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authorNicholas Piggin <npiggin@gmail.com>2022-11-26 12:59:16 +0300
committerMichael Ellerman <mpe@ellerman.id.au>2022-12-02 09:48:49 +0300
commit84990b169557428c318df87b7836cd15f65b62dc (patch)
tree10d588f9afda8aba2b8988f0a1533c726b3cbf5f /arch/powerpc/lib
parent9f61521c7a284e799050cd2adacc9a611bd2b491 (diff)
downloadlinux-84990b169557428c318df87b7836cd15f65b62dc.tar.xz
powerpc/qspinlock: add mcs queueing for contended waiters
This forms the basis of the qspinlock slow path. Like generic qspinlocks and unlike the vanilla MCS algorithm, the lock owner does not participate in the queue, only waiters. The first waiter spins on the lock word, then when the lock is released it takes ownership and unqueues the next waiter. This is how qspinlocks can be implemented with the spinlock API -- lock owners don't need a node, only waiters do. Signed-off-by: Nicholas Piggin <npiggin@gmail.com> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au> Link: https://lore.kernel.org/r/20221126095932.1234527-2-npiggin@gmail.com
Diffstat (limited to 'arch/powerpc/lib')
-rw-r--r--arch/powerpc/lib/qspinlock.c187
1 files changed, 184 insertions, 3 deletions
diff --git a/arch/powerpc/lib/qspinlock.c b/arch/powerpc/lib/qspinlock.c
index 1c669b5b4607..86504628501e 100644
--- a/arch/powerpc/lib/qspinlock.c
+++ b/arch/powerpc/lib/qspinlock.c
@@ -1,12 +1,193 @@
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <linux/atomic.h>
+#include <linux/bug.h>
+#include <linux/compiler.h>
#include <linux/export.h>
-#include <linux/processor.h>
+#include <linux/percpu.h>
+#include <linux/smp.h>
#include <asm/qspinlock.h>
-void queued_spin_lock_slowpath(struct qspinlock *lock)
+#define MAX_NODES 4
+
+struct qnode {
+ struct qnode *next;
+ struct qspinlock *lock;
+ u8 locked; /* 1 if lock acquired */
+};
+
+struct qnodes {
+ int count;
+ struct qnode nodes[MAX_NODES];
+};
+
+static DEFINE_PER_CPU_ALIGNED(struct qnodes, qnodes);
+
+static inline int encode_tail_cpu(int cpu)
+{
+ return (cpu + 1) << _Q_TAIL_CPU_OFFSET;
+}
+
+static inline int decode_tail_cpu(int val)
+{
+ return (val >> _Q_TAIL_CPU_OFFSET) - 1;
+}
+
+/*
+ * Try to acquire the lock if it was not already locked. If the tail matches
+ * mytail then clear it, otherwise leave it unchnaged. Return previous value.
+ *
+ * This is used by the head of the queue to acquire the lock and clean up
+ * its tail if it was the last one queued.
+ */
+static __always_inline int set_locked_clean_tail(struct qspinlock *lock, int tail)
+{
+ int val = atomic_read(&lock->val);
+
+ BUG_ON(val & _Q_LOCKED_VAL);
+
+ /* If we're the last queued, must clean up the tail. */
+ if ((val & _Q_TAIL_CPU_MASK) == tail) {
+ if (atomic_cmpxchg_acquire(&lock->val, val, _Q_LOCKED_VAL) == val)
+ return val;
+ /* Another waiter must have enqueued */
+ val = atomic_read(&lock->val);
+ BUG_ON(val & _Q_LOCKED_VAL);
+ }
+
+ /* We must be the owner, just set the lock bit and acquire */
+ atomic_or(_Q_LOCKED_VAL, &lock->val);
+ __atomic_acquire_fence();
+
+ return val;
+}
+
+/*
+ * Publish our tail, replacing previous tail. Return previous value.
+ *
+ * This provides a release barrier for publishing node, this pairs with the
+ * acquire barrier in get_tail_qnode() when the next CPU finds this tail
+ * value.
