From b9075fa968a0a4347aef35e235e2995c0e57dddd Mon Sep 17 00:00:00 2001 From: Joe Perches Date: Mon, 31 Oct 2011 17:11:33 -0700 Subject: treewide: use __printf not __attribute__((format(printf,...))) Standardize the style for compiler based printf format verification. Standardized the location of __printf too. Done via script and a little typing. $ grep -rPl --include=*.[ch] -w "__attribute__" * | \ grep -vP "^(tools|scripts|include/linux/compiler-gcc.h)" | \ xargs perl -n -i -e 'local $/; while (<>) { s/\b__attribute__\s*\(\s*\(\s*format\s*\(\s*printf\s*,\s*(.+)\s*,\s*(.+)\s*\)\s*\)\s*\)/__printf($1, $2)/g ; print; }' [akpm@linux-foundation.org: revert arch bits] Signed-off-by: Joe Perches Cc: "Kirill A. Shutemov" Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- include/linux/gameport.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'include/linux/gameport.h') diff --git a/include/linux/gameport.h b/include/linux/gameport.h index b65a6f472775..069ee4139105 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -78,8 +78,8 @@ static inline void gameport_register_port(struct gameport *gameport) void gameport_unregister_port(struct gameport *gameport); -void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) - __attribute__ ((format (printf, 2, 3))); +__printf(2, 3) +void gameport_set_phys(struct gameport *gameport, const char *fmt, ...); #else @@ -93,8 +93,8 @@ static inline void gameport_unregister_port(struct gameport *gameport) return; } -static inline void gameport_set_phys(struct gameport *gameport, - const char *fmt, ...) +static inline __printf(2, 3) +void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) { return; } -- cgit v1.2.3