documentation describing the locking considerations
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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this patch also effect the amdgpu and etnaviv drivers which
use the function drm_sched_entity_init
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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issue:
there are VMC page fault occurred if force APP kill during
3dmark test, the cause is in entity_fini we manually signal
all those jobs in entity's queue which confuse the sync/dep
mechanism:
1)page fault occurred in sdma's clear job which operate on
shadow buffer, and shadow buffer's Gart table is cleaned by
ttm_bo_release since the fence in its reservation was fake signaled
by entity_fini() under the case of SIGKILL received.
2)page fault occurred in gfx' job because during the lifetime
of gfx job we manually fake signal all jobs from its entity
in entity_fini(), thus the unmapping/clear PTE job depend on those
result fence is satisfied and sdma start clearing the PTE and lead
to GFX page fault.
fix:
1)should at least wait all jobs already scheduled complete in entity_fini()
if SIGKILL is the case.
2)if a fence signaled and try to clear some entity's dependency, should
set this entity guilty to prevent its job really run since the dependency
is fake signaled.
v2:
splitting drm_sched_entity_fini() into two functions:
1)The first one is does the waiting, removes the entity from the
runqueue and returns an error when the process was killed.
2)The second one then goes over the entity, install it as
completion signal for the remaining jobs and signals all jobs
with an error code.
v3:
1)Replace the fini1 and fini2 with better name
2)Call the first part before the VM teardown in
amdgpu_driver_postclose_kms() and the second part
after the VM teardown
3)Keep the original function drm_sched_entity_fini to
refine the code.
v4:
1)Rename entity->finished to entity->last_scheduled;
2)Rename drm_sched_entity_fini_job_cb() to
drm_sched_entity_kill_jobs_cb();
3)Pass NULL to drm_sched_entity_fini_job_cb() if -ENOENT;
4)Replace the type of entity->fini_status with "int";
5)Remove the check about entity->finished.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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These comments answer all the questions I had for myself when
implementing a driver using the GPU scheduler.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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