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path: root/drivers/gpu/drm/xe/xe_pm.c
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Diffstat (limited to 'drivers/gpu/drm/xe/xe_pm.c')
-rw-r--r--drivers/gpu/drm/xe/xe_pm.c327
1 files changed, 278 insertions, 49 deletions
diff --git a/drivers/gpu/drm/xe/xe_pm.c b/drivers/gpu/drm/xe/xe_pm.c
index 53b3b0b019ac..37fbeda12d3b 100644
--- a/drivers/gpu/drm/xe/xe_pm.c
+++ b/drivers/gpu/drm/xe/xe_pm.c
@@ -25,23 +25,55 @@
/**
* DOC: Xe Power Management
*
- * Xe PM shall be guided by the simplicity.
- * Use the simplest hook options whenever possible.
- * Let's not reinvent the runtime_pm references and hooks.
- * Shall have a clear separation of display and gt underneath this component.
+ * Xe PM implements the main routines for both system level suspend states and
+ * for the opportunistic runtime suspend states.
*
- * What's next:
+ * System Level Suspend (S-States) - In general this is OS initiated suspend
+ * driven by ACPI for achieving S0ix (a.k.a. S2idle, freeze), S3 (suspend to ram),
+ * S4 (disk). The main functions here are `xe_pm_suspend` and `xe_pm_resume`. They
+ * are the main point for the suspend to and resume from these states.
*
- * For now s2idle and s3 are only working in integrated devices. The next step
- * is to iterate through all VRAM's BO backing them up into the system memory
- * before allowing the system suspend.
+ * PCI Device Suspend (D-States) - This is the opportunistic PCIe device low power
+ * state D3, controlled by the PCI subsystem and ACPI with the help from the
+ * runtime_pm infrastructure.
+ * PCI D3 is special and can mean D3hot, where Vcc power is on for keeping memory
+ * alive and quicker low latency resume or D3Cold where Vcc power is off for
+ * better power savings.
+ * The Vcc control of PCI hierarchy can only be controlled at the PCI root port
+ * level, while the device driver can be behind multiple bridges/switches and
+ * paired with other devices. For this reason, the PCI subsystem cannot perform
+ * the transition towards D3Cold. The lowest runtime PM possible from the PCI
+ * subsystem is D3hot. Then, if all these paired devices in the same root port
+ * are in D3hot, ACPI will assist here and run its own methods (_PR3 and _OFF)
+ * to perform the transition from D3hot to D3cold. Xe may disallow this
+ * transition by calling pci_d3cold_disable(root_pdev) before going to runtime
+ * suspend. It will be based on runtime conditions such as VRAM usage for a
+ * quick and low latency resume for instance.
*
- * Also runtime_pm needs to be here from the beginning.
+ * Runtime PM - This infrastructure provided by the Linux kernel allows the
+ * device drivers to indicate when the can be runtime suspended, so the device
+ * could be put at D3 (if supported), or allow deeper package sleep states
+ * (PC-states), and/or other low level power states. Xe PM component provides
+ * `xe_pm_runtime_suspend` and `xe_pm_runtime_resume` functions that PCI
+ * subsystem will call before transition to/from runtime suspend.
*
- * RC6/RPS are also critical PM features. Let's start with GuCRC and GuC SLPC
- * and no wait boost. Frequency optimizations should come on a next stage.
+ * Also, Xe PM provides get and put functions that Xe driver will use to
+ * indicate activity. In order to avoid locking complications with the memory
+ * management, whenever possible, these get and put functions needs to be called
+ * from the higher/outer levels.
+ * The main cases that need to be protected from the outer levels are: IOCTL,
+ * sysfs, debugfs, dma-buf sharing, GPU execution.
+ *
+ * This component is not responsible for GT idleness (RC6) nor GT frequency
+ * management (RPS).
