summaryrefslogtreecommitdiff
path: root/drivers/hid/hid-playstation.c
blob: 7d4171a89322db6b8eb8f574cf20663854158c16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
// SPDX-License-Identifier: GPL-2.0-or-later
/*
 *  HID driver for Sony DualSense(TM) controller.
 *
 *  Copyright (c) 2020 Sony Interactive Entertainment
 */

#include <linux/bits.h>
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input/mt.h>
#include <linux/module.h>

#include <asm/unaligned.h>

#include "hid-ids.h"

#define HID_PLAYSTATION_VERSION_PATCH 0x8000

/* Base class for playstation devices. */
struct ps_device {
	struct hid_device *hdev;

	int (*parse_report)(struct ps_device *dev, struct hid_report *report, u8 *data, int size);
};

#define DS_INPUT_REPORT_USB			0x01
#define DS_INPUT_REPORT_USB_SIZE		64

/* Button masks for DualSense input report. */
#define DS_BUTTONS0_HAT_SWITCH	GENMASK(3, 0)
#define DS_BUTTONS0_SQUARE	BIT(4)
#define DS_BUTTONS0_CROSS	BIT(5)
#define DS_BUTTONS0_CIRCLE	BIT(6)
#define DS_BUTTONS0_TRIANGLE	BIT(7)
#define DS_BUTTONS1_L1		BIT(0)
#define DS_BUTTONS1_R1		BIT(1)
#define DS_BUTTONS1_L2		BIT(2)
#define DS_BUTTONS1_R2		BIT(3)
#define DS_BUTTONS1_CREATE	BIT(4)
#define DS_BUTTONS1_OPTIONS	BIT(5)
#define DS_BUTTONS1_L3		BIT(6)
#define DS_BUTTONS1_R3		BIT(7)
#define DS_BUTTONS2_PS_HOME	BIT(0)
#define DS_BUTTONS2_TOUCHPAD	BIT(1)

struct dualsense {
	struct ps_device base;
	struct input_dev *gamepad;
};

struct dualsense_touch_point {
	uint8_t contact;
	uint8_t x_lo;
	uint8_t x_hi:4, y_lo:4;
	uint8_t y_hi;
} __packed;
static_assert(sizeof(struct dualsense_touch_point) == 4);

/* Main DualSense input report excluding any BT/USB specific headers. */
struct dualsense_input_report {
	uint8_t x, y;
	uint8_t rx, ry;
	uint8_t z, rz;
	uint8_t seq_number;
	uint8_t buttons[4];
	uint8_t reserved[4];

	/* Motion sensors */
	__le16 gyro[3]; /* x, y, z */
	__le16 accel[3]; /* x, y, z */
	__le32 sensor_timestamp;
	uint8_t reserved2;

	/* Touchpad */
	struct dualsense_touch_point points[2];

	uint8_t reserved3[12];
	uint8_t status;
	uint8_t reserved4[10];
} __packed;
/* Common input report size shared equals the size of the USB report minus 1 byte for ReportID. */
static_assert(sizeof(struct dualsense_input_report) == DS_INPUT_REPORT_USB_SIZE - 1);

/*
 * Common gamepad buttons across DualShock 3 / 4 and DualSense.
 * Note: for device with a touchpad, touchpad button is not included
 *        as it will be part of the touchpad device.
 */
static const int ps_gamepad_buttons[] = {
	BTN_WEST, /* Square */
	BTN_NORTH, /* Triangle */
	BTN_EAST, /* Circle */
	BTN_SOUTH, /* Cross */
	BTN_TL, /* L1 */
	BTN_TR, /* R1 */
	BTN_TL2, /* L2 */
	BTN_TR2, /* R2 */
	BTN_SELECT, /* Create (PS5) / Share (PS4) */
	BTN_START, /* Option */
	BTN_THUMBL, /* L3 */
	BTN_THUMBR, /* R3 */
	BTN_MODE, /* PS Home */
};

static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
	{0, -1}, {1, -1}, {1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1},
	{0, 0},
};

