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author | Philipp Zabel <p.zabel@pengutronix.de> | 2018-09-18 12:34:17 +0300 |
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committer | Philipp Zabel <p.zabel@pengutronix.de> | 2018-11-05 16:40:08 +0300 |
commit | ff652fcf84f7a0977bbad4eab976f7813665fbc8 (patch) | |
tree | 44f063e3bec021c785a50b4064ec4bce9c291dd7 /drivers/gpu | |
parent | a3f42419e2a72b174a7d993debea85df7a56bd4b (diff) | |
download | linux-ff652fcf84f7a0977bbad4eab976f7813665fbc8.tar.xz |
gpu: ipu-v3: image-convert: relax alignment restrictions
For the planar but U/V-packed formats NV12 and NV16, 8 pixel width
alignment is good enough to fulfill the 8 byte stride requirement.
If we allow the input 8-pixel DMA bursts to overshoot the end of the
line, the only input alignment restrictions are dictated by the pixel
format and 8-byte aligned line start address.
Since different tile sizes are allowed, the output tile with / height
alignment doesn't need to be multiplied by number of columns / rows.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
[slongerbeam@gmail.com: Bring in the fixes to format width and
height alignment restrictions from imx-media-mem2mem.c.]
Signed-off-by: Steve Longerbeam <slongerbeam@gmail.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/ipu-v3/ipu-image-convert.c | 81 |
1 files changed, 41 insertions, 40 deletions
diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c b/drivers/gpu/ipu-v3/ipu-image-convert.c index 0451d699f515..0829723a7599 100644 --- a/drivers/gpu/ipu-v3/ipu-image-convert.c +++ b/drivers/gpu/ipu-v3/ipu-image-convert.c @@ -551,31 +551,46 @@ static inline u32 tile_top_align(const struct ipu_image_pixfmt *fmt) return fmt->uv_height_dec > 1 ? 2 : 1; } -/* - * We have to adjust the tile width such that the tile physaddrs and - * U and V plane offsets are multiples of 8 bytes as required by - * the IPU DMA Controller. For the planar formats, this corresponds - * to a pixel alignment of 16 (but use a more formal equation since - * the variables are available). For all the packed formats, 8 is - * good enough. - */ -static inline u32 tile_width_align(const struct ipu_image_pixfmt *fmt) +static inline u32 tile_width_align(enum ipu_image_convert_type type, + const struct ipu_image_pixfmt *fmt, + enum ipu_rotate_mode rot_mode) { - return fmt->planar ? 8 * fmt->uv_width_dec : 8; + if (type == IMAGE_CONVERT_IN) { + /* + * The IC burst reads 8 pixels at a time. Reading beyond the + * end of the line is usually acceptable. Those pixels are + * ignored, unless the IC has to write the scaled line in + * reverse. + */ + return (!ipu_rot_mode_is_irt(rot_mode) && + (rot_mode & IPU_ROT_BIT_HFLIP)) ? 8 : 2; + } + + /* + * Align to 16x16 pixel blocks for planar 4:2:0 chroma subsampled + * formats to guarantee 8-byte aligned line start addresses in the + * chroma planes when IRT is used. Align to 8x8 pixel IRT block size + * for all other formats. + */ + return (ipu_rot_mode_is_irt(rot_mode) && + fmt->planar && !fmt->uv_packed) ? + 8 * fmt->uv_width_dec : 8; } -/* - * For tile height alignment, we have to ensure that the output tile - * heights are multiples of 8 lines if the IRT is required by the - * given rotation mode (the IRT performs rotations on 8x8 blocks - * at a time). If the IRT is not used, or for input image tiles, - * 2 lines are good enough. - */ static inline u32 tile_height_align(enum ipu_image_convert_type type, + const struct ipu_image_pixfmt *fmt, enum ipu_rotate_mode rot_mode) { - return (type == IMAGE_CONVERT_OUT && - ipu_rot_mode_is_irt(rot_mode)) ? 8 : 2; + if (type == IMAGE_CONVERT_IN || !ipu_rot_mode_is_irt(rot_mode)) + return 2; + + /* + * Align to 16x16 pixel blocks for planar 4:2:0 chroma subsampled + * formats to guarantee 8-byte aligned line start addresses in the + * chroma planes when IRT is used. Align to 8x8 pixel IRT block size + * for all other formats. + */ + return (fmt->planar && !fmt->uv_packed) ? 8 * fmt->uv_width_dec : 8; } /* @@ -661,8 +676,9 @@ static void find_seams(struct ipu_image_convert_ctx *ctx, unsigned int in_top_align = tile_top_align(in->fmt); unsigned int out_left_align = tile_left_align(out->fmt); unsigned int out_top_align = tile_top_align(out->fmt); - unsigned int out_width_align = tile_width_align(out->fmt); - unsigned int out_height_align = tile_height_align(out->type, + unsigned int out_width_align = tile_width_align(out->type, out->fmt, + ctx->rot_mode); + unsigned int out_height_align = tile_height_align(out->type, out->fmt, ctx->rot_mode); unsigned int in_right = in->base.rect.width; unsigned int in_bottom = in->base.rect.height; @@ -1855,8 +1871,6 @@ void ipu_image_convert_adjust(struct ipu_image *in, struct ipu_image *out, enum ipu_rotate_mode rot_mode) { const struct ipu_image_pixfmt *infmt, *outfmt; - unsigned int num_in_rows, num_in_cols; - unsigned int num_out_rows, num_out_cols; u32 w_align, h_align; infmt = get_format(in->pix.pixelformat); @@ -1888,28 +1902,15 @@ void ipu_image_convert_adjust(struct ipu_image *in, struct ipu_image *out, in->pix.height / 4); } - /* get tiling rows/cols from output format */ - num_out_rows = num_stripes(out->pix.height); - num_out_cols = num_stripes(out->pix.width); - if (ipu_rot_mode_is_irt(rot_mode)) { - num_in_rows = num_out_cols; - num_in_cols = num_out_rows; - } else { - num_in_rows = num_out_rows; - num_in_cols = num_out_cols; - } - /* align input width/height */ - w_align = ilog2(tile_width_align(infmt) * num_in_cols); - h_align = ilog2(tile_height_align(IMAGE_CONVERT_IN, rot_mode) * - num_in_rows); + w_align = ilog2(tile_width_align(IMAGE_CONVERT_IN, infmt, rot_mode)); + h_align = ilog2(tile_height_align(IMAGE_CONVERT_IN, infmt, rot_mode)); in->pix.width = clamp_align(in->pix.width, MIN_W, MAX_W, w_align); in->pix.height = clamp_align(in->pix.height, MIN_H, MAX_H, h_align); /* align output width/height */ - w_align = ilog2(tile_width_align(outfmt) * num_out_cols); - h_align = ilog2(tile_height_align(IMAGE_CONVERT_OUT, rot_mode) * - num_out_rows); + w_align = ilog2(tile_width_align(IMAGE_CONVERT_OUT, outfmt, rot_mode)); + h_align = ilog2(tile_height_align(IMAGE_CONVERT_OUT, outfmt, rot_mode)); out->pix.width = clamp_align(out->pix.width, MIN_W, MAX_W, w_align); out->pix.height = clamp_align(out->pix.height, MIN_H, MAX_H, h_align); |