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authorAxel Lin <axel.lin@gmail.com>2012-04-04 10:52:27 +0400
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2012-04-04 20:25:44 +0400
commit98a84131926ebafe868c65631b69d4912922211e (patch)
tree1f14309be518ea679b8c963e689718b21355e466 /drivers/input/joystick/interact.c
parent45b2604eaaa105223ce60117b0482ca8a488f9c4 (diff)
downloadlinux-98a84131926ebafe868c65631b69d4912922211e.tar.xz
Input: gameport - use module_gameport_driver
This patch converts the drivers in drivers/input/* to use module_gameport_driver() macro which makes the code smaller and a bit simpler. Signed-off-by: Axel Lin <axel.lin@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/interact.c')
-rw-r--r--drivers/input/joystick/interact.c13
1 files changed, 1 insertions, 12 deletions
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index 16fb19d1ca25..88c22623a2e8 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -311,15 +311,4 @@ static struct gameport_driver interact_drv = {
.disconnect = interact_disconnect,
};
-static int __init interact_init(void)
-{
- return gameport_register_driver(&interact_drv);
-}
-
-static void __exit interact_exit(void)
-{
- gameport_unregister_driver(&interact_drv);
-}
-
-module_init(interact_init);
-module_exit(interact_exit);
+module_gameport_driver(interact_drv);