*/
+#ifdef CONFIG_LOCKDEP
+struct lockdep_map xe_pm_runtime_lockdep_map = {
+ .name = "xe_pm_runtime_lockdep_map"
+};
+#endif
+
/**
* xe_pm_suspend - Helper for System suspend, i.e. S0->S3 / S0->S2idle
* @xe: xe device instance
@@ -54,13 +86,15 @@ int xe_pm_suspend(struct xe_device *xe)
u8 id;
int err;
+ drm_dbg(&xe->drm, "Suspending device\n");
+
for_each_gt(gt, xe, id)
xe_gt_suspend_prepare(gt);
/* FIXME: Super racey... */
err = xe_bo_evict_all(xe);
if (err)
- return err;
+ goto err;
xe_display_pm_suspend(xe);
@@ -68,7 +102,7 @@ int xe_pm_suspend(struct xe_device *xe)
err = xe_gt_suspend(gt);
if (err) {
xe_display_pm_resume(xe);
- return err;
+ goto err;
}
}
@@ -76,7 +110,11 @@ int xe_pm_suspend(struct xe_device *xe)
xe_display_pm_suspend_late(xe);
+ drm_dbg(&xe->drm, "Device suspended\n");
return 0;
+err:
+ drm_dbg(&xe->drm, "Device suspend failed %d\n", err);
+ return err;
}
/**
@@ -92,14 +130,14 @@ int xe_pm_resume(struct xe_device *xe)
u8 id;
int err;
+ drm_dbg(&xe->drm, "Resuming device\n");
+
for_each_tile(tile, xe, id)
xe_wa_apply_tile_workarounds(tile);
- for_each_gt(gt, xe, id) {
- err = xe_pcode_init(gt);
- if (err)
- return err;
- }
+ err = xe_pcode_ready(xe, true);
+ if (err)
+ return err;
xe_display_pm_resume_early(xe);
@@ -109,7 +147,7 @@ int xe_pm_resume(struct xe_device *xe)
*/
err = xe_bo_restore_kernel(xe);
if (err)
- return err;
+ goto err;
xe_irq_resume(xe);
@@ -120,9 +158,13 @@ int xe_pm_resume(struct xe_device *xe)
err = xe_bo_restore_user(xe);
if (err)
- return err;
+ goto err;
+ drm_dbg(&xe->drm, "Device resumed\n");
return 0;
+err:
+ drm_dbg(&xe->drm, "Device resume failed %d\n", err);
+ return err;
}
static bool xe_pm_pci_d3cold_capable(struct xe_device *xe)
@@ -172,30 +214,60 @@ static void xe_pm_runtime_init(struct xe_device *xe)
pm_runtime_put(dev);
}
-void xe_pm_init_early(struct xe_device *xe)
+int xe_pm_init_early(struct xe_device *xe)
{
+ int err;
+
INIT_LIST_HEAD(&xe->mem_access.vram_userfault.list);
- drmm_mutex_init(&xe->drm, &xe->mem_access.vram_userfault.lock);
+
+ err = drmm_mutex_init(&xe->drm, &xe->mem_access.vram_userfault.lock);
+ if (err)
+ return err;
+
+ err = drmm_mutex_init(&xe->drm, &xe->d3cold.lock);
+ if (err)
+ return err;
+
+ return 0;
}
-void xe_pm_init(struct xe_device *xe)
+/**
+ * xe_pm_init - Initialize Xe Power Management
+ * @xe: xe device instance
+ *
+ * This component is responsible for System and Device sleep states.
