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authorJonathan Kim <jonathan.kim@amd.com>2023-05-23 18:57:27 +0300
committerAlex Deucher <alexander.deucher@amd.com>2023-06-09 19:48:19 +0300
commit09d49e14ea6fd125a21f89b80f888c09be32a174 (patch)
treeb79f2e96444da3b8b2d1f9ed03b9537323e1bd1e /drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h
parentfe56c6ee0457035ae8fbbc2aa5ddfcfac6ded787 (diff)
downloadlinux-09d49e14ea6fd125a21f89b80f888c09be32a174.tar.xz
drm/amdkfd: fix and enable debugging for gfx11
There are a couple of fixes required to enable gfx11 debugging. First, ADD_QUEUE.trap_en is an inappropriate place to toggle a per-process register so move it to SET_SHADER_DEBUGGER.trap_en. When ADD_QUEUE.skip_process_ctx_clear is set, MES will prioritize the SET_SHADER_DEBUGGER.trap_en setting. Second, to preserve correct save/restore priviledged wave states in coordination with the trap enablement setting, resume suspended waves early in the disable call. Signed-off-by: Jonathan Kim <jonathan.kim@amd.com> Reviewed-by: Felix Kuehling <felix.kuehling@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h')
-rw-r--r--drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h
index b5f5eed2b5ef..2d6ac30b7135 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h
@@ -294,6 +294,7 @@ struct mes_misc_op_input {
} flags;
uint32_t spi_gdbg_per_vmid_cntl;
uint32_t tcp_watch_cntl[4];
+ uint32_t trap_en;
} set_shader_debugger;
};
};
@@ -361,7 +362,8 @@ int amdgpu_mes_set_shader_debugger(struct amdgpu_device *adev,
uint64_t process_context_addr,
uint32_t spi_gdbg_per_vmid_cntl,
const uint32_t *tcp_watch_cntl,
- uint32_t flags);
+ uint32_t flags,
+ bool trap_en);
int amdgpu_mes_add_ring(struct amdgpu_device *adev, int gang_id,
int queue_type, int idx,