diff options
Diffstat (limited to 'drivers/gpu/drm/drm_panel.c')
-rw-r--r-- | drivers/gpu/drm/drm_panel.c | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/drivers/gpu/drm/drm_panel.c b/drivers/gpu/drm/drm_panel.c index f634371c717a..4fa1e3bb1b78 100644 --- a/drivers/gpu/drm/drm_panel.c +++ b/drivers/gpu/drm/drm_panel.c @@ -26,12 +26,20 @@ #include <linux/module.h> #include <drm/drm_crtc.h> +#include <drm/drm_dp_helper.h> #include <drm/drm_panel.h> #include <drm/drm_print.h> static DEFINE_MUTEX(panel_lock); static LIST_HEAD(panel_list); +struct dp_aux_backlight { + struct backlight_device *base; + struct drm_dp_aux *aux; + struct drm_edp_backlight_info info; + bool enabled; +}; + /** * DOC: drm panel * @@ -342,6 +350,106 @@ int drm_panel_of_backlight(struct drm_panel *panel) return 0; } EXPORT_SYMBOL(drm_panel_of_backlight); + +static int dp_aux_backlight_update_status(struct backlight_device *bd) +{ + struct dp_aux_backlight *bl = bl_get_data(bd); + u16 brightness = backlight_get_brightness(bd); + int ret = 0; + + if (!backlight_is_blank(bd)) { + if (!bl->enabled) { + drm_edp_backlight_enable(bl->aux, &bl->info, brightness); + bl->enabled = true; + return 0; + } + ret = drm_edp_backlight_set_level(bl->aux, &bl->info, brightness); + } else { + if (bl->enabled) { + drm_edp_backlight_disable(bl->aux, &bl->info); + bl->enabled = false; + } + } + + return ret; +} + +static const struct backlight_ops dp_aux_bl_ops = { + .update_status = dp_aux_backlight_update_status, +}; + +/** + * drm_panel_dp_aux_backlight - create and use DP AUX backlight + * @panel: DRM panel + * @aux: The DP AUX channel to use + * + * Use this function to create and handle backlight if your panel + * supports backlight control over DP AUX channel using DPCD + * registers as per VESA's standard backlight control interface. + * + * When the panel is enabled backlight will be enabled after a + * successful call to &drm_panel_funcs.enable() + * + * When the panel is disabled backlight will be disabled before the + * call to &drm_panel_funcs.disable(). + * + * A typical implementation for a panel driver supporting backlight + * control over DP AUX will call this function at probe time. + * Backlight will then be handled transparently without requiring + * any intervention from the driver. + * + * drm_panel_dp_aux_backlight() must be called after the call to drm_panel_init(). + * + * Return: 0 on success or a negative error code on failure. + */ +int drm_panel_dp_aux_backlight(struct drm_panel *panel, struct drm_dp_aux *aux) +{ + struct dp_aux_backlight *bl; + struct backlight_properties props = { 0 }; + u16 current_level; + u8 current_mode; + u8 edp_dpcd[EDP_DISPLAY_CTL_CAP_SIZE]; + int ret; + + if (!panel || !panel->dev || !aux) + return -EINVAL; + + ret = drm_dp_dpcd_read(aux, DP_EDP_DPCD_REV, edp_dpcd, + EDP_DISPLAY_CTL_CAP_SIZE); + if (ret < 0) + return ret; + + if (!drm_edp_backlight_supported(edp_dpcd)) { + DRM_DEV_INFO(panel->dev, "DP AUX backlight is not supported\n"); + return 0; + } + + bl = devm_kzalloc(panel->dev, sizeof(*bl), GFP_KERNEL); + if (!bl) + return -ENOMEM; + + bl->aux = aux; + + ret = drm_edp_backlight_init(aux, &bl->info, 0, edp_dpcd, + ¤t_level, ¤t_mode); + if (ret < 0) + return ret; + + props.type = BACKLIGHT_RAW; + props.brightness = current_level; + props.max_brightness = bl->info.max; + + bl->base = devm_backlight_device_register(panel->dev, "dp_aux_backlight", + panel->dev, bl, + &dp_aux_bl_ops, &props); + if (IS_ERR(bl->base)) + return PTR_ERR(bl->base); + + panel->backlight = bl->base; + + return 0; +} +EXPORT_SYMBOL(drm_panel_dp_aux_backlight); #endif MODULE_AUTHOR("Thierry Reding <treding@nvidia.com>"); |