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
+int xe_pm_init(struct xe_device *xe)
{
+ int err;
+
/* For now suspend/resume is only allowed with GuC */
if (!xe_device_uc_enabled(xe))
- return;
-
- drmm_mutex_init(&xe->drm, &xe->d3cold.lock);
+ return 0;
xe->d3cold.capable = xe_pm_pci_d3cold_capable(xe);
if (xe->d3cold.capable) {
- xe_device_sysfs_init(xe);
- xe_pm_set_vram_threshold(xe, DEFAULT_VRAM_THRESHOLD);
+ err = xe_device_sysfs_init(xe);
+ if (err)
+ return err;
+
+ err = xe_pm_set_vram_threshold(xe, DEFAULT_VRAM_THRESHOLD);
+ if (err)
+ return err;
}
xe_pm_runtime_init(xe);
+
+ return 0;
}
+/**
+ * xe_pm_runtime_fini - Finalize Runtime PM
+ * @xe: xe device instance
+ */
void xe_pm_runtime_fini(struct xe_device *xe)
{
struct device *dev = xe->drm.dev;
@@ -225,6 +297,28 @@ struct task_struct *xe_pm_read_callback_task(struct xe_device *xe)
return READ_ONCE(xe->pm_callback_task);
}
+/**
+ * xe_pm_runtime_suspended - Check if runtime_pm state is suspended
+ * @xe: xe device instance
+ *
+ * This does not provide any guarantee that the device is going to remain
+ * suspended as it might be racing with the runtime state transitions.
+ * It can be used only as a non-reliable assertion, to ensure that we are not in
+ * the sleep state while trying to access some memory for instance.
+ *
+ * Returns true if PCI device is suspended, false otherwise.
+ */
+bool xe_pm_runtime_suspended(struct xe_device *xe)
+{
+ return pm_runtime_suspended(xe->drm.dev);
+}
+
+/**
+ * xe_pm_runtime_suspend - Prepare our device for D3hot/D3Cold
+ * @xe: xe device instance
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
int xe_pm_runtime_suspend(struct xe_device *xe)
{
struct xe_bo *bo, *on;
@@ -232,18 +326,15 @@ int xe_pm_runtime_suspend(struct xe_device *xe)
u8 id;
int err = 0;
- if (xe->d3cold.allowed && xe_device_mem_access_ongoing(xe))
- return -EBUSY;
-
/* Disable access_ongoing asserts and prevent recursive pm calls */
xe_pm_write_callback_task(xe, current);
/*
- * The actual xe_device_mem_access_put() is always async underneath, so
+ * The actual xe_pm_runtime_put() is always async underneath, so
* exactly where that is called should makes no difference to us. However
* we still need to be very careful with the locks that this callback
* acquires and the locks that are acquired and held by any callers of
- * xe_device_mem_access_get(). We already have the matching annotation
+ * xe_runtime_pm_get(). We already have the matching annotation
* on that side, but we also need it here. For example lockdep should be
* able to tell us if the following scenario is in theory possible:
*
@@ -251,15 +342,15 @@ int xe_pm_runtime_suspend(struct xe_device *xe)
* lock(A) |
* | xe_pm_runtime_suspend()
* | lock(A)
- * xe_device_mem_access_get() |
+ * xe_pm_runtime_get() |
*
* This will clearly deadlock since rpm core needs to wait for
* xe_pm_runtime_suspend() to complete, but here we are holding lock(A)
* on CPU0 which prevents CPU1 making forward progress. With the
- * annotation here and in xe_device_mem_access_get() lockdep will see
+ * annotation here and in xe_pm_runtime_get() lockdep will see
* the potential lock inversion and give us a nice splat.