static struct input_dev *ps_allocate_input_dev(struct hid_device *hdev, const char *name_suffix)
{
	struct input_dev *input_dev;

	input_dev = devm_input_allocate_device(&hdev->dev);
	if (!input_dev)
		return ERR_PTR(-ENOMEM);

	input_dev->id.bustype = hdev->bus;
	input_dev->id.vendor = hdev->vendor;
	input_dev->id.product = hdev->product;
	input_dev->id.version = hdev->version;
	input_dev->uniq = hdev->uniq;

	if (name_suffix) {
		input_dev->name = devm_kasprintf(&hdev->dev, GFP_KERNEL, "%s %s", hdev->name,
				name_suffix);
		if (!input_dev->name)
			return ERR_PTR(-ENOMEM);
	} else {
		input_dev->name = hdev->name;
	}

	input_set_drvdata(input_dev, hdev);

	return input_dev;
}

static struct input_dev *ps_gamepad_create(struct hid_device *hdev)
{
	struct input_dev *gamepad;
	unsigned int i;
	int ret;

	gamepad = ps_allocate_input_dev(hdev, NULL);
	if (IS_ERR(gamepad))
		return ERR_CAST(gamepad);

	input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0);
	input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0);
	input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0);
	input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0);
	input_set_abs_params(gamepad, ABS_RY, 0, 255, 0, 0);
	input_set_abs_params(gamepad, ABS_RZ, 0, 255, 0, 0);

	input_set_abs_params(gamepad, ABS_HAT0X, -1, 1, 0, 0);
	input_set_abs_params(gamepad, ABS_HAT0Y, -1, 1, 0, 0);

	for (i = 0; i < ARRAY_SIZE(ps_gamepad_buttons); i++)
		input_set_capability(gamepad, EV_KEY, ps_gamepad_buttons[i]);

	ret = input_register_device(gamepad);
	if (ret)
		return ERR_PTR(ret);

	return gamepad;
}

static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *report,
		u8 *data, int size)
{
	struct hid_device *hdev = ps_dev->hdev;
	struct dualsense *ds = container_of(ps_dev, struct dualsense, base);
	struct dualsense_input_report *ds_report;
	uint8_t value;

	/*
	 * DualSense in USB uses the full HID report for reportID 1, but
	 * Bluetooth uses a minimal HID report for reportID 1 and reports
	 * the full report using reportID 49.
	 */
	if (hdev->bus == BUS_USB && report->id == DS_INPUT_REPORT_USB &&
			size == DS_INPUT_REPORT_USB_SIZE) {
		ds_report = (struct dualsense_input_report *)&data[1];
	} else {
		hid_err(hdev, "Unhandled reportID=%d\n", report->id);
		return -1;
	}

	input_report_abs(ds->gamepad, ABS_X,  ds_report->x);
	input_report_abs(ds->gamepad, ABS_Y,  ds_report->y);
	input_report_abs(ds->gamepad, ABS_RX, ds_report->rx);
	input_report_abs(ds->gamepad, ABS_RY, ds_report->ry);
	input_report_abs(ds->gamepad, ABS_Z,  ds_report->z);
	input_report_abs(ds->gamepad, ABS_RZ, ds_report->rz);

	value = ds_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH;
	if (value > ARRAY_SIZE(ps_gamepad_hat_mapping))
		value = 8; /* center */
	input_report_abs(ds->gamepad, ABS_HAT0X, ps_gamepad_hat_mapping[value].x);
	input_report_abs(ds->gamepad, ABS_HAT0Y, ps_gamepad_hat_mapping[value].y);

