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-rw-r--r--drivers/md/dm-vdo/memory-alloc.h162
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diff --git a/drivers/md/dm-vdo/memory-alloc.h b/drivers/md/dm-vdo/memory-alloc.h
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+++ b/drivers/md/dm-vdo/memory-alloc.h
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+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Copyright 2023 Red Hat
+ */
+
+#ifndef VDO_MEMORY_ALLOC_H
+#define VDO_MEMORY_ALLOC_H
+
+#include <linux/cache.h>
+#include <linux/io.h> /* for PAGE_SIZE */
+
+#include "permassert.h"
+#include "thread-registry.h"
+
+/* Custom memory allocation function that tracks memory usage */
+int __must_check vdo_allocate_memory(size_t size, size_t align, const char *what, void *ptr);
+
+/*
+ * Allocate storage based on element counts, sizes, and alignment.
+ *
+ * This is a generalized form of our allocation use case: It allocates an array of objects,
+ * optionally preceded by one object of another type (i.e., a struct with trailing variable-length
+ * array), with the alignment indicated.
+ *
+ * Why is this inline? The sizes and alignment will always be constant, when invoked through the
+ * macros below, and often the count will be a compile-time constant 1 or the number of extra bytes
+ * will be a compile-time constant 0. So at least some of the arithmetic can usually be optimized
+ * away, and the run-time selection between allocation functions always can. In many cases, it'll
+ * boil down to just a function call with a constant size.
+ *
+ * @count: The number of objects to allocate
+ * @size: The size of an object
+ * @extra: The number of additional bytes to allocate
+ * @align: The required alignment
+ * @what: What is being allocated (for error logging)
+ * @ptr: A pointer to hold the allocated memory
+ *
+ * Return: VDO_SUCCESS or an error code
+ */
+static inline int __vdo_do_allocation(size_t count, size_t size, size_t extra,
+ size_t align, const char *what, void *ptr)
+{
+ size_t total_size = count * size + extra;
+
+ /* Overflow check: */
+ if ((size > 0) && (count > ((SIZE_MAX - extra) / size))) {
+ /*
+ * This is kind of a hack: We rely on the fact that SIZE_MAX would cover the entire
+ * address space (minus one byte) and thus the system can never allocate that much
+ * and the call will always fail. So we can report an overflow as "out of memory"
+ * by asking for "merely" SIZE_MAX bytes.
+ */
+ total_size = SIZE_MAX;
+ }
+
+ return vdo_allocate_memory(total_size, align, what, ptr);
+}
+
+/*
+ * Allocate one or more elements of the indicated type, logging an error if the allocation fails.
+ * The memory will be zeroed.
+ *
+ * @COUNT: The number of objects to allocate
+ * @TYPE: The type of objects to allocate. This type determines the alignment of the allocation.
+ * @WHAT: What is being allocated (for error logging)
+ * @PTR: A pointer to hold the allocated memory
+ *
+ * Return: VDO_SUCCESS or an error code
+ */
+#define vdo_allocate(COUNT, TYPE, WHAT, PTR) \
+ __vdo_do_allocation(COUNT, sizeof(TYPE), 0, __alignof__(TYPE), WHAT, PTR)
+
+/*
+ * Allocate one object of an indicated type, followed by one or more elements of a second type,
+ * logging an error if the allocation fails. The memory will be zeroed.
+ *
+ * @TYPE1: The type of the primary object to allocate. This type determines the alignment of the
+ * allocated memory.
+ * @COUNT: The number of objects to allocate
+ * @TYPE2: The type of array objects to allocate
+ * @WHAT: What is being allocated (for error logging)
+ * @PTR: A pointer to hold the allocated memory
+ *
+ * Return: VDO_SUCCESS or an error code
+ */
+#define vdo_allocate_extended(TYPE1, COUNT, TYPE2, WHAT, PTR) \
+ __extension__({ \
+ int _result; \
+ TYPE1 **_ptr = (PTR); \
+ BUILD_BUG_ON(__alignof__(TYPE1) < __alignof__(TYPE2)); \
+ _result = __vdo_do_allocation(COUNT, \
+ sizeof(TYPE2), \
+ sizeof(TYPE1), \
+ __alignof__(TYPE1), \
+ WHAT, \
+ _ptr); \
+ _result; \
+ })
+
+/*
+ * Allocate memory starting on a cache line boundary, logging an error if the allocation fails. The
+ * memory will be zeroed.
+ *
+ * @size: The number of bytes to allocate
+ * @what: What is being allocated (for error logging)
+ * @ptr: A pointer to hold the allocated memory
+ *
+ * Return: VDO_SUCCESS or an error code
+ */
+static inline int __must_check vdo_allocate_cache_aligned(size_t size, const char *what, void *ptr)
+{
+ return vdo_allocate_memory(size, L1_CACHE_BYTES, what, ptr);
+}
+
+/*
+ * Allocate one element of the indicated type immediately, failing if the required memory is not
+ * immediately available.
+ *
+ * @size: The number of bytes to allocate
+ * @what: What is being allocated (for error logging)
+ *
+ * Return: pointer to the memory, or NULL if the memory is not available.
+ */
+void *__must_check vdo_allocate_memory_nowait(size_t size, const char *what);
+
+int __must_check vdo_reallocate_memory(void *ptr, size_t old_size, size_t size,
+ const char *what, void *new_ptr);
+
+int __must_check vdo_duplicate_string(const char *string, const char *what,
+ char **new_string);
+
+/* Free memory allocated with vdo_allocate(). */
+void vdo_free(void *ptr);
+
+static inline void *__vdo_forget(void **ptr_ptr)
+{
+ void *ptr = *ptr_ptr;
+
+ *ptr_ptr = NULL;
+ return ptr;
+}
+
+/*
+ * Null out a pointer and return a copy to it. This macro should be used when passing a pointer to
+ * a function for which it is not safe to access the pointer once the function returns.
+ */
+#define vdo_forget(ptr) __vdo_forget((void **) &(ptr))
+
+void vdo_memory_init(void);
+
+void vdo_memory_exit(void);
+
+void vdo_register_allocating_thread(struct registered_thread *new_thread,
+ const bool *flag_ptr);
+
+void vdo_unregister_allocating_thread(void);
+
+void vdo_get_memory_stats(u64 *bytes_used, u64 *peak_bytes_used);
+
+void vdo_report_memory_usage(void);
+
+#endif /* VDO_MEMORY_ALLOC_H */