From b9eb1a6174e58eb8beea664ffc20d152230d8004 Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Thu, 2 Apr 2015 02:39:45 -0700 Subject: drm/vmwgfx: Kill a bunch of sparse warnings We're giving up all attempts to keep cpu- and device byte ordering separate. This silences sparse when compiled using make C=2 CF="-D__CHECK_ENDIAN__" Signed-off-by: Thomas Hellstrom --- drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_shader.c') diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c index 6110a433ebfe..11bc60c2771a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -407,11 +407,11 @@ out: } -struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, - struct vmw_dma_buffer *buffer, - size_t shader_size, - size_t offset, - SVGA3dShaderType shader_type) +static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, + struct vmw_dma_buffer *buffer, + size_t shader_size, + size_t offset, + SVGA3dShaderType shader_type) { struct vmw_shader *shader; struct vmw_resource *res; -- cgit v1.2.3