	input_report_key(ds->gamepad, BTN_WEST,   ds_report->buttons[0] & DS_BUTTONS0_SQUARE);
	input_report_key(ds->gamepad, BTN_SOUTH,  ds_report->buttons[0] & DS_BUTTONS0_CROSS);
	input_report_key(ds->gamepad, BTN_EAST,   ds_report->buttons[0] & DS_BUTTONS0_CIRCLE);
	input_report_key(ds->gamepad, BTN_NORTH,  ds_report->buttons[0] & DS_BUTTONS0_TRIANGLE);
	input_report_key(ds->gamepad, BTN_TL,     ds_report->buttons[1] & DS_BUTTONS1_L1);
	input_report_key(ds->gamepad, BTN_TR,     ds_report->buttons[1] & DS_BUTTONS1_R1);
	input_report_key(ds->gamepad, BTN_TL2,    ds_report->buttons[1] & DS_BUTTONS1_L2);
	input_report_key(ds->gamepad, BTN_TR2,    ds_report->buttons[1] & DS_BUTTONS1_R2);
	input_report_key(ds->gamepad, BTN_SELECT, ds_report->buttons[1] & DS_BUTTONS1_CREATE);
	input_report_key(ds->gamepad, BTN_START,  ds_report->buttons[1] & DS_BUTTONS1_OPTIONS);
	input_report_key(ds->gamepad, BTN_THUMBL, ds_report->buttons[1] & DS_BUTTONS1_L3);
	input_report_key(ds->gamepad, BTN_THUMBR, ds_report->buttons[1] & DS_BUTTONS1_R3);
	input_report_key(ds->gamepad, BTN_MODE,   ds_report->buttons[2] & DS_BUTTONS2_PS_HOME);
	input_sync(ds->gamepad);

	return 0;
}

static struct ps_device *dualsense_create(struct hid_device *hdev)
{
	struct dualsense *ds;
	int ret;

	ds = devm_kzalloc(&hdev->dev, sizeof(*ds), GFP_KERNEL);
	if (!ds)
		return ERR_PTR(-ENOMEM);

	/*
	 * Patch version to allow userspace to distinguish between
	 * hid-generic vs hid-playstation axis and button mapping.
	 */
	hdev->version |= HID_PLAYSTATION_VERSION_PATCH;

	ds->base.hdev = hdev;
	ds->base.parse_report = dualsense_parse_report;
	hid_set_drvdata(hdev, ds);

	ds->gamepad = ps_gamepad_create(hdev);
	if (IS_ERR(ds->gamepad)) {
		ret = PTR_ERR(ds->gamepad);
		goto err;
	}

	return &ds->base;

err:
	return ERR_PTR(ret);
}

static int ps_raw_event(struct hid_device *hdev, struct hid_report *report,
		u8 *data, int size)
{
	struct ps_device *dev = hid_get_drvdata(hdev);

	if (dev && dev->parse_report)
		return dev->parse_report(dev, report, data, size);

	return 0;
}

static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id)
{
	struct ps_device *dev;
	int ret;

	ret = hid_parse(hdev);
	if (ret) {
		hid_err(hdev, "Parse failed\n");
		return ret;
	}

	ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW);
	if (ret) {
		hid_err(hdev, "Failed to start HID device\n");
		return ret;
	}

	ret = hid_hw_open(hdev);
	if (ret) {
		hid_err(hdev, "Failed to open HID device\n");
		goto err_stop;
	}

	if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) {
		dev = dualsense_create(hdev);
		if (IS_ERR(dev)) {
			hid_err(hdev, "Failed to create dualsense.\n");
			ret = PTR_ERR(dev);
			goto err_close;
		}
	}

	return ret;

err_close:
	hid_hw_close(hdev);
err_stop:
	hid_hw_stop(hdev);
	return ret;
}

static void ps_remove(struct hid_device *hdev)
{
	hid_hw_close(hdev);
	hid_hw_stop(hdev);
}

static const struct hid_device_id ps_devices[] = {
	{ HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
	{ }
};
MODULE_DEVICE_TABLE(hid, ps_devices);

static struct hid_driver ps_driver = {
	.name		= "playstation",
	.id_table	= ps_devices,
	.probe		= ps_probe,
	.remove		= ps_remove,
	.raw_event	= ps_raw_event,
};

module_hid_driver(ps_driver);

MODULE_AUTHOR("Sony Interactive Entertainment");
MODULE_DESCRIPTION("HID Driver for PlayStation peripherals.");
MODULE_LICENSE("GPL");