*/
- lock_map_acquire(&xe_device_mem_access_lockdep_map);
+ lock_map_acquire(&xe_pm_runtime_lockdep_map);
/*
* Applying lock for entire list op as xe_ttm_bo_destroy and xe_bo_move_notify
@@ -285,11 +376,17 @@ int xe_pm_runtime_suspend(struct xe_device *xe)
xe_irq_suspend(xe);
out:
- lock_map_release(&xe_device_mem_access_lockdep_map);
+ lock_map_release(&xe_pm_runtime_lockdep_map);
xe_pm_write_callback_task(xe, NULL);
return err;
}
+/**
+ * xe_pm_runtime_resume - Waking up from D3hot/D3Cold
+ * @xe: xe device instance
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
int xe_pm_runtime_resume(struct xe_device *xe)
{
struct xe_gt *gt;
@@ -299,7 +396,7 @@ int xe_pm_runtime_resume(struct xe_device *xe)
/* Disable access_ongoing asserts and prevent recursive pm calls */
xe_pm_write_callback_task(xe, current);
- lock_map_acquire(&xe_device_mem_access_lockdep_map);
+ lock_map_acquire(&xe_pm_runtime_lockdep_map);
/*
* It can be possible that xe has allowed d3cold but other pcie devices
@@ -310,11 +407,9 @@ int xe_pm_runtime_resume(struct xe_device *xe)
xe->d3cold.power_lost = xe_guc_in_reset(&gt->uc.guc);
if (xe->d3cold.allowed && xe->d3cold.power_lost) {
- for_each_gt(gt, xe, id) {
- err = xe_pcode_init(gt);
- if (err)
- goto out;
- }
+ err = xe_pcode_ready(xe, true);
+ if (err)
+ goto out;
/*
* This only restores pinned memory which is the memory
@@ -336,27 +431,147 @@ int xe_pm_runtime_resume(struct xe_device *xe)
goto out;
}
out:
- lock_map_release(&xe_device_mem_access_lockdep_map);
+ lock_map_release(&xe_pm_runtime_lockdep_map);
xe_pm_write_callback_task(xe, NULL);
return err;
}
-int xe_pm_runtime_get(struct xe_device *xe)
+/*
+ * For places where resume is synchronous it can be quite easy to deadlock
+ * if we are not careful. Also in practice it might be quite timing
+ * sensitive to ever see the 0 -> 1 transition with the callers locks
+ * held, so deadlocks might exist but are hard for lockdep to ever see.
+ * With this in mind, help lockdep learn about the potentially scary
+ * stuff that can happen inside the runtime_resume callback by acquiring
+ * a dummy lock (it doesn't protect anything and gets compiled out on
+ * non-debug builds). Lockdep then only needs to see the
+ * xe_pm_runtime_lockdep_map -> runtime_resume callback once, and then can
+ * hopefully validate all the (callers_locks) -> xe_pm_runtime_lockdep_map.
+ * For example if the (callers_locks) are ever grabbed in the
+ * runtime_resume callback, lockdep should give us a nice splat.
+ */
+static void pm_runtime_lockdep_prime(void)
+{
+ lock_map_acquire(&xe_pm_runtime_lockdep_map);
+ lock_map_release(&xe_pm_runtime_lockdep_map);
+}
+
+/**
+ * xe_pm_runtime_get - Get a runtime_pm reference and resume synchronously
+ * @xe: xe device instance
+ */
+void xe_pm_runtime_get(struct xe_device *xe)
{
- return pm_runtime_get_sync(xe->drm.dev);
+ pm_runtime_get_noresume(xe->drm.dev);
+
+ if (xe_pm_read_callback_task(xe) == current)
+ return;
+
+ pm_runtime_lockdep_prime();
+ pm_runtime_resume(xe->drm.dev);
}
-int xe_pm_runtime_put(struct xe_device *xe)
+/**
+ * xe_pm_runtime_put - Put the runtime_pm reference back and mark as idle
+ * @xe: xe device instance
+ */
+void xe_pm_runtime_put(struct xe_device *xe)
{
- pm_runtime_mark_last_busy(xe->drm.dev);
- return pm_runtime_put(xe->drm.dev);
+ if (xe_pm_read_callback_task(xe) == current) {
+ pm_runtime_put_noidle(xe->drm.dev);
+ } else {
+ pm_runtime_mark_last_busy(xe->drm.dev);
+ pm_runtime_put(xe->drm.dev);
+ }
}
+/**
+ * xe_pm_runtime_get_ioctl - Get a runtime_pm reference before ioctl
+ * @xe: xe device instance
+ *
+ * Returns: Any number greater than or equal to 0 for success, negative error
+ * code otherwise.