+ */
+static __always_inline int publish_tail_cpu(struct qspinlock *lock, int tail)
+{
+ for (;;) {
+ int val = atomic_read(&lock->val);
+ int newval = (val & ~_Q_TAIL_CPU_MASK) | tail;
+ int old;
+
+ old = atomic_cmpxchg_release(&lock->val, val, newval);
+ if (old == val)
+ return old;
+ }
+}
+
+static struct qnode *get_tail_qnode(struct qspinlock *lock, int val)
+{
+ int cpu = decode_tail_cpu(val);
+ struct qnodes *qnodesp = per_cpu_ptr(&qnodes, cpu);
+ int idx;
+
+ /*
+ * After publishing the new tail and finding a previous tail in the
+ * previous val (which is the control dependency), this barrier
+ * orders the release barrier in publish_tail_cpu performed by the
+ * last CPU, with subsequently looking at its qnode structures
+ * after the barrier.
+ */
+ smp_acquire__after_ctrl_dep();
+
+ for (idx = 0; idx < MAX_NODES; idx++) {
+ struct qnode *qnode = &qnodesp->nodes[idx];
+ if (qnode->lock == lock)
+ return qnode;
+ }
+
+ BUG();
+}
+
+static inline void queued_spin_lock_mcs_queue(struct qspinlock *lock)
{
- while (!queued_spin_trylock(lock))
+ struct qnodes *qnodesp;
+ struct qnode *next, *node;
+ int val, old, tail;
+ int idx;
+
+ BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
+
+ qnodesp = this_cpu_ptr(&qnodes);
+ if (unlikely(qnodesp->count >= MAX_NODES)) {
+ while (!queued_spin_trylock(lock))
+ cpu_relax();
+ return;
+ }
+
+ idx = qnodesp->count++;
+ /*
+ * Ensure that we increment the head node->count before initialising
+ * the actual node. If the compiler is kind enough to reorder these
+ * stores, then an IRQ could overwrite our assignments.
+ */
+ barrier();
+ node = &qnodesp->nodes[idx];
+ node->next = NULL;
+ node->lock = lock;
+ node->locked = 0;
+
+ tail = encode_tail_cpu(smp_processor_id());
+
+ old = publish_tail_cpu(lock, tail);
+
+ /*
+ * If there was a previous node; link it and wait until reaching the
+ * head of the waitqueue.
+ */
+ if (old & _Q_TAIL_CPU_MASK) {
+ struct qnode *prev = get_tail_qnode(lock, old);
+
+ /* Link @node into the waitqueue. */
+ WRITE_ONCE(prev->next, node);
+
+ /* Wait for mcs node lock to be released */
+ while (!node->locked)
+ cpu_relax();
+
+ smp_rmb(); /* acquire barrier for the mcs lock */
+ }
+
+ /* We're at the head of the waitqueue, wait for the lock. */
+ for (;;) {
+ val = atomic_read(&lock->val);
+ if (!(val & _Q_LOCKED_VAL))
+ break;
+
+ cpu_relax();
+ }
+
+ /* If we're the last queued, must clean up the tail. */
+ old = set_locked_clean_tail(lock, tail);
+ if ((old & _Q_TAIL_CPU_MASK) == tail)
+ goto release; /* Another waiter must have enqueued */
+
+ /* There is a next, must wait for node->next != NULL (MCS protocol) */
+ while (!(next = READ_ONCE(node->next)))
cpu_relax();
+
+ /*
+ * Unlock the next mcs waiter node. Release barrier is not required
+ * here because the acquirer is only accessing the lock word, and
+ * the acquire barrier we took the lock with orders that update vs
+ * this store to locked. The corresponding barrier is the smp_rmb()
+ * acquire barrier for mcs lock, above.
+ */
+ WRITE_ONCE(next->locked, 1);
+
+release:
+ qnodesp->count--; /* release the node */
+}
+
+void queued_spin_lock_slowpath(struct qspinlock *lock)
+{
+ queued_spin_lock_mcs_queue(lock);
}
EXPORT_SYMBOL(queued_spin_lock_slowpath);