+ */
+int xe_pm_runtime_get_ioctl(struct xe_device *xe)
+{
+ if (WARN_ON(xe_pm_read_callback_task(xe) == current))
+ return -ELOOP;
+
+ pm_runtime_lockdep_prime();
+ return pm_runtime_get_sync(xe->drm.dev);
+}
+
+/**
+ * xe_pm_runtime_get_if_active - Get a runtime_pm reference if device active
+ * @xe: xe device instance
+ *
+ * Returns: Any number greater than or equal to 0 for success, negative error
+ * code otherwise.
+ */
int xe_pm_runtime_get_if_active(struct xe_device *xe)
{
return pm_runtime_get_if_active(xe->drm.dev);
}
+/**
+ * xe_pm_runtime_get_if_in_use - Get a runtime_pm reference and resume if needed
+ * @xe: xe device instance
+ *
+ * Returns: True if device is awake and the reference was taken, false otherwise.
+ */
+bool xe_pm_runtime_get_if_in_use(struct xe_device *xe)
+{
+ if (xe_pm_read_callback_task(xe) == current) {
+ /* The device is awake, grab the ref and move on */
+ pm_runtime_get_noresume(xe->drm.dev);
+ return true;
+ }
+
+ return pm_runtime_get_if_in_use(xe->drm.dev) > 0;
+}
+
+/**
+ * xe_pm_runtime_get_noresume - Bump runtime PM usage counter without resuming
+ * @xe: xe device instance
+ *
+ * This function should be used in inner places where it is surely already
+ * protected by outer-bound callers of `xe_pm_runtime_get`.
+ * It will warn if not protected.
+ * The reference should be put back after this function regardless, since it
+ * will always bump the usage counter, regardless.
+ */
+void xe_pm_runtime_get_noresume(struct xe_device *xe)
+{
+ bool ref;
+
+ ref = xe_pm_runtime_get_if_in_use(xe);
+
+ if (drm_WARN(&xe->drm, !ref, "Missing outer runtime PM protection\n"))
+ pm_runtime_get_noresume(xe->drm.dev);
+}
+
+/**
+ * xe_pm_runtime_resume_and_get - Resume, then get a runtime_pm ref if awake.
+ * @xe: xe device instance
+ *
+ * Returns: True if device is awake and the reference was taken, false otherwise.
+ */
+bool xe_pm_runtime_resume_and_get(struct xe_device *xe)
+{
+ if (xe_pm_read_callback_task(xe) == current) {
+ /* The device is awake, grab the ref and move on */
+ pm_runtime_get_noresume(xe->drm.dev);
+ return true;
+ }
+
+ pm_runtime_lockdep_prime();
+ return pm_runtime_resume_and_get(xe->drm.dev) >= 0;
+}
+
+/**
+ * xe_pm_assert_unbounded_bridge - Disable PM on unbounded pcie parent bridge
+ * @xe: xe device instance
+ */
void xe_pm_assert_unbounded_bridge(struct xe_device *xe)
{
struct pci_dev *pdev = to_pci_dev(xe->drm.dev);
@@ -371,6 +586,13 @@ void xe_pm_assert_unbounded_bridge(struct xe_device *xe)
}
}
+/**
+ * xe_pm_set_vram_threshold - Set a vram threshold for allowing/blocking D3Cold
+ * @xe: xe device instance
+ * @threshold: VRAM size in bites for the D3cold threshold
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
int xe_pm_set_vram_threshold(struct xe_device *xe, u32 threshold)
{
struct ttm_resource_manager *man;
@@ -395,6 +617,13 @@ int xe_pm_set_vram_threshold(struct xe_device *xe, u32 threshold)
return 0;
}
+/**
+ * xe_pm_d3cold_allowed_toggle - Check conditions to toggle d3cold.allowed
+ * @xe: xe device instance
+ *
+ * To be called during runtime_pm idle callback.
+ * Check for all the D3Cold conditions ahead of runtime suspend.
+ */
void xe_pm_d3cold_allowed_toggle(struct xe_device *xe)
{
struct ttm_resource_